mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-01-31 05:00:35 +00:00
[vulkan] Implement lighting and compose passes
Lighting doesn't actually do lights yet, but it's producing pixels. Translucent seems to be working (2d draw uses it), and compose seems to be working.
This commit is contained in:
parent
9229b67633
commit
10a1b99a92
17 changed files with 930 additions and 29 deletions
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@ -179,6 +179,7 @@ DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdSetScissor)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdBindVertexBuffers)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdBindIndexBuffer)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdBindDescriptorSets)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdDraw)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdDrawIndexed)
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#undef DEVICE_LEVEL_VULKAN_FUNCTION
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62
include/QF/Vulkan/qf_compose.h
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62
include/QF/Vulkan/qf_compose.h
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@ -0,0 +1,62 @@
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/*
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qf_compose.h
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Vulkan compose pass
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Copyright (C) 2021 Bill Currie <bill@taniwha.org>
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Author: Bill Currie <bill@taniwha.org>
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Date: 2021/2/24
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef __QF_Vulkan_qf_compose_h
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#define __QF_Vulkan_qf_compose_h
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#include "QF/darray.h"
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#include "QF/model.h"
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#include "QF/modelgen.h"
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/command.h"
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#define COMPOSE_IMAGE_INFOS 2
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typedef struct composeframe_s {
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VkCommandBuffer cmd;
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VkDescriptorImageInfo imageInfo[COMPOSE_IMAGE_INFOS];
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VkWriteDescriptorSet descriptors[COMPOSE_IMAGE_INFOS];
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} composeframe_t;
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typedef struct composeframeset_s
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DARRAY_TYPE (composeframe_t) composeframeset_t;
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typedef struct composectx_s {
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composeframeset_t frames;
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VkPipeline pipeline;
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VkPipelineLayout layout;
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} composectx_t;
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struct vulkan_ctx_s;
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void Vulkan_Compose_Init (struct vulkan_ctx_s *ctx);
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void Vulkan_Compose_Shutdown (struct vulkan_ctx_s *ctx);
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void Vulkan_Compose_Draw (struct vulkan_ctx_s *ctx);
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#endif//__QF_Vulkan_qf_compose_h
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65
include/QF/Vulkan/qf_lighting.h
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65
include/QF/Vulkan/qf_lighting.h
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@ -0,0 +1,65 @@
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/*
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qf_lighting.h
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Vulkan lighting pass
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Copyright (C) 2021 Bill Currie <bill@taniwha.org>
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Author: Bill Currie <bill@taniwha.org>
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Date: 2021/2/23
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef __QF_Vulkan_qf_lighting_h
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#define __QF_Vulkan_qf_lighting_h
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#include "QF/darray.h"
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#include "QF/model.h"
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#include "QF/modelgen.h"
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/command.h"
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#define LIGHTING_BUFFER_INFOS 1
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#define LIGHTING_IMAGE_INFOS 3
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typedef struct lightingframe_s {
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VkCommandBuffer cmd;
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VkDescriptorBufferInfo bufferInfo[LIGHTING_BUFFER_INFOS];
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VkDescriptorImageInfo imageInfo[LIGHTING_IMAGE_INFOS];
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VkWriteDescriptorSet descriptors[LIGHTING_BUFFER_INFOS
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+ LIGHTING_IMAGE_INFOS];
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} lightingframe_t;
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typedef struct lightingframeset_s
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DARRAY_TYPE (lightingframe_t) lightingframeset_t;
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typedef struct lightingctx_s {
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lightingframeset_t frames;
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VkPipeline pipeline;
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VkPipelineLayout layout;
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} lightingctx_t;
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struct vulkan_ctx_s;
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void Vulkan_Lighting_Init (struct vulkan_ctx_s *ctx);
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void Vulkan_Lighting_Shutdown (struct vulkan_ctx_s *ctx);
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void Vulkan_Lighting_Draw (struct vulkan_ctx_s *ctx);
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#endif//__QF_Vulkan_qf_lighting_h
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@ -79,6 +79,11 @@ typedef struct vulkan_ctx_s {
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struct aliasctx_s *alias_context;
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struct bspctx_s *bsp_context;
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struct drawctx_s *draw_context;
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struct lightingctx_s *lighting_context;
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struct composectx_s *compose_context;
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VkBuffer quad_buffer;
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VkDeviceMemory quad_memory;
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VkCommandPool cmdpool;
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VkCommandBuffer cmdbuffer;
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@ -240,7 +240,9 @@ libs_video_renderer_vid_render_vulkan_la_SOURCES = \
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libs/video/renderer/vulkan/vkparse.c \
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libs/video/renderer/vulkan/vulkan_alias.c \
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libs/video/renderer/vulkan/vulkan_bsp.c \
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libs/video/renderer/vulkan/vulkan_compose.c \
