James R
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11a1ce6df9
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Merge branch 'lua-hud-get-rotsprites' into 'next'
Get rotated sprites with v.getSprite(2)Patch
See merge request STJr/SRB2!773
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2020-02-16 23:51:49 -05:00 |
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James R
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f4c2a4551b
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How many bruh moments can we have?
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2020-02-16 20:45:09 -08:00 |
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James R
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fb66691991
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Merge branch 'colormap_flags_refactor' into 'next'
Clean up the mess that is extracolormap_t::fog
See merge request STJr/SRB2!790
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2020-02-16 23:28:26 -05:00 |
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James R
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94aec0101f
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Merge branch 'grfang' into 'master'
Allow models for skin/sprites with same name
See merge request STJr/SRB2!767
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2020-02-16 23:21:07 -05:00 |
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Jaime Passos
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067a2667e3
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move hw texture used to be always below.
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2020-02-17 01:20:00 -03:00 |
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Sally Cochenour
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07d71778dc
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FIX COLOR BUG
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2020-02-17 01:19:28 -03:00 |
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Jaime Passos
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f90b6d241f
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Merge branch 'setrenderneeded-fix' into fix-ogllib
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2020-02-17 01:17:54 -03:00 |
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Jaime Passos
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8da832986c
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Don't center the window when changing renderers
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2020-02-17 01:15:18 -03:00 |
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Jaime Passos
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04ee6ca12c
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Don't call HWR_Switch twice
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2020-02-17 01:15:11 -03:00 |
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Jaime Passos
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7ddad9c9ec
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Remove redundant check
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2020-02-17 01:15:04 -03:00 |
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James R
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d4e80ddc8f
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Merge branch 'fix-overtime' into 'next'
Fix overtime not working
See merge request STJr/SRB2!784
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2020-02-16 23:15:01 -05:00 |
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Jaime Passos
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9d9de3aff6
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Only set OpenGL as the target renderer if it loaded successfully
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2020-02-17 01:14:48 -03:00 |
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Jaime Passos
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3fa4db891f
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Always load the GL library!
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2020-02-17 01:13:13 -03:00 |
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Jaime Passos
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07afd7520f
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Only initialise OpenGL if you actually intend to use it.
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2020-02-17 01:12:53 -03:00 |
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Jaime Passos
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6c5db5f462
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Missing comment
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2020-02-17 01:08:55 -03:00 |
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Jaime Passos
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cca3665525
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Fallback to Software if the renderer version doesn't match
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2020-02-17 01:08:41 -03:00 |
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Jaime Passos
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b6089ccdaf
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Fix -OGLlib
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2020-02-17 01:08:15 -03:00 |
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Steel Titanium
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0299f21dc7
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Merge branch 'next' into the-colors-feel-so-right
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2020-02-16 22:56:27 -05:00 |
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Jaime Passos
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ae013108ab
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Merge remote-tracking branch 'origin/next' into fix-overtime
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2020-02-17 00:48:42 -03:00 |
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Jaime Passos
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9e83e2751d
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Clear setrenderneeded after calling VID_CheckRenderer
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2020-02-17 00:36:10 -03:00 |
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fickleheart
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0fbff66e25
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Let scripters see if player just launched from slope
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2020-02-16 21:34:07 -06:00 |
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fickleheart
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c4b390bc76
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Merge remote-tracking branch 'upstream/master' into viewroll
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2020-02-16 21:32:57 -06:00 |
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fickleheart
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ae53c146e6
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Allow SHOWTITLECARDFOR = NONE
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2020-02-16 21:32:40 -06:00 |
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fickleheart
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187bd9ab23
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Merge remote-tracking branch 'upstream/master' into titlecard-options
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2020-02-16 21:32:27 -06:00 |
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Steel Titanium
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7dac10f5f9
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Merge branch 'master' into public_next
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2020-02-16 21:00:08 -05:00 |
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Steel Titanium
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847b2bde13
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Merge remote-tracking branch 'public/next' into public_next
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2020-02-16 20:41:17 -05:00 |
|
James R
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472d533d79
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Merge remote-tracking branch 'origin/next' into public_next
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2020-02-16 17:38:03 -08:00 |
|
James R
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e245354c80
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Merge remote-tracking branch 'origin/master' into next
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2020-02-16 17:35:59 -08:00 |
|
James R
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753829c826
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Merge branch 'revert-console-in-menus' into 'master'
No more console in menus because codebase sucks xd
See merge request STJr/SRB2!791
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2020-02-16 20:33:52 -05:00 |
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James R
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705cf9fd40
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Revert "Let the console open in menus"
This reverts commit ef3d462eb7 .
