quakeforge/libs/gamecode
Bill Currie 4d491a444d [gamecode] Fix handling of undefined builtins
The setup of the function descriptor for undefined builtins was
incomplete and led to the progs running code at address 0. It didn't end
well.
2022-02-14 14:28:19 +09:00
..
test [gamecode] Add unsigned divide and remainder instructions 2022-02-06 12:20:17 +09:00
convert.py [gamecode] Add a fixme about using gcc's vec convert 2022-01-17 10:32:19 +09:00
hops.py [gamecode] Add tests for the hops instructions 2022-01-16 18:46:29 +09:00
Makemodule.am [gamecode] Implement the HOPS sub-instructions 2022-01-16 16:28:48 +09:00
opcodes.py [gamecode] Add single-component float bitop instructions 2022-02-06 21:20:00 +09:00
pr_builtins.c [gamecode] Fix handling of undefined builtins 2022-02-14 14:28:19 +09:00
pr_debug.c [gamecode] Count calls to builtins in profile 2022-02-04 21:49:59 +09:00
pr_edict.c [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
pr_exec.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
pr_load.c [gamecode] Move return buffer to end of progs memory map 2022-02-05 18:37:23 +09:00
pr_opcode.c [gamecode] Create macros for progs sizeof and alignof 2022-01-23 14:29:33 +09:00
pr_parse.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
pr_resolve.c [gamecode] Use an explicit size for the null page 2022-02-01 16:43:29 +09:00
pr_resource.c [util] Make hash-tables semi-thread-safe 2020-03-25 15:43:16 +09:00
pr_strings.c [gamecode] Support %u format in PR_Sprintf 2022-02-12 01:58:38 +09:00
pr_v6p_opcode.c [qfcc] Change v6p's jumpb opname to jump 2022-01-30 22:39:21 +09:00
pr_zone.c [gamecode] Conform with libc malloc for pr zone 2021-09-26 12:03:44 +09:00
swizzle.py [gamecode] Add tests for the swizzle instructions 2022-01-15 22:44:58 +09:00