Gustaf Alhäll
|
22ce859e65
|
Fix BootMap not having any effect when loaded from the addon menu
|
2024-10-13 14:06:45 +02:00 |
|
Lactozilla
|
e7b4beba20
|
Update dates in copyright notices of all files modified in 2024
|
2024-09-21 21:35:01 -03:00 |
|
Lactozilla
|
a50d7f5db5
|
Fix code that emits -Wcalloc-transposed-args warnings
|
2024-06-05 17:01:48 -03:00 |
|
LJ Sonic
|
829a12e7ac
|
Fix SOC freeslotting including trailing spaces in constant names
|
2024-04-07 18:35:58 +02:00 |
|
LJ Sonic
|
7371566592
|
Fix error message for too long sprite names
|
2024-03-16 19:35:56 +01:00 |
|
LJ Sonic
|
de8a4bb3e1
|
Fix compiler warnings
|
2024-03-16 17:21:35 +01:00 |
|
LJ Sonic
|
a6b71826f9
|
Use R_GetSpriteNumByName everywhere
|
2024-03-16 17:00:59 +01:00 |
|
LJ Sonic
|
45d54c38f7
|
Use bitarray_t for used_spr
|
2024-03-16 16:26:33 +01:00 |
|
LJ Sonic
|
092ac6643e
|
Allow sprite names with up to 64 characters
|
2024-03-14 20:32:10 +01:00 |
|
LJ Sonic
|
9ca5ce01f1
|
No longer store wadnum in sprnames
|
2024-03-14 13:56:47 +01:00 |
|
sphere
|
261e2d4347
|
bruh
# Conflicts:
# src/doomstat.h
|
2024-03-04 14:23:45 +00:00 |
|
Alam Ed Arias
|
703ee972e6
|
Clean up stringop-truncation warnings
|
2024-02-20 16:30:15 -05:00 |
|
spherallic
|
8f2f70aeec
|
Merge branch 'next' into maretimers
|
2024-02-04 22:39:25 +01:00 |
|
Lactozilla
|
a3e6b5e0fb
|
Merge remote-tracking branch 'stjr/next' into raise-skin-limit
|
2023-11-23 13:48:18 -03:00 |
|
Alam Ed Arias
|
49d9619192
|
Merge branch 'master' into raise-skin-limit
|
2023-10-28 18:09:42 -04:00 |
|
LJ Sonic
|
8608ded317
|
Add deprecation TODOs
|
2023-10-28 15:19:35 +02:00 |
|
spherallic
|
48a8043c1d
|
Allow per-mare timers in NiGHTS via level header
|
2023-09-06 14:19:23 +02:00 |
|
LJ Sonic
|
0b17e3c418
|
Move netcode files to a new folder
|
2023-07-27 15:38:42 +02:00 |
|
Sally Coolatta
|
7c2a241042
|
Remove the need for setting rotation axis in spriteinfo for models
Now it just does it like Software
|
2023-07-24 04:40:15 -04:00 |
|
sphere
|
62bdb7174b
|
Merge branch 'lua-optimized-constants' into 'next'
Hannu's "LUA_EnumLib optimizations for constant value access" with fixed merge conflict
See merge request STJr/SRB2!2017
|
2023-06-12 23:03:51 +00:00 |
|
katsy
|
ca11180976
|
Merge remote-tracking branch 'stjr/next' into lua-optimized-constants
|
2023-06-11 12:36:08 -05:00 |
|
Sally Coolatta
|
303d636f8e
|
Individual emblems mode
|
2023-06-02 16:06:43 -04:00 |
|
Sally Coolatta
|
49fa46d80e
|
Online emblems
Currently, emblems share with everyone. Will add an option to toggle this.
|
2023-06-02 16:06:43 -04:00 |
|
MascaraSnake
|
55d96daa28
|
Merge branch 'refresh-spr2' into 'next'
[SUGOI] Refresh Sprite2s
See merge request STJr/SRB2!1750
|
2023-05-24 05:04:31 +00:00 |
|
MascaraSnake
|
e4933b3e94
|
Merge branch 'allow-modified-saving' into 'next'
[SUGOI] Allow saving in modified games.
See merge request STJr/SRB2!1749
|
2023-05-24 05:04:26 +00:00 |
|
spherallic
|
1470d099e3
|
Update copyright year & credits
|
2023-03-31 14:53:31 +02:00 |
|
LJ Sonic
|
379cc4207a
|
Revert "Merge branch 'netcode-refactor' into merging"
This reverts merge request !1920
|
2023-01-15 17:57:23 +00:00 |
|
LJ Sonic
|
41fb0c8943
|
Merge branch 'netcode-refactor' into merging
|
2023-01-15 17:45:06 +01:00 |
|
Arthur
|
636e6d8c14
|
MSVC project file works again! Supports Visual Studio 2022.
