Sryder13
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fc12fc7cd4
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OpenGL Screen Fading Fix
Screen Wipes now work as they did in 2.0.x.
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2014-03-31 23:47:12 +01:00 |
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Sryder13
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d75d7cd09a
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OpenGL Splitscreen Fix
First screen in split-screen is now not completely black.
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2014-03-31 00:07:55 +01:00 |
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Sryder13
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9f0aacb059
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MD2 Texture load fix
Fixes MD2's using sprites on the first frame when they're loaded.
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2014-03-30 17:45:58 +01:00 |
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Sryder13
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652f3395a9
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Merge https://github.com/STJr/SRB2
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2014-03-28 23:29:20 +00:00 |
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Sryder13
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fc978c79bb
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OpenGL wall Y offset
Fixed wall textures breaking when Y offset of the wall was too high.
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2014-03-28 23:28:00 +00:00 |
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Alam Ed Arias
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a80d925daf
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Merge branch 'master' of github.com:STJr/SRB2 into sdl2
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2014-03-28 11:59:57 -04:00 |
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Alam Ed Arias
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1b0b9fa537
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Merge branch 'master' of https://github.com/ilag11111/SRB2
With whitespace fixup
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2014-03-28 11:58:35 -04:00 |
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ilag11111
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544682f140
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Proof of concept fix for Sonic not being MD2-able
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2014-03-27 18:04:03 -07:00 |
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Alam Ed Arias
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bf51c09ea3
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2.1.6 release
Merge branch 'master' of github.com:STJr/SRB2 into sdl2
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2014-03-24 22:28:59 -04:00 |
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Alam Ed Arias
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32de698f5e
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SRB2 2.1.6 release
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2014-03-24 22:17:59 -04:00 |
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Alam Ed Arias
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d040190a66
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Merge branch 'master' of github.com:STJr/SRB2 into sdl2
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2014-03-24 19:47:14 -04:00 |
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Alam Ed Arias
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a9c2395e8d
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SDL interface no longer use FMOD.dll
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2014-03-24 19:40:54 -04:00 |
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Alam Ed Arias
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69d3f325f5
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off_t for linux onl;y
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2014-03-24 19:40:04 -04:00 |
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Alam Ed Arias
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f5b4187af6
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disabled DEBUG section because of use of SDL_VideoDriverName()
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2014-03-24 19:39:42 -04:00 |
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Alam Ed Arias
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21fc19f9d0
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Win32 CPU cpuinfo was also using SDL_MMXExt() and SDL_Had3DNewExt()
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2014-03-24 19:39:05 -04:00 |
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Sryder13
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3fbe3d38d3
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OpenGL Patch Fill Fix
Patch Fill Drawing for intermission has been fixed to loop properly in
non aspect correct resolutions.
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2014-03-24 20:06:13 +00:00 |
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Sryder13
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b075d1e3fa
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Redwall sky gone
More redwall sky shenanigans gone.
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2014-03-24 17:29:14 +00:00 |
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Sryder13
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9e10e3278b
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Negative Light
Light no longer goes wrong when lightlevel of a sector is negative.
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2014-03-24 17:11:45 +00:00 |
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Sryder13
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770c7eeade
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LightLevelToLum gone
LightLevelToLum unused by everything now, it seemed to be giving wrong
values for lightlevels.
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2014-03-24 16:11:25 +00:00 |
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Sryder13
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103258e364
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OpenGL Flipped Patch Drawing
V_FLIP in OpenGL.
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2014-03-23 23:37:44 +00:00 |
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Alam Ed Arias
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bb6688107b
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bump Srb2mac project
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2014-03-23 12:06:07 -04:00 |
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Alam Ed Arias
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fdc27ca720
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bump readme.txt
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2014-03-23 12:05:33 -04:00 |
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Alam Ed Arias
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15bd266cac
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SRB2 2.1.5 release
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2014-03-23 12:00:29 -04:00 |
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Alam Ed Arias
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3a5fcc58da
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Let steal some OpenGL fixes
Merge branch 'master' of https://github.com/Sryder13/SRB2
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2014-03-23 10:31:31 -04:00 |
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Sryder13
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734d6b56f0
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OpenGL Flashpal Flashes
Fixed flashes for OpenGL Nukes/Teleports etc.
