mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-26 20:31:30 +00:00
Support directory navigation properly
This commit is contained in:
parent
940d2b9803
commit
f54f08e6b5
2 changed files with 102 additions and 31 deletions
10
src/g_game.c
10
src/g_game.c
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@ -6642,6 +6642,16 @@ void G_LoadDemoInfo(menudemo_t *pdemo)
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Z_Free(infobuffer);
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return;
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}
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#ifdef DEMO_COMPAT_100
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else if (pdemoversion == 0x0001)
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{
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CONS_Alert(CONS_ERROR, M_GetText("%s is a legacy multiplayer replay and cannot be played.\n"), pdemo->filepath);
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pdemo->type = MD_INVALID;
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sprintf(pdemo->title, "INVALID REPLAY");
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Z_Free(infobuffer);
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return;
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}
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#endif
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pdemo->gametype = READUINT8(info_p);
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123
src/m_menu.c
123
src/m_menu.c
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@ -5039,7 +5039,6 @@ static void M_HandleAddons(INT32 choice)
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menudemo_t *demolist;
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#define DF_ENCORE 0x40
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static INT16 replayOn = 0;
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static INT16 replayScrollTitle = 0;
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static INT8 replayScrollDelay = TICRATE, replayScrollDir = 1;
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static boolean inreplayhut = false;
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@ -5055,7 +5054,12 @@ static void PrepReplayList(void)
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for (i = 0; i < sizedirmenu; i++)
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{
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if (dirmenu[i][DIR_TYPE] == EXT_FOLDER)
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if (dirmenu[i][DIR_TYPE] == EXT_UP)
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{
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demolist[i].type = MD_SUBDIR;
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sprintf(demolist[i].title, "UP");
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}
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else if (dirmenu[i][DIR_TYPE] == EXT_FOLDER)
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{
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demolist[i].type = MD_SUBDIR;
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strncpy(demolist[i].title, dirmenu[i] + DIR_STRING, 64);
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@ -5078,15 +5082,14 @@ static void M_ReplayHut(INT32 choice)
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snprintf(menupath, 1024, "%s"PATHSEP"replay"PATHSEP"online"PATHSEP, srb2home);
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menupathindex[(menudepthleft = menudepth-1)] = strlen(menupath);
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}
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inreplayhut = true;
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if (!preparefilemenu(false, true))
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{
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M_StartMessage("No replays found.\n\n(Press a key)\n", NULL, MM_NOTHING);
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return;
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}
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else
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else if (!inreplayhut)
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dir_on[menudepthleft] = 0;
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inreplayhut = true;
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PrepReplayList();
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@ -5101,8 +5104,8 @@ static void M_HandleReplayHutList(INT32 choice)
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switch (choice)
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{
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case KEY_UPARROW:
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if (replayOn)
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replayOn--;
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if (dir_on[menudepthleft])
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dir_on[menudepthleft]--;
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else
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M_PrevOpt();
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@ -5111,8 +5114,8 @@ static void M_HandleReplayHutList(INT32 choice)
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break;
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case KEY_DOWNARROW:
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if (replayOn < (INT16)sizedirmenu-1)
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replayOn++;
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if (dir_on[menudepthleft] < sizedirmenu-1)
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dir_on[menudepthleft]++;
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else
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itemOn = 0; // Not M_NextOpt because that would take us to the extra dummy item
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@ -5125,10 +5128,59 @@ static void M_HandleReplayHutList(INT32 choice)
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break;
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case KEY_ENTER:
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M_ClearMenus(false);
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demo.loadfiles = true; demo.ignorefiles = false; //@TODO prompt
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switch (dirmenu[dir_on[menudepthleft]][DIR_TYPE])
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{
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case EXT_FOLDER:
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strcpy(&menupath[menupathindex[menudepthleft]],dirmenu[dir_on[menudepthleft]]+DIR_STRING);
