fickleheart
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a8023adfdf
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Don't pause while the menu's up during replays
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2019-03-31 16:28:29 -05:00 |
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fickleheart
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f54f08e6b5
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Support directory navigation properly
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2019-03-31 16:28:18 -05:00 |
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fickleheart
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940d2b9803
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Add replay options screen
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2019-03-31 13:50:29 -05:00 |
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fickleheart
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ac0ad5f32b
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Enable exiting and playing demos from replay hut properly
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2019-03-31 13:50:20 -05:00 |
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fickleheart
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2fbb0ca5f4
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Show music credit for credits
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2019-03-31 13:09:49 -05:00 |
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fickleheart
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cbcb288296
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Display infobox for the currently-selected replay
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2019-03-31 02:54:09 -05:00 |
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fickleheart
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48dcfab7f6
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List demos by title in the replay hut
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2019-03-31 01:22:41 -05:00 |
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fickleheart
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1602b0e3d9
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Start on the replay hut menu!
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2019-03-30 20:57:53 -05:00 |
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fickleheart
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6cc875bb50
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Move menu options around
1 Player now goes directly to Time Attack, and Extras
is now a submenu with Unlockables, Statistics, and a
currently-dummied option for Replay Hut.
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2019-03-30 17:25:54 -05:00 |
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fickleheart
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2a9dd8e1f9
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Allow entering a title for replays on save
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2019-03-24 22:40:52 -05:00 |
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fickleheart
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b2cbe3ed6d
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Refactor replay saving handler for later use
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2019-03-24 21:55:08 -05:00 |
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fickleheart
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4b7d2aea84
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Move public demo vars to a single struct
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2019-03-24 21:32:15 -05:00 |
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fickleheart
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ccefc48af3
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Use demo title as filename for multiplayer replays
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2019-03-24 20:36:22 -05:00 |
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fickleheart
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0940be1633
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Move save replay prompt into the upper-right corner
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2019-03-24 19:57:11 -05:00 |
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fickleheart
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8906718fb8
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Use skin with closest stats if the expected one wasn't found
This allows people to watch replays without the characters loaded,
without making everyone be Sonic.
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2019-03-24 19:41:25 -05:00 |
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fickleheart
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402796b3c6
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Add some checks against invalid replays
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2019-03-24 19:19:57 -05:00 |
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fickleheart
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b135c46d60
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Clean up demo header read/write code
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2019-03-24 19:14:34 -05:00 |
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fickleheart
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c7109c0ae4
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Add title to netreplays and do some format cleanup
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2019-03-24 18:48:14 -05:00 |
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fickleheart
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7af0554aba
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Prepare for a demo format upgrade!
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2019-03-24 17:47:24 -05:00 |
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fickleheart
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d5f27c8339
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Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
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2019-03-24 17:23:49 -05:00 |
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Alam Arias
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32fd6dc834
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Merge remote-tracking branch 'upstream/master'
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2019-03-23 15:08:45 -04:00 |
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Alam Arias
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544f806f92
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Merge commit 'upstream/master~1'
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2019-03-22 10:18:10 -04:00 |
|
James R
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ed0f8fd967
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Actually allow connecting to "localhost"
Because IPv6 doesn't seem to work anyway.
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2019-03-20 20:37:00 -07:00 |
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James R
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f139ffd1dc
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Let localhost connections
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2019-03-20 20:37:00 -07:00 |
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Monster Iestyn
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ecb6322a52
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Merge branch 'sdl-noxinput-nohidapi' into 'master'
-noxinput and -nohidapi command line parameters.
See merge request STJr/SRB2!468
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2019-03-20 17:33:04 -04:00 |
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fickleheart
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4f8d1383b0
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Self-reminder...