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libs/video/renderer/vulkan/vulkan_draw.c \
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libs/video/renderer/vulkan/vulkan_lighting.c \
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libs/video/renderer/vulkan/vulkan_lightmap.c \
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libs/video/renderer/vulkan/vulkan_main.c \
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libs/video/renderer/vulkan/vulkan_matrices.c \
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@ -285,6 +287,10 @@ bsp_gbuff_src = $(vkshaderpath)/bsp_gbuf.frag
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bsp_gbuff_c = $(vkshaderpath)/bsp_gbuf.frag.spvc
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bsp_skyf_src = $(vkshaderpath)/bsp_sky.frag
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bsp_skyf_c = $(vkshaderpath)/bsp_sky.frag.spvc
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lightingf_src = $(vkshaderpath)/lighting.frag
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lightingf_c = $(vkshaderpath)/lighting.frag.spvc
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composef_src = $(vkshaderpath)/compose.frag
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composef_c = $(vkshaderpath)/compose.frag.spvc
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aliasv_src = $(vkshaderpath)/alias.vert
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aliasv_c = $(vkshaderpath)/alias.vert.spvc
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aliasf_src = $(vkshaderpath)/alias.frag
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@ -316,6 +322,10 @@ $(bsp_gbuff_c): $(bsp_gbuff_src)
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$(bsp_skyf_c): $(bsp_skyf_src)
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$(lightingf_c): $(lightingf_src)
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$(composef_c): $(composef_src)
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$(aliasv_c): $(aliasv_src)
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$(alias_depth_c): $(alias_depth_src)
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@ -338,6 +348,8 @@ vkshader_c = \
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$(bsp_gbufg_c) \
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$(bsp_gbuff_c) \
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$(bsp_skyf_c) \
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$(lightingf_c) \
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$(composef_c) \
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$(aliasv_c) \
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$(alias_depth_c) \
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$(aliasf_c) \
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@ -38,7 +38,9 @@
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#include "QF/Vulkan/qf_alias.h"
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#include "QF/Vulkan/qf_bsp.h"
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#include "QF/Vulkan/qf_compose.h"
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#include "QF/Vulkan/qf_draw.h"
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#include "QF/Vulkan/qf_lighting.h"
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#include "QF/Vulkan/qf_lightmap.h"
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#include "QF/Vulkan/qf_main.h"
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#include "QF/Vulkan/qf_particles.h"
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@ -98,6 +100,8 @@ vulkan_R_Init (void)
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Vulkan_Bsp_Init (vulkan_ctx);
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Vulkan_Draw_Init (vulkan_ctx);
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Vulkan_Particles_Init (vulkan_ctx);
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Vulkan_Lighting_Init (vulkan_ctx);
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Vulkan_Compose_Init (vulkan_ctx);
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Sys_Printf ("R_Init %p %d", vulkan_ctx->swapchain->swapchain,
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vulkan_ctx->swapchain->numImages);
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@ -140,6 +144,9 @@ vulkan_R_RenderFrame (SCR_Func scr_3dfunc, SCR_Func *scr_funcs)
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Vulkan_FlushText (vulkan_ctx);
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Vulkan_Lighting_Draw (vulkan_ctx);
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Vulkan_Compose_Draw (vulkan_ctx);
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VkCommandBufferBeginInfo beginInfo
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= { VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
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VkRenderPassBeginInfo renderPassInfo = {
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@ -602,6 +609,8 @@ vulkan_vid_render_shutdown (void)
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QFV_DeviceWaitIdle (device);
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df->vkDestroyFence (dev, vulkan_ctx->fence, 0);
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df->vkDestroyCommandPool (dev, vulkan_ctx->cmdpool, 0);
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Vulkan_Compose_Shutdown (vulkan_ctx);
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Vulkan_Lighting_Shutdown (vulkan_ctx);
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Vulkan_Draw_Shutdown (vulkan_ctx);
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Vulkan_Bsp_Shutdown (vulkan_ctx);
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Vulkan_Alias_Shutdown (vulkan_ctx);
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@ -179,7 +179,7 @@
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{
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format = $properties.images.depth.format;
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samples = 1;
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loadOp = dont_care;
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loadOp = clear;
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storeOp = dont_care;
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stencilLoadOp = dont_care;
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stencilStoreOp = dont_care;
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@ -238,14 +238,14 @@
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},
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);
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subpasses = (
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{ // depth
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{ // 0 depth
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pipelineBindPoint = graphics;
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depthStencilAttachment = {
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attachment = 0;
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layout = depth_stencil_attachment_optimal;
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};
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},
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{ // g-buffer generation
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{ // 1 g-buffer generation
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pipelineBindPoint = graphics;
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colorAttachments = (
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{ // color
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attachment = 0;
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layout = depth_stencil_attachment_optimal;
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};
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preserveAttachments = (4);
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},
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{ // lighting