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if (menudepthleft)
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{
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menupathindex[--menudepthleft] = strlen(menupath);
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menupath[menupathindex[menudepthleft]] = 0;
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if (!preparefilemenu(false, true))
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{
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S_StartSound(NULL, sfx_s224);
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M_StartMessage(va("%c%s\x80\nThis folder is empty.\n\n(Press a key)\n", ('\x80' + (highlightflags>>V_CHARCOLORSHIFT)), M_AddonsHeaderPath()),NULL,MM_NOTHING);
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menupath[menupathindex[++menudepthleft]] = 0;
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if (!preparefilemenu(true, true))
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{
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M_QuitReplayHut();
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return;
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}
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}
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else
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{
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S_StartSound(NULL, sfx_menu1);
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dir_on[menudepthleft] = 1;
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PrepReplayList();
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}
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}
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else
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{
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S_StartSound(NULL, sfx_s26d);
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M_StartMessage(va("%c%s\x80\nThis folder is too deep to navigate to!\n\n(Press a key)\n", ('\x80' + (highlightflags>>V_CHARCOLORSHIFT)), M_AddonsHeaderPath()),NULL,MM_NOTHING);
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menupath[menupathindex[menudepthleft]] = 0;
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}
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break;
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case EXT_UP:
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S_StartSound(NULL, sfx_menu1);
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menupath[menupathindex[++menudepthleft]] = 0;
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if (!preparefilemenu(false, true))
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{
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M_QuitReplayHut();
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return;
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}
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PrepReplayList();
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break;
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default:
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currentMenu->lastOn = itemOn;
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M_ClearMenus(false);
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demo.loadfiles = true; demo.ignorefiles = false; //@TODO prompt
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G_DoPlayDemo(demolist[dir_on[menudepthleft]].filepath);
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}
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G_DoPlayDemo(demolist[replayOn].filepath);
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break;
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}
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}
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@ -5151,12 +5203,12 @@ static void M_DrawReplayHut(void)
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if (itemOn > replaylistitem)
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{
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itemOn = replaylistitem;
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replayOn = sizedirmenu-1;
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dir_on[menudepthleft] = sizedirmenu-1;
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replayScrollTitle = 0; replayScrollDelay = TICRATE; replayScrollDir = 1;
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}
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else if (itemOn < replaylistitem)
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{
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replayOn = 0;
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dir_on[menudepthleft] = 0;
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replayScrollTitle = 0; replayScrollDelay = TICRATE; replayScrollDir = 1;
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}
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@ -5164,7 +5216,7 @@ static void M_DrawReplayHut(void)
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{
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INT32 maxy;
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// Scroll menu items if needed
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cursory = y + currentMenu->menuitems[replaylistitem].alphaKey + replayOn*10;
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cursory = y + currentMenu->menuitems[replaylistitem].alphaKey + dir_on[menudepthleft]*10;
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maxy = y + currentMenu->menuitems[replaylistitem].alphaKey + sizedirmenu*10;
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if (cursory > maxy - 20)
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@ -5209,7 +5261,7 @@ static void M_DrawReplayHut(void)
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G_LoadDemoInfo(&demolist[i]);
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}
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if (itemOn == replaylistitem && i == replayOn)
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if (itemOn == replaylistitem && i == (INT16)dir_on[menudepthleft])
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{
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cursory = localy;
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@ -5252,7 +5304,7 @@ static void M_DrawReplayHut(void)
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if (itemOn == replaylistitem)
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{
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switch (demolist[replayOn].type)
