TehRealSalt
be4fb2bcfb
Set indirectitemcooldown for SPB/Shrink drops
2018-11-29 07:49:34 -05:00
Sal
e88dbedbc4
Merge branch 'mobjdamage-hook' into 'master'
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Lua "damage" hooks
See merge request KartKrew/Kart!115
2018-11-29 07:16:22 -05:00
TehRealSalt
5f3abae81b
Merge branch 'possibly-better-turn'
2018-11-29 07:13:24 -05:00
TehRealSalt
1a4648b6e9
Update credits for bonuschars
2018-11-29 06:54:36 -05:00
TehRealSalt
97f0dc3875
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart
2018-11-29 05:36:45 -05:00
TehRealSalt
2789e76683
...Welp, I mixed up my commit names :V
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THIS commit's the MT_FIREDITEM fix, the LAST commit was me making sure the size of translationtablecache was correct.
2018-11-29 05:36:40 -05:00
TehRealSalt
576617ec71
MT_FIREDITEM crash fix
2018-11-29 05:34:57 -05:00
Latapostrophe
54a7e65ff6
Moved (void)inflictor;s below and put scoremultiply at the top of all the damage funcs
2018-11-28 19:50:30 +01:00
Latapostrophe
5660e3fccd
Fixed conflict, swapped trapitem and inflictor, and moved the (void)inflictor;s
2018-11-28 19:41:01 +01:00
Sal
8cfa05471f
Merge branch 'sectionspawn' into 'master'
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Respawn on intermediate finish line + cap numlaps cvar in sectionraces
See merge request KartKrew/Kart!113
2018-11-28 13:16:37 -05:00
Sal
4dae90ddcd
Merge branch 'msgametypeDOUBLEfix' into 'master'
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ALWAYS have web MS show Battle servers as Match rather than Tag
See merge request KartKrew/Kart!114
2018-11-28 13:14:51 -05:00
toaster
0133bf275a
Definitively fix the MS thinking that Battle servers are playing on Tag, and KEEP it that way even when we exceed 2.1's version number eventually...
2018-11-28 17:37:36 +00:00
toaster
2c8855cd5f
Upper-bound restrict the setting of numlaps for sectionrace levels mid-game
2018-11-28 16:45:45 +00:00
toaster
d8955f1f87
LF_SECTIONRACE now has a secondary function!
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* Sets the player respawn coords on the finish line, so dying in the short interval between crossing an intermediate finish line and hitting a checkpoint doesn't send you all the way back to the beginning.
2018-11-28 16:33:52 +00:00
TehRealSalt
79359a3672
Multiply turn values by realtics
2018-11-28 03:10:36 -05:00
TehRealSalt
ecba6a0cb4
Nerf activation range of Mines, keep explosion radius
2018-11-28 02:31:16 -05:00
TehRealSalt
7b475d0f91
Fix exit music occasionally being wrong on race exit, add K_KartUpdatePosition to Lua
2018-11-28 00:45:33 -05:00
Sal
29410bb93d
Merge branch 'stricter-checkpoints' into 'master'
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Require 3/5ths of checkpoints instead of 1/2 for a lap
See merge request KartKrew/Kart!112
2018-11-27 19:18:43 -05:00
TehRealSalt
3206ce716f
I like working on Kart...
2018-11-27 19:00:48 -05:00
TehRealSalt
e2a9aeb34c
Require 3/5ths of checkpoints instead of 1/2
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This broke MKSC in a minor way if you skip a specific item set and then take the big cut... I'll let it go anyway since its an improvement everywhere else.
2018-11-27 14:28:11 -05:00
Sal
28488cc0dc
Merge branch 'netcode-vars-strict' into 'master'
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Make netcode var defaults stricter, add Advanced Server Options
See merge request KartKrew/Kart!110
2018-11-27 12:27:47 -05:00
Latapostrophe
ed4477705d
Separated the damage hooks into multiple more precise hooks for players.
