Commit graph

1215 commits

Author SHA1 Message Date
Eidolon
12c2ddb115 Merge branch 'uncappedrevengeance' into next
Uncapped

See merge request STJr/SRB2!1856

# Conflicts:
#	src/dummy/i_system.c
#	src/win32/win_sys.c
2022-11-08 21:13:50 -06:00
Alam Ed Arias
7631d0f521 Merge branch 'next' into kill-TMatrix 2022-10-23 00:33:20 -04:00
Alam Ed Arias
f310d84766 replaced old TVector and TMatrix code 2022-10-01 15:40:45 -04:00
Alam Ed Arias
d11fbe4504 New Fixed Point Matrix functions 2022-09-30 22:04:12 -04:00
Alam Ed Arias
e5518a1241 replace TMatrix with matrix_t 2022-09-30 00:27:10 -04:00
MascaraSnake
ec119eac2f Merge branch 'next' into udmf-fof-flags 2022-07-31 13:27:03 +02:00
MascaraSnake
8d4baace53 Add Lua backwards compatibility for FOF flags 2022-07-31 12:04:42 +02:00
Eidolon
69c5da2720 Merge branch 'next' into uncappedrevengeance 2022-07-15 00:14:27 -05:00
MascaraSnake
c9536ff4dc Fix copypaste error in P_GetMobjGravity 2022-06-04 17:46:00 +02:00
katsy
c2e1b1be54 Restore deleted zofs (fixes signpost sparkles etc) 2022-05-05 13:18:01 -05:00
Eidolon
1c11ddd6ae Only check VERTICALFLIP for old_z calc 2022-05-03 15:23:00 -05:00
Eidolon
7ec0420ce6 Adjust spawned mobj z by gravity inversion 2022-05-03 15:07:35 -05:00
Eidolon
805941a98f Merge public next into uncappedrevengeance
This is to capture the UDMF merges and make the later code review
easier.
2022-05-03 14:45:14 -05:00
Eidolon
56261d3e1e Fix offset copies for SpawnMobjFromMobj
THANKS SAL
2022-04-29 17:19:09 -05:00
Eidolon
1259f1be40 Interpolate spritescale/offset x/y 2022-04-29 14:21:30 -05:00
Eidolon
5d4f7f2ad2 Copy interp state in P_SpawnMobjFromMobj 2022-04-28 20:39:37 -05:00
Eidolon
50b0c29db9 Disable angle interp on fresh mobjs 2022-04-28 18:46:02 -05:00
Eidolon
813ed81a37 Reset old_z in MT_LOCKON think
Fixes interpolation artifacting due to spawn pos.
2022-04-27 19:52:11 -05:00
Eidolon
833777d773 Revert "Remove unnecessary precipmobj thinker hack"
This reverts commit 0e38208620d19ec2ab690740438ac2fc7862a49e.
2022-04-26 20:56:36 -05:00
Eidolon
9276637db0 Revert "Reset overlays interp states each TryRunTics"
This reverts commit a71a216faa20e8751b3bd0157354e8d748940c92.
2022-04-26 20:56:35 -05:00
Eidolon
6fe25f7dbb Reset overlays interp states each TryRunTics 2022-04-26 20:56:34 -05:00
Eidolon
9f845622cd Revert "P_InitAngle, to fix angle interpolation on spawning objects"
This reverts commit a80c98bd164a2748cbbfad9027b34601185d93f5.
2022-04-26 20:56:34 -05:00
Eidolon
5790168194 Convert P_TeleportMove use to origin funcs 2022-04-26 20:56:34 -05:00
Sally Coolatta
d476b41dfa P_SetOrigin & P_MoveOrigin to replace P_TeleportMove 2022-04-26 20:56:33 -05:00
Eidolon
568677edc1 Move mobj interpolators to r_fps 2022-04-26 20:56:33 -05:00
Eidolon
a67432a415 Add mobj interpolator on load netgame 2022-04-26 20:56:33 -05:00
Eidolon
5e4a57b45c Reset mobj interp state on add 2022-04-26 20:56:33 -05:00
Eidolon
0e1b01f206 Update mobj oldstates before all thinkers 2022-04-26 20:56:32 -05:00
Sally Coolatta
e4930535f3 P_InitAngle, to fix angle interpolation on spawning objects 2022-04-26 20:56:31 -05:00
Eidolon
ab7c2dfb3d Interpolate mobj angles and player drawangle 2022-04-26 20:56:31 -05:00
Eidolon
4c31902b98 Reset precip interpolation on snap to ceil 2022-04-26 20:31:39 -05:00
Eidolon
f2a881f385 Add reset interpolation state functions 2022-04-26 20:31:39 -05:00
Eidolon
4ee6027180 Remove unnecessary precipmobj thinker hack 2022-04-26 20:31:39 -05:00
Eidolon
b625076c87 Implement interpolation at the renderer level
Instead of interpolating thinkers, we interpolate mobjs inside the
renderer. Further interpolation is TBI.
2022-04-26 20:31:37 -05:00
MascaraSnake
faa7d89e3e Merge branch 'udmf-more-linedef-types' into udmf-sector-fields 2022-04-20 21:01:16 +02:00
MascaraSnake
54640a8664 Merge branch 'udmf-executor-triggers' into udmf-thing-types
# Conflicts:
#	extras/conf/udb/Includes/SRB222_things.cfg
2022-04-20 20:59:55 +02:00
MascaraSnake
39b7fb9ff8 Merge commit 'd624ee25' into udmf-thing-types
# Conflicts:
#	src/p_mobj.c
#	src/p_spec.c
2022-04-20 20:41:46 +02:00
MascaraSnake
9815d40c20 Adapt tutorial plant to UDMF 2022-04-20 20:06:08 +02:00
MascaraSnake
f76b104c4a Merge commit 'c7050671' into udmf-thing-types 2022-04-20 19:42:03 +02:00
MascaraSnake
36bf8b1a77 Merge branch 'udmf-linedef-executors' into udmf-executor-triggers 2022-04-19 22:33:53 +02:00
MascaraSnake
0b4bbacec0 Merge branch 'next' into udmf-fofs-mkii 2022-04-19 21:59:31 +02:00
sphere
563ae7f7ac Merge branch 'hangster-fix' into 'next'
Prevent Hangsters from sliding across the ceiling