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{ // 2 lighting
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pipelineBindPoint = graphics;
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inputAttachments = (
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{ // depth
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layout = color_attachment_optimal;
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},
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);
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preserveAttachments = (4);
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},
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{ // translucent
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{ // 3 translucent
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pipelineBindPoint = graphics;
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colorAttachments = (
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{ // translucent
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layout = color_attachment_optimal;
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},
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);
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preserveAttachments = (0, 1, 2, 3);
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},
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{ // compose
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{ // 4 compose
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pipelineBindPoint = graphics;
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inputAttachments = (
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{ // opaque
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layout = color_attachment_optimal;
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},
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);
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preserveAttachments = (0, 1, 2);
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},
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);
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dependencies = (
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{
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srcSubpass = 0;
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dstSubpass = 1;
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srcSubpass = 0; // depth
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dstSubpass = 1; // g-buffer
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srcStageMask = color_attachment_output;
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dstStageMask = fragment_shader;
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srcAccessMask = color_attachment_write;
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@ -325,8 +329,8 @@
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dependencyFlags = by_region;
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},
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{
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srcSubpass = 1;
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dstSubpass = 2;
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srcSubpass = 1; // g-buffer
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dstSubpass = 2; // lighting
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srcStageMask = color_attachment_output;
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dstStageMask = fragment_shader;
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srcAccessMask = color_attachment_write;
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dependencyFlags = by_region;
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},
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{
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srcSubpass = 2;
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dstSubpass = 4;
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srcSubpass = 2; // lighting
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dstSubpass = 4; // compose
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srcStageMask = color_attachment_output;
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dstStageMask = fragment_shader;
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srcAccessMask = color_attachment_write;
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@ -343,8 +347,8 @@
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dependencyFlags = by_region;
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},
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{
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srcSubpass = 3;
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dstSubpass = 4;
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srcSubpass = 3; // translucent
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dstSubpass = 4; // compose
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srcStageMask = color_attachment_output;
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dstStageMask = fragment_shader;
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srcAccessMask = color_attachment_write;
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@ -77,6 +77,36 @@
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},
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);
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};
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lighting_attach_pool = {
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flags = 0;
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maxSets = $frames.size;
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bindings = (
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{
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type = input_attachment;
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descriptorCount = "3z * $frames.size";
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},
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);
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};
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lighting_lights_pool = {
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flags = 0;
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maxSets = $frames.size;
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bindings = (
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{
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type = uniform_buffer;
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descriptorCount = $frames.size;
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},
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);
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};
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compose_attach_pool = {
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flags = 0;
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maxSets = $frames.size;
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bindings = (
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{
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type = input_attachment;
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descriptorCount = "2z * $frames.size";
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},
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);
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};
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};
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setLayouts = {
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twod_set = {
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@ -208,20 +238,51 @@
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},
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);
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};
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something = {
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flags = 0;
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lighting_attach = {
