quakeforge/libs
Bill Currie 4d491a444d [gamecode] Fix handling of undefined builtins
The setup of the function descriptor for undefined builtins was
incomplete and led to the progs running code at address 0. It didn't end
well.
2022-02-14 14:28:19 +09:00
..
audio [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
client [build] Clean up a pile of distcheck issues 2021-12-24 06:45:13 +09:00
console [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
gamecode [gamecode] Fix handling of undefined builtins 2022-02-14 14:28:19 +09:00
gib [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
image Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
input [input] Get single axis info for unbound devices 2021-12-24 06:45:13 +09:00
models [math] Clean up vector component operations 2022-01-02 01:15:17 +09:00
net [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
scene [scene] Provide direct access to the world matrix 2021-12-24 06:45:13 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util [zone] Be more informative when catching memory errors 2022-02-12 01:57:03 +09:00
video [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00