[vulkan] Get the 2D pipeline up and running

First pixels! This was a nightmare of little issues that the validation
layers couldn't help with: incorrect input assembly, incorrect vertex
attribute specs. Though the layers did help with getting the queues
working. Still, lots of work to go but this is a major breakthrough as
I now have access to visual debugging for textures and the like.
This commit is contained in:
Bill Currie 2021-01-12 11:27:41 +09:00
parent 8f6f32981c
commit bb4ca7683e
8 changed files with 343 additions and 53 deletions

View file

@ -166,6 +166,14 @@ DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdNextSubpass)
DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdEndRenderPass)
DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdBindPipeline)
DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdClearColorImage)
DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdExecuteCommands)
DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdSetViewport)
DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdSetScissor)
DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdBindVertexBuffers)
DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdBindIndexBuffer)
DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdBindDescriptorSets)
DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdDrawIndexed)
#undef DEVICE_LEVEL_VULKAN_FUNCTION

View file

@ -31,6 +31,7 @@
struct vulkan_ctx_s;
void Vulkan_Draw_Init (struct vulkan_ctx_s *ctx);
void Vulkan_Draw_Shutdown (struct vulkan_ctx_s *ctx);
void Vulkan_Draw_Character (int x, int y, unsigned ch,
struct vulkan_ctx_s *ctx);
void Vulkan_Draw_String (int x, int y, const char *str,

View file

@ -21,6 +21,8 @@ typedef struct vulkan_framebuffer_s {
VkSemaphore renderDoneSemaphore;
VkCommandBuffer cmdBuffer;
struct qfv_cmdbufferset_s *subCommand;
VkDescriptorSet twodDescriptors;
} vulkan_framebuffer_t;

View file

@ -59,9 +59,6 @@ static vulkan_ctx_t *vulkan_ctx;
static void
vulkan_R_Init (void)
{
qfv_device_t *device = vulkan_ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
Vulkan_CreateStagingBuffers (vulkan_ctx);
Vulkan_CreateMatrices (vulkan_ctx);
Vulkan_CreateSwapchain (vulkan_ctx);
@ -72,41 +69,18 @@ vulkan_R_Init (void)
vulkan_ctx->pipeline = Vulkan_CreatePipeline (vulkan_ctx, "pipeline");
Vulkan_Draw_Init (vulkan_ctx);
qfv_swapchain_t *sc = vulkan_ctx->swapchain;
VkCommandBufferBeginInfo beginInfo
= { VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
VkClearValue clearValues[3] = {
{ { {0.7294, 0.8549, 0.3333, 1.0} } },
{ { {1.0, 0.0} } },
{ { {0, 0, 0, 0} } },
};
VkRenderPassBeginInfo renderPassInfo = {
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, 0,
vulkan_ctx->renderpass.renderpass, 0,
{ {0, 0}, sc->extent },
2, clearValues + 2
};
for (size_t i = 0; i < vulkan_ctx->framebuffers.size; i++) {
__auto_type framebuffer = &vulkan_ctx->framebuffers.a[i];
dfunc->vkBeginCommandBuffer (framebuffer->cmdBuffer, &beginInfo);
renderPassInfo.framebuffer = framebuffer->framebuffer;
dfunc->vkCmdBeginRenderPass (framebuffer->cmdBuffer, &renderPassInfo,
VK_SUBPASS_CONTENTS_INLINE);
dfunc->vkCmdEndRenderPass (framebuffer->cmdBuffer);
dfunc->vkEndCommandBuffer (framebuffer->cmdBuffer);
}
Sys_Printf ("R_Init %p %d", vulkan_ctx->swapchain->swapchain,
vulkan_ctx->swapchain->numImages);
for (int32_t i = 0; i < vulkan_ctx->swapchain->numImages; i++) {
Sys_Printf (" %p", vulkan_ctx->swapchain->images->a[i]);
}
Sys_Printf ("\n");
SCR_Init ();
}
static void
vulkan_R_RenderFrame (void (*f)(void), void (**g)(void))
vulkan_R_RenderFrame (SCR_Func scr_3dfunc, SCR_Func *scr_funcs)
{
static int count = 0;
static double startTime;
@ -116,6 +90,12 @@ vulkan_R_RenderFrame (void (*f)(void), void (**g)(void))
VkDevice dev = device->dev;
qfv_queue_t *queue = &vulkan_ctx->device->queue;
scr_3dfunc ();
while (*scr_funcs) {
(*scr_funcs) ();
scr_funcs++;
}
__auto_type framebuffer
= &vulkan_ctx->framebuffers.a[vulkan_ctx->curFrame];
@ -124,6 +104,34 @@ vulkan_R_RenderFrame (void (*f)(void), void (**g)(void))
framebuffer->imageAvailableSemaphore,
0, &imageIndex);
Vulkan_FlushText (vulkan_ctx);
qfv_swapchain_t *sc = vulkan_ctx->swapchain;
VkCommandBufferBeginInfo beginInfo
= { VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
VkClearValue clearValues[2] = {
{ { {0.0, 0.0, 0.0, 1.0} } },
{ { {1.0, 0.0} } },
};
VkRenderPassBeginInfo renderPassInfo = {
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, 0,
vulkan_ctx->renderpass.renderpass, 0,
{ {0, 0}, sc->extent },
2, clearValues
};
dfunc->vkBeginCommandBuffer (framebuffer->cmdBuffer, &beginInfo);
renderPassInfo.framebuffer = framebuffer->framebuffer;
dfunc->vkCmdBeginRenderPass (framebuffer->cmdBuffer, &renderPassInfo,
VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
dfunc->vkCmdExecuteCommands (framebuffer->cmdBuffer,
framebuffer->subCommand->size,
framebuffer->subCommand->a);
dfunc->vkCmdEndRenderPass (framebuffer->cmdBuffer);
dfunc->vkEndCommandBuffer (framebuffer->cmdBuffer);
VkPipelineStageFlags waitStage
= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
VkSubmitInfo submitInfo = {
@ -425,6 +433,7 @@ vulkan_vid_render_shutdown (void)
QFV_DeviceWaitIdle (device);
df->vkDestroyFence (dev, vulkan_ctx->fence, 0);
df->vkDestroyCommandPool (dev, vulkan_ctx->cmdpool, 0);
Vulkan_Draw_Shutdown (vulkan_ctx);
Vulkan_Shutdown_Common (vulkan_ctx);
}