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bindings = (
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{
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binding = 0;
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descriptorType = sampled_image;
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descriptorType = input_attachment;
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descriptorCount = 1;
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stageFlags = fragment;
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},
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{
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binding = 1;
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descriptorType = input_attachment;
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descriptorCount = 1;
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stageFlags = fragment;
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},
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{
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binding = 2;
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descriptorType = input_attachment;
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descriptorCount = 1;
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stageFlags = fragment;
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},
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);
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};
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lighting_lights = {
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bindings = (
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{
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binding = 0;
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descriptorType = uniform_buffer;
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descriptorCount = 1;
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stageFlags = vertex;
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stageFlags = fragment;
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},
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);
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};
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compose_attach = {
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bindings = (
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{
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binding = 0;
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descriptorType = input_attachment;
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descriptorCount = 1;
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stageFlags = fragment;
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},
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{
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binding = 1;
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descriptorType = input_attachment;
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descriptorCount = 1;
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stageFlags = fragment;
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},
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);
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};
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@ -261,15 +322,11 @@
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},
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);
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};
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something = {
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setLayouts = (something);
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pushConstantRanges = (
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{
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stageFlags = fragment;
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offset = 0;
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size = "4 * 4";
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},
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);
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lighting_layout = {
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setLayouts = (lighting_attach, lighting_lights);
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};
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compose_layout = {
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setLayouts = (compose_attach);
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};
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};
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pipelines = {
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@ -758,6 +815,194 @@
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layout = twod_layout;
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//renderPass = renderpass;
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};
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lighting = {
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subpass = 2;
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stages = (
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{
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stage = vertex;
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name = main;
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module = $builtin/passthrough.vert;
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},
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{
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stage = fragment;
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name = main;
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module = $builtin/lighting.frag;
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},
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);
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vertexInput = {
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bindings = (
|
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{
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binding = 0;
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stride = "4 * 4";
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inputRate = vertex;
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},
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);
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attributes = (
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{
|
||||
location = 0;
|
||||
binding = 0;
|
||||
format = r32g32b32a32_sfloat;
|
||||
offset = 0;
|
||||
},
|
||||
);
|
||||
};
|
||||
inputAssembly = {
|
||||
topology = triangle_strip;
|
||||
primitiveRestartEnable = false;
|
||||
};
|
||||
viewport = {
|
||||
viewports = (
|
||||
{
|
||||
x = 0; y = 0;
|
||||
width = 640; height = 480;
|
||||
minDepth = 0; maxDepth = 1;
|
||||
}
|
||||
);
|
||||
scissors = (
|
||||
{
|
||||
offset = { x = 0; y = 0 };
|
||||
extent = { width = 640; height = 480; };
|
||||
},
|
||||
);
|
||||
};
|
||||
rasterization = {
|
||||
depthClampEnable = false;
|
||||
rasterizerDiscardEnable = false;
|
||||
polygonMode = fill;
|
||||
cullMode = back;
|
||||
frontFace = counter_clockwise;
|
||||
depthBiasEnable = false;
|
||||
lineWidth = 1;
|
||||
};
|
||||
multisample = {
|
||||
rasterizationSamples = $msaaSamples;
|
||||
sampleShadingEnable = false;
|
||||
minSampleShading = 0.5f;
|
||||
alphaToCoverageEnable = false;
|
||||
alphaToOneEnable = false;
|
||||
};
|
||||
depthStencil = {
|
||||
depthTestEnable = false;
|
||||
depthWriteEnable = false;
|
||||
depthCompareOp = less_or_equal;
|
||||
depthBoundsTestEnable = false;
|
||||
stencilTestEnable = false;
|
||||
};
|
||||
colorBlend = {
|
||||
logicOpEnable = false;
|
||||
attachments = (
|
||||
{
|
||||
blendEnable = false;
|
||||
srcColorBlendFactor = src_alpha;
|
||||
dstColorBlendFactor = one_minus_src_alpha;
|
||||
colorBlendOp = add;
|
||||
srcAlphaBlendFactor = src_alpha;
|
||||
dstAlphaBlendFactor = one_minus_src_alpha;
|
||||
