sdl2: Fix mouse button input

This commit is contained in:
Ronald Kinard 2014-03-20 23:37:57 -05:00
parent d298aa8e0d
commit be96974742

View file

@ -851,6 +851,7 @@ static void Impl_HandleMouseMotionEvent(SDL_MouseMotionEvent evt)
(evt.y > (realheight/2)+(realheight/4) ) )
{
//if (SDL_GRAB_ON == SDL_WM_GrabInput(SDL_GRAB_QUERY) || !mousegrabok)
SDL_SetWindowGrab(window, mousegrabok);
HalfWarpMouse(realwidth, realheight);
}
}
@ -859,30 +860,61 @@ static void Impl_HandleMouseMotionEvent(SDL_MouseMotionEvent evt)
static void Impl_HandleMouseButtonEvent(SDL_MouseButtonEvent evt, Uint32 type)
{
event_t event;
SDL_memset(&event, 0, sizeof(event_t));
/// \todo inputEvent.button.which
if (USE_MOUSEINPUT)
{
if (type == SDL_MOUSEBUTTONUP)
event.type = ev_keyup;
else if (type == SDL_MOUSEBUTTONDOWN)
event.type = ev_keydown;
else return;
#if 0
if (evt.which == SDL_BUTTON_WHEELUP || evt.which == SDL_BUTTON_WHEELDOWN)
{
if (type == SDL_MOUSEBUTTONUP)
event.data1 = 0; //Alam: dumb! this could be a real button with some mice
else
event.data1 = KEY_MOUSEWHEELUP + evt.which - SDL_BUTTON_WHEELUP;
event.type = ev_keyup;
}
#endif
if (evt.which == SDL_BUTTON_MIDDLE)
else if (type == SDL_MOUSEBUTTONDOWN)
{
event.type = ev_keydown;
}
else return;
if (evt.button == SDL_BUTTON_MIDDLE)
event.data1 = KEY_MOUSE1+2;
else if (evt.which == SDL_BUTTON_RIGHT)
else if (evt.button == SDL_BUTTON_RIGHT)
event.data1 = KEY_MOUSE1+1;
else if (evt.which <= MOUSEBUTTONS)
else if (evt.button == SDL_BUTTON_LEFT)
event.data1= KEY_MOUSE1;
else if (evt.button <= MOUSEBUTTONS)
event.data1 = KEY_MOUSE1 + evt.which - SDL_BUTTON_LEFT;
if (event.data1) D_PostEvent(&event);
if (event.type == ev_keyup || event.type == ev_keydown)
{
CONS_Printf("Mouse button %d\n", evt.which);
D_PostEvent(&event);
}
}
}
static void Impl_HandleMouseWheelEvent(SDL_MouseWheelEvent evt)
{
event_t event;
SDL_memset(&event, 0, sizeof(event_t));
if (evt.y > 0)
{
event.data1 = KEY_MOUSEWHEELUP;
event.type = ev_keydown;
}
if (evt.y < 0)
{
event.data1 = KEY_MOUSEWHEELDOWN;
event.type = ev_keydown;
}
if (evt.y == 0)
{
event.data1 = 0;
event.type = ev_keyup;
}
if (event.type == ev_keyup || event.type == ev_keydown)
{
D_PostEvent(&event);
}
}
@ -897,30 +929,29 @@ void I_GetEvent(void)
while (SDL_PollEvent(&evt))
{
if (evt.type == SDL_WINDOWEVENT)
switch (evt.type)
{
Impl_HandleWindowEvent(evt.window);
}
if (evt.type == SDL_KEYUP || evt.type == SDL_KEYDOWN)
{
Impl_HandleKeyboardEvent(evt.key, evt.type);
}
if (evt.type == SDL_MOUSEMOTION)
{
Impl_HandleMouseMotionEvent(evt.motion);
}
if (evt.type == SDL_MOUSEBUTTONUP || evt.type == SDL_MOUSEBUTTONDOWN)
{
Impl_HandleMouseButtonEvent(evt.button, evt.type);
}
if (evt.type == SDL_QUIT)
{
I_Quit();
M_QuitResponse('y');
case SDL_WINDOWEVENT:
Impl_HandleWindowEvent(evt.window);
break;
case SDL_KEYUP:
case SDL_KEYDOWN:
Impl_HandleKeyboardEvent(evt.key, evt.type);
break;
case SDL_MOUSEMOTION:
Impl_HandleMouseMotionEvent(evt.motion);
break;
case SDL_MOUSEBUTTONUP:
case SDL_MOUSEBUTTONDOWN:
Impl_HandleMouseButtonEvent(evt.button, evt.type);
break;
case SDL_MOUSEWHEEL:
Impl_HandleMouseWheelEvent(evt.wheel);
break;
case SDL_QUIT:
I_Quit();
M_QuitResponse('y');
break;
}
}
#if 0