View file

@ -24,7 +24,7 @@
compareEnable = 0;//FIXME false!!!
compareOp = always;
minLod = 0;
maxLod = 0.25f;
maxLod = 0;
borderColor = float_transparent_black;
unnormalizedCoordinates = 1;//FIXME true!!!
};
@ -113,20 +113,26 @@
{
location = 0;
binding = 0;
format = r32g32b32a32_sfloat;
format = r32g32_sfloat;
offset = 0;
},
{
location = 1;
binding = 0;
format = r32g32_sint;
offset = 8;
},
{
location = 2;
binding = 0;
format = r32g32b32a32_sfloat;
offset = 4;
offset = 16;
},
);
};
inputAssembly = {
topology = triangle_list;
primitiveRestartEnable = 0;
topology = triangle_strip;
primitiveRestartEnable = 1;
};
viewport = {
viewports = (

View file

@ -2,8 +2,6 @@
layout (set = 0, binding = 0) uniform Matrices {
mat4 Projection;
mat4 View;
mat4 Model;
};
/** Vertex position.
@ -12,8 +10,9 @@ layout (set = 0, binding = 0) uniform Matrices {
\a vertex provides the onscreen location at which to draw the icon
(\a x, \a y) and texture coordinate for the icon (\a s=z, \a t=w).
*/
layout (location = 0) in vec4 vertex;
layout (location = 1) in vec4 vcolor;
layout (location = 0) in vec2 vertex;
layout (location = 1) in ivec2 uv;
layout (location = 2) in vec4 vcolor;
layout (location = 0) out vec2 st;
layout (location = 1) out vec4 color;
@ -22,6 +21,6 @@ void
main (void)
{
gl_Position = Projection * vec4 (vertex.xy, 0.0, 1.0);
st = vertex.zw;
st = vec2(uv);
color = vcolor;
}

