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Reset mobj interp state on add
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@ -72,6 +72,8 @@ static void AddInterpolatedMobj(mobj_t *mobj)
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interpolated_mobjs[interpolated_mobjs_len] = mobj;
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interpolated_mobjs_len += 1;
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P_ResetMobjInterpolationState(mobj);
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}
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static void RemoveInterpolatedMobj(mobj_t *mobj)
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