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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-22 04:21:51 +00:00
[input] Nuke IN_Move from orbit
gotta be sure :) On a serious note, it was always a problem in that it had client-specific code and concepts embedded in the libraries.
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parent
15dbe443b0
commit
b892ce637a
9 changed files with 10 additions and 77 deletions
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@ -49,11 +49,6 @@ typedef struct in_buttoninfo_s {
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#ifndef __QFCC__
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typedef struct {
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vec3_t angles;
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vec3_t position;
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} viewdelta_t;
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struct qf_fd_set;
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typedef struct in_driver_s {
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@ -93,15 +88,13 @@ typedef struct in_device_s {
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void *event_data;
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} in_device_t;
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extern viewdelta_t viewdelta;
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#define freelook (in_mlook.state & 1 || in_freelook->int_val)
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struct cvar_s;
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int IN_RegisterDriver (in_driver_t *driver, void *data);
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void IN_DriverData (int handlle, void *data);
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void IN_Init (struct cbuf_s *cbuf);
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void IN_Init (void);
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void IN_Init_Cvars (void);
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struct plitem_s;
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void IN_SaveConfig (struct plitem_s *config);
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@ -128,9 +121,6 @@ void IN_UpdateGrab (struct cvar_s *);
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void IN_ClearStates (void);
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void IN_Move (void); // FIXME: was cmduser_t?
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// add additional movement on top of the keyboard move cmd
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extern struct cvar_s *in_grab;
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extern struct cvar_s *in_amp;
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extern struct cvar_s *in_pre_amp;
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@ -139,10 +129,6 @@ extern struct cvar_s *in_mouse_accel;
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extern struct cvar_s *in_freelook;
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extern struct cvar_s *lookstrafe;
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extern qboolean in_mouse_avail;
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extern float in_mouse_x, in_mouse_y;
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#endif
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#endif//__QF_input_h
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@ -47,7 +47,6 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "QF/cbuf.h"
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#include "QF/cvar.h"
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#include "QF/darray.h"
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#define IMPLEMENT_INPUT_Funcs
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@ -71,8 +70,6 @@ typedef struct {
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static struct DARRAY_TYPE (in_regdriver_t) in_drivers = { .grow = 8 };
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static struct DARRAY_TYPE (in_device_t) in_devices = { .grow = 8 };
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VISIBLE viewdelta_t viewdelta;
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cvar_t *in_grab;
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VISIBLE cvar_t *in_amp;
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VISIBLE cvar_t *in_pre_amp;
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@ -84,10 +81,6 @@ cvar_t *lookstrafe;
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int64_t in_timeout = 10000;//10ms default timeout
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qboolean in_mouse_avail;
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float in_mouse_x, in_mouse_y;
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static float in_old_mouse_x, in_old_mouse_y;
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int
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IN_RegisterDriver (in_driver_t *driver, void *data)
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{
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@ -415,42 +408,6 @@ IN_LoadConfig (plitem_t *config)
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}
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}
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void
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IN_Move (void)
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{
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//JOY_Move ();
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if (!in_mouse_avail)
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return;
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in_mouse_x *= in_mouse_pre_amp->value * in_pre_amp->value;
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in_mouse_y *= in_mouse_pre_amp->value * in_pre_amp->value;
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if (in_mouse_filter->int_val) {
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in_mouse_x = (in_mouse_x + in_old_mouse_x) * 0.5;
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in_mouse_y = (in_mouse_y + in_old_mouse_y) * 0.5;
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in_old_mouse_x = in_mouse_x;
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in_old_mouse_y = in_mouse_y;
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}
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in_mouse_x *= in_mouse_amp->value * in_amp->value;
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in_mouse_y *= in_mouse_amp->value * in_amp->value;
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#if 0
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if ((in_strafe.state & 1) || (lookstrafe->int_val && freelook))
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viewdelta.position[0] += in_mouse_x;
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else
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viewdelta.angles[YAW] -= in_mouse_x;
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if (freelook && !(in_strafe.state & 1)) {
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viewdelta.angles[PITCH] += in_mouse_y;
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} else {
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viewdelta.position[2] -= in_mouse_y;
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}
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#endif
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in_mouse_x = in_mouse_y = 0.0;
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}
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/* Called at shutdown */
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static void
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IN_shutdown (void *data)
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@ -467,7 +424,7 @@ IN_shutdown (void *data)