alphaBlendOp = add;
|
||||
colorWriteMask = r|g|b|a;
|
||||
},
|
||||
);
|
||||
};
|
||||
dynamic = {
|
||||
dynamicState = ( viewport, scissor );
|
||||
};
|
||||
layout = lighting_layout;
|
||||
//renderPass = renderpass;
|
||||
};
|
||||
compose = {
|
||||
subpass = 4;
|
||||
stages = (
|
||||
{
|
||||
stage = vertex;
|
||||
name = main;
|
||||
module = $builtin/passthrough.vert;
|
||||
},
|
||||
{
|
||||
stage = fragment;
|
||||
name = main;
|
||||
module = $builtin/compose.frag;
|
||||
},
|
||||
);
|
||||
vertexInput = {
|
||||
bindings = (
|
||||
{
|
||||
binding = 0;
|
||||
stride = "4 * 4";
|
||||
inputRate = vertex;
|
||||
},
|
||||
);
|
||||
attributes = (
|
||||
{
|
||||
location = 0;
|
||||
binding = 0;
|
||||
format = r32g32b32a32_sfloat;
|
||||
offset = 0;
|
||||
},
|
||||
);
|
||||
};
|
||||
inputAssembly = {
|
||||
topology = triangle_strip;
|
||||
primitiveRestartEnable = false;
|
||||
};
|
||||
viewport = {
|
||||
viewports = (
|
||||
{
|
||||
x = 0; y = 0;
|
||||
width = 640; height = 480;
|
||||
minDepth = 0; maxDepth = 1;
|
||||
}
|
||||
);
|
||||
scissors = (
|
||||
{
|
||||
offset = { x = 0; y = 0 };
|
||||
extent = { width = 640; height = 480; };
|
||||
},
|
||||
);
|
||||
};
|
||||
rasterization = {
|
||||
depthClampEnable = false;
|
||||
rasterizerDiscardEnable = false;
|
||||
polygonMode = fill;
|
||||
cullMode = back;
|
||||
frontFace = counter_clockwise;
|
||||
depthBiasEnable = false;
|
||||
lineWidth = 1;
|
||||
};
|
||||
multisample = {
|
||||
rasterizationSamples = $msaaSamples;
|
||||
sampleShadingEnable = false;
|
||||
minSampleShading = 0.5f;
|
||||
alphaToCoverageEnable = false;
|
||||
alphaToOneEnable = false;
|
||||
};
|
||||
depthStencil = {
|
||||
depthTestEnable = false;
|
||||
depthWriteEnable = false;
|
||||
depthCompareOp = less_or_equal;
|
||||
depthBoundsTestEnable = false;
|
||||
stencilTestEnable = false;
|
||||
};
|
||||
colorBlend = {
|
||||
logicOpEnable = false;
|
||||
attachments = (
|
||||
{
|
||||
blendEnable = false;
|
||||
srcColorBlendFactor = src_alpha;
|
||||
dstColorBlendFactor = one_minus_src_alpha;
|
||||
colorBlendOp = add;
|
||||
srcAlphaBlendFactor = src_alpha;
|
||||
dstAlphaBlendFactor = one_minus_src_alpha;
|
||||
alphaBlendOp = add;
|
||||
colorWriteMask = r|g|b|a;
|
||||
},
|
||||
);
|
||||
};
|
||||
dynamic = {
|
||||
dynamicState = ( viewport, scissor );
|
||||
};
|
||||
layout = compose_layout;
|
||||
//renderPass = renderpass;
|
||||
};
|
||||
};
|
||||
renderpass = {
|
||||
attachments = (
|
||||
|
|
|
@ -73,6 +73,10 @@ static
|
|||
static
|
||||
#include "libs/video/renderer/vulkan/shader/bsp_sky.frag.spvc"
|
||||
static
|
||||
#include "libs/video/renderer/vulkan/shader/lighting.frag.spvc"
|
||||
static
|
||||
#include "libs/video/renderer/vulkan/shader/compose.frag.spvc"
|
||||
static
|
||||
#include "libs/video/renderer/vulkan/shader/alias.vert.spvc"
|
||||
static
|
||||
#include "libs/video/renderer/vulkan/shader/alias_depth.vert.spvc"
|
||||
|
@ -101,6 +105,8 @@ static shaderdata_t builtin_shaders[] = {
|
|||
{ "bsp_gbuf.geom", bsp_gbuf_geom, sizeof (bsp_gbuf_geom) },
|
||||
{ "bsp_gbuf.frag", bsp_gbuf_frag, sizeof (bsp_gbuf_frag) },
|
||||
{ "bsp_sky.frag", bsp_sky_frag, sizeof (bsp_sky_frag) },
|
||||
{ "lighting.frag", lighting_frag, sizeof (lighting_frag) },
|
||||
{ "compose.frag", compose_frag, sizeof (compose_frag) },
|
||||
{ "alias.vert", alias_vert, sizeof (alias_vert) },
|
||||
{ "alias_depth.vert", alias_depth_vert, sizeof (alias_depth_vert) },
|
||||
{ "alias.frag", alias_frag, sizeof (alias_frag) },
|
||||
|
|
19
libs/video/renderer/vulkan/shader/compose.frag
Normal file
19
libs/video/renderer/vulkan/shader/compose.frag
Normal file
|
@ -0,0 +1,19 @@
|
|||
#version 450
|
||||
|
||||
layout (input_attachment_index = 0, set = 0, binding = 0) uniform subpassInput opaque;
|
||||
layout (input_attachment_index = 1, set = 0, binding = 1) uniform subpassInput translucent;
|
||||
|
||||
layout (location = 0) out vec4 frag_color;
|
||||
|
||||
void
|
||||
main (void)
|
||||
{
|
||||
vec3 o;
|
||||
vec4 t;
|
||||
vec3 c;
|
||||
|
||||
o = subpassLoad (opaque).rgb;
|
||||
t = subpassLoad (translucent);
|
||||
c = mix (o, t.rgb, t.a);
|
||||
frag_color = vec4 (c, 1);
|
||||
}
|
33
libs/video/renderer/vulkan/shader/lighting.frag
Normal file
33
libs/video/renderer/vulkan/shader/lighting.frag
Normal file
|
@ -0,0 +1,33 @@
|
|||
#version 450
|
||||
|
||||
layout (input_attachment_index = 0, set = 0, binding = 0) uniform subpassInput depth;
|
||||
layout (input_attachment_index = 1, set = 0, binding = 1) uniform subpassInput color;
|
||||
layout (input_attachment_index = 2, set = 0, binding = 2) uniform subpassInput normal;
|
||||
|
||||
struct LightData {
|
||||
vec3 color;
|
||||
float dist;
|
||||
vec3 position;
|
||||
int type;
|
||||
vec3 direction;
|
||||
float cone;
|
||||
};
|
||||
|
||||
layout (constant_id = 0) const int MaxLights = 8;
|
||||
/*layout (set = 1, binding = 0) uniform Lights {
|
||||
int lightCount;
|
||||
LightData lights[MaxLights];
|
||||
};*/
|
||||
|
||||
layout (location = 0) out vec4 frag_color;
|
||||
|
||||
void
|
||||
main (void)
|
||||
{
|
||||
float d = subpassLoad (depth).r;
|
||||
vec4 c;
|
||||
|
||||
//c = vec4 (d, d, d, 1);
|
||||
c = vec4 (subpassLoad (color).rgb, 1);
|
||||
frag_color = c;
|
||||
}
|
|
@ -1259,6 +1259,8 @@ QFV_ParseImageSet (vulkan_ctx_t *ctx, plitem_t *item, plitem_t *properties)
|
|||
dfunc->vkCreateImage (device->dev, &create.info[i], 0, &set->a[i]);
|
||||
|
||||
const char *name = PL_KeyAtIndex (item, i);
|
||||
QFV_duSetObjectName (device, VK_OBJECT_TYPE_IMAGE, set->a[i],
|
||||
va (ctx->va_ctx, "image:%s", name));
|
||||
name = va (ctx->va_ctx, "$"QFV_PROPERTIES".images.%s", name);
|
||||
QFV_AddHandle (ctx->images, name, (uint64_t) set->a[i]);
|
||||
}
|
||||
|
|
|
@ -176,8 +176,7 @@ alias_begin_subpass (QFV_AliasSubpass subpass, VkPipeline pipeline,
|
|||
};
|
||||
dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
|
||||
|
||||
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||
pipeline);
|
||||
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
//VkDescriptorSet sets[] = {
|
||||
// aframe->descriptors[0].dstSet,
|
||||
// aframe->descriptors[1].dstSet,
|
||||
|
|
|
@ -827,6 +827,15 @@ draw_elechain (elechain_t *ec, VkPipelineLayout layout, qfv_devfuncs_t *dfunc,
|
|||
continue;
|
||||
dfunc->vkCmdDrawIndexed (cmd, el->index_count, 1, el->first_index,
|
||||
0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
reset_elechain (elechain_t *ec)
|
||||
{
|
||||
elements_t *el;
|
||||
|
||||
for (el = ec->elements; el; el = el->next) {
|
||||
el->first_index = 0;
|
||||
el->index_count = 0;
|
||||
}
|
||||
|
@ -1167,6 +1176,7 @@ Vulkan_DrawWorld (vulkan_ctx_t *ctx)
|
|||
bframe->cmdSet.a[QFV_bspDepth]);
|
||||
draw_elechain (ec, bctx->layout, dfunc,
|
||||
bframe->cmdSet.a[QFV_bspGBuffer]);
|
||||
reset_elechain (ec);
|
||||
}
|
||||
tex->elechain = 0;
|
||||
tex->elechain_tail = &tex->elechain;
|
||||
|
@ -1280,6 +1290,7 @@ Vulkan_DrawSky (vulkan_ctx_t *ctx)
|
|||
for (ec = tex->elechain; ec; ec = ec->next) {
|
||||
draw_elechain (ec, bctx->layout, dfunc,//FIXME
|
||||
bframe->cmdSet.a[QFV_bspTranslucent]);
|
||||
reset_elechain (ec);
|
||||
}
|
||||
tex->elechain = 0;
|
||||
tex->elechain_tail = &tex->elechain;
|
||||
|
@ -1295,6 +1306,7 @@ Vulkan_DrawSky (vulkan_ctx_t *ctx)
|
|||
for (ec = tex->elechain; ec; ec = ec->next) {
|
||||
draw_elechain (ec, bctx->layout, dfunc,//FIXME
|
||||
bframe->cmdSet.a[QFV_bspTranslucent]);
|
||||
reset_elechain (ec);
|
||||
}
|
||||
tex->elechain = 0;
|
||||
tex->elechain_tail = &tex->elechain;
|
||||
|
|
175
libs/video/renderer/vulkan/vulkan_compose.c
Normal file
175
libs/video/renderer/vulkan/vulkan_compose.c
Normal file
|
@ -0,0 +1,175 @@
|
|||
/*
|
||||
vulkan_compose.c
|
||||
|
||||
Vulkan compose pass pipeline
|
||||
|
||||
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
|
||||
|
||||
Author: Bill Currie <bill@taniwha.org>
|
||||
Date: 2021/2/23
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to:
|
||||
|
||||
Free Software Foundation, Inc.
