TehRealSalt
79b6f3f482
Merge remote-tracking branch 'refs/remotes/origin/master' into sal-misc
2018-03-06 01:00:12 -05:00
TehRealSalt
53ef60584b
Adjusted Sonic's stats
...
(also made new characters default to 5-5 instead of using Sonic's stats)
2018-03-05 20:14:50 -05:00
TehRealSalt
6650e6c49c
Maybe fixed dedicated?
2018-03-05 19:55:39 -05:00
Monster Iestyn
e3151f26dc
rewrite download file screen code:
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* fix screen to properly truncate the filename to just the real name only
* if the real name itself is too long, use ellipsis and paste in parts of the start and end of the actual name
note: I haven't actually tested if this works or compiles yet, I haven't the time right now
2018-03-05 22:24:03 +00:00
Monster Iestyn
1fe79a0d71
Fix movies not recording the "extension" to special stage intro fades
2018-03-05 19:08:53 +00:00
TehRealSalt
ccc6a03d17
Merge remote-tracking branch 'refs/remotes/origin/sal-misc'
2018-03-04 18:58:34 -05:00
TehRealSalt
23d19e39da
whoop, minor thing
2018-03-04 18:57:34 -05:00
TehRealSalt
4d62fbf509
Unlock all cheat no longer sets game modified if it can't find anything to unlock
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Sound test is also in the Options menu now.
2018-03-04 18:42:06 -05:00
TehRealSalt
b29ad1e804
mobjscale: MT_FIREDITEM fix
2018-03-04 15:59:51 -05:00
TehRealSalt
f97ec30493
Made a lot of gametype checks use either G_RaceGametype or G_BattleGametype
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Should make it a lot easier to add more gametypes later.
Also some minor fixes:
- Changed up how shell speed scales in mobjscale juuuust slightly, so
it's less messy
- Fixed CHECK showing spectators
2018-03-04 15:27:52 -05:00
TehRealSalt
1e1867fe42
General fixes
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- Flame trails don't spawn if you're not on the ground
- Mobjscale: Shells are now the correct speed
- Mobjscale: Explosion's wipeout hit height scales
2018-03-04 14:28:29 -05:00
Monster Iestyn
ad1801e7f1
Merge branch 'master' into next
2018-03-04 19:10:01 +00:00
Monster Iestyn
16e60aada9
Merge branch 'linux-limbo' into 'master'
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Linux limbo
See merge request STJr/SRB2!228
2018-03-04 14:08:21 -05:00
Monster Iestyn
4fdb82c942
Merge branch 'soc-sanitizing' into 'next'
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SOC sanitizing
See merge request STJr/SRB2!227
2018-03-04 14:07:30 -05:00
Monster Iestyn
9843d60e13
Merge branch 'console-key-breakfast' into 'master'
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Console key breakfast
See merge request STJr/SRB2!226
2018-03-04 14:06:40 -05:00
TehRealSalt
f985401ca4
Revamped race position
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Should support ties for real now :V
2018-03-02 00:02:26 -05:00
TehRealSalt
94b1ce7ce3
And a few more fixes that went under my nose
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For later: fix sound test in the options menu, make the cheat notif
sound only play if it can unlock something
2018-03-01 19:07:07 -05:00
TehRealSalt
1a6730fb72
Some unlockable stuff
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- Secrets renamed to Extras
- Extras leads to the checklist instead of another menu
- Credits & Sound Test are on the Options menu now
- New title screen cheat for unlocking everything ("banana", or "← ↑ → →
↑ ← ↓ → Enter")
2018-03-01 19:00:16 -05:00
TehRealSalt
b0be1c7bbf
Hopefully this fixes item throwing & distribution in mobjscale maps
2018-03-01 17:20:13 -05:00
TehRealSalt
d44ba3715d
Merge remote-tracking branch 'refs/remotes/origin/master' into sal-misc
2018-03-01 17:13:57 -05:00
TehRealSalt
ce74a4c964
Attempted to fix how voting handles no votes
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I don't know exactly what it did previously since I never actually
observed what happens, but now in dedicated servers it will wait for