2018-11-27 18:27:43 +01:00
Sal
a2ab230bfa
Merge branch '102-gameplay' into 'master'
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v1.0.2 gameplay
See merge request KartKrew/Kart!107
2018-11-27 12:25:37 -05:00
Sal
cc8af2acdb
Merge branch 'better-buffering' into 'master'
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Better vote level buffering
See merge request KartKrew/Kart!109
2018-11-27 12:25:02 -05:00
Sal
59f59c8042
Merge branch 'rotate-the-md2' into 'master'
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Rotate the MD2
See merge request KartKrew/Kart!108
2018-11-27 12:23:48 -05:00
TehRealSalt
f0b042a4b6
Advanced Server Options menu
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More accessible way of modifying ping limit, timeouts, max file send, etc now that the defaults are stricter
2018-11-27 12:10:46 -05:00
TehRealSalt
969801ef09
SEVERELY nerf jointimeout & resynchattempts, too
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All of these previous defaults are "this is an insane time to reach, by that point you might as well disconnect"
2018-11-27 11:23:28 -05:00
TehRealSalt
92225748e5
Fix order so the new sound can actually play
2018-11-26 23:34:43 -05:00
Sryder
ab5dc3226b
Revert change to P_SlopeLaunch
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Don't call slopelaunch just from object z difference if the slope has no physics.
2018-11-26 23:10:24 +00:00
Latapostrophe
ec279da272
classic lat forgot whitespaces meme
2018-11-26 21:24:57 +01:00
Latapostrophe
0175e5b6a5
Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
2018-11-26 21:23:41 +01:00
TehRealSalt
732e0447a5
Merge branch 'master' into 102-gameplay
2018-11-26 10:14:41 -05:00
Sal
fcba636616
Merge branch 'deadtweaks' into 'master'
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Update HUD anim counters when dead.
Closes #49
See merge request KartKrew/Kart!106
2018-11-26 08:03:17 -05:00
Sal
159d8040b8
Merge branch 'sounddistfix' into 'master'
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Sound volume distance indication now scales with mapheader scale.
See merge request KartKrew/Kart!105
2018-11-26 08:02:26 -05:00
TehRealSalt
1c907667fc
Slow down animation
2018-11-26 07:43:05 -05:00
TehRealSalt
4ad32b23d9
Find bestrank for 7 sec limit enforcement
2018-11-26 07:18:21 -05:00
TehRealSalt
5dbd747237
Flush map buffer early, again
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Now it's directly in G_AddMapToBuffer
2018-11-26 06:09:26 -05:00
TehRealSalt
4bd6ae3f04
Calculate buffer size manually
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(Yes, I checked; this always outputs "3" for its current usage.)
2018-11-26 05:09:56 -05:00
TehRealSalt
494fa55390
Accidental removal
2018-11-26 04:42:14 -05:00
TehRealSalt
e59a675eb3
Mistakes
2018-11-26 04:28:39 -05:00
TehRealSalt
478f895ea0
Remove previous commit's votebuffer, allow an external optional buffer to be passed into G_RandMap
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I meant to fix the previous method, but I didn't even understand how it knew it was in a vote or not... so I just did it my own way :V
(Shouldn't FLUSHMAPBUFFEREARLY be on now...?)
2018-11-26 04:27:31 -05:00
TehRealSalt
62b9754407
This sound doesn't exist yet, but I'm defining it anyway
2018-11-26 03:19:31 -05:00
TehRealSalt
2a573c2072
Merge branch 'master' into 102-gameplay
2018-11-26 03:13:17 -05:00
TehRealSalt
ba28f1c65f
Add confirmation to reset controls
2018-11-26 03:12:22 -05:00
TehRealSalt
b5bf8e09c3
Karma fireworks
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Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
TehRealSalt
b68a58d5b2
Make sure spbplace is set better during SEEKING
2018-11-25 20:24:47 -05:00
TehRealSalt
e82c7cb230
Make the WAIT phase work better with SPB rush
2018-11-25 20:23:09 -05:00
TehRealSalt
0f1206af6f
Shrink no longer causes old-style wipeout, getting squished reduces the timer on it.
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Maybe this might help some of the desyncing, too! Mainly done for gameplay reasons, though :p
2018-11-25 20:14:01 -05:00
Sryder
683ebec120
Rotate All MD2s to match their standing slopes
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Needs to be tested in gravity flip
Also flips the normal on linedef based slopes so that it's facing the correct direction
Also makes it so slopelaunch doesn't always remove the standingslope (going down some slopes would cause it to be constantly unset and reset)
2018-11-26 00:17:34 +00:00
toaster
3c480277aa
Update HUD anim counters when dead.
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* Split out the HUD-related counters from K_KartPlayerThink() into their own function.
* Called this function in P_DeathThink().
2018-11-25 13:48:46 +00:00