James R
83365e6ce0
lol
2020-05-13 17:18:26 -07:00
James R
06da1425b3
The big bad HTTP master server
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Cvars:
http_masterserver is the url to the master server's API.
masterserver_token may be an authentication token.
2020-05-13 17:18:26 -07:00
kaysrishaq
7f7ccc9911
musicpref console variable
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Adds musicpref to console and sound options menu, which allows users to select whether to prioritize MIDI or Digital music.
Functions GameMIDIMusic_OnChange and GameDigiMusic_OnChange updated to not assume digital music priority, and to have more consistent behavior between the two.
Positive side effect of using P_RestoreMusic in these functions means that powerup music (speed shoes, invincibility) will restore in the correct position when reenabling the original MusicType they loaded in with.
2020-05-13 19:20:21 -04:00
MascaraSnake
02c2aeb46a
Merge branch 'udmf-next' into udmf-fofs-mkii
2020-05-13 16:23:36 +02:00
MascaraSnake
7413da918b
Store PolyObject waypoint return behavior in an enum
2020-05-13 16:21:47 +02:00
MascaraSnake
b561ee7921
Remove diffx/y/z from polywaypoint_t, since they're always 0 anyway
2020-05-13 14:40:07 +02:00
MascaraSnake
acdb4b42ea
Merge branch 'actnum-tweaks' into 'next'
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Act number tweaks
See merge request STJr/SRB2!905
2020-05-13 04:25:53 -04:00
MascaraSnake
9d06cb4be4
Merge branch 'fix-window-icon' into 'master'
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Fix window icon being reset when switching renderers on non-Windows platforms
See merge request STJr/SRB2!898
2020-05-13 04:14:51 -04:00
MascaraSnake
0e2fb59650
Merge branch 'ogl-gif-fix' into 'master'
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Fix OpenGL only recording the first frame of unoptimized GIFs
See merge request STJr/SRB2!928
2020-05-13 04:09:58 -04:00
MascaraSnake
ff3768f3e0
Merge branch 'udmf-next' into executordelay
2020-05-13 10:01:41 +02:00
MascaraSnake
1ccda0b85c
Merge branch 'next' into udmf-next
2020-05-13 10:01:12 +02:00
MascaraSnake
d3ec12c842
Merge branch 'udmf-next' into executordelay
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# Conflicts:
# src/p_spec.c
2020-05-13 09:55:25 +02:00
MascaraSnake
aa16bd22f9
Fix accidental swap of first and last waypoint
2020-05-13 09:32:00 +02:00
MascaraSnake
36843cbfd6
Merge branch 'next' into waypoints
2020-05-12 23:51:32 +02:00
MascaraSnake
d708789c3a
Store waypoints (for zoom tubes, rope hangs, polyobjects) explicitly
2020-05-12 23:50:30 +02:00
Monster Iestyn
0f4ada3d12
Merge branch 'gcc10-fixes' into 'master'
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GCC 10 compiling fixes
See merge request STJr/SRB2!937
2020-05-12 14:47:49 -04:00
Louis-Antoine
bf660dd35a
Rename local variables
2020-05-12 19:58:16 +02:00
Monster Iestyn
8c88c3dbb4
added missing extern keyword for ntemprecords in doomstat.h (definition is in g_game.c)
2020-05-12 18:43:49 +01:00
Monster Iestyn
064f4bcf34
added missing extern keyword for ms_RoomId in mserv.h (the definition is already in the .c file in this case)
2020-05-12 18:42:16 +01:00
Monster Iestyn
dab212dc56
turn all non-extern variables in s_sound.h into externs (and put their real definitions in the .c file)
2020-05-12 18:40:51 +01:00
Monster Iestyn
89cd756cd8
make savegamename in doomdef.h an extern, put the actual definition in d_main.c
2020-05-12 18:37:15 +01:00
Louis-Antoine
061fd4761a
Rename some file transfer functions
2020-05-12 19:06:40 +02:00
sphere
4eb5f09c6f
Restore SHORT().
2020-05-12 17:20:29 +02:00
sphere
0287c6956e
Fix some errors and add some comments. Also, actnum is not an INT32.
2020-05-12 17:20:28 +02:00
sphere
69c11a8220
Support act numbers up to 99 and draw both digits individually.