View file

@ -53,6 +53,8 @@
#include "QF/Vulkan/qf_draw.h"
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/barrier.h"
#include "QF/Vulkan/buffer.h"
#include "QF/Vulkan/command.h"
#include "QF/Vulkan/descriptor.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/image.h"
@ -62,13 +64,86 @@
#include "vid_vulkan.h"
#include "vkparse.h"
typedef struct {
float xy[2];
int st[2];
float color[4];
} drawvert_t;
#define MAX_QUADS (65536)
#define VERTS_PER_QUAD (4)
#define INDS_PER_QUAD (5) // one per vert plus primitive reset
//FIXME move into a context struct
VkImage conchars_image;
VkDeviceMemory conchars_memory;
VkImageView conchars_view;
VkSampler conchars_sampler;
VkPipeline twod;
VkBuffer quad_vert_buffer;
VkBuffer quad_ind_buffer;
VkDeviceMemory quad_memory;
drawvert_t *quad_verts;
uint32_t *quad_inds;
uint32_t num_quads;
VkPipeline twod_pipeline;
VkPipelineLayout twod_layout;
size_t draw_cmdBuffer;
static void
create_quad_buffers (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
//FIXME quad_inds can be a completely separate buffer that is
//pre-initialized to draw 2-tri triangle strips as the actual indices will
//never change
size_t vert_size = MAX_QUADS * VERTS_PER_QUAD * sizeof (drawvert_t);
size_t ind_size = MAX_QUADS * INDS_PER_QUAD * sizeof (uint32_t);
quad_vert_buffer = QFV_CreateBuffer (device, vert_size,
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
quad_ind_buffer = QFV_CreateBuffer (device, ind_size,
VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
quad_memory = QFV_AllocBufferMemory (device, quad_vert_buffer,
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
vert_size + ind_size, 0);
QFV_BindBufferMemory (device, quad_vert_buffer, quad_memory, 0);
QFV_BindBufferMemory (device, quad_ind_buffer, quad_memory, vert_size);
void *data;
dfunc->vkMapMemory (device->dev, quad_memory, 0, vert_size + ind_size,
0, &data);
quad_verts = data;
quad_inds = (uint32_t *) (quad_verts + MAX_QUADS * VERTS_PER_QUAD);
// pre-initialize quad_inds as the indices will never change
uint32_t *ind = quad_inds;
for (int i = 0; i < MAX_QUADS; i++) {
for (int j = 0; j < VERTS_PER_QUAD; j++) {
*ind++ = i * VERTS_PER_QUAD + j;
}
// mark end of primitive
*ind++ = -1;
}
VkMappedMemoryRange range = {
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
quad_memory, vert_size, ind_size,
};
dfunc->vkFlushMappedMemoryRanges (device->dev, 1, &range);
}
static void
destroy_quad_buffers (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
dfunc->vkUnmapMemory (device->dev, quad_memory);
dfunc->vkFreeMemory (device->dev, quad_memory, 0);
dfunc->vkDestroyBuffer (device->dev, quad_vert_buffer, 0);
dfunc->vkDestroyBuffer (device->dev, quad_ind_buffer, 0);
}
static qpic_t *
pic_data (const char *name, int w, int h, const byte *data)
@ -117,14 +192,15 @@ Vulkan_Draw_TextBox (int x, int y, int width, int lines, byte alpha,
{
}
static void
Vulkan_Draw_Shutdown (void *data)
void
Vulkan_Draw_Shutdown (vulkan_ctx_t *ctx)
{
vulkan_ctx_t *ctx = data;
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
dfunc->vkDestroyPipeline (device->dev, twod, 0);
destroy_quad_buffers (ctx);
dfunc->vkDestroyPipeline (device->dev, twod_pipeline, 0);
dfunc->vkDestroyImageView (device->dev, conchars_view, 0);
