..
.gdbinit
.indent.pro
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
cl_chase.c
[input] Nuke IN_Move from orbit
2021-11-19 08:58:02 +09:00
cl_cmd.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
cl_demo.c
[qw,nq] Connect up key_demo
2021-11-26 20:27:42 +09:00
cl_ents.c
[scene] Rename libQFentity to libQFscene
2021-07-24 14:20:59 +09:00
cl_input.c
[console] Get message modes and menus working again
2021-11-28 23:21:55 +09:00
cl_main.c
[client] Clean up a stray reference to the renderer
2021-12-24 06:45:13 +09:00
cl_parse.c
[util] Make hunk (optionally) thread-safe
2021-07-29 11:43:27 +09:00
cl_screen.c
[renderer] Make R_RenderView private
2021-12-24 06:45:12 +09:00
cl_view.c
[renderer] Make R_RenderView private
2021-12-24 06:45:12 +09:00
game.c
[quakefs] Take in the pointer to the global hunk
2021-12-24 06:45:13 +09:00
host.c
[gamecode] Run an audit of progs parameter setup
2022-01-22 16:00:04 +09:00
host_cmd.c
[gamecode] Use unsigned for entity values
2022-01-16 22:15:18 +09:00
Makemodule.am
[x11] Use barriers to trap the pointer in the window
2021-11-22 14:59:27 +09:00
sbar.c
[qw,nq] Clean out sbar key_dest handling
2021-11-29 00:03:53 +09:00
sdl_link.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
sv_cl_phys.c
[util] Make developer flag names easier to manage
2021-03-29 22:38:47 +09:00
sv_cvar.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
sv_ded.c
[qw,nq] Connect up key_demo
2021-11-26 20:27:42 +09:00
sv_main.c
[gamecode] Run an audit of progs parameter setup
2022-01-22 16:00:04 +09:00
sv_move.c
[gamecode] Pass registered data pointer to builtins
2022-02-14 12:28:38 +09:00
sv_phys.c
[gamecode] Use unsigned for entity values
2022-01-16 22:15:18 +09:00
sv_pr_cmds.c
[gamecode] Pass registered data pointer to builtins
2022-02-14 12:28:38 +09:00
sv_progs.c
[nq,qw] Give the menu and server progs stacks
2022-02-04 21:53:37 +09:00
sv_user.c
[gamecode] Use unsigned for entity values
2022-01-16 22:15:18 +09:00
sys_sdl.c
Get QF cross-compiling using MXE/mingw32
2021-03-27 20:09:37 +09:00
sys_unix.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
sys_unixd.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
sys_win.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
sys_wind.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
world.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00