time to run out, then if there's no votes by that time it will just go
onto nextlevel
2018-03-01 17:05:36 -05:00
TehRealSalt
a51663da6f
Merge remote-tracking branch 'refs/remotes/origin/master' into sal-misc
2018-03-01 17:02:09 -05:00
TehRealSalt
f0067d4719
Restore battle wait fade
2018-02-27 22:07:20 -05:00
TehRealSalt
68ce3334ca
Merge remote-tracking branch 'refs/remotes/origin/sal-misc'
2018-02-27 21:50:43 -05:00
TehRealSalt
a144a04abb
Taunt sound simplification
2018-02-27 21:18:42 -05:00
TehRealSalt
0ed75724e6
Some offset adjustin'
2018-02-27 21:17:34 -05:00
TehRealSalt
acb98b50c7
Another minor voting thing
2018-02-27 20:52:12 -05:00
TehRealSalt
29e4c6764d
Fixed an odd bug
2018-02-27 20:46:01 -05:00
TehRealSalt
adfe3337cb
Race position starts
2018-02-27 20:40:06 -05:00
TehRealSalt
aa15b34a08
Actual Race starts
2018-02-27 19:53:12 -05:00
TehRealSalt
a9a74bc2c8
Merge remote-tracking branch 'refs/remotes/origin/master' into sal-misc
2018-02-27 19:13:32 -05:00
Sryder
631b96883a
Merge branch 'flair' of git@git.magicalgirl.moe:KartKrew/Kart.git
2018-02-24 22:38:28 +00:00
Monster Iestyn
4a0305eec8
more I_GetFreeMem fixes: don't attempt to set *total to 0L if total itself is NULL
2018-02-23 20:40:19 +00:00
Monster Iestyn
1216c9da18
Use __linux__ instead of LINUX/LINUX64
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Turns out compiling for Linux 32-bit using the Makefiles never actually defines LINUX! Apart from that, most of the existing Linux-specific code in SRB2's source code (except for tmap.s) actually uses __linux__ instead anyway
2018-02-23 20:21:16 +00:00
Monster Iestyn
6e21059713
Eat unprintable keys too, since there's no reason to feed them to G_Responder anyway when the console is open
2018-02-23 20:08:02 +00:00
Sryder
0454293bae
Hopefully a few more fixes and sanity changes for map voting
2018-02-23 01:53:30 +00:00
Sryder
387f6b904c
I don't see a reason for this to be in caps, but it stops me compiling DEVELOP on linux so fix
2018-02-23 01:11:31 +00:00
Sryder
dbc27e9c9e
It's SINT8 not INT8
2018-02-23 01:04:52 +00:00
TehRealSalt
d508137bb9
Merge remote-tracking branch 'refs/remotes/origin/sal-misc'
2018-02-22 00:07:51 -05:00
Monster Iestyn
ad8c51ab8f
removing stupid dumb useless code fish
2018-02-21 22:45:51 +00:00
TehRealSalt
cb593aa2b1
Battle Mode wins award (player count * 2) points now
2018-02-20 20:08:53 -05:00
TehRealSalt
6d3d098c3f
Fixed stereoreverse, and its effects are applied to mirror mode
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How long has this cvar been broken?!
2018-02-20 20:04:33 -05:00
TehRealSalt
da32f9a4ed
Fixed fourth taunt sound not playing
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% 4 would output 0 to 3, not 1 to 4 guys :V
2018-02-20 19:33:50 -05:00
TehRealSalt
2a23549d63
Winning positions scale with number of players
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Anyone in the top 50% gets winning music & blue position, everyone below
gets the losing music & red position. For odd numbers, it rounds up.
2p: 1st wins, 2nd loses
3p: 1-2 win, 3rd loses
4p: 1-2 win, 3-4 lose
5p: 1-3 win, 4-5 lose
6p: 1-3 win, 4-6 lose
7p: 1-4 win, 5-7 lose
8p: 1-4 win, 5-8 lose (SMK)
12p: 1-6 win, 7-12 lose (modern MK)
16p: 1-8 win, 9-16 lose (max player count)
In big netgames you won't just hear the losing music all of the time now
:V
2018-02-20 19:11:09 -05:00
TehRealSalt
ccae121c26
Quick fix
2018-02-20 18:18:10 -05:00
Monster Iestyn
fb3e78c020
Make CON_Responder eat Ctrl+key combos that have no effect, instead of passing the key on to G_Responder
2018-02-20 17:06:03 +00:00
TehRealSalt
275132da5f
Minor but important fixes
2018-02-17 01:53:44 -05:00
Steel Titanium
36d1259ceb
Removed some redundant checks
2018-02-17 00:37:17 -05:00
Steel Titanium
d921f26e54
Don't init the sound system on dedicated servers
2018-02-17 00:01:42 -05:00
Alam Ed Arias
99552c2ba2
Merge branch 'master' into next
2018-02-14 10:29:24 -05:00