dfunc->vkFreeMemory (device->dev, conchars_memory, 0);
dfunc->vkDestroyImage (device->dev, conchars_image, 0);
@ -133,12 +209,12 @@ Vulkan_Draw_Shutdown (void *data)
void
Vulkan_Draw_Init (vulkan_ctx_t *ctx)
{
Sys_RegisterShutdown (Vulkan_Draw_Shutdown, ctx);
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
VkCommandBuffer cmd = ctx->cmdbuffer;
create_quad_buffers (ctx);
qpic_t *charspic = Draw_Font8x8Pic ();
VkExtent3D extent = { charspic->width, charspic->height, 1 };
conchars_image = QFV_CreateImage (device, 0, VK_IMAGE_TYPE_2D,
@ -156,7 +232,9 @@ Vulkan_Draw_Init (vulkan_ctx_t *ctx)
VK_IMAGE_VIEW_TYPE_2D,
VK_FORMAT_A1R5G5B5_UNORM_PACK16,
VK_IMAGE_ASPECT_COLOR_BIT);
conchars_sampler = Hash_Find (ctx->samplers, "quakepic");
handleref_t *h;
h = Hash_Find (ctx->samplers, "quakepic");
conchars_sampler = (VkSampler) h->handle;
uint16_t *chars_data = ctx->staging[0]->data;
size_t size = charspic->width * charspic->height;
@ -164,9 +242,9 @@ Vulkan_Draw_Init (vulkan_ctx_t *ctx)
// convert 0xff = transparent, 0xfe = white to 0x0000 and 0xffff
// for a1r5g5b5
uint16_t pix = (charspic->data[i] & 1) - 1;
chars_data[i] = ~pix;
chars_data[i] = pix;
}
QFV_FlushStagingBuffer (ctx->staging[0], 0, size);
QFV_FlushStagingBuffer (ctx->staging[0], 0, size * sizeof (uint16_t));
VkImageMemoryBarrier barrier;
qfv_pipelinestagepair_t stages;
dfunc->vkWaitForFences (device->dev, 1, &ctx->fence, VK_TRUE, ~0ull);
@ -214,9 +292,11 @@ Vulkan_Draw_Init (vulkan_ctx_t *ctx)
dfunc->vkResetFences (device->dev, 1, &ctx->fence);
dfunc->vkQueueSubmit (device->queue.queue, 1, &submitInfo, ctx->fence);
twod = Vulkan_CreatePipeline (ctx, "twod");
twod_pipeline = Vulkan_CreatePipeline (ctx, "twod");
h = Hash_Find (ctx->pipelineLayouts, "twod");
twod_layout = (VkPipelineLayout) h->handle;
handleref_t *h;
__auto_type layouts = QFV_AllocDescriptorSetLayoutSet (ctx->framebuffers.size, alloca);
for (size_t i = 0; i < layouts->size; i++) {
h = Hash_Find (ctx->setLayouts, "twod");
@ -224,31 +304,167 @@ Vulkan_Draw_Init (vulkan_ctx_t *ctx)
}
h = Hash_Find (ctx->descriptorPools, "twod");
__auto_type pool = (VkDescriptorPool) h->handle;
VkDescriptorBufferInfo bufferInfo = {
ctx->matrices.buffer_2d, 0, VK_WHOLE_SIZE
};
VkDescriptorImageInfo imageInfo = {
conchars_sampler,
conchars_view,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
};
__auto_type cmdBuffers
= QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1,
ctx->framebuffers.size);
__auto_type sets = QFV_AllocateDescriptorSet (device, pool, layouts);
for (size_t i = 0; i < ctx->framebuffers.size; i++) {
ctx->framebuffers.a[i].twodDescriptors = sets->a[i];
__auto_type frame = &ctx->framebuffers.a[i];
frame->twodDescriptors = sets->a[i];
VkWriteDescriptorSet write[] = {
{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
frame->twodDescriptors, 0, 0, 1,
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
0, &bufferInfo, 0 },
{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
frame->twodDescriptors, 1, 0, 1,
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
&imageInfo, 0, 0 },
};
dfunc->vkUpdateDescriptorSets (device->dev, 2, write, 0, 0);
draw_cmdBuffer = frame->subCommand->size;