Closes #787

See merge request STJr/SRB2!1766
2022-03-22 08:58:46 +00:00
sphere
e997254136 Merge branch 'minus-fixes' into 'next'
Fix Minus & debris' reverse gravity behavior

See merge request STJr/SRB2!1764
2022-03-21 21:59:32 +00:00
MascaraSnake
a78e4e553c Merge branch 'next' into udmf-fofs-mkii 2022-03-18 07:29:02 +01:00
spherallic
9769ad48e0 Prevent Hangsters from sliding across the ceiling. 2022-03-15 13:12:56 +01:00
spherallic
bd2d763bd0 Fix Minus & debris behavior in reverse gravity. 2022-03-13 12:34:17 +01:00
spherallic
c782e81700 Give MT_METALSONIC_RACE a drop shadow & removed unused vars. 2022-03-12 17:44:37 +01:00
spherallic
6ef7221e38 A few drop shadow-related additions:
- Added A_SetShadowScale
- Added A_ShadowScream which combines the above with A_Scream, used for 
badnik explosions
- Gave flickies drop shadows
2022-03-09 00:49:24 +01:00
sphere
ab711128c7 Merge branch 'tutorial-scenery' into 'next'
Tutorial scenery

See merge request STJr/SRB2!1722
2022-03-06 15:45:53 +00:00
sphere
00117476e1 Merge branch 'mobj-spawn-null-fix' into 'next'
Spawn MT_RAY when attempting to spawn MT_NULL

Closes #801 and #800

See merge request STJr/SRB2!1751
2022-03-06 11:52:44 +00:00