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switch (demolist[dir_on[menudepthleft]].type)
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{
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case MD_NOTLOADED:
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V_DrawCenteredString(160, 40, 0, "Loading replay information...");
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@ -5277,14 +5329,14 @@ static void M_DrawReplayHut(void)
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//INT32 x, y, w, i, oldval, trans, dupadjust = ((vid.width/vid.dupx) - BASEVIDWIDTH)>>1;
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// A 160x100 image of the level as entry MAPxxP
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CONS_Printf("%d %s\n", demolist[replayOn].map, G_BuildMapName(demolist[replayOn].map));
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lumpnum = W_CheckNumForName(va("%sP", G_BuildMapName(demolist[replayOn].map)));
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//CONS_Printf("%d %s\n", demolist[dir_on[menudepthleft]].map, G_BuildMapName(demolist[dir_on[menudepthleft]].map));
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lumpnum = W_CheckNumForName(va("%sP", G_BuildMapName(demolist[dir_on[menudepthleft]].map)));
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if (lumpnum != LUMPERROR)
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PictureOfLevel = W_CachePatchNum(lumpnum, PU_CACHE);
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else
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PictureOfLevel = W_CachePatchName("BLANKLVL", PU_CACHE);
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if (!(demolist[replayOn].kartspeed & DF_ENCORE))
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if (!(demolist[dir_on[menudepthleft]].kartspeed & DF_ENCORE))
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V_DrawSmallScaledPatch(x, y, 0, PictureOfLevel);
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else
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{
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@ -5302,30 +5354,39 @@ static void M_DrawReplayHut(void)
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x += 85;
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if (mapheaderinfo[demolist[replayOn].map-1])
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V_DrawString(x, y, 0, G_BuildMapTitle(demolist[replayOn].map));
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if (mapheaderinfo[demolist[dir_on[menudepthleft]].map-1])
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V_DrawString(x, y, 0, G_BuildMapTitle(demolist[dir_on[menudepthleft]].map));
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else
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V_DrawString(x, y, V_ALLOWLOWERCASE|V_TRANSLUCENT, "Level is not loaded.");
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V_DrawString(x, y+20, V_ALLOWLOWERCASE, demolist[replayOn].gametype == GT_RACE ?
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va("Race (%s speed)", kartspeed_cons_t[demolist[replayOn].kartspeed & ~DF_ENCORE].strvalue) :
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V_DrawString(x, y+20, V_ALLOWLOWERCASE, demolist[dir_on[menudepthleft]].gametype == GT_RACE ?
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va("Race (%s speed)", kartspeed_cons_t[demolist[dir_on[menudepthleft]].kartspeed & ~DF_ENCORE].strvalue) :
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"Battle Mode");
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V_DrawThinString(x, y+29, highlightflags, "WINNER");
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V_DrawString(x+38, y+30, V_ALLOWLOWERCASE, demolist[replayOn].winnername);
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V_DrawString(x+38, y+30, V_ALLOWLOWERCASE, demolist[dir_on[menudepthleft]].winnername);
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V_DrawThinString(x, y+39, highlightflags, "TIME");
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V_DrawString(x+28, y+40, 0, va("%2d'%02d\"%02d",
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G_TicsToMinutes(demolist[replayOn].winnertime, true),
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G_TicsToSeconds(demolist[replayOn].winnertime),
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G_TicsToCentiseconds(demolist[replayOn].winnertime)
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G_TicsToMinutes(demolist[dir_on[menudepthleft]].winnertime, true),
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G_TicsToSeconds(demolist[dir_on[menudepthleft]].winnertime),
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G_TicsToCentiseconds(demolist[dir_on[menudepthleft]].winnertime)
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));
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// Character face!
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if (W_CheckNumForName(skins[demolist[replayOn].winnerskin].facewant) != LUMPERROR)
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if (W_CheckNumForName(skins[demolist[dir_on[menudepthleft]].winnerskin].facewant) != LUMPERROR)
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{
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UINT8 *colormap = R_GetTranslationColormap(demolist[replayOn].winnerskin, demolist[replayOn].winnercolor, GTC_MENUCACHE);
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V_DrawMappedPatch(BASEVIDWIDTH-15 - SHORT(facewantprefix[demolist[replayOn].winnerskin]->width), y+20, 0, facewantprefix[demolist[replayOn].winnerskin], colormap);
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UINT8 *colormap = R_GetTranslationColormap(
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demolist[dir_on[menudepthleft]].winnerskin,
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demolist[dir_on[menudepthleft]].winnercolor,
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GTC_MENUCACHE);
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V_DrawMappedPatch(
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BASEVIDWIDTH-15 - SHORT(facewantprefix[demolist[dir_on[menudepthleft]].winnerskin]->width),
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y+20,
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0,
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facewantprefix[demolist[dir_on[menudepthleft]].winnerskin],
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colormap
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);
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}
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}
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