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}
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void
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IN_Init (cbuf_t *cbuf)
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IN_Init (void)
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{
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Sys_RegisterShutdown (IN_shutdown, 0);
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IMT_Init ();
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@ -477,17 +434,11 @@ IN_Init (cbuf_t *cbuf)
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in_regdriver_t *rd = &in_drivers.a[i];
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rd->driver.init (rd->data);
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}
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//Key_Init (cbuf);
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//JOY_Init ();
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in_mouse_x = in_mouse_y = 0.0;
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}
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void
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IN_Init_Cvars (void)
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{
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//Key_Init_Cvars ();
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//JOY_Init_Cvars ();
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in_grab = Cvar_Get ("in_grab", "0", CVAR_ARCHIVE, IN_UpdateGrab,
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"With this set to 1, quake will grab the mouse, "
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"preventing loss of input focus.");
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@ -516,7 +467,6 @@ IN_ClearStates (void)
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rd->driver.clear_states (rd->data);
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}
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}
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//Key_ClearStates ();
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}
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#ifdef HAVE_EVDEV
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@ -1035,7 +1035,6 @@ static void
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in_x11_shutdown (void *data)
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{
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Sys_MaskPrintf (SYS_vid, "in_x11_shutdown\n");
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in_mouse_avail = 0;
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if (x_disp) {
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// XAutoRepeatOn (x_disp);
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dga_off ();
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@ -1129,8 +1128,6 @@ in_x11_init (void *data)
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X11_AddEvent (MotionNotify, &event_motion);
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x11_add_device (&x11_mouse_device);
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in_mouse_avail = 1;
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}
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Cmd_AddCommand ("in_paste_buffer", in_paste_buffer_f,
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@ -211,8 +211,8 @@ Chase_Update (void)
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// mouse and joystick controllers add to movement
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VectorSet (0, cl.viewstate.angles[1] - camera_angles[1], 0, dir);
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AngleVectors (&dir[0], &forward[0], &right[0], &up[0]); //FIXME
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forward *= viewdelta.position[2] * m_forward->value;
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right *= viewdelta.position[0] * m_side->value;
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//forward *= viewdelta.position[2] * m_forward->value; FIXME
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//right *= viewdelta.position[0] * m_side->value; FIXME
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dir = forward + right;
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cmd.forwardmove += dir[0];
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cmd.sidemove -= dir[1];
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@ -585,7 +585,7 @@ CL_Init (cbuf_t *cbuf)
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W_LoadWadFile ("gfx.wad");
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VID_Init (basepal, colormap);
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IN_Init (cbuf);
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IN_Init ();
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R_Init ();
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r_data->lightstyle = cl.lightstyle;
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@ -211,8 +211,8 @@ Chase_Update (void)
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// mouse and joystick controllers add to movement
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VectorSet (0, cl.viewstate.angles[1] - camera_angles[1], 0, dir);
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AngleVectors (&dir[0], &forward[0], &right[0], &up[0]); //FIXME
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forward *= viewdelta.position[2] * m_forward->value;
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right *= viewdelta.position[0] * m_side->value;
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//forward *= viewdelta.position[2] * m_forward->value; FIXME
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//right *= viewdelta.position[0] * m_side->value; FIXME
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dir = forward + right;
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cmd.forwardmove += dir[0];
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cmd.sidemove -= dir[1];
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@ -1183,7 +1183,7 @@ CL_Init (void)
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W_LoadWadFile ("gfx.wad");
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VID_Init (basepal, colormap);
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IN_Init (cl_cbuf);
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IN_Init ();
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Mod_Init ();
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R_Init ();
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r_data->lightstyle = cl.lightstyle;
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@ -191,7 +191,7 @@ BI_Init (progs_t *pr)
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W_LoadWadFile ("gfx.wad");
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VID_Init (basepal, colormap);
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IN_Init (qwaq_cbuf);
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IN_Init ();
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Mod_Init ();
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R_Init ();
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R_Progs_Init (pr);
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@ -89,7 +89,7 @@ qwaq_init_threads (qwaq_thread_set_t *thread_data)
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Sys_SetStdPrintf (qwaq_print);
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IN_Init_Cvars ();
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IN_Init (qwaq_cbuf);
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IN_Init ();
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for (size_t i = 1, thread_ind = 0; i < thread_data->size; i++) {
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qwaq_thread_t *thread = thread_data->a[i];
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