Adapt linedef types 303-304 to UDMF

This commit is contained in:
MascaraSnake 2021-12-09 07:47:01 +01:00
parent f60873c19b
commit 92e724faca
3 changed files with 60 additions and 20 deletions

View file

@ -2514,6 +2514,34 @@ udmf
}
}
303
{
title = "Ring Count";
prefix = "(303)";
arg0
{
title = "Trigger type";
type = 11;
enum = "triggertype";
}
arg1
{
title = "Rings";
}
arg2
{
title = "Comparison";
type = 11;
enum = "comparison";
}
arg3
{
title = "Count all players?";
type = 11;
enum = "noyes";
}
}
313
{
title = "No More Enemies - Once";

View file

@ -3724,6 +3724,19 @@ static void P_ConvertBinaryMap(void)
lines[i].args[0] = TMT_ONCE;
lines[i].special = 300;
break;
case 303: //Ring count - Continuous
case 304: //Ring count - Once
lines[i].args[0] = (lines[i].special == 304) ? TMT_ONCE : TMT_CONTINUOUS;
lines[i].args[1] = P_AproxDistance(lines[i].dx, lines[i].dy) >> FRACBITS;
if (lines[i].flags & ML_NOCLIMB)
lines[i].args[2] = TMC_LTE;
else if (lines[i].flags & ML_BLOCKMONSTERS)
lines[i].args[2] = TMC_GTE;
else
lines[i].args[2] = TMC_EQUAL;
lines[i].args[3] = !!(lines[i].flags & ML_EFFECT4);
lines[i].special = 303;
break;
case 313: //No more enemies - once
lines[i].args[0] = tag;
break;

View file

@ -1519,14 +1519,14 @@ static boolean P_CheckPlayerMare(line_t *triggerline, INT32 targetmare)
return mare == targetmare;
}
static boolean P_CheckPlayerRings(line_t *triggerline, mobj_t *actor, INT32 targetrings)
static boolean P_CheckPlayerRings(line_t *triggerline, mobj_t *actor)
{
INT32 rings = 0;
INT32 targetrings = triggerline->args[1];
size_t i;
// With the passuse flag, count all player's
// rings.
if (triggerline->flags & ML_EFFECT4)
// Count all players' rings.
if (triggerline->args[3])
{
for (i = 0; i < MAXPLAYERS; i++)
{
@ -1547,13 +1547,16 @@ static boolean P_CheckPlayerRings(line_t *triggerline, mobj_t *actor, INT32 targ
rings = (maptol & TOL_NIGHTS) ? actor->player->spheres : actor->player->rings;
}
if (triggerline->flags & ML_NOCLIMB)
return rings <= targetrings;
if (triggerline->flags & ML_BLOCKMONSTERS)
return rings >= targetrings;
return rings == targetrings;
switch (triggerline->args[2])
{
case TMC_EQUAL:
default:
return rings == targetrings;
case TMC_GTE:
return rings >= targetrings;
case TMC_LTE:
return rings <= targetrings;
}
}
static boolean P_CheckPushables(line_t *triggerline, sector_t *caller, INT32 targetpushables)
@ -1735,9 +1738,8 @@ boolean P_RunTriggerLinedef(line_t *triggerline, mobj_t *actor, sector_t *caller
switch (specialtype)
{
case 303: // continuous
case 304: // once
if (!P_CheckPlayerRings(triggerline, actor, dist))
case 303:
if (!P_CheckPlayerRings(triggerline, actor))
return false;
break;
case 305: // continuous
@ -1844,8 +1846,8 @@ boolean P_RunTriggerLinedef(line_t *triggerline, mobj_t *actor, sector_t *caller
triggerline->callcount = sides[triggerline->sidenum[0]].textureoffset>>FRACBITS;
else
// These special types work only once
if ((specialtype == 300 && triggerline->args[0] == TMT_ONCE) // Once
|| specialtype == 304 // Ring count - Once
if ((specialtype == 300 && triggerline->args[0] == TMT_ONCE) // Basic
|| (specialtype == 303 && triggerline->args[0] == TMT_ONCE) // Ring count
|| specialtype == 307 // Character ability - Once
|| specialtype == 308 // Race only - Once
|| specialtype == 313 // No More Enemies - Once
@ -6660,14 +6662,11 @@ void P_SpawnSpecials(boolean fromnetsave)
break;
case 300: // Trigger linedef executor
case 303: // Count rings
if (lines[i].args[0] > TMT_EACHTIMEMASK)
P_AddEachTimeThinker(&lines[i], lines[i].args[0] == TMT_EACHTIMEENTERANDEXIT);
break;
// Count rings
case 303:
case 304:
// Charability linedef executors
case 305:
case 307: