MascaraSnake
59c6d59c00
Adapt NiGHTS things to UDMF
2021-12-19 21:30:49 +01:00
MascaraSnake
482c24a1fb
Adapt NiGHTS track items to UDMF
2021-12-18 10:45:50 +01:00
MascaraSnake
1a1e5faf08
Adapt fan particle generator to UDMF
2021-12-18 10:31:42 +01:00
MascaraSnake
ebf692f143
Adapt push/pull point to UDMF
2021-12-16 07:00:30 +01:00
MascaraSnake
2a2d70e7cf
Refactor some onconveyor stuff
2021-12-14 20:29:14 +01:00
MascaraSnake
add371a1ce
Add UDMF thing types to UDB config
2021-12-14 19:48:05 +01:00
MascaraSnake
fa92ed2a8b
Add a wrapper function for writing a constant into a string arg
2021-12-14 19:08:59 +01:00
MascaraSnake
ed9a562ec4
Adapt maces to UDMF
2021-12-14 18:50:47 +01:00
MascaraSnake
c1e22c4bb6
Add two more linedef/thing args because the maces need them
2021-12-14 06:43:06 +01:00
spherallic
e7a7a3b213
Prevent Pyrefly fire from warping up nearby ledges.
2021-12-13 15:20:43 +01:00
MascaraSnake
1b023732d0
Adapt rock spawner to UDMF
2021-12-13 08:24:52 +01:00
lachablock
7ed8178372
Oops typo
2021-12-12 19:18:13 +11:00
lachablock
2794727201
Improve bot handling:
...
- bot ticcmds are generated and sent by the server only
- fix issue where server would not send all ticcmds to clients if bots were in the game
- fix bots still responding to P1's inputs while P1's controls are locked
- fix bot player's directional controls being rotated when controlled by P2
2021-12-12 18:52:27 +11:00
MascaraSnake
f714966c83
Remove outdated linedef type check in HWR_ProcessSeg
2021-12-12 08:27:27 +01:00
MascaraSnake
ac3dd146c7
Expose blendmodes to UDMF
2021-12-12 07:02:17 +01:00
MascaraSnake
f431b20911
Add new blendmode linedef types to config
2021-12-12 06:54:48 +01:00
GoldenTails
9282a18d82
oops forgot to remove the old hardcoded defines
2021-12-11 20:11:46 -06:00
GoldenTails
20987eba92
Use lookup tables, macros, and for loops to shorten up the wad search code.
...
The old inline mess needed to go badly.
2021-12-11 20:00:00 -06:00
John FrostFox
9dc22a4086
Fix for rare but possible menu unresponsiveness bug
...
It may happen if SDL timers get wonky or you've been ruuning the game for so long that the global timer wraps around.
2021-12-12 03:18:30 +03:00
MascaraSnake
2c0fb5e80f
Delete accidentally added .orig file
2021-12-09 22:12:48 +01:00
MascaraSnake
21f8baea4a
Make trigger conditions for "all players" triggers consistent
2021-12-09 21:36:46 +01:00
MascaraSnake
a35a3b3edc
Sector specials: Give up on trying to find polyobjects in touched sectors
2021-12-09 21:32:34 +01:00
MascaraSnake
cc38cd0071
Remove outdated console warning that never happens anyway
2021-12-09 21:00:22 +01:00
MascaraSnake
dc4dd75810
Add NiGHTS mare trigger linedef type and deprecate the NiGHTS mare sector type
2021-12-09 20:57:44 +01:00
MascaraSnake
18e8ebf394
Add emerald check trigger linedef types and deprecate the emerald check sector type
2021-12-09 20:37:39 +01:00
MascaraSnake
22420f92d2
Some trigger lineder cleanup
2021-12-09 20:02:03 +01:00
MascaraSnake
c43d5c7183
Adapt linedef types 334-336 to UDMF
2021-12-09 19:53:14 +01:00
MascaraSnake
adaf599e87
Adapt linedef types 331-333 to UDMF
2021-12-09 19:33:02 +01:00
MascaraSnake
a7f5bcfea7
Adapt linedef type 305-307 to UDMF
2021-12-09 19:17:16 +01:00
MascaraSnake
670e32908e
Adapt linedef type 308 to UDMF
2021-12-09 18:56:50 +01:00
MascaraSnake
126cbdd189
Adapt linedef types 321-322 to UDMF
2021-12-09 18:15:27 +01:00
MascaraSnake
2638e1212c
Fix a typo
2021-12-09 16:10:39 +01:00
spherallic
6f5b34f7c1
Don't award end-of-level bonuses to bots.
2021-12-09 12:45:18 +01:00
John FrostFox
c420de6f11
Include pmomz for mobjs in net savestates and load if it exists
2021-12-09 11:42:06 +03:00
MascaraSnake
875ba7915c
Adapt linedef types 309-312 to UDMF
2021-12-09 08:49:50 +01:00
MascaraSnake
9d87e97275
Adapt linedef types 317-320 to UDMF
2021-12-09 08:08:04 +01:00
MascaraSnake
f86dff8cf2
Adapt linedef types 314-315 to UDMF
2021-12-09 07:56:15 +01:00
MascaraSnake
92e724faca
Adapt linedef types 303-304 to UDMF
2021-12-09 07:47:01 +01:00
MascaraSnake
f60873c19b
Adapt linedef types 300-302 to UDMF
2021-12-09 07:30:55 +01:00
MascaraSnake
44434a64d1
Refactor P_RunTriggerLinedef
2021-12-09 07:10:16 +01:00
MascaraSnake
060bc5fde0
Replace P_ThingOnSpecial3DFloor with the more versatile P_MobjTouchingSectorSpecial
2021-12-08 21:07:26 +01:00
MascaraSnake
1a2b0d24ab
Make all players triggers work if players are in different sectors with the same tag
2021-12-08 20:29:10 +01:00
katsy
895c3bf19b
fix spike ring catapult
2021-12-07 17:10:38 -06:00
MascaraSnake
c8cb096647
"Floor touch" sector specials are no longer contaminated by "anywhere in sector" specials
2021-12-07 21:39:45 +01:00
Hannu Hanhi
f3c5addab7
Improve OpenGL GDI Generic error message
2021-12-07 22:35:04 +02:00
MascaraSnake
3cd56e456d
Rewrite pushable/mobj linedef executor trigger code
2021-12-07 19:20:26 +01:00
MascaraSnake
c9ed484129
Rewrite each time thinker
2021-12-07 07:17:58 +01:00
MascaraSnake
222d05a424
Refactor sector special plane touching code
2021-12-07 07:15:52 +01:00
katsy
97e2fe18c6
fix spike sandwich teleportation issue
2021-12-06 18:00:30 -06:00
MascaraSnake
9ebc259ab3
Split P_ProcessSpecialSector into multiple functions
2021-12-06 18:50:06 +01:00