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2014-03-23 00:04:35 +00:00 |
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Alam Arias
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5e24fe8937
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Fixup Srb2Mac to exclude srb2.srb from Lite pack
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2014-03-22 16:09:41 -04:00 |
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Alam Ed Arias
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2b781d82d5
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Quartz is evil, we need to ask for a new modeList
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2014-03-22 15:54:46 -04:00 |
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Sryder13
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9386b3900b
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OpenGL remove HOMs
Removes HOMs from OpenGL.
This also seems to have made skyboxes not draw ontop of everything else
on Intel GPU's.
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2014-03-22 17:17:40 +00:00 |
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Sryder13
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1f452953b6
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Post processor skybox
Post processing no longer done in the skybox.
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2014-03-22 14:52:32 +00:00 |
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Sryder13
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7b6aeefea0
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Hopefully correct
Pulled
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2014-03-21 21:40:37 +00:00 |
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Alam Arias
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b30dfb41de
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Merge pull request #2 from ToBeFree/patch-1
change version number to 2.1.4, add linux64 info
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2014-03-21 17:09:39 -04:00 |
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Tobias "ToBeFree" Frei
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037b15dbf7
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change version number to 2.1.4, add linux64 info
Huge thanks to Alam_Squeeze from #srb2fun. :D
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2014-03-21 22:03:20 +01:00 |
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Sryder13
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ec902fed52
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OpenGL Intermission picture fix
Fixes intermission pictures being taken in OpenGL.
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2014-03-21 20:28:41 +00:00 |
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Alam Arias
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dcaac56f9a
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bump SRB2Mac version
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2014-03-21 16:05:12 -04:00 |
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Alam Ed Arias
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ed72bd8fa1
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SRB2 2.1.4 release
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2014-03-21 19:21:06 +00:00 |
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Alam Ed Arias
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505ea76834
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SRB2 2.1.4 release
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2014-03-21 14:42:55 -04:00 |
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Alam Ed Arias
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c3e2c532ed
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Merge https://github.com/Sryder13/SRB2
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2014-03-21 14:06:41 -04:00 |
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Sryder13
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c72fc0f10d
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Warning gone.
Hopefully.
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2014-03-21 18:03:40 +00:00 |
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Alam Arias
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11a4ea1145
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Merge pull request #1 from Sryder13/master
OpenGL Fixup
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2014-03-21 13:12:17 -04:00 |
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Ronald Kinard
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be96974742
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sdl2: Fix mouse button input
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2014-03-20 23:37:57 -05:00 |
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Ronald Kinard
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d298aa8e0d
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sdl2: Restore mouse motion support
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2014-03-20 22:37:26 -05:00 |
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Ronald Kinard
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4c636123a4
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sdl2: Bump up mixer support to SDL2_mixxer
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2014-03-20 21:54:02 -05:00 |
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Ronald Kinard
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3839c2fd58
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sdl2: Zero out buffer on sound callback
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2014-03-20 20:07:50 -05:00 |
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Ronald Kinard
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40de8ea630
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sdl2: Make -win toggle cvar instead of disabling fullscreen
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2014-03-20 17:48:10 -05:00 |
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Ronald Kinard
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ad1b9f93c8
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sdl2: Fix changing between fullscreen/windowed
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2014-03-20 17:26:07 -05:00 |
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Sryder13
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24681013d1
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Opaque translucent midtextures
Fixed translucent midtextures being opaque when there were multiple
lights in a sector.
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2014-03-20 20:34:56 +00:00 |
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Sryder13
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dd16f58e38
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OpenGL Skybox
OpenGL skyboxes.
Slight change to sky vertical offsetting.
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2014-03-20 20:13:15 +00:00 |
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Sryder13
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7aa960d6d5
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Software Cropped Patches
Fixed the stupid error I made that was causing software to not draw
cropped patches.
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2014-03-20 10:29:53 +00:00 |
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Ronald Kinard
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beb2672f40
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sdl2: fix mode changing
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2014-03-20 02:26:02 -05:00 |
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Ronald Kinard
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559c7ceb4d
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sdl2: aspect correction in fullscreen, clear on blit
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2014-03-20 02:14:03 -05:00 |
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