2020-05-12 17:17:24 +02:00
MascaraSnake
435e6c9812
Rename variables for Fang waypoints, in preparation for new global waypoint data structure
2020-05-12 14:53:10 +02:00
Steel Titanium
feced5ec3c
Merge branch 'master' into next
2020-05-11 18:20:09 -04:00
SteelT
78fe9af56a
Merge branch 'splitscreen-titlecards-fix' into 'master'
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Fix splitscreen Title Card act name regression
See merge request STJr/SRB2!934
2020-05-11 18:18:22 -04:00
SteelT
432cca7556
Merge branch 'menu-soc-bullshit-mergefix' into 'master'
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Menu soc bullshit mergefix
See merge request STJr/SRB2!933
2020-05-11 18:17:59 -04:00
SteelT
0fab9d0602
Merge branch '2.2.4-prep' into 'next'
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2.2.4 preparation
See merge request STJr/SRB2!935
2020-05-11 18:06:11 -04:00
James R
e80f6497d7
Merge remote-tracking branch 'origin/next' into 2.2.4-prep
2020-05-11 15:01:32 -07:00
LJ Sonic
05ff660460
Merge branch 'fix-rollout-rock-crash' into 'next'
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Fix crash with rollout rock
See merge request STJr/SRB2!936
2020-05-11 17:57:31 -04:00
Louis-Antoine
0c4f983eb5
Fix crash with rollout rock
2020-05-11 23:48:35 +02:00
James R
a645f3a44f
Update patch.pk3 asset hash
2020-05-11 14:41:36 -07:00
James R
c52c8e0282
Update version names, SUBVERSION, MODVERSION
2020-05-11 14:41:36 -07:00
Monster Iestyn
d508d16cef
Merge branch 'master' into next
2020-05-11 20:08:02 +01:00
Zwip-Zwap Zapony
334ad93c56
Fix splitscreen Title Card act name regression
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This fixes act names not being shown on player 2's view
2020-05-11 19:57:20 +02:00
MascaraSnake
7ca886b07d
Merge branch 'showfps-fix' into 'master'
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Don't show the FPS counter during startup.
See merge request STJr/SRB2!930
2020-05-11 13:31:26 -04:00
MascaraSnake
e288c9d4f2
Merge branch 'fix-simple-camera-and-eggstatue' into 'next'
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Fix Simple Camera not working with the tutorial's statue challenge
See merge request STJr/SRB2!931
2020-05-11 13:31:09 -04:00
MascaraSnake
7fa68d0e45
Merge branch 'delete-lua-again' into 'next'
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Fix the BotRespawn hook and hooking A_Dye being disabled for no reason
See merge request STJr/SRB2!932
2020-05-11 13:30:18 -04:00
toaster
e5bc0583e5
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into fickleheart/SRB2-menu-soc-bullshit
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# Conflicts:
# src/m_menu.c
2020-05-11 15:00:31 +01:00
James R
7257fc730a
Remove instances of HAVE_BLUA that actually disable Lua now
2020-05-10 19:59:56 -07:00
James R
6b4ee94e38
Use camera angle, not mobj angle, when comparing Angle Anchor
2020-05-10 19:40:28 -07:00
sphere
61dfee7e13
Don't show the FPS counter during startup.
2020-05-11 01:33:34 +02:00
SteelT
225095afa2
Merge branch '2.2.3-prep' into 'next'
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2.2.3 preparation
See merge request STJr/SRB2!929
2020-05-10 17:13:04 -04:00
Steel Titanium
fabd76a5fe
Merge branch 'next' into 2.2.3-prep
2020-05-10 17:05:56 -04:00
Monster Iestyn
49864f646e
Merge branch '2.2.3-prep' of git@git.magicalgirl.moe:STJr/SRB2.git into 2.2.3-prep
2020-05-10 20:10:11 +01:00
Monster Iestyn
197da95a23
Last minute OpenGL fix: don't check flippedness in HWR_RotateSpritePolyToAim if the mobj is actually a precipmobj!
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precipmobj_t does not have eflags, so P_MobjFlip checking it would actually be accessing memory addresses beyond the end of the struct
2020-05-10 20:09:08 +01:00
lachwright
215ff828f8
Merge branch 'master' into next
2020-05-11 01:29:10 +08:00
Lachlan Wright
4437c27bcf
Merge branch '1upsound' into 'master'
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Play the 1-up sound when 1upsound is set to sound
See merge request STJr/SRB2!926
2020-05-10 13:28:09 -04:00