Commit graph

7198 commits

Author SHA1 Message Date
toaster
f8475eef26 Disable some code which sometimes makes the player enter walking frames when jumping up to a platform, such as the CEZ3 buttons, despite still being in jumping mode.
If this causes more problems than it solves it can be reverted, but doing a bunch of playthroughs of DSZ1/2, GFZ1, and CEZ3 didn't seem to uncover anything, so I'm tentatively putting it in this branch.
2019-09-19 13:20:52 +01:00
toaster
ca9e6e31da * Resolve #224 (landing frames on ceiling contact).
* Fix some other landing weirdness with CA_BOUNCE.
2019-09-19 13:20:05 +01:00
toaster
cf14d5fe5d * Remove sounds from swimming.
* Lower default swim animation speed.
* Make speed of flight/swim animation increase whenever mashing jump.
2019-09-19 12:30:30 +01:00
toaster
c2f7b14336 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into playerfixes 2019-09-19 12:00:55 +01:00
lachwright
5015f8e142 Added Camera Options submenu (provided my files aren't broken again (please D:)) 2019-09-19 17:34:04 +08:00
toaster
0d1dbc8cb8 Merge branch 'painsoundfixes' into 'master'
Pain sound fixes

See merge request STJr/SRB2Internal!335
2019-09-18 16:58:50 -04:00
sphere
c81452211d Updated ACZ cacti. 2019-09-18 21:40:33 +02:00
sphere
284ced06ec Merge branch 'master' into new_algae 2019-09-18 20:17:36 +02:00
toaster
f870b5237f * Fix native MF_PAIN sound extension being limited to UINT8 range, which only became evident when the new s1/2/cd/3db/kc sfx were added.
* Make the pain-causing cactodes have DMG_SPIKE.
2019-09-18 17:48:41 +01:00
toaster
4e36cd82d3 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into playerfixes 2019-09-18 17:24:56 +01:00
toaster
a5460c7451 Correct location of MT_CACTI10 and MT_CACTI11 in relation to their positions given in info.h and dehacked.c (fixes several ACZ-related crashes) 2019-09-18 17:24:22 +01:00
toaster
3285cc9a0d Properly scrub the player struct clean between level transitions. (Good chance this fixes our new bug where the player gets stuck in their standing pose when the map begins..?) 2019-09-18 16:06:13 +01:00
toaster
2ed9d957b0 Fix Knuckles being able to climb up solid midtextures by repeatedly gliding at them. (addresses #174 checkbox 2) 2019-09-18 15:26:21 +01:00
toaster
5d37ddd676 Change threshold on autobrake skidding sound/animaton to runspeed rather than half of runspeed. 2019-09-18 14:16:52 +01:00
toaster
a8a8ae0d0b Only set flight time to 0 if skin has SPR2_SWIM spriteset. 2019-09-18 14:11:06 +01:00
toaster
e993b8981e Fix solidity of lava in reverse gravity. (Resolves #216) 2019-09-18 13:55:20 +01:00
toaster
9d774f7578 More swim stuff!
* Prevent being able to damage enemies from below while swimming.
* Make the swim-specific bubbles happen at the hands instead of where the propeller would be.
* Improve placement/angle of swimming tails overlay.
* Immediately set flight time to 0 if a player is being carried underwater.
2019-09-18 13:46:17 +01:00
toaster
110907a955 Merge branch 'patch-blending-aggregate-return-fix' into 'master'
Patch blending aggregate return fix

See merge request STJr/SRB2Internal!333
2019-09-18 08:35:50 -04:00
toaster
6a63802afa Merge branch 'patch-blending-aggregate-return-fix' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into charfixes 2019-09-18 12:46:36 +01:00
toaster
e230d7351c Completely untested cuz I need to commit before I can merge the compile fix, but the intent of this commit is:
* Fix S_PLAY_FLY_TIRED animation being fast.
* Add moving tails to S_PLAY_SWIM animation!
* Fix autobrake happening when your controls are locked by pw_nocontrol/PF_STASIS. (Resolves #219, hopefully..?)
2019-09-18 12:46:18 +01:00
toaster
45a99ce318 Change startchar's default value to 0 (Resolves #222). 2019-09-18 12:26:34 +01:00
Jaime Passos
5f6c702ed6 sky barreling 2019-09-17 23:38:04 -03:00
Jaime Passos
a6831aff9c compile fix 2019-09-17 22:29:53 -03:00
Jaime Passos
3e95451960 Merge branch 'revert-2ced6265' into 'master'
Revert "Merge branch 'gl_skydome' into 'master'"

