mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2025-04-04 17:37:46 +00:00
Merge remote-tracking branch 'refs/remotes/origin/master' into sal-misc
This commit is contained in:
commit
a9a74bc2c8
14 changed files with 90 additions and 41 deletions
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@ -1956,12 +1956,10 @@ void D_MapChange(INT32 mapnum, INT32 newgametype, boolean pultmode, boolean rese
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void D_SetupVote(void)
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{
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XBOXSTATIC char buf[8];
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char *p;
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char buf[8];
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char *p = buf;
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INT32 i;
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p = buf;
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for (i = 0; i < 4; i++)
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{
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if (i == 3)
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@ -1973,18 +1971,21 @@ void D_SetupVote(void)
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SendNetXCmd(XD_SETUPVOTE, buf, p - buf);
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}
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void D_ModifyClientVote(INT8 voted)
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void D_ModifyClientVote(SINT8 voted)
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{
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XBOXSTATIC UINT8 buf[1];
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buf[0] = (UINT8)(voted+1);
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char buf[1];
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char *p = buf;
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WRITESINT8(p, voted);
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SendNetXCmd(XD_MODIFYVOTE, &buf, 1);
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}
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void D_PickVote(void)
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{
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XBOXSTATIC UINT8 buf[2];
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UINT8 temppicks[MAXPLAYERS];
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UINT8 templevels[MAXPLAYERS];
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char buf[2];
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char* p = buf;
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SINT8 temppicks[MAXPLAYERS];
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SINT8 templevels[MAXPLAYERS];
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UINT8 numvotes = 0, key = 0;
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INT32 i;
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@ -1994,16 +1995,16 @@ void D_PickVote(void)
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continue;
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if (votes[i] != -1)
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{
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temppicks[numvotes] = (UINT8)i;
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templevels[numvotes] = (UINT8)votes[i];
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temppicks[numvotes] = i;
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templevels[numvotes] = votes[i];
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numvotes++;
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}
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}
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key = M_RandomKey(numvotes);
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buf[0] = temppicks[key];
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buf[1] = templevels[key];
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WRITESINT8(p, temppicks[key]);
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WRITESINT8(p, templevels[key]);
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SendNetXCmd(XD_PICKVOTE, &buf, 2);
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}
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@ -4599,14 +4600,14 @@ static void Got_SetupVotecmd(UINT8 **cp, INT32 playernum)
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static void Got_ModifyVotecmd(UINT8 **cp, INT32 playernum)
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{
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INT8 voted = READUINT8(*cp);
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votes[playernum] = (INT8)(voted-1);
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SINT8 voted = READSINT8(*cp);
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votes[playernum] = voted;
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}
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static void Got_PickVotecmd(UINT8 **cp, INT32 playernum)
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{
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INT8 pick = READUINT8(*cp);
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INT8 level = READUINT8(*cp);
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SINT8 pick = READSINT8(*cp);
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SINT8 level = READSINT8(*cp);
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if (playernum != serverplayer && !IsPlayerAdmin(playernum))
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{
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@ -4622,7 +4623,7 @@ static void Got_PickVotecmd(UINT8 **cp, INT32 playernum)
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return;
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}
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Y_SetupVoteFinish((INT8)pick, (INT8)level);
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Y_SetupVoteFinish(pick, level);
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}
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/** Prints the number of the displayplayer.
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@ -4712,7 +4713,7 @@ static void Command_RestartAudio_f(void)
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I_ShutdownSound();
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I_StartupSound();
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I_InitMusic();
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// These must be called or no sound and music until manually set.
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I_SetSfxVolume(cv_soundvolume.value);
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@ -4720,7 +4721,7 @@ static void Command_RestartAudio_f(void)
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I_SetMIDIMusicVolume(cv_midimusicvolume.value);
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if (Playing()) // Gotta make sure the player is in a level
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P_RestoreMusic(&players[consoleplayer]);
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}
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/** Quits a game and returns to the title screen.
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@ -252,7 +252,7 @@ void Command_Retry_f(void);
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void D_GameTypeChanged(INT32 lastgametype); // not a real _OnChange function anymore
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void D_MapChange(INT32 pmapnum, INT32 pgametype, boolean pultmode, boolean presetplayers, INT32 pdelay, boolean pskipprecutscene, boolean pfromlevelselect);
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void D_SetupVote(void);
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void D_ModifyClientVote(INT8 voted);
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void D_ModifyClientVote(SINT8 voted);
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void D_PickVote(void);
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void ObjectPlace_OnChange(void);
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boolean IsPlayerAdmin(INT32 playernum);
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@ -7017,6 +7017,7 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
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"MT_BOMBEXPLOSIONSOUND",
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"MT_SMOLDERING", // New explosion
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"MT_BOOMEXPLODE",
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"MT_BOOMPARTICLE",
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"MT_BLUELIGHTNING", // Lightning stuff
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@ -254,7 +254,7 @@ typedef struct
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// SRB2kart
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//boolean automap; ///< Displays a level's white map outline in modified games
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fixed_t mobj_scale; ///< Replacement for TOL_ERZ3
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fixed_t mobj_scale; ///< Replacement for TOL_ERZ3
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// Lua stuff.