Also fixed issues with the d_netcmd.c file/folder adding logic.
|
2022-12-31 19:35:07 -05:00 |
|
LJ Sonic
|
717e0d5a17
|
Move netcode files to a new folder
|
2022-12-31 14:10:19 +01:00 |
|
MascaraSnake
|
193a592d46
|
Merge branch 'dyn-alloc-action-name' into 'next'
Dynamically allocate space for a state's action field
See merge request STJr/SRB2!1478
|
2022-12-31 09:35:15 +00:00 |
|
Sally Coolatta
|
4a520e63c6
|
Don't allow a gamedata named the same as the default time attack folder
That'd be kinda scary!
|
2022-11-16 11:14:30 -05:00 |
|
sphere
|
27f2b04109
|
Merge branch 'readhuditem-parse-fix' into 'next'
readhuditem parse fixes
Closes #887
See merge request STJr/SRB2!1816
|
2022-09-28 21:04:44 +00:00 |
|
SteelT
|
fe8be242d0
|
readhuditem parse fixes
Fix readhuditem not parsing flags correctly
Fix unknown word warning erroneously describing the HUD item as a level header
|
2022-09-26 02:31:50 -04:00 |
|
spherallic
|
508536e3d7
|
Fix map number checks when reading unlockable conditions.
|
2022-09-05 20:41:09 +02:00 |
|
Sally Coolatta
|
c0a2d31a22
|
Merge remote-tracking branch 'upstream/2210-release' into refresh-spr2
|
2022-03-07 13:09:06 -05:00 |
|
spherallic
|
14295ac7de
|
2022
|
2022-03-03 20:24:46 +01:00 |
|
Sally Coolatta
|
f7b166da07
|
Refresh sprite2s
Allows for custom characters to be loaded first, then a wad that adds a custom sprite2, and the custom character's sprite2s won't be discarded.
|
2022-02-27 07:56:45 -05:00 |
|
Hannu Hanhi
|
3bff9011d8
|
LUA_EnumLib optimizations for constant value access
- constants are stored into _G after first use
- made LUA_EvalMath's dedicated Lua state permanent so it can also benefit from these optimizations
|
2022-01-23 20:11:10 +02:00 |
|
Jaime Ita Passos
|
1a84f1bcba
|
Minor changes and fixes
|
2021-08-10 15:17:22 -03:00 |
|
Jaime Ita Passos
|
2aa9bb59ef
|
Memory management fixes
Date: Mon Aug 9 15:57:07 2021 -0300
|
2021-08-09 15:57:35 -03:00 |
|
lachablock
|
f9723a567c
|
Merge remote-tracking branch 'origin/next' into raise-skin-limit
|
2021-08-09 14:19:09 +10:00 |
|
SteelT
|
a72d6bba22
|
Merge branch 'skin-unlocks-sanity' into 'next'
[SUGOI] Remove skin->availability, add SECRET_SKIN
See merge request STJr/SRB2!1474
|
2021-05-28 21:30:16 -04:00 |
|
sphere
|
186ef0479d
|
Merge branch 'death-of-musicslots2' into 'next'
Remove music slot compatibility
See merge request STJr/SRB2!1321
|
2021-05-19 05:27:31 -04:00 |
|
Steel Titanium
|
a2667f4dc9
|
Merge branch 'master' into next
|
2021-05-11 20:08:44 -04:00 |
|
Sally Coolatta
|
5d93f86499
|
Merge branch 'next' into skin-unlocks-sanity
|
2021-05-08 12:55:46 -04:00 |
|
Monster Iestyn
|
a98b0834a6
|
Merge branch 'deh-buffer-unclog' into 'next'
Fix a series of buffer overflows in SOC (primarily Character section) loading
See merge request STJr/SRB2!1457
|
2021-05-07 18:47:51 -04:00 |
|
LJ Sonic
|
d325c7e6d3
|
The year is 2021
|
2021-05-07 17:45:56 +02:00 |
|
GoldenTails
|
691b17a88e
|
Dynamically allocate space for a state's action field
It was previously restricted arbitrarily to 32 cells (31 usable characters) due to someone else's laziness
|
2021-04-27 17:28:49 -05:00 |
|
Sally Coolatta
|
92107f28d5
|
Add string variable for unlockables and emblems
Skin unlockables / skin emblems are now checked at runtime to see if there's any matches.
|
2021-04-25 17:54:47 -04:00 |
|