See merge request STJr/SRB2Internal!331
2019-09-17 21:14:52 -04:00
sphere
81d1453dc4 New animated DSZ kelp. 2019-09-18 02:05:19 +02:00
Alam Ed Arias
35e3d9acab Revert "Merge branch 'gl_skydome' into 'master'"
This reverts merge request !326
2019-09-17 20:20:09 +00:00
Alam Ed Arias
2a33ffb7d7 PNG support: use png_const_bytep, so we do not drop const type 2019-09-17 16:18:54 -04:00
Alam Ed Arias
062f0278bc Merge branch 'master' into next 2019-09-17 14:20:48 -04:00
Alam Ed Arias
78075ecd89 Fix FALLTHRU for Win32 console interface code 2019-09-17 14:18:27 -04:00
toaster
e179e1f9c4 Merge branch 'morecactis' into 'master'
More harmful cactus

See merge request STJr/SRB2Internal!329
2019-09-16 16:36:06 -04:00
Nev3r
777e7f8760 Merge branch 'deathstuff' into 'master'
Lots of death stuff

Closes #207

See merge request STJr/SRB2Internal!306
2019-09-16 16:32:45 -04:00
Nev3r
21b5ebf6fa Merge branch 'abilityclean' into 'master'
Clean up an ungodly amount of shit relating to abilities.

Closes #195, #167, and #177

See merge request STJr/SRB2Internal!307
2019-09-16 16:09:20 -04:00
toaster
71cc09c8c2 Merge branch 'luabanks' into 'master'
Lua save-banks!

See merge request STJr/SRB2Internal!295
2019-09-16 07:56:49 -04:00
Jaime Passos
4e1791bbf4 Merge branch 'croppedpatchbleed' into 'master'
Fix the V_DrawCroppedPatch bleeding on the current charsel screen.

See merge request STJr/SRB2Internal!311
2019-09-15 12:37:46 -04:00
Jaime Passos
32769f6c71 Merge branch 'png-patches' into 'master'
PNG patches

See merge request STJr/SRB2Internal!327
2019-09-15 12:23:46 -04:00
Nev3r
7fe0636463 Merge branch 'horizontal-springs' into 'master'
Always force player camera direction for springs with horizontal thrust component.

See merge request STJr/SRB2Internal!330
2019-09-15 12:18:22 -04:00
Nev3r
9771087554 Always force player camera direction for springs with horizontal thrust component. 2019-09-15 17:43:19 +02:00
Steel Titanium
3ebb9c2c49
More harmful cactus 2019-09-12 21:36:13 -04:00
James R
86f9609623 Support W_VerifyFile on PK3 2019-09-12 17:06:57 -07:00
Jaime Passos
2a04ac69e1 () 2019-09-12 16:12:31 -03:00
Jaime Passos
acc8dae274 Merge remote-tracking branch 'origin/master' into png-patches 2019-09-12 16:04:20 -03:00
Jaime Passos
6c37576bc0 Moved this macro 2019-09-12 16:03:44 -03:00
Steel Titanium
00d64c380d Merge branch 'newicon' into 'master'
New EXE icon

See merge request STJr/SRB2Internal!265
2019-09-12 14:05:32 -04:00
Jaime Passos
a0ec86ce01 Fix powers-of-two checks 2019-09-12 14:32:31 -03:00
toaster
9006bdd6a3 I_Error if no frames are found for a loaded skin's SPR2_STND subspriteset, given this is what everything will default to if nothing else is provided, and I really don't wanna go across the code adding checks for sprite2s not existing (since R_GetSkinSprite2, under all circumstances other than this one, is capable of bouncing back). 2019-09-12 12:52:25 +01:00
Jaime Passos
e3df9cc6b1 Crash prevention 2019-09-11 20:38:15 -03:00
Jaime Passos
a5ff609873 Read user chunks 2019-09-11 20:18:04 -03:00
Jaime Passos
affff0a7e5 Merge remote-tracking branch 'origin/master' into png-patches 2019-09-11 17:08:17 -03:00
Jaime Passos
ed551f2536 Transparency, not translucency 2019-09-11 17:03:50 -03:00
Jaime Passos
aa91627ba2 Allow PNG graphics to be used as patches
Also allows them to be used as sprites.
2019-09-11 16:59:28 -03:00