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// (This is not ifdeffed so the map header structure can stay identical, just in case.)
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@ -450,8 +450,8 @@ extern boolean comebackshowninfo;
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extern tic_t curlap, bestlap;
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extern INT16 votelevels[4];
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extern INT8 votes[MAXPLAYERS];
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extern INT8 pickedvote;
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extern SINT8 votes[MAXPLAYERS];
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extern SINT8 pickedvote;
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extern tic_t hidetime;
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@ -249,8 +249,8 @@ boolean comeback; // Battle Mode's karma comeback is on/off
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// Voting system
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INT16 votelevels[4]; // Levels that were rolled by the host
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INT8 votes[MAXPLAYERS]; // Each player's vote
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INT8 pickedvote; // What vote the host rolls
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SINT8 votes[MAXPLAYERS]; // Each player's vote
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SINT8 pickedvote; // What vote the host rolls
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// Client-sided variables (NEVER use in anything that needs to be synced with other players)
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boolean legitimateexit; // Did this client actually finish the match?
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@ -1407,7 +1407,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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// drift button
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if (InputDown(gc_drift, ssplayer))
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cmd->buttons |= BT_DRIFT;
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// Lua scriptable buttons
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if (InputDown(gc_custom1, ssplayer))
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cmd->buttons |= BT_CUSTOM1;
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@ -3142,7 +3142,7 @@ INT16 G_RandMap(INT16 tolflags, INT16 pprevmap, boolean dontadd, boolean ignoreb
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}
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}
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}
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if (isokmap)
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okmaps[numokmaps++] = ix;
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}
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27
src/info.c
27
src/info.c
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@ -15056,6 +15056,33 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL // raisestate
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},
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{ // MT_BOOMEXPLODE
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-1, // doomednum
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S_SLOWBOOM1, // spawnstate
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1, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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0, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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0, // painchance
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_NULL, // deathstate
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S_NULL, // xdeathstate
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sfx_None, // deathsound
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1, // speed
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16*FRACUNIT, // radius
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32*FRACUNIT, // height
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0, // display offset
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0, // mass
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0, // damage
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sfx_None, // activesound
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MF_NOBLOCKMAP|MF_NOGRAVITY|MF_BOUNCE|MF_SCENERY, // flags
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S_NULL // raisestate
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},
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{ // MT_BOOMPARTICLE
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-1, // doomednum
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S_INVISIBLE, // spawnstate
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@ -3999,6 +3999,7 @@ typedef enum mobj_type
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MT_BOMBEXPLOSIONSOUND,
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MT_SMOLDERING, // New explosion
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MT_BOOMEXPLODE,
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MT_BOOMPARTICLE,
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MT_BLUELIGHTNING, // Lightning stuff
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10
src/k_kart.c
10
src/k_kart.c
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@ -1712,7 +1712,7 @@ void K_SpawnKartExplosion(fixed_t x, fixed_t y, fixed_t z, fixed_t radius, INT32
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}
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// Spawns the purely visual explosion
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void K_SpawnBobombExplosion(mobj_t *source)
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void K_SpawnBobombExplosion(mobj_t *source, UINT8 color)
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{
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INT32 i, radius, height;
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mobj_t *smoldering = P_SpawnMobj(source->x, source->y, source->z, MT_SMOLDERING);
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@ -1724,6 +1724,9 @@ void K_SpawnBobombExplosion(mobj_t *source)
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radius = source->radius>>FRACBITS;
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height = source->height>>FRACBITS;
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if (!color)
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color = SKINCOLOR_RED;
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for (i = 0; i < 32; i++)
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{
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dust = P_SpawnMobj(source->x, source->y, source->z, MT_SMOKE);
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@ -1734,15 +1737,15 @@ void K_SpawnBobombExplosion(mobj_t *source)
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truc = P_SpawnMobj(source->x + P_RandomRange(-radius, radius)*FRACUNIT,
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source->y + P_RandomRange(-radius, radius)*FRACUNIT,
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source->z + P_RandomRange(0, height)*FRACUNIT, MT_BOSSEXPLODE);
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source->z + P_RandomRange(0, height)*FRACUNIT, MT_BOOMEXPLODE);
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truc->scale = source->scale*2;
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truc->destscale = source->scale*6;
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P_SetMobjState(truc, S_SLOWBOOM1);
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speed = FixedMul(10*FRACUNIT, source->scale)>>FRACBITS;
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truc->momx = P_RandomRange(-speed, speed)*FRACUNIT;
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truc->momy = P_RandomRange(-speed, speed)*FRACUNIT;
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speed = FixedMul(20*FRACUNIT, source->scale)>>FRACBITS;
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truc->momz = P_RandomRange(-speed, speed)*FRACUNIT;
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truc->color = color;
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}
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for (i = 0; i < 16; i++)
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@ -1769,6 +1772,7 @@ void K_SpawnBobombExplosion(mobj_t *source)
