MascaraSnake
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63cf9d61fc
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Merge branch 'supermusic-state-fix' into 'next'
Fix super theme ending early if invincibility expired
See merge request STJr/SRB2!559
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2019-12-22 17:37:32 -05:00 |
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MascaraSnake
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154d2033b6
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Merge branch 'dustdevilfix' into 'next'
Fix pflags not being properly reset when entering dust devil from top
See merge request STJr/SRB2!556
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2019-12-22 17:35:51 -05:00 |
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MascaraSnake
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070d008f54
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Merge branch 'virtres' into 'next'
(UDMF prereq.) Map data lump interface
See merge request STJr/SRB2!535
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2019-12-22 17:22:49 -05:00 |
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MascaraSnake
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579362fd3b
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P_LoadMapData(): Throw an error if resources are not found.
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2019-12-22 23:22:15 +01:00 |
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MascaraSnake
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a4fde93fbb
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Merge branch 'next' into virtres
# Conflicts:
# src/p_setup.c
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2019-12-22 23:02:47 +01:00 |
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MascaraSnake
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97adf3e246
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Merge branch 'next' into hoop_refactor
# Conflicts:
# src/p_mobj.c
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2019-12-22 18:12:58 +01:00 |
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MascaraSnake
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dacd5614f9
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Make both NiGHTS hoop types use the same spawning code.
As a result, the old generic hoops now use 24 sprites instead of 32.
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2019-12-22 17:37:54 +01:00 |
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Steel Titanium
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de1d25cf08
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Fix super theme ending early if invincibility expired
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2019-12-20 23:45:32 -05:00 |
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Steel Titanium
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c2e2ae6021
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Merge branch 'next' into char-damage-fix
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2019-12-20 23:24:29 -05:00 |
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Steel Titanium
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ace202daf0
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Fix Amy and Fang being able to attack other players in MP Special Stages
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2019-12-20 23:22:45 -05:00 |
|
James R
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cbb9c7c13a
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Merge remote-tracking branch 'origin/master' into next
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2019-12-20 14:40:10 -08:00 |
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James R
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2ed5617c5f
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Merge branch 'better-deadzone' into 'master'
Better Deadzones
See merge request STJr/SRB2!541
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2019-12-20 17:33:29 -05:00 |
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James R
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c50fe1874d
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Merge branch 'random-port' into 'master'
Choose a random port as a client
See merge request STJr/SRB2!554
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2019-12-20 17:33:12 -05:00 |
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James R
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70336933bd
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Merge branch 'elemental-tweak' into 'next'
Don't uncurl from spin if Elemental Stomp is used
See merge request STJr/SRB2!555
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2019-12-20 17:32:59 -05:00 |
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Jaime Passos
|
6d7bdf8fdb
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Lua gametyperules
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2019-12-19 18:27:11 -03:00 |
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Jaime Passos
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551828607c
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Load SPR_ lumps as SpriteInfo
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2019-12-19 17:25:19 -03:00 |
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Jaime Passos
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320b7777b0
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Merge remote-tracking branch 'origin/master' into rotsprite2
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2019-12-19 17:20:21 -03:00 |
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Jaime Passos
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4ad1727b66
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Don't spawn End Level Signs without the GTR_ALLOWEXIT rule
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2019-12-19 17:06:07 -03:00 |
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Jaime Passos
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74a4ec6f54
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Make G_PlatformGametype only check the gametype rules, to avoid unintended side effects
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2019-12-19 16:31:38 -03:00 |
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Jaime Passos
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9b2b526eb4
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Removing commented out code
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2019-12-19 16:22:55 -03:00 |
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Steel Titanium
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a39b6a1286
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Allow access to bluescore and redscore
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2019-12-19 16:17:08 -03:00 |
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Jaime Passos
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7efd9662d1
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Remove GTR_NOGAMEEND
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2019-12-19 16:13:27 -03:00 |
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Jaime Passos
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f4bb618f93
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Organise rules
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2019-12-19 16:12:10 -03:00 |
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Jaime Passos
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6d7262e985
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Remove GTR_PLATFORM
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2019-12-19 16:05:03 -03:00 |
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Jaime Passos
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768080977f
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Remove GTR_ROUNDENDMESSAGE
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2019-12-19 15:47:37 -03:00 |
|
Alam Ed Arias
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1771c7c8ce
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Revert "Travis yflip error"
This reverts commit 2a9a2c0f02 .
