Tomi Isoaho
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8c85d99618
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Tons of UI changes incl. a fully functional server browser, new key binds and callvote map_restart.
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2010-08-13 14:57:27 +00:00 |
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Andrei Drexler
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ed51037fc9
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Possible fix for bug 4142
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2010-06-04 15:33:02 +00:00 |
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Andrei Drexler
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d6f824e95a
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Wide screen HUD adjustments.
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2009-08-23 11:52:04 +00:00 |
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Andrei Drexler
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c527b22861
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Support for left-handed weapons
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2009-08-22 21:37:18 +00:00 |
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Scott Brooks
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e6702a4fe3
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Dont lower our movement speed if we are on a ramp
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2009-07-11 03:14:53 +00:00 |
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Scott Brooks
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025210812d
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cg_RQ3_drawSpeed cvar to print player movement speed in units per second
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2009-07-11 03:06:29 +00:00 |
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Richard Allen
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c34e4c0e65
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Collision with SDL's g_log fixed #3
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2009-07-08 21:12:20 +00:00 |
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Richard Allen
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f43ce9b878
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Collision with SDL's g_log fixed #2
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2009-07-08 21:09:31 +00:00 |
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Richard Allen
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032e03c563
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Collision with SDL's g_log fixed
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2009-07-08 21:07:47 +00:00 |
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Richard Allen
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2ba76d233e
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fix overflow in CG_ParseTeamInfo, based on patch for Tremulous, thanks to Roman Tetelman
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2009-07-08 20:55:46 +00:00 |
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Scott Brooks
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c9f4085bc4
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Q2 style physics
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2009-07-08 01:10:01 +00:00 |
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Richard Allen
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1082875cbc
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Fix for IOQ3 bug (bugzilla) no. 3966
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2009-07-08 01:08:10 +00:00 |
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Richard Allen
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137252ca8e
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Fixing warnings
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2009-07-07 01:22:11 +00:00 |
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Richard Allen
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eca9eff0e8
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Fixing warnings about uninitialised variables
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2009-07-07 01:06:48 +00:00 |
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Richard Allen
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1636390bc0
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Armor removed
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2009-07-06 22:08:53 +00:00 |
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Richard Allen
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a4a8c99a92
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classname will always evaluate as true issue
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2009-07-06 22:05:07 +00:00 |
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Richard Allen
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8e54e9809b
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Fixing warnings
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2009-07-06 22:03:39 +00:00 |
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Scott Brooks
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595eaa0ee9
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Done kill a stream when we cant hear it anymore, just mute it
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2009-07-06 01:24:57 +00:00 |
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Andrew Prosnik
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0a4c17e3c8
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TTI fixed the 7-zip paths being wrong in the qvm pk3, also gave us neat datestamp on the filename!
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2009-07-05 03:02:23 +00:00 |
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Andrew Prosnik
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7a2a213ef2
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fixed up qvm compilation .bat files, q_math.c const, qvms should now work fine and compile right again, yay!
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2009-07-04 20:52:04 +00:00 |
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Andrew Prosnik
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1d0f0196c3
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updated qvm batch files with new paths
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2009-07-04 20:32:10 +00:00 |
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Andrew Prosnik
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ec253713fb
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removed "engine" as it's no longer used
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2009-07-04 19:39:06 +00:00 |
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Andrew Prosnik
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a37dfbf3bb
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got rid of _ta folders for build, also renamed output file to match linux makefile of "Reaction.exe"
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2009-07-04 19:21:36 +00:00 |
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Andrew Prosnik
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558a0efcbf
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renamed ioq3.sln to reaction.sln
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2009-07-04 19:07:51 +00:00 |
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Andrew Prosnik
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8e9c30ee68
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Added ..\..\code\SDL12\include; to quake3 include directory, also messed with the configurations so we just have "debug" and "release" now. Will also mess with things so the generated .exe is "Reaction.exe" and all that jazz, but I'll maybe do that later.
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2009-07-04 19:04:01 +00:00 |
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Scott Brooks
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0d74e60f22
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nop out EV_PLAYER_TELEPORT_IN so we dont crash
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2009-07-04 16:48:58 +00:00 |
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Scott Brooks
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d05e867eac
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check if ent->client not ent->inuse since we want to check connecting clients
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2009-07-04 16:39:39 +00:00 |
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Tomi Isoaho
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540b74dad2
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Minor UI tweaks.
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2009-07-04 16:28:42 +00:00 |
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Scott Brooks
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4f6af5c9c6
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warning cleanups
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2009-07-04 03:37:46 +00:00 |
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Scott Brooks
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4a16c915d1
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line ending cleanups, and define some more math stuff
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2009-07-04 03:37:44 +00:00 |
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Scott Brooks
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0046a49560
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warning cleanups
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2009-07-04 03:37:41 +00:00 |
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Scott Brooks
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a95e29e3a4
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Update to use ioq3 makefile, and share q_shared
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2009-07-04 02:29:42 +00:00 |
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Andrei Drexler
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c468f8cb35
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More cleaning up.
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2009-07-03 19:58:55 +00:00 |
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Andrei Drexler
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b3bc436778
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Housekeeping.
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2009-07-03 18:51:22 +00:00 |
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Richard Allen
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15fdbffbe7
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Makefile updates, phase 1
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2009-07-03 11:01:53 +00:00 |
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Richard Allen
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9c9bb48460
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ui moved
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2009-07-03 10:48:40 +00:00 |
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Richard Allen
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f452d249b2
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game moved
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2009-07-03 10:48:29 +00:00 |
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Richard Allen
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92c9db9449
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cgame moved
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2009-07-03 10:47:45 +00:00 |
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Richard Allen
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15714539db
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Removing the IOQ3 mod code to make room for ours
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2009-07-03 10:43:30 +00:00 |
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Richard Allen
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35138fa5c5
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Moving everything from engine one level up
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2009-07-03 10:39:49 +00:00 |
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Richard Allen
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13a1306f07
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combining engine and our code
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2009-07-03 10:38:01 +00:00 |
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Richard Allen
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82598383a4
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combining engine and our code
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2009-07-03 10:35:14 +00:00 |
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Richard Allen
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f25a844124
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Cleaning up ChangeLogs
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2009-07-03 10:31:16 +00:00 |
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Richard Allen
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0381401fc5
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Cleaning up ChangeLogs
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2009-07-03 10:30:28 +00:00 |
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Richard Allen
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40731866e0
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Renaming the misc folder from engine to make room for the one with the engine
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2009-07-03 10:26:27 +00:00 |
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Richard Allen
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3e50bb6d4f
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Rename Makefile
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2009-07-03 10:23:22 +00:00 |
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Richard Allen
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20d4f231bf
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Removing the ui folder from engine to make room for ours
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2009-07-03 10:18:01 +00:00 |
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Tomi Isoaho
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37fcb741bb
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Fix: runtime.h renamed to runtime.cfg due to sv_pure disliking the former extension.
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2009-07-03 00:15:06 +00:00 |
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Andrei Drexler
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475ba9676e
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Death test boo-boo.
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2009-07-01 23:04:38 +00:00 |
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Tomi Isoaho
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df62af9f2a
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Menu for replacements, half-assed crosshair menus, bunch of other UI-related stuff.
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2009-07-01 22:40:51 +00:00 |
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