Lactozilla
e7b4beba20
Update dates in copyright notices of all files modified in 2024
2024-09-21 21:35:01 -03:00
Lactozilla
bd641c3857
Fix #1263
2024-06-02 21:40:14 -03:00
katsy
509df21f25
Fix backwards compat for SPR2 Super ( resolves #1225 )
2024-05-14 02:07:11 +00:00
LJ Sonic
99a9e5fcc9
Add support for LongSprites/ folder
2024-03-15 21:22:12 +01:00
sphere
ee96ed12a4
Merge branch 'more-sprite2' into 'next'
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Add 'sprite2' field to states
See merge request STJr/SRB2!2211
2024-03-07 12:06:48 +00:00
spherallic
dbc1fe8c0e
Merge branch 'next' into more-sprite2
2024-02-27 12:23:14 +01:00
Logan Aerl Arias
cf5520b275
Merge branch SRB2:next into instant-setscale
2024-02-17 03:25:41 +00:00
Lactozilla
970a9d65dd
Merge branch 'next' into more-sprite2
2024-01-13 03:43:34 -03:00
sphere
4ae2482283
Merge branch 'character-nightsattack' into 'next'
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Draw Character in NiGHTS Attack
See merge request STJr/SRB2!2175
2024-01-11 12:11:54 +00:00
Mari0shi
5a2a24b868
Draw Character in NiGHTS Attack
2024-01-11 12:11:54 +00:00
Zwip-Zwap Zapony
564d18b1ea
Add and use an "instant" parameter for P_SetScale
2024-01-03 14:04:40 +01:00
Lactozilla
7fbd8f7025
Merge branch 'next' into more-sprite2
2024-01-02 22:09:17 -03:00
Logan Aerl Arias
487b0d22ed
Merge branch 'next' into raise-skin-limit
2024-01-01 16:55:04 -05:00
Lactozilla
70e9e2bdb0
Merge branch 'next' into more-sprite2
2023-12-27 23:48:20 -03:00
Gustaf Alhäll
ddba6e80f7
Handle player state is P_MobjSetState
2023-12-23 13:45:16 +01:00
Lactozilla
a3e6b5e0fb
Merge remote-tracking branch 'stjr/next' into raise-skin-limit
2023-11-23 13:48:18 -03:00
Lactozilla
f0bb1a4ab6
Add some comments
2023-11-13 14:08:08 -03:00
Lactozilla
a60c55e866
Refactor this code into P_ApplySuperFlagToSprite2
2023-11-13 13:24:18 -03:00
Lactozilla
0f0ee4d156
Fix P_GetStateSprite2
2023-11-12 22:52:17 -03:00
Lactozilla
4408f4462e
Add 'sprite2' field to states
2023-11-12 21:46:49 -03:00
Alam Ed Arias
49d9619192
Merge branch 'master' into raise-skin-limit
2023-10-28 18:09:42 -04:00
Lactozilla
69df136e2b
Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color
2023-09-12 19:17:07 -03:00
katsy
d8d352a11a
fix some issues with supername code
2023-08-22 15:11:47 -05:00
sphere
32a40e3dbe
Merge branch 'alphabetsoup' into 'next'
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Add supername parameter to S_SKIN: displays a custom super name on the GOT THEM ALL screen
See merge request STJr/SRB2!1642
2023-08-20 17:29:03 +00:00
katsy
1a0d9eab79
Add supername parameter to S_SKIN: displays a custom super name on the GOT THEM ALL screen
2023-08-20 17:29:03 +00:00
Lactozilla
976b9b862d
Restore player skins if forced skin restrictions are lifted
2023-08-15 13:51:12 -03:00
Lactozilla
062af20628
Don't change cv_skin or cv_playercolor if there is no need to
2023-08-15 04:29:50 -03:00
sphere
860767aa65
Merge branch 'increasemaxunlockables' into 'next'
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Increase maximum unlockables
Closes #770
See merge request STJr/SRB2!1988
2023-07-14 22:47:37 +00:00
Gustaf Alhäll
8d8257b4a6
Handle missing frames for sprite gracefully
2023-07-06 19:12:29 +02:00
spherallic
1cc870485d
Increase unlockable limits:
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- MAXUNLOCKABLES from 32 to 80
- MAXEXTRAEMBLEMS from 16 to 48
- COMPAT_GAMEDATA_ID is used to account for the old values to prevent
losing records.
- Also fixes linedef actions 319/320.
2023-06-13 01:53:50 +02:00
Sally Coolatta
49fa46d80e
Online emblems
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Currently, emblems share with everyone. Will add an option to toggle this.
2023-06-02 16:06:43 -04:00
MascaraSnake
55d96daa28
Merge branch 'refresh-spr2' into 'next'
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[SUGOI] Refresh Sprite2s
See merge request STJr/SRB2!1750
2023-05-24 05:04:31 +00:00
MascaraSnake
8486bd083a
R_SkinUsable: Only check header of current map if one exists
2023-04-11 19:13:30 +02:00
spherallic
1470d099e3
Update copyright year & credits
2023-03-31 14:53:31 +02:00
Alam Ed Arias
7e0fa2d34c
Cleanup whitespace changes from SRB2_release_2.2.9
2022-11-11 21:19:25 -05:00
Sally Coolatta
c0a2d31a22
Merge remote-tracking branch 'upstream/2210-release' into refresh-spr2
2022-03-07 13:09:06 -05:00
spherallic
14295ac7de
2022
2022-03-03 20:24:46 +01:00
Sally Coolatta
f7b166da07
Refresh sprite2s
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Allows for custom characters to be loaded first, then a wad that adds a custom sprite2, and the custom character's sprite2s won't be discarded.
2022-02-27 07:56:45 -05:00
Jaime Ita Passos
1a84f1bcba
Minor changes and fixes
2021-08-10 15:17:22 -03:00
Jaime Ita Passos
2aa9bb59ef
Memory management fixes
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Date: Mon Aug 9 15:57:07 2021 -0300
2021-08-09 15:57:35 -03:00
lachablock
f9723a567c
Merge remote-tracking branch 'origin/next' into raise-skin-limit
2021-08-09 14:19:09 +10:00
CobaltBW
1c3a898bbb
Fixed locked characters being visible in multiplayer select screen
2021-07-15 12:53:13 -07:00
CobaltBW
c3fa9bea0f
ri# mified: src/tazx# mofied: src/tazx# modified: src/tazx# modified: src/tazxc
2021-06-29 14:07:49 -07:00
Shane Ellis
18c47afc76
Merge branch 'next' into 'addplayer'
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# Conflicts:
# src/lua_baselib.c
# src/r_skins.c
2021-06-02 11:47:11 -04:00
SteelT
a72d6bba22
Merge branch 'skin-unlocks-sanity' into 'next'
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[SUGOI] Remove skin->availability, add SECRET_SKIN
See merge request STJr/SRB2!1474
2021-05-28 21:30:16 -04:00
Steel Titanium
a2667f4dc9
Merge branch 'master' into next
2021-05-11 20:08:44 -04:00
Sally Coolatta
5d93f86499
Merge branch 'next' into skin-unlocks-sanity
2021-05-08 12:55:46 -04:00
LJ Sonic
d325c7e6d3
The year is 2021
2021-05-07 17:45:56 +02:00
Sally Coolatta
92107f28d5
Add string variable for unlockables and emblems
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Skin unlockables / skin emblems are now checked at runtime to see if there's any matches.
2021-04-25 17:54:47 -04:00
Sally Coolatta
f0b9e0e415
Default to first usable skin instead of 0, I_Error if none are usable
2021-04-25 16:38:33 -04:00