James R
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36c5bb7b0d
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Fix NOHW compiling
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2019-12-30 20:18:08 -08:00 |
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James R
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782bf8d31e
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Fix NOMIXER compiling
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2019-12-30 20:08:29 -08:00 |
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James R
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4bf3597116
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Fix NOOPENMPT compiling
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2019-12-30 19:19:17 -08:00 |
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James R
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ff47f911dc
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Fix command not running if it was split by COM_BufAddText
(Looks at 4865a190578b900b48571e74e0bd97bef88ea71b...)
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2019-12-30 18:47:21 -08:00 |
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James R
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ab410652ae
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Fix unclosed quotes leaving the escape character in
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2019-12-30 18:44:13 -08:00 |
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Jaime Passos
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7b54846a02
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Merge remote-tracking branch 'origin/master' into software-clownery
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2019-12-30 23:21:42 -03:00 |
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James R
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5e5f3c4fa7
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Merge branch 'renderswitch' into 'master'
Renderer switching
See merge request STJr/SRB2!550
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2019-12-30 15:36:17 -05:00 |
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Jaime Passos
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a04834d1aa
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Fix alignment in R_ThickStepping
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2019-12-30 12:02:09 -03:00 |
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Jaime Passos
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590d6729e6
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Merge remote-tracking branch 'origin/master' into software-clownery
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2019-12-30 11:49:12 -03:00 |
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James R
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7886a4bbee
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Don't warn if we start in OpenGL
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2019-12-29 18:37:44 -08:00 |
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James R
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569453ee93
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Warn when going to OpenGL from the menu
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2019-12-29 18:37:22 -08:00 |
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GoldenTails
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bc88def225
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Slap in some Ctrl+Insert (copy) support too while I'm at it.
Also added a comment but you didn't see that.
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2019-12-29 20:22:58 -06:00 |
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GoldenTails
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9d701d722e
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Reverted to better, less complex system, and added support for Shift+Insert and Shift+Delete.
Major thanks to James for helping me.
Turns out that strncpy thwarts the memory leaks for me. Silly, me!
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2019-12-29 20:15:18 -06:00 |
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GoldenTails
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ae9adce873
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Replace magic numbers with less magic and more readable chars.
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2019-12-29 18:26:56 -06:00 |
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Jaime Passos
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2f4c270a7b
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Update r_segs.c
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2019-12-29 19:43:38 -03:00 |
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James R
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566b4a1626
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Don't let us warp to a map that doesn't exist (really!)
Okay so 6464df9876 , I WAS mistaken! Except that's
not how you check for a map's existence, at least not how the old map command
did it.
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2019-12-29 02:44:27 -08:00 |
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James R
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404f3c13e4
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If we move the -warp code down, map searching can be used
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2019-12-29 02:31:48 -08:00 |
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James R
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0a014755b9
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I'm still an idiot
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2019-12-29 02:16:37 -08:00 |
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James R
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2ffff56b39
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Who cares?
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2019-12-29 02:15:48 -08:00 |
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James R
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19aafbfd0b
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Split map code checking from Command_Map_f
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2019-12-29 02:14:02 -08:00 |
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Alam Ed Arias
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c27d062cc8
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Merge branch 'fixmain' into 'master'
Fix logfiles crashing Windoze (resolves #102)
Closes #102
See merge request STJr/SRB2!591
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2019-12-28 21:15:23 -05:00 |
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Jaime Passos
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f997866b4d
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Fix broken dynlight list because of a SPR_NON2 that doesn't exist
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2019-12-28 22:57:37 -03:00 |
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Jaime Passos
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244f0b228f
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Fix M_PathParts instead
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2019-12-28 22:18:41 -03:00 |
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Jaime Passos
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3bb7fd4cbf
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Fix logfiles crashing Windoze
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2019-12-28 22:14:23 -03:00 |
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MascaraSnake
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f83d0fe3a1
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Fixed/clarified some flag descriptions in the ZB config
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2019-12-28 08:42:16 +01:00 |
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Alam Ed Arias
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c394ad056c
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use size_t to count the sprites
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2019-12-27 13:20:58 -05:00 |
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Alam Ed Arias
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0caa08defd
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fread and fwrite use size_t, not int
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2019-12-27 13:08:26 -05:00 |
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Alam Ed Arias
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ff004c4cf6
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we only need link on unix systems
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2019-12-27 13:05:15 -05:00 |
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MascaraSnake
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45c432462e
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Merge branch 'why-inline' into 'master'
I got a compiler warning from P_PlayerHitsPlayer being too big
See merge request STJr/SRB2!581
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2019-12-27 02:12:01 -05:00 |
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Jaime Passos
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5ea43aa023
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Fix sprite rotation crashes.
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2019-12-27 00:37:40 -03:00 |
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Jaime Passos
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96609e45ae
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OpenGL funny
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2019-12-27 00:02:30 -03:00 |
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Jaime Passos
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2d3f45de0d
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Merge branch 'renderswitch' of https://git.magicalgirl.moe/STJr/SRB2 into renderswitch
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2019-12-26 23:53:03 -03:00 |
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Jaime Passos
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eca5be52b2
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And the sound test
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2019-12-26 23:52:42 -03:00 |
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Jaime Passos
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956905c8f4
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Same deal, but for the level platter and save select screen
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2019-12-26 23:49:31 -03:00 |
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James R
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76a1a80d71
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Save the renderer
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2019-12-26 18:44:02 -08:00 |
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James R
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e19d0877e8
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Merge branch 'time' into 'master'
haha log files
See merge request STJr/SRB2!567
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2019-12-26 21:43:46 -05:00 |
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Jaime Passos
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644e41d90c
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Handle character select screen correctly after a renderer switch
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2019-12-26 23:39:40 -03:00 |
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Jaime Passos
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e617f35182
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PU_PATCH funny
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2019-12-26 23:26:43 -03:00 |
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James R
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4865a19057
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One more optimization
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2019-12-26 18:23:01 -08:00 |
|
James R
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9673439628
|
e
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2019-12-26 18:20:48 -08:00 |
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James R
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4959d52ae0
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Make cv_renderer CV_NOLUA instead of hidden!!!
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2019-12-26 18:15:52 -08:00 |
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James R
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cb29a9dd0a
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CV_NOLUA for when a cvar should not be changed via Lua
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2019-12-26 18:15:19 -08:00 |
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James R
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f26bdf00fe
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A system to encode flags in the command buffer
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2019-12-26 18:12:10 -08:00 |
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James R
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414a066ec8
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Merge branch 'turnmultiplier' into 'master'
Option to increase the turning speed
See merge request STJr/SRB2!553
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2019-12-26 18:18:23 -05:00 |
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James R
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dd1ca69f54
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P_PlayerHitsPlayer is too big for inline, and these other functions are getting there
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2019-12-26 14:59:31 -08:00 |
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Jaime Passos
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69b4efb579
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Rename R_WorldSegTextured
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2019-12-26 18:13:03 -03:00 |
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Jaime Passos
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ad6cda7c53
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Masked stuff
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2019-12-26 17:39:18 -03:00 |
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Jaime Passos
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0ec800b266
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I forgot a `static `
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2019-12-26 17:20:17 -03:00 |
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Jaime Passos
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919864d0f3
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Thick stuff. Hoping I didn't break anything.
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2019-12-26 17:15:30 -03:00 |
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Jaime Passos
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5f1e3bab71
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struct time
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2019-12-26 16:25:04 -03:00 |
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