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2019-03-19 23:45:45 -05:00 |
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fickleheart
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3d36f531b9
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Merge remote-tracking branch 'remotes/james/netreplays-dedicated-sigsegv-fix' into new_netreplays
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2019-03-19 23:44:39 -05:00 |
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fickleheart
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f6797e285b
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Merge remote-tracking branch 'remotes/james/netreplays-resetview-sigsegv-fix' into new_netreplays
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2019-03-19 23:44:22 -05:00 |
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fickleheart
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29c6dae776
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Add command to lower netreplay sync frequency
This makes for smaller replay files while keeping
sync checks in place!
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2019-03-19 23:39:04 -05:00 |
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fickleheart
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64ceb441e3
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Fix MAXMOM being above the max value GZT_MOM* could store
This caused a lot of """desyncs""" when players were moving
between 128-255 FU/T, which was exacerbated by this next commit...
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2019-03-19 23:38:26 -05:00 |
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fickleheart
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65ac9b7b0b
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Rename recordmultiplayerdemos to netdemo_record
Begins the process of namespacing demo recording commands.
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2019-03-19 23:08:32 -05:00 |
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fickleheart
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d676dd5a1e
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Keep record attack replays base-game-compatible for now
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2019-03-19 23:02:17 -05:00 |
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fickleheart
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438cabcd24
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Don't resync position until off for two tics in a row
This patches over a few trouble spots, like Misty Maze, causing
consistent resyncs and screwing up playback.
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2019-03-19 22:59:27 -05:00 |
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fickleheart
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7fc1f02b07
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Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
# Conflicts:
# src/doomdef.h
# src/g_game.c
# src/p_user.c
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2019-03-19 22:17:25 -05:00 |
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fickleheart
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af17038cfb
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LAT
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2019-03-17 21:44:11 -05:00 |
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fickleheart
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ca68042d95
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Merge remote-tracking branch 'remotes/james/move-changeviewpoint' into version-prep
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2019-03-17 16:37:01 -05:00 |
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fickleheart
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f909a055d8
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Merge remote-tracking branch 'remotes/james/unpause-resume-sounds' into version-prep
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2019-03-17 16:36:52 -05:00 |
|
James R
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70f40d54cb
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Resume sounds on unpausing after a window re-focus
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2019-03-16 15:50:16 -07:00 |
|
James R
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5057c37dfb
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Move change viewpoint control checking so it doesn't take precedence
Notably over chat.
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2019-03-16 15:42:18 -07:00 |
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fickleheart
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4b71ac7b6b
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Merge branch 'netarchive-fix' into version-prep
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2019-03-16 15:00:02 -05:00 |
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fickleheart
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b9ae148af6
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Merge branch 'colormap-caching-workaround' into version-prep
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2019-03-16 14:59:55 -05:00 |
|
fickleheart
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50c0ed0f07
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Fix bad merge in map data archiving code
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2019-03-16 14:56:56 -05:00 |
|
fickleheart
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875506e6cc
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Don't free this cached colormap!
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2019-03-16 12:22:11 -05:00 |
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fickleheart
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f18d2a684b
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Merge branch 'lua-ticcmd-latency' into version-prep
|
2019-03-16 02:41:19 -05:00 |
|
fickleheart
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d727492c87
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Merge branch 'colormap-caching-workaround' into version-prep
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2019-03-16 02:41:14 -05:00 |
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fickleheart
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0b1cc92f1a
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Allow reading ticcmd latency
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2019-03-16 02:19:43 -05:00 |
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fickleheart
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ebe76f7a1b
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Remove dumb special case
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2019-03-16 01:29:13 -05:00 |
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fickleheart
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cd4fc40b9e
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Cache colormaps everywhere to avoid memory leaks
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2019-03-16 00:39:52 -05:00 |
|
fickleheart
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abc479980c
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Update patch.kart hash again
|
2019-03-16 00:35:13 -05:00 |
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fickleheart
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fd12ff9163
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Merge branch 'kartstuff-fix' into version-prep
|
2019-03-16 00:02:40 -05:00 |
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