|
||||
59 Temple Place - Suite 330
|
||||
Boston, MA 02111-1307, USA
|
||||
|
||||
*/
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRING_H
|
||||
# include <string.h>
|
||||
#endif
|
||||
#ifdef HAVE_STRINGS_H
|
||||
# include <strings.h>
|
||||
#endif
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "qfalloca.h"
|
||||
|
||||
#include "QF/sys.h"
|
||||
|
||||
#include "QF/Vulkan/qf_compose.h"
|
||||
#include "QF/Vulkan/debug.h"
|
||||
#include "QF/Vulkan/descriptor.h"
|
||||
#include "QF/Vulkan/device.h"
|
||||
#include "QF/Vulkan/image.h"
|
||||
|
||||
#include "r_internal.h"
|
||||
#include "vid_vulkan.h"
|
||||
|
||||
void
|
||||
Vulkan_Compose_Draw (vulkan_ctx_t *ctx)
|
||||
{
|
||||
qfv_device_t *device = ctx->device;
|
||||
qfv_devfuncs_t *dfunc = device->funcs;
|
||||
|
||||
composectx_t *cctx = ctx->compose_context;
|
||||
__auto_type frame = &ctx->frames.a[ctx->curFrame];
|
||||
composeframe_t *cframe = &cctx->frames.a[ctx->curFrame];
|
||||
VkCommandBuffer cmd = cframe->cmd;
|
||||
|
||||
DARRAY_APPEND (&frame->cmdSets[QFV_passCompose], cmd);
|
||||
|
||||
dfunc->vkResetCommandBuffer (cmd, 0);
|
||||
VkCommandBufferInheritanceInfo inherit = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, 0,
|
||||
ctx->renderpass, QFV_passCompose,
|
||||
frame->framebuffer,
|
||||
0, 0, 0,
|
||||
};
|
||||
VkCommandBufferBeginInfo beginInfo = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
|
||||
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
|
||||
| VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, &inherit,
|
||||
};
|
||||
dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
|
||||
|
||||
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||
cctx->pipeline);
|
||||
|
||||
cframe->imageInfo[0].imageView = ctx->attachment_views->a[3];
|
||||
cframe->imageInfo[1].imageView = ctx->attachment_views->a[4];
|
||||
dfunc->vkUpdateDescriptorSets (device->dev, 2, cframe->descriptors, 0, 0);
|
||||
|
||||
VkDescriptorSet sets[] = {
|
||||
cframe->descriptors[0].dstSet,
|
||||
};
|
||||
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||
cctx->layout, 0, 1, sets, 0, 0);
|
||||
|
||||
VkViewport viewport = {0, 0, vid.width, vid.height, 0, 1};
|
||||
VkRect2D scissor = { {0, 0}, {vid.width, vid.height} };
|
||||
dfunc->vkCmdSetViewport (cmd, 0, 1, &viewport);
|
||||
dfunc->vkCmdSetScissor (cmd, 0, 1, &scissor);
|
||||
|
||||
VkDeviceSize offset = 0;
|
||||
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &ctx->quad_buffer, &offset);
|
||||
dfunc->vkCmdDraw (cmd, 4, 1, 0, 0);
|
||||
|
||||
dfunc->vkEndCommandBuffer (cmd);
|
||||
}
|
||||
|
||||
static VkDescriptorImageInfo base_image_info = {
|
||||
0, 0, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
||||
};
|
||||
static VkWriteDescriptorSet base_image_write = {
|
||||
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0, 0,
|
||||
0, 0, 1,
|
||||
VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
0, 0, 0
|
||||
};
|
||||
|
||||
void
|
||||
Vulkan_Compose_Init (vulkan_ctx_t *ctx)
|
||||
{
|
||||
qfv_device_t *device = ctx->device;
|
||||
|
||||
composectx_t *cctx = calloc (1, sizeof (composectx_t));
|
||||
ctx->compose_context = cctx;
|
||||
|
||||
size_t frames = ctx->frames.size;
|
||||
DARRAY_INIT (&cctx->frames, frames);
|
||||
DARRAY_RESIZE (&cctx->frames, frames);
|
||||
cctx->frames.grow = 0;
|
||||
|
||||
cctx->pipeline = Vulkan_CreatePipeline (ctx, "compose");
|
||||
cctx->layout = Vulkan_CreatePipelineLayout (ctx, "compose_layout");
|
||||
|
||||
__auto_type cmdSet = QFV_AllocCommandBufferSet (1, alloca);
|
||||
|
||||
__auto_type attach = QFV_AllocDescriptorSetLayoutSet (frames, alloca);
|
||||
for (size_t i = 0; i < frames; i++) {
|
||||
attach->a[i] = Vulkan_CreateDescriptorSetLayout (ctx,
|
||||
"compose_attach");
|
||||
}
|
||||
__auto_type attach_pool = Vulkan_CreateDescriptorPool (ctx,
|
||||
"compose_attach_pool");
|
||||
|
||||
__auto_type attach_set = QFV_AllocateDescriptorSet (device, attach_pool,
|
||||
attach);
|
||||
for (size_t i = 0; i < frames; i++) {
|
||||
__auto_type cframe = &cctx->frames.a[i];
|
||||
|
||||
QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, cmdSet);
|
||||
cframe->cmd = cmdSet->a[0];
|
||||
|
||||
QFV_duSetObjectName (device, VK_OBJECT_TYPE_COMMAND_BUFFER,
|
||||
cframe->cmd, "cmd:compose");
|
||||
for (int j = 0; j < COMPOSE_IMAGE_INFOS; j++) {
|
||||
cframe->imageInfo[j] = base_image_info;
|
||||
cframe->imageInfo[j].sampler = 0;
|
||||
cframe->descriptors[j] = base_image_write;
|
||||
cframe->descriptors[j].dstSet = attach_set->a[i];
|
||||
cframe->descriptors[j].dstBinding = j;
|
||||
cframe->descriptors[j].pImageInfo = &cframe->imageInfo[j];
|
||||
}
|
||||
}
|
||||
free (attach_set);
|
||||
}
|
||||
|
||||
void
|
||||
Vulkan_Compose_Shutdown (vulkan_ctx_t *ctx)
|
||||
{
|
||||
qfv_device_t *device = ctx->device;
|
||||
qfv_devfuncs_t *dfunc = device->funcs;
|
||||
composectx_t *cctx = ctx->compose_context;
|
||||
|
||||
dfunc->vkDestroyPipeline (device->dev, cctx->pipeline, 0);
|
||||
free (cctx->frames.a);
|
||||
free (cctx);
|
||||
}
|
202
libs/video/renderer/vulkan/vulkan_lighting.c
Normal file
202
libs/video/renderer/vulkan/vulkan_lighting.c
Normal file
|
@ -0,0 +1,202 @@
|
|||
/*
|
||||
vulkan_lighting.c
|
||||
|
||||
Vulkan lighting pass pipeline
|
||||
|
||||
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
|
||||
|
||||
Author: Bill Currie <bill@taniwha.org>
|
||||
Date: 2021/2/23
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to:
|
||||
|
||||
Free Software Foundation, Inc.
