sphere
b092374e1a
Merge branch 'lagspikes' into 'next'
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Minor spike optimisations
See merge request STJr/SRB2!1669
2021-12-20 12:33:13 +00:00
sphere
1abe3374ef
Merge branch 'sandwich' into 'next'
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Fix spike sandwich teleportation issue (resolves #693 )
Closes #693
See merge request STJr/SRB2!1672
2021-12-20 12:33:00 +00:00
sphere
3e8e6bcbb8
Merge branch 'netsave-pmomz-fix' into 'next'
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Include pmomz for mobjs in net savestates and load if it exists (Resolves #713 )
Closes #713
See merge request STJr/SRB2!1675
2021-12-20 12:32:55 +00:00
sphere
fb5eed9d10
Merge branch 'pyreflyfire' into 'next'
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Prevent Pyre Fly fire from warping up nearby ledges
See merge request STJr/SRB2!1681
2021-12-20 12:32:47 +00:00
MascaraSnake
59c6d59c00
Adapt NiGHTS things to UDMF
2021-12-19 21:30:49 +01:00
MascaraSnake
482c24a1fb
Adapt NiGHTS track items to UDMF
2021-12-18 10:45:50 +01:00
MascaraSnake
1a1e5faf08
Adapt fan particle generator to UDMF
2021-12-18 10:31:42 +01:00
MascaraSnake
ebf692f143
Adapt push/pull point to UDMF
2021-12-16 07:00:30 +01:00
MascaraSnake
2a2d70e7cf
Refactor some onconveyor stuff
2021-12-14 20:29:14 +01:00
MascaraSnake
add371a1ce
Add UDMF thing types to UDB config
2021-12-14 19:48:05 +01:00
MascaraSnake
fa92ed2a8b
Add a wrapper function for writing a constant into a string arg
2021-12-14 19:08:59 +01:00
MascaraSnake
ed9a562ec4
Adapt maces to UDMF
2021-12-14 18:50:47 +01:00
MascaraSnake
c1e22c4bb6
Add two more linedef/thing args because the maces need them
2021-12-14 06:43:06 +01:00
spherallic
e7a7a3b213
Prevent Pyrefly fire from warping up nearby ledges.
2021-12-13 15:20:43 +01:00
MascaraSnake
1b023732d0
Adapt rock spawner to UDMF
2021-12-13 08:24:52 +01:00
lachablock
7ed8178372
Oops typo
2021-12-12 19:18:13 +11:00
lachablock
2794727201
Improve bot handling:
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- bot ticcmds are generated and sent by the server only
- fix issue where server would not send all ticcmds to clients if bots were in the game
- fix bots still responding to P1's inputs while P1's controls are locked
- fix bot player's directional controls being rotated when controlled by P2
2021-12-12 18:52:27 +11:00
MascaraSnake
f714966c83
Remove outdated linedef type check in HWR_ProcessSeg
2021-12-12 08:27:27 +01:00
MascaraSnake
ac3dd146c7
Expose blendmodes to UDMF
2021-12-12 07:02:17 +01:00
MascaraSnake
f431b20911
Add new blendmode linedef types to config
2021-12-12 06:54:48 +01:00
GoldenTails
9282a18d82
oops forgot to remove the old hardcoded defines
2021-12-11 20:11:46 -06:00
GoldenTails
20987eba92
Use lookup tables, macros, and for loops to shorten up the wad search code.
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The old inline mess needed to go badly.
2021-12-11 20:00:00 -06:00
MascaraSnake
2c0fb5e80f
Delete accidentally added .orig file
2021-12-09 22:12:48 +01:00
MascaraSnake
21f8baea4a
Make trigger conditions for "all players" triggers consistent
2021-12-09 21:36:46 +01:00
MascaraSnake
a35a3b3edc
Sector specials: Give up on trying to find polyobjects in touched sectors
2021-12-09 21:32:34 +01:00
MascaraSnake
cc38cd0071
Remove outdated console warning that never happens anyway
2021-12-09 21:00:22 +01:00
MascaraSnake
dc4dd75810
Add NiGHTS mare trigger linedef type and deprecate the NiGHTS mare sector type
2021-12-09 20:57:44 +01:00
MascaraSnake
18e8ebf394
Add emerald check trigger linedef types and deprecate the emerald check sector type
2021-12-09 20:37:39 +01:00
MascaraSnake
22420f92d2
Some trigger lineder cleanup
2021-12-09 20:02:03 +01:00
MascaraSnake
c43d5c7183
Adapt linedef types 334-336 to UDMF
2021-12-09 19:53:14 +01:00
MascaraSnake
adaf599e87
Adapt linedef types 331-333 to UDMF
2021-12-09 19:33:02 +01:00
MascaraSnake
a7f5bcfea7
Adapt linedef type 305-307 to UDMF
2021-12-09 19:17:16 +01:00
MascaraSnake
670e32908e
Adapt linedef type 308 to UDMF
2021-12-09 18:56:50 +01:00
MascaraSnake
126cbdd189
Adapt linedef types 321-322 to UDMF
2021-12-09 18:15:27 +01:00
MascaraSnake
2638e1212c
Fix a typo
2021-12-09 16:10:39 +01:00
spherallic
6f5b34f7c1
Don't award end-of-level bonuses to bots.
2021-12-09 12:45:18 +01:00
John FrostFox
c420de6f11
Include pmomz for mobjs in net savestates and load if it exists
2021-12-09 11:42:06 +03:00
MascaraSnake
875ba7915c
Adapt linedef types 309-312 to UDMF
2021-12-09 08:49:50 +01:00
MascaraSnake
9d87e97275
Adapt linedef types 317-320 to UDMF
2021-12-09 08:08:04 +01:00
MascaraSnake
f86dff8cf2
Adapt linedef types 314-315 to UDMF
2021-12-09 07:56:15 +01:00
MascaraSnake
92e724faca
Adapt linedef types 303-304 to UDMF
2021-12-09 07:47:01 +01:00
MascaraSnake
f60873c19b
Adapt linedef types 300-302 to UDMF
2021-12-09 07:30:55 +01:00
MascaraSnake
44434a64d1
Refactor P_RunTriggerLinedef
2021-12-09 07:10:16 +01:00
MascaraSnake
060bc5fde0
Replace P_ThingOnSpecial3DFloor with the more versatile P_MobjTouchingSectorSpecial
2021-12-08 21:07:26 +01:00
MascaraSnake
1a2b0d24ab
Make all players triggers work if players are in different sectors with the same tag
2021-12-08 20:29:10 +01:00
MascaraSnake
c8cb096647
"Floor touch" sector specials are no longer contaminated by "anywhere in sector" specials
2021-12-07 21:39:45 +01:00
Hannu Hanhi
f3c5addab7
Improve OpenGL GDI Generic error message
2021-12-07 22:35:04 +02:00
MascaraSnake
3cd56e456d
Rewrite pushable/mobj linedef executor trigger code
2021-12-07 19:20:26 +01:00
MascaraSnake
c9ed484129
Rewrite each time thinker
2021-12-07 07:17:58 +01:00
MascaraSnake
222d05a424
Refactor sector special plane touching code
2021-12-07 07:15:52 +01:00