.. |
barrier.h
|
[vulkan] Clean up buffer barriers a bit
|
2021-04-24 15:47:31 +09:00 |
buffer.h
|
[vulkan] Create the lights buffer
|
2021-01-27 16:16:28 +09:00 |
capture.h
|
[vulkan] Add missed screen capture files
|
2021-03-25 16:00:19 +09:00 |
command.h
|
[vulkan] Ensure staging buffer is idle before free
|
2021-01-20 16:25:26 +09:00 |
cvars.h
|
[vulkan] Make the frames in flight configurable
|
2021-02-05 11:06:18 +09:00 |
debug.h
|
[vulkan] Fix some 32-bit compatibility issues
|
2021-04-02 08:48:11 +09:00 |
descriptor.h
|
|
|
device.h
|
|
|
draw.h
|
[vulkan] Make a start on the 2D pipeline
|
2021-01-10 15:56:17 +09:00 |
funclist.h
|
[vulkan] Implement screenshot
|
2021-03-24 19:20:53 +09:00 |
image.h
|
[vulkan] Implement screenshot
|
2021-03-24 19:20:53 +09:00 |
instance.h
|
|
|
memory.h
|
|
|
pipeline.h
|
|
|
projection.h
|
[vulkan] Add tan and cos perspective projection
|
2021-04-29 19:27:01 +09:00 |
qf_alias.h
|
[vulkan] Clean up the new render pass and framebuffers
|
2021-02-24 16:27:56 +09:00 |
qf_bsp.h
|
[vulkan] Move projection matrix code to its own file
|
2021-04-25 15:48:21 +09:00 |
qf_compose.h
|
[vulkan] Implement lighting and compose passes
|
2021-02-24 19:58:31 +09:00 |
qf_draw.h
|
[vulkan] Get the 2D pipeline up and running
|
2021-01-12 11:27:41 +09:00 |
qf_lighting.h
|
[vulkan] Create shadow maps and basic data
|
2021-04-29 20:54:38 +09:00 |
qf_lightmap.h
|
[models] Move brush data into its own struct
|
2021-02-01 19:31:11 +09:00 |
qf_main.h
|
[vulkan] Make a lot of progress for brush models
|
2021-01-20 01:28:54 +09:00 |
qf_model.h
|
[vulkan] Make a lot of progress for brush models
|
2021-01-20 01:28:54 +09:00 |
qf_particles.h
|
[vulkan] Make some little cleanups
|
2021-01-20 01:23:24 +09:00 |
qf_texture.h
|
[vulkan] Implement sky box loading and rendering
|
2021-03-25 15:54:34 +09:00 |
qf_vid.h
|
[vid,render] Clean up fov and aspect
|
2021-04-01 19:17:19 +09:00 |
renderpass.h
|
[vulkan] Start moving towards a deferred renderer
|
2021-02-14 11:35:06 +09:00 |
scrap.h
|
[vulkan] Name most resources
|
2021-01-31 19:58:55 +09:00 |
shader.h
|
|
|
staging.h
|
[vulkan] Name most resources
|
2021-01-31 19:58:55 +09:00 |
swapchain.h
|
[vulkan] Implement screenshot
|
2021-03-24 19:20:53 +09:00 |