TehRealSalt
e441b2bce4
Address review
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(for anything code I did, anyway)
2018-09-20 17:11:11 -04:00
Sal
9c01ad6065
Merge branch 'sonicitems' into 'master'
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Sonic Items
See merge request KartKrew/Kart!5
2018-09-20 14:51:07 -04:00
toaster
e90139c5b3
:shitsfree:
2018-09-20 17:45:19 +01:00
Latapostrophe
73c66e3bc4
Spark radius now follows players
2018-09-20 18:31:38 +02:00
TehRealSalt
f425ba4423
Spindash boost dust, pogo spring sfx
2018-09-19 20:13:48 -04:00
TehRealSalt
f207140791
Merge remote-tracking branch 'origin/misc_plus_menustuffs' into sal-misc
2018-09-19 18:45:47 -04:00
TehRealSalt
b2099678d1
Enable noclip cam again.
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It's just... TOO good, despite the couple of issues with it
2018-09-18 23:56:26 -04:00
TehRealSalt
8013a064ab
Spark fix
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(please don't spread these fixes out across different branches :boi:)
2018-09-18 15:51:27 -04:00
toaster
cb629303d6
Update a bunch of icons - SDL_icon.xpm
and other targets' .ico
s.
2018-09-18 19:37:03 +01:00
toaster
a1045d232b
:boi:
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(fix driftsparks, and subsequently sliptides because i copypasted most of the code for them, disappearing underwater)
2018-09-18 17:40:39 +01:00
mazmazz
34e403afcb
S_ChangeMusic: More specific load/play fail messages
2018-09-18 09:38:41 -04:00
TehRealSalt
864f2466fe
Booster+wipeout fix
2018-09-17 20:24:03 -04:00
Monster Iestyn
1763087844
Merge branch 'public-var2s-fix' into 'next'
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Level spec thinker: Netsync var2s
See merge request STJr/SRB2!280
2018-09-17 14:43:44 -04:00
mazmazz
20c4702986
Line exec trigger netsync: Save var2s in addition to vars
2018-09-17 14:13:31 -04:00
toaster
c00e054979
correct oversight in merge
2018-09-17 11:36:22 +01:00
toaster
123778766a
Animated sky backport
2018-09-17 11:21:25 +01:00
toaster
8618d7bbec
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into misc_plus_menustuffs
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# Conflicts:
# src/k_kart.c
2018-09-17 11:19:17 +01:00
TehRealSalt
69cbbde7fc
Updated Dream
2018-09-17 02:48:10 -04:00
TehRealSalt
f2838f7ab3
More color tweaks
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- Renamed Grey to Nickel, and Cloudy to Grey
- Updated Silver and Nickel to look a teeensy bit more inbetween White/Grey and Grey/Black, previously they both leaned more toward Grey
- Drastically changed Navy to be more distinct from Jet
- Replaced Indigo with Pomegranate
- Moved certain colors around to match (most notably, beiges and browns are in their own little sub-section after the greyscale colors, instead of being lumped in the middle of orange and yellow)
- Updated color opposite table to match
2018-09-17 02:09:22 -04:00
TehRealSalt
c9994c6ad8
Changed MD2 coloring again
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Squares the colors to get nicer looking results (https://www.youtube.com/watch?v=LKnqECcg6Gw ), as well as only blending a small chunk of the skincolor to prevent desaturation from the brightest/darkest values.
2018-09-16 23:39:18 -04:00
TehRealSalt
ac2f81e423
New color brightness formula
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Gets more accurate looking results
2018-09-16 23:28:10 -04:00
TehRealSalt
78a4cdab9f
Alternate TC_RAINBOW
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Leaving behind a commented out define for now because I dunno if I like it yet
2018-09-16 18:10:29 -04:00
Monster Iestyn
1b7b1f3f79
Fix order of operations messups by adding brackets
2018-09-16 20:25:07 +01:00
Latapostrophe
09287df890
Radius is now a define
2018-09-16 11:16:30 +02:00
Latapostrophe
0bb24a392e
Fixed crash when replacing first character.
2018-09-16 11:01:00 +02:00
Latapostrophe
ce5abdc6e3
Thunder Shield effect hardcode.
2018-09-16 10:31:24 +02:00
TehRealSalt
7edb99b87a
Revert this now that we have ESC functionality
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(I mean. I still think this feels nicer than pressing the menu button, but...)
