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Add replay options screen
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commit
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1 changed files with 35 additions and 1 deletions
36
src/m_menu.c
36
src/m_menu.c
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@ -341,9 +341,11 @@ static void M_ReplayHut(INT32 choice);
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static void M_HandleReplayHutList(INT32 choice);
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static void M_DrawReplayHut(void);
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static boolean M_QuitReplayHut(void);
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static void M_EnterReplayOptions(INT32 choice);
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// Drawing functions
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static void M_DrawGenericMenu(void);
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static void M_DrawGenericBackgroundMenu(void);
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static void M_DrawCenteredMenu(void);
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static void M_DrawAddons(void);
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static void M_DrawSkyRoom(void);
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@ -534,12 +536,18 @@ static menuitem_t MISC_AddonsMenu[] =
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static menuitem_t MISC_ReplayHutMenu[] =
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{
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{IT_SUBMENU |IT_STRING, NULL, "Replay Options...", NULL, 0},
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{IT_CALL |IT_STRING, NULL, "Replay Options...", M_EnterReplayOptions, 0},
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{IT_KEYHANDLER|IT_NOTHING, NULL, "", M_HandleReplayHutList, 20}, // Dummy menuitem for the replay list
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{IT_NOTHING, NULL, "", NULL, 20}, // Dummy for handling wrapping to the top of the menu..
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};
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static menuitem_t MISC_ReplayOptionsMenu[] =
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{
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{IT_CVAR|IT_STRING, NULL, "Record Replays", &cv_recordmultiplayerdemos, 0},
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{IT_CVAR|IT_STRING, NULL, "Sync Check Interval", &cv_netdemosyncquality, 10},
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};
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// ---------------------------------
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// Pause Menu Mode Attacking Edition
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// ---------------------------------
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@ -1608,6 +1616,17 @@ menu_t MISC_ReplayHutDef =
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(sizeof (MISC_ReplayHutMenu)/sizeof (menuitem_t)) - 2, // Start on the replay list
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M_QuitReplayHut
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};
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menu_t MISC_ReplayOptionsDef =
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{
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NULL,
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sizeof (MISC_ReplayOptionsMenu)/sizeof (menuitem_t),
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&MISC_ReplayHutDef,
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MISC_ReplayOptionsMenu,
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M_DrawGenericBackgroundMenu,
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27, 40,
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0,
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NULL
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};
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menu_t MAPauseDef = PAUSEMENUSTYLE(MAPauseMenu, 40, 72);
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menu_t SPauseDef = PAUSEMENUSTYLE(SPauseMenu, 40, 72);
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@ -3713,6 +3732,12 @@ static void M_DrawGenericMenu(void)
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}
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}
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static void M_DrawGenericBackgroundMenu(void)
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{
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V_DrawPatchFill(W_CachePatchName("SRB2BACK", PU_CACHE));
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M_DrawGenericMenu();
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}
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static void M_DrawPauseMenu(void)
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{
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#if 0
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@ -5324,6 +5349,15 @@ static boolean M_QuitReplayHut(void)
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return true;
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}
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static void M_EnterReplayOptions(INT32 choice)
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{
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(void)choice;
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// We can't just use M_SetupNextMenu because that'll boot us back to the title screen!
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currentMenu = &MISC_ReplayOptionsDef;
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itemOn = currentMenu->lastOn;
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}
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static void M_PandorasBox(INT32 choice)
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{
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(void)choice;
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