|
||||
59 Temple Place - Suite 330
|
||||
Boston, MA 02111-1307, USA
|
||||
|
||||
*/
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRING_H
|
||||
# include <string.h>
|
||||
#endif
|
||||
#ifdef HAVE_STRINGS_H
|
||||
# include <strings.h>
|
||||
#endif
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "qfalloca.h"
|
||||
|
||||
#include "QF/sys.h"
|
||||
|
||||
#include "QF/Vulkan/qf_lighting.h"
|
||||
#include "QF/Vulkan/debug.h"
|
||||
#include "QF/Vulkan/descriptor.h"
|
||||
#include "QF/Vulkan/device.h"
|
||||
#include "QF/Vulkan/image.h"
|
||||
|
||||
#include "r_internal.h"
|
||||
#include "vid_vulkan.h"
|
||||
|
||||
void
|
||||
Vulkan_Lighting_Draw (vulkan_ctx_t *ctx)
|
||||
{
|
||||
qfv_device_t *device = ctx->device;
|
||||
qfv_devfuncs_t *dfunc = device->funcs;
|
||||
|
||||
lightingctx_t *lctx = ctx->lighting_context;
|
||||
__auto_type cframe = &ctx->frames.a[ctx->curFrame];
|
||||
lightingframe_t *lframe = &lctx->frames.a[ctx->curFrame];
|
||||
VkCommandBuffer cmd = lframe->cmd;
|
||||
|
||||
DARRAY_APPEND (&cframe->cmdSets[QFV_passLighting], cmd);
|
||||
|
||||
dfunc->vkResetCommandBuffer (cmd, 0);
|
||||
VkCommandBufferInheritanceInfo inherit = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, 0,
|
||||
ctx->renderpass, QFV_passLighting,
|
||||
cframe->framebuffer,
|
||||
0, 0, 0,
|
||||
};
|
||||
VkCommandBufferBeginInfo beginInfo = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
|
||||
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
|
||||
| VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, &inherit,
|
||||
};
|
||||
dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
|
||||
|
||||
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||
lctx->pipeline);
|
||||
|
||||
lframe->imageInfo[0].imageView = ctx->attachment_views->a[0];
|
||||
lframe->imageInfo[1].imageView = ctx->attachment_views->a[1];
|
||||
lframe->imageInfo[2].imageView = ctx->attachment_views->a[2];
|
||||
dfunc->vkUpdateDescriptorSets (device->dev, 3, lframe->descriptors+1, 0, 0);
|
||||
|
||||
VkDescriptorSet sets[] = {
|
||||
lframe->descriptors[1].dstSet,
|
||||
lframe->descriptors[0].dstSet,
|
||||
};
|
||||
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||
lctx->layout, 0, 2, sets, 0, 0);
|
||||
|
||||
VkViewport viewport = {0, 0, vid.width, vid.height, 0, 1};
|
||||
VkRect2D scissor = { {0, 0}, {vid.width, vid.height} };
|
||||
dfunc->vkCmdSetViewport (cmd, 0, 1, &viewport);
|
||||
dfunc->vkCmdSetScissor (cmd, 0, 1, &scissor);
|
||||
|
||||
VkDeviceSize offset = 0;
|
||||
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &ctx->quad_buffer, &offset);
|
||||
dfunc->vkCmdDraw (cmd, 4, 1, 0, 0);
|
||||
|
||||
dfunc->vkEndCommandBuffer (cmd);
|
||||
}
|
||||
|
||||
static VkDescriptorBufferInfo base_buffer_info = {
|
||||
0, 0, VK_WHOLE_SIZE
|
||||
};
|
||||
static VkDescriptorImageInfo base_image_info = {
|
||||
0, 0, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
||||
};
|
||||
static VkWriteDescriptorSet base_buffer_write = {
|
||||
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0, 0,
|
||||
0, 0, 1,
|
||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||
0, 0, 0
|
||||
};
|
||||
static VkWriteDescriptorSet base_image_write = {
|
||||
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0, 0,
|
||||
0, 0, 1,
|
||||
VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
0, 0, 0
|
||||
};
|
||||
|
||||
void
|
||||
Vulkan_Lighting_Init (vulkan_ctx_t *ctx)
|
||||
{
|
||||
qfv_device_t *device = ctx->device;
|
||||
|
||||
lightingctx_t *lctx = calloc (1, sizeof (lightingctx_t));
|
||||
ctx->lighting_context = lctx;
|
||||
|
||||
size_t frames = ctx->frames.size;
|
||||
DARRAY_INIT (&lctx->frames, frames);
|
||||
DARRAY_RESIZE (&lctx->frames, frames);
|
||||
lctx->frames.grow = 0;
|
||||
|
||||
lctx->pipeline = Vulkan_CreatePipeline (ctx, "lighting");
|
||||
lctx->layout = Vulkan_CreatePipelineLayout (ctx, "lighting_layout");
|
||||
|
||||
__auto_type cmdSet = QFV_AllocCommandBufferSet (1, alloca);
|
||||
|
||||
__auto_type attach = QFV_AllocDescriptorSetLayoutSet (frames, alloca);
|
||||
__auto_type lights = QFV_AllocDescriptorSetLayoutSet (frames, alloca);
|
||||
for (size_t i = 0; i < frames; i++) {
|
||||
attach->a[i] = Vulkan_CreateDescriptorSetLayout (ctx,
|
||||
"lighting_attach");
|
||||
lights->a[i] = Vulkan_CreateDescriptorSetLayout (ctx,
|
||||
"lighting_lights");
|
||||
}
|
||||