2018-09-15 20:13:29 -04:00
TehRealSalt
649d547209
Buff rainbow sparks
2018-09-15 19:59:39 -04:00
Monster Iestyn
22ee740fa8
Merge branch 'mario-block-sync' into 'next'
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Fix for Mario block FOF texture synchronisation in netgames
See merge request STJr/SRB2!279
2018-09-15 10:15:47 -04:00
TehRealSalt
5ec79afad6
Grow/Shrink fixed min speed
2018-09-15 01:29:38 -04:00
TehRealSalt
cf7198f765
Updated speed lines
2018-09-15 01:24:29 -04:00
mazmazz
40a8c9c1ee
Mixer: HAVE_LIBGME ifdef in I_LoadSong
2018-09-15 00:35:24 -04:00
mazmazz
9a5eb02459
Fix Windows buildbot for MP3_MAD/MODPLUG define (the header we use is 2.0.2)
2018-09-14 17:47:04 -04:00
mazmazz
17ec5d8022
Mixer: Better MODPLUG/MP3_MAD defines
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(cherry picked from commit 5b724e18b5268b0492b3f8b8980aadd2dd41e235)
2018-09-14 17:27:31 -04:00
mazmazz
fdbe3e80f6
Fix compile errors on buildbots
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* Check SDL Mixer 2.0.3 for MUS_MODPLUG_UNUSED, MUS_MP3_MAD_UNUSED
* Mixed D+C in I_LoadSong
2018-09-14 17:07:13 -04:00
mazmazz
b330dc2394
Don't call I_StartupSound in SFX toggle
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* Mixer: make I_StartupSound return early if already set up
* Restartaudio: Add StopSFX call
2018-09-14 16:39:10 -04:00
Monster Iestyn
546fa383c1
Make sure that T_MarioBlockChecker is synced in netgames, so that the textures of Mario Blocks can change when there are no more items
2018-09-14 21:01:07 +01:00
mazmazz
76be77b93a
Rip out SDL Mixer code from sdl_sound.c because superfluous
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* Mixer code has been in mixer_sound.c; this file is not invoked unless compiling with NOMIXER=1
* Remove everything under #ifdef HAVE_MIXER because this is never triggered
* Comment out #ifdef HAVE_LIBGME because we don't support playing music anyway (but theoretically, it could have worked separately from Mixer)
* Stub new music calls
2018-09-14 14:52:24 -04:00
mazmazz
cb4e075137
I_InitMusic SDL2: Don't unload GME indiscriminately
2018-09-14 13:36:01 -04:00
mazmazz
0999b0f8a8
srb2dd music cleanup fixes
2018-09-14 13:24:15 -04:00
mazmazz
e72610a3dc
Separate StopMusic and UnloadMusic
2018-09-14 12:47:33 -04:00
mazmazz
8e05de17f0
Bring back music_data handle, for srb2dd
2018-09-14 12:29:58 -04:00
mazmazz
691de18fbb
Menu sound toggle fixes (and add starpost sfx to menu)
2018-09-14 11:24:28 -04:00
mazmazz
4b1bc53db1
Compile fixes
2018-09-14 10:58:41 -04:00
mazmazz
fac7d19637
Case-insensitive music_name comparison
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(cherry picked from commit a7ae059949b320723727aea4468a370bc63c3910)
2018-09-14 10:49:44 -04:00
mazmazz
8541963c61
I_SongPlaying detect GME properly
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(cherry picked from commit e88d1477616ca66472ecb50d371e37dc79c77c0f)
2018-09-14 10:49:44 -04:00
mazmazz
d94f7e3cb0
Stub I_UnloadSong because we already unload in I_StopMusic
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* Stop-gap for now. Ideally the logic would be in the respective places.
# Conflicts:
# src/sdl/mixer_sound.c
(cherry picked from commit eae5d3333f5001512c82f22f2b1433a955b3a6c3)
2018-09-14 10:49:44 -04:00
mazmazz
5f22b7d973
Volume fixes
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# Conflicts:
# src/sdl/mixer_sound.c
(cherry picked from commit d39b7011c5b12e5b7abe3e493971e003469a1f3d)
2018-09-14 10:49:44 -04:00
mazmazz
2fbe206ecb
A word
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(cherry picked from commit fb6f8c8a0752c229f5b7369729437c8fecb54d45)
2018-09-14 10:49:44 -04:00
mazmazz
b0c47e2fb1
GME fix: play song in I_PlaySong, not I_LoadSong
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(cherry picked from commit 5f21bf230d9716b7cc5b52e4bf3591ebe01e9f3a)
2018-09-14 10:45:39 -04:00