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2020-02-16 17:14:54 -08:00 |
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Steel Titanium
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773ed0a056
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Update credit at Rob's request
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2020-02-16 20:10:30 -05:00 |
|
SteelT
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18601c2e86
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Merge branch 'mobj-shadowscale-send' into 'public_next'
Fix object shadow not appearing for mid-joiners
See merge request STJr/SRB2Internal!627
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2020-02-16 20:05:59 -05:00 |
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Steel Titanium
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728e01e60d
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Merge branch 'public_next' into mobj-shadowscale-send
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2020-02-16 18:55:44 -05:00 |
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Steel Titanium
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b44358df63
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Update file hash yet again
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2020-02-16 18:54:51 -05:00 |
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Steel Titanium
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cb97aafd05
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Fix object shadow not appearing for mid-joiners
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2020-02-16 18:45:49 -05:00 |
|
MascaraSnake
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512c6f24a9
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Clean up the mess that is extracolormap_t::fog
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2020-02-16 20:19:24 +01:00 |
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Steel Titanium
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3a82864ce9
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Update comment
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2020-02-16 11:34:02 -05:00 |
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Steel Titanium
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13a521d808
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Merge remote-tracking branch 'public/next' into public_next
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2020-02-16 11:32:43 -05:00 |
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LJ Sonic
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b2168aba3b
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Merge branch 'fix-ded-servers' into 'next'
Fix dedicated servers not running gamelogic
See merge request STJr/SRB2!788
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2020-02-15 18:01:04 -05:00 |
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Steel Titanium
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45ab4244fc
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Restore this that got shifted.
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2020-02-15 17:55:25 -05:00 |
|
Louis-Antoine
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7b13f0a2de
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Fix dedicated servers not running gamelogic
Note to future testers:
Remember to test dedicated servers before merging.
And splitscreen also.
|
2020-02-15 23:47:11 +01:00 |
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Steel Titanium
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2b678aaef0
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New Lua functions: R_GetColorByName and R_GetNameByColor
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2020-02-15 17:35:00 -05:00 |
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Steel Titanium
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2b615aa09c
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Add prefoppoistecolor support to save cards
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2020-02-15 17:34:21 -05:00 |
|
Jaime Passos
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5dc0f0649e
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Fix overtime not working
|
2020-02-15 13:07:53 -03:00 |
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Jaime Passos
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a98e84faa0
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change prefix to "PLAYER"
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2020-02-15 12:40:41 -03:00 |
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MascaraSnake
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e7a0fc65bd
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Update hashes (again)
|
2020-02-15 12:44:03 +01:00 |
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MascaraSnake
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9dd788a90c
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Merge remote-tracking branch 'Public/next' into public_next
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2020-02-15 12:32:39 +01:00 |
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MascaraSnake
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31bce6c857
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Merge branch 'master' into next
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2020-02-15 12:32:09 +01:00 |
|
MascaraSnake
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63ffe561ae
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Merge branch 'dropshadows-refactor' into 'next'
Use exact object types when setting shadowscale
See merge request STJr/SRB2!755
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2020-02-15 06:31:25 -05:00 |
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MascaraSnake
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b332aaa69f
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Merge branch 'fix-shift-in-ciptbx' into 'master'
I broke SHIFT in the Connect IP Textbox.. whoops.
See merge request STJr/SRB2!777
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2020-02-15 06:31:23 -05:00 |
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