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if (P_RandomChance(FRACUNIT/2))
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truc->momz = -truc->momz;
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truc->tics = TICRATE*2;
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truc->color = color;
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}
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}
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@ -28,7 +28,7 @@ void K_SquishPlayer(player_t *player, mobj_t *source);
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void K_ExplodePlayer(player_t *player, mobj_t *source);
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void K_StealBalloon(player_t *player, player_t *victim, boolean force);
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void K_SpawnKartExplosion(fixed_t x, fixed_t y, fixed_t z, fixed_t radius, INT32 number, mobjtype_t type, angle_t rotangle, boolean spawncenter, boolean ghostit, mobj_t *source);
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void K_SpawnBobombExplosion(mobj_t *source);
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void K_SpawnBobombExplosion(mobj_t *source, UINT8 color);
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void K_SpawnDriftTrail(player_t *player);
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void K_DoMushroom(player_t *player, boolean doPFlag, boolean startboost);
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void K_DoBouncePad(mobj_t *mo, fixed_t vertispeed);
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@ -111,7 +111,7 @@ static UINT8 cheatf_devmode(void)
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G_SetGameModified(false);
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for (i = 0; i < MAXUNLOCKABLES; i++)
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unlockables[i].unlocked = true;
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devparm = TRUE;
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devparm = true;
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cv_debug |= 0x8000;
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// Refresh secrets menu existing.
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@ -8270,7 +8270,10 @@ void A_BobombExplode(mobj_t *actor)
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for (d = 0; d < 16; d++)
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K_SpawnKartExplosion(actor->x, actor->y, actor->z, actor->info->painchance + 32*FRACUNIT, 32, type, d*(ANGLE_45/4), true, false, actor->target); // 32 <-> 64
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K_SpawnBobombExplosion(actor);
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if (actor->target->player)
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K_SpawnBobombExplosion(actor, actor->target->player->skincolor);
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else
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K_SpawnBobombExplosion(actor, SKINCOLOR_RED);
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P_SpawnMobj(actor->x, actor->y, actor->z, MT_BOMBEXPLOSIONSOUND);
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14
src/p_mobj.c
14
src/p_mobj.c
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@ -3039,11 +3039,22 @@ static boolean P_SceneryZMovement(mobj_t *mo)
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switch (mo->type)
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{
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case MT_BOOMEXPLODE:
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case MT_BOOMPARTICLE:
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if ((mo->flags & MF_BOUNCE) && (mo->z <= mo->floorz || mo->z+mo->height >= mo->ceilingz))
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{
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// set standingslope
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P_TryMove(mo, mo->x, mo->y, true);
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mo->momz = -mo->momz;
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mo->z += mo->momz;
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#ifdef ESLOPE
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if (mo->standingslope)
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{
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if (mo->flags & MF_NOCLIPHEIGHT)
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mo->standingslope = NULL;
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else if (!P_IsObjectOnGround(mo))
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P_SlopeLaunch(mo);
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}
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#endif
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S_StartSound(mo, mo->info->activesound);
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}
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break;
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@ -6728,6 +6739,7 @@ void P_MobjThinker(mobj_t *mobj)
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P_SetMobjState(smoke, S_QUICKBOOM1);
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smoke->scale = mobj->scale/2;
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smoke->destscale = mobj->scale;
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smoke->color = mobj->color;
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}
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else
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{
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@ -177,7 +177,7 @@ typedef struct
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typedef struct
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{
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INT8 selection;
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SINT8 selection;
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UINT8 delay;
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UINT8 ranim;
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UINT8 rtics;
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@ -1351,7 +1351,7 @@ void Y_StartIntermission(void)
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{
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// setup time data
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data.coop.tics = players[consoleplayer].realtime;
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// Update visitation flags
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mapvisited[gamemap-1] |= MV_BEATEN;
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if (ALL7EMERALDS(emeralds))
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@ -1364,7 +1364,7 @@ void Y_StartIntermission(void)
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if (modeattacking == ATTACKING_RECORD)
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Y_UpdateRecordReplays();
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}
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// Calculate who won
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Y_CalculateTournamentPoints();
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@ -2497,7 +2497,7 @@ static void Y_UnloadVoteData(void)
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//
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// Y_SetupVoteFinish
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//
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void Y_SetupVoteFinish(INT8 pick, INT8 level)
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void Y_SetupVoteFinish(SINT8 pick, SINT8 level)
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{
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if (pickedvote == -1)
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{
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@ -21,7 +21,7 @@ void Y_VoteDrawer(void);
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void Y_VoteTicker(void);
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void Y_StartVote(void);
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void Y_EndVote(void);
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void Y_SetupVoteFinish(INT8 pick, INT8 level);
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void Y_SetupVoteFinish(SINT8 pick, SINT8 level);
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typedef enum
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{
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