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2019-12-19 10:25:54 -05:00 |
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Alam Ed Arias
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a66fd274a1
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Merge remote-tracking branch 'origin/master' into srb2-release-220-deployer
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2019-12-19 10:24:04 -05:00 |
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Jaime Passos
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ce0e4201b8
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GTR_DEATHMATCHSTARTS
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2019-12-19 02:26:17 -03:00 |
|
Jaime Passos
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ebdd9c6257
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fix warnings
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2019-12-19 02:20:49 -03:00 |
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Jaime Passos
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019e52a4f4
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allow CTF spawns in GTR_TEAMS gametype rule
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2019-12-19 02:17:03 -03:00 |
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Jaime Passos
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0accadf02f
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Merge remote-tracking branch 'origin/next' into gametype-clownery
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2019-12-19 02:15:45 -03:00 |
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Jaime Passos
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fb6f2fc9b0
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Lua! Lua! Lua!
Expecting the buildbot to complain
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2019-12-19 02:13:09 -03:00 |
|
lachwright
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d401ba558d
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Fix pflags not being properly reset when entering dust devil from top
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2019-12-19 12:03:36 +08:00 |
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Jaime Passos
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00440224d2
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De-fuck team change
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2019-12-19 00:31:13 -03:00 |
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Jaime Passos
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e4b4b60cb6
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Remove this debugging command, as I don't need it anymore.
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2019-12-19 00:15:19 -03:00 |
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Jaime Passos
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5da55e8b76
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Shadowed variable declarations whoopsie!!! uwu
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2019-12-18 23:53:26 -03:00 |
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Jaime Passos
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6f857df5e5
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ViewpointSwitch hack so nobody does anything evil
Prints the generic "can't do this in a HUD hook" message. Whatever. I'm tired.
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2019-12-18 23:47:17 -03:00 |
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Jaime Passos
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be5fd1a0db
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TeamSwitch hook for Lua
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2019-12-18 23:40:58 -03:00 |
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Steel Titanium
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96cf03b716
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Don't uncurl from spin if Elemental Stomp is used
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2019-12-18 21:28:34 -05:00 |
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Jaime Passos
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b496cc0d62
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Whoops
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2019-12-18 23:02:07 -03:00 |
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Jaime Passos
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ef7e53488d
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GTR_CAMPAIGN and GTR_NOGAMEEND
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2019-12-18 22:50:49 -03:00 |
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Jaime Passos
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5daedc70e7
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Special Stages/token stuff
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2019-12-18 22:46:17 -03:00 |
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Jaime Passos
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9228f99260
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Fix timelimit/pointlimit checks in HU_DrawRankings, organise rules in gametypedefaultrules a bit
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2019-12-18 22:23:30 -03:00 |
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Jaime Passos
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5e818e1dab
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Custom gametype rankings
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2019-12-18 22:02:37 -03:00 |
|
James R
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843d9b9f0a
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-clientport (it's back!) and -serverport, which is an alias to -port
If you ever need to, you can change the client port number.
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2019-12-18 15:47:47 -08:00 |
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Jaime Passos
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0421c81e04
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ViewpointSwitch hook for Lua
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2019-12-18 20:43:54 -03:00 |
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James R
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4e32101289
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Use a pointer for port_name
Using strcpy is stupid because we don't know how long the argument would be.
There's no need for a buffer anyway.
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2019-12-18 15:43:29 -08:00 |
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James R
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f584b61c93
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Use a random port when connecting
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2019-12-18 15:34:55 -08:00 |
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Jaime Passos
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d0e18444fb
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GTR_FRIENDLYFIRE, renamed GTR_HIDETIMEFROZEN, fixed other mistakes
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2019-12-18 20:12:52 -03:00 |
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Jaime Passos
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04ee98a1a1
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point limit/time limit
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2019-12-18 19:43:12 -03:00 |
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