__auto_type attach_pool = Vulkan_CreateDescriptorPool (ctx,
|
||||
"lighting_attach_pool");
|
||||
__auto_type lights_pool = Vulkan_CreateDescriptorPool (ctx,
|
||||
"lighting_lights_pool");
|
||||
|
||||
__auto_type attach_set = QFV_AllocateDescriptorSet (device, attach_pool,
|
||||
attach);
|
||||
__auto_type lights_set = QFV_AllocateDescriptorSet (device, lights_pool,
|
||||
lights);
|
||||
for (size_t i = 0; i < frames; i++) {
|
||||
__auto_type lframe = &lctx->frames.a[i];
|
||||
|
||||
QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, cmdSet);
|
||||
lframe->cmd = cmdSet->a[0];
|
||||
|
||||
QFV_duSetObjectName (device, VK_OBJECT_TYPE_COMMAND_BUFFER,
|
||||
lframe->cmd, "cmd:lighting");
|
||||
for (int j = 0; j < LIGHTING_BUFFER_INFOS; j++) {
|
||||
lframe->bufferInfo[j] = base_buffer_info;
|
||||
lframe->descriptors[j] = base_buffer_write;
|
||||
lframe->descriptors[j].dstSet = lights_set->a[i];
|
||||
lframe->descriptors[j].dstBinding = j;
|
||||
lframe->descriptors[j].pBufferInfo = &lframe->bufferInfo[j];
|
||||
}
|
||||
for (int j = 0; j < LIGHTING_IMAGE_INFOS; j++) {
|
||||
lframe->imageInfo[j] = base_image_info;
|
||||
lframe->imageInfo[j].sampler = 0;
|
||||
int k = j + LIGHTING_BUFFER_INFOS;
|
||||
lframe->descriptors[k] = base_image_write;
|
||||
lframe->descriptors[k].dstSet = attach_set->a[i];
|
||||
lframe->descriptors[k].dstBinding = j;
|
||||
lframe->descriptors[k].pImageInfo = &lframe->imageInfo[j];
|
||||
}
|
||||
}
|
||||
free (attach_set);
|
||||
free (lights_set);
|
||||
}
|
||||
|
||||
void
|
||||
Vulkan_Lighting_Shutdown (vulkan_ctx_t *ctx)
|
||||
{
|
||||
qfv_device_t *device = ctx->device;
|
||||
qfv_devfuncs_t *dfunc = device->funcs;
|
||||
lightingctx_t *lctx = ctx->lighting_context;
|
||||
|
||||
dfunc->vkDestroyPipeline (device->dev, lctx->pipeline, 0);
|
||||
free (lctx->frames.a);
|
||||
free (lctx);
|
||||
}
|
|
@ -324,6 +324,53 @@ Vulkan_CreateRenderPass (vulkan_ctx_t *ctx)
|
|||
item = qfv_load_renderpass (ctx, "clearValues");
|
||||
QFV_ParseClearValues (ctx, item, ctx->renderpassDef);
|
||||
printf ("renderpass: %p\n", ctx->renderpass);
|
||||
|
||||
qfv_device_t *device = ctx->device;
|
||||
qfv_devfuncs_t *dfunc = device->funcs;
|
||||
static float quad_vertices[] = {
|
||||
-1, -1, 0, 1,
|
||||
-1, 1, 0, 1,
|
||||
1, -1, 0, 1,
|
||||
1, 1, 0, 1,
|
||||
};
|
||||
ctx->quad_buffer = QFV_CreateBuffer (device, sizeof (quad_vertices),
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT
|
||||
| VK_BUFFER_USAGE_TRANSFER_DST_BIT);
|
||||
ctx->quad_memory = QFV_AllocBufferMemory (device, ctx->quad_buffer,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
0, 0);
|
||||
QFV_BindBufferMemory (device, ctx->quad_buffer, ctx->quad_memory, 0);
|
||||
|
||||
qfv_packet_t *packet = QFV_PacketAcquire (ctx->staging);
|
||||
float *verts = QFV_PacketExtend (packet, sizeof (quad_vertices));
|
||||
memcpy (verts, quad_vertices, sizeof (quad_vertices));
|
||||
|
||||
VkBufferMemoryBarrier wr_barriers[] = {
|
||||
{ VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, 0,
|
||||
0, VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED,
|
||||
ctx->quad_buffer, 0, sizeof (quad_vertices) },
|
||||
};
|
||||
dfunc->vkCmdPipelineBarrier (packet->cmd,
|
||||
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
0, 0, 0, 1, wr_barriers, 0, 0);
|
||||
VkBufferCopy copy_region[] = {
|
||||
{ packet->offset, 0, sizeof (quad_vertices) },
|
||||
};
|
||||
dfunc->vkCmdCopyBuffer (packet->cmd, ctx->staging->buffer,
|
||||
ctx->quad_buffer, 1, ©_region[0]);
|
||||
VkBufferMemoryBarrier rd_barriers[] = {
|
||||
{ VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, 0,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
|
||||
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED,
|
||||
ctx->quad_buffer, 0, sizeof (quad_vertices) },
|
||||
};
|
||||
dfunc->vkCmdPipelineBarrier (packet->cmd,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
|
||||
0, 0, 0, 1, rd_barriers, 0, 0);
|
||||
QFV_PacketSubmit (packet);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -333,6 +380,9 @@ Vulkan_DestroyRenderPass (vulkan_ctx_t *ctx)
|
|||
qfv_devfuncs_t *dfunc = device->funcs;
|
||||
|
||||
dfunc->vkDestroyRenderPass (device->dev, ctx->renderpass, 0);
|
||||
|
||||
dfunc->vkFreeMemory (device->dev, ctx->quad_memory, 0);
|
||||
dfunc->vkDestroyBuffer (device->dev, ctx->quad_buffer, 0);
|
||||
}
|
||||
|
||||
VkPipeline
|
||||
|
|
Loading…
Reference in a new issue