Lactozilla
e7b4beba20
Update dates in copyright notices of all files modified in 2024
2024-09-21 21:35:01 -03:00
LJ Sonic
77ab7e166e
Fix L/R frames not being automatically mirrored
2024-09-19 20:48:47 +02:00
LJ Sonic
f54eab54f3
Fix mirrored long sprite rotations not working in Software
2024-09-05 20:24:37 +02:00
sphere
bf37b29d83
Merge branch 'mobj-alpha' into 'next'
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Add 'alpha' field to objects
See merge request STJr/SRB2!2382
2024-06-24 21:18:10 +00:00
SMS Alfredo
f19ec6f676
Fix shieldscale 0 bugs
2024-06-03 23:25:02 +00:00
MIDIMan
a19f843a3e
Implement Lactozilla's suggestions and add 3D model support
2024-05-19 22:21:09 -04:00
Lactozilla
da3355a153
Fix #1247
2024-05-04 03:39:41 -03:00
MIDIMan
d626856ae2
Merge branch SRB2:next into mobj-alpha
2024-05-03 14:36:17 +00:00
LJ Sonic
4a9462761a
Fix early free
2024-04-05 19:10:15 +02:00
LJ Sonic
a1649186ce
Fix some error messages
2024-04-05 17:31:42 +02:00
LJ Sonic
8a6b5d7c0f
Support setting two frames per lump for long sprites
2024-04-04 00:06:33 +02:00
LJ Sonic
22106ef8b1
Fix short sprite names triggering an error
2024-04-03 23:24:54 +02:00
LJ Sonic
245a82112f
Make rotation optional for long sprites
2024-04-03 22:39:58 +02:00
LJ Sonic
eaf0ba6658
Error out when a sprite definition contains a subfolder
2024-04-03 22:07:59 +02:00
LJ Sonic
32a3683e07
Fix error message when a patch is missing
2024-04-03 22:06:03 +02:00
LJ Sonic
49fa45039e
Fix error report when some frames are missing
2024-03-20 18:06:19 +01:00
LJ Sonic
0e57d70b95
Automatically mirror long sprites for missing rotations
2024-03-17 00:41:38 +01:00
LJ Sonic
f6cb5d563c
Only log sprite and frame additions when at least one was added
2024-03-17 00:40:29 +01:00
LJ Sonic
0f6f6afb44
Fix sprite and frame addition logging
2024-03-17 00:28:25 +01:00
LJ Sonic
761a972927
Fix R_AddSingleSpriteDef for short sprite names
2024-03-17 00:27:19 +01:00
LJ Sonic
4ebda932bb
Cleanup
2024-03-16 19:36:18 +01:00
LJ Sonic
dc3436df78
Fix compiler warnings
2024-03-16 18:54:10 +01:00
LJ Sonic
9b6c642345
Fix infinite loop
2024-03-16 18:13:43 +01:00
LJ Sonic
a0c253f81e
Fix invalid syntax
2024-03-16 17:49:34 +01:00
LJ Sonic
178d29cf0c
Allow up to 256 frames per sprite
2024-03-16 00:51:23 +01:00
LJ Sonic
99a9e5fcc9
Add support for LongSprites/ folder
2024-03-15 21:22:12 +01:00
LJ Sonic
42c610af9c
Fix GetFramesAndRotationsFromShortLumpName
2024-03-15 21:02:41 +01:00
LJ Sonic
33f176fd5b
Refactor R_AddSingleSpriteDef
2024-03-15 20:15:38 +01:00
LJ Sonic
837c3a7be3
Refactor R_AddSingleSpriteDef
2024-03-15 20:06:21 +01:00
LJ Sonic
1c415749f7
Refactor R_AddSpriteDefs
2024-03-15 15:45:35 +01:00
LJ Sonic
092ac6643e
Allow sprite names with up to 64 characters
2024-03-14 20:32:10 +01:00
LJ Sonic
9ca5ce01f1
No longer store wadnum in sprnames
2024-03-14 13:56:47 +01:00
MIDIMan
8fb5f88f89
Merge branch SRB2:next into mobj-alpha
2024-03-11 00:03:44 +00:00
sphere
ee96ed12a4
Merge branch 'more-sprite2' into 'next'
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Add 'sprite2' field to states
See merge request STJr/SRB2!2211
2024-03-07 12:06:48 +00:00
MIDIMan
29378e7f94
Merge branch SRB2:next into mobj-alpha
2024-03-06 02:26:50 +00:00
MIDIMan
509adc3454
Change all remaining instances (hopefully) of UINT32 to fixed_t for alpha
2024-03-02 09:51:28 -05:00
MIDIMan
a76544a376
Make alpha use fixed_t and add alpha field to precipmobj_t
2024-03-01 16:29:39 -05:00
MIDIMan
d18a4cca1e
Clean up comments
2024-03-01 13:09:25 -05:00
spherallic
dbc1fe8c0e
Merge branch 'next' into more-sprite2
2024-02-27 12:23:14 +01:00
MIDIMan
de8464cd2f
Add alpha support for mobjs
2024-02-24 20:13:13 -05:00
Lactozilla
f16836bd81
Changes:
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- Renamed renderwalls, renderfloors and renderthings
- Removed CV_NOTINNET|CV_CHEAT from renderwalls, renderfloors and renderthings
- Moved some cvars to proper places
2024-02-24 14:43:21 -03:00
Lactozilla
2d3dd624f5
Merge branch 'next' into texture-scaling-fixes
2024-02-24 14:22:41 -03:00
Lactozilla
0664671c57
Merge branch 'next' into delete-unused-render-code
2024-02-24 14:02:33 -03:00
Lactozilla
07656de1d2
Delete old and unused rendering-related code
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- Deleted view border code
- Deleted highcolor code
- Deleted pre-NEWCLIP code
- Deleted ylookup and columnofs
- Deleted the last remnants of con_clipviewtop and dc_hires
2024-02-18 22:11:22 -03:00
Logan Aerl Arias
08f1349985
Merge branch 'next' into rendercvars
2024-02-17 23:21:23 -05:00
Lactozilla
98ba396dbc
Fix issues related to texture scaling
2024-02-16 17:28:55 -03:00
Logan Aerl Arias
bf4efe968f
Merge branch 'patch-refactor' into 'next'
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Patch and texture refactor
See merge request STJr/SRB2!2104
2024-02-12 04:48:36 +00:00
Lactozilla
7724fafa0b
Merge branch 'fix-1183' into 'next'
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Fix #1183
Closes #1183
See merge request STJr/SRB2!2282
2024-02-06 21:54:27 +00:00
sphere
f6cd5ab13e
Merge branch 'fix-removed-viewmobj-segfault' into 'next'
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Fix segfault when setting up view frame for a removed mobj
See merge request STJr/SRB2!2270
2024-01-29 13:53:59 +00:00
Lactozilla
1a63e72f5c
Fix #1183
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- Fixed an incorrect access of skincolor_remaps[] in R_GetTranslationRemap
- Fixed R_GetTranslationForThing not being able to apply a translation over TC_RAINBOW or TC_DASHMODE
- OpenGL: Fixed MF2_LINKDRAW sprites possibly not using the correct translation
2024-01-29 04:32:52 -03:00