DARRAY_APPEND (frame->subCommand, cmdBuffers->a[i]);
}
free (sets);
free (cmdBuffers);
}
static inline void
draw_pic (float x, float y, int w, int h, qpic_t *pic,
int srcx, int srcy, int srcw, int srch,
float *color)
{
if (num_quads + VERTS_PER_QUAD > MAX_QUADS) {
return;
}
drawvert_t *verts = quad_verts + num_quads * VERTS_PER_QUAD;
num_quads += VERTS_PER_QUAD;
float sl = (srcx);
float sr = (srcx + srcw);
float st = (srcy);
float sb = (srcy + srch);
verts[0].xy[0] = x;
verts[0].xy[1] = y;
verts[0].st[0] = sl;
verts[0].st[1] = st;
QuatCopy (color, verts[0].color);
verts[1].xy[0] = x;
verts[1].xy[1] = y + h;
verts[1].st[0] = sl;
verts[1].st[1] = sb;
QuatCopy (color, verts[1].color);
verts[2].xy[0] = x + w;
verts[2].xy[1] = y;
verts[2].st[0] = sr;
verts[2].st[1] = st;
QuatCopy (color, verts[2].color);
verts[3].xy[0] = x + w;
verts[3].xy[1] = y + h;
verts[3].st[0] = sr;
verts[3].st[1] = sb;
QuatCopy (color, verts[3].color);
}
static inline void
queue_character (int x, int y, byte chr, vulkan_ctx_t *ctx)
{
quat_t color = {1, 1, 1, 1};
int cx, cy;
cx = chr % 16;
cy = chr / 16;
draw_pic (x, y, 8, 8, 0/*FIXME*/, cx * 8, cy * 8, 8, 8, color);
}
void
Vulkan_Draw_Character (int x, int y, unsigned int chr, vulkan_ctx_t *ctx)
{
if (chr == ' ') {
return;
}
if (y <= -8 || y >= vid.conheight) {
return;
}
if (x <= -8 || x >= vid.conwidth) {
return;
}
queue_character (x, y, chr, ctx);
}
void
Vulkan_Draw_String (int x, int y, const char *str, vulkan_ctx_t *ctx)
{
byte chr;
if (!str || !str[0]) {
return;
}
if (y <= -8 || y >= vid.conheight) {
return;
}
while (*str) {
if ((chr = *str++) != ' ' && x >= -8 && x < vid.conwidth) {
queue_character (x, y, chr, ctx);
}
x += 8;
}
}
void
Vulkan_Draw_nString (int x, int y, const char *str, int count,
vulkan_ctx_t *ctx)
{
byte chr;
if (!str || !str[0]) {
return;
}
if (y <= -8 || y >= vid.conheight) {
return;
}
while (count-- > 0 && *str) {
if ((chr = *str++) != ' ' && x >= -8 && x < vid.conwidth) {
queue_character (x, y, chr, ctx);
}
x += 8;
}
}
void
Vulkan_Draw_AltString (int x, int y, const char *str, vulkan_ctx_t *ctx)
{
byte chr;
if (!str || !str[0]) {
return;
}
if (y <= -8 || y >= vid.conheight) {
return;
}
while (*str) {
if ((chr = *str++ | 0x80) != (' ' | 0x80)
&& x >= -8 && x < vid.conwidth) {
queue_character (x, y, chr, ctx);
}
x += 8;
}
}
void
@ -321,6 +537,50 @@ Vulkan_DrawReset (vulkan_ctx_t *ctx)
void
Vulkan_FlushText (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
__auto_type frame = &ctx->framebuffers.a[ctx->curFrame];
VkCommandBuffer cmd = frame->subCommand->a[draw_cmdBuffer];
VkMappedMemoryRange range = {
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
quad_memory, 0, num_quads * VERTS_PER_QUAD * sizeof (drawvert_t),
};
dfunc->vkFlushMappedMemoryRanges (device->dev, 1, &range);
dfunc->vkResetCommandBuffer (cmd, 0);
VkCommandBufferInheritanceInfo inherit = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, 0,
ctx->renderpass.renderpass, 0,
frame->framebuffer,
0, 0, 0
};
VkCommandBufferBeginInfo beginInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
| VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, &inherit,
};
dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
twod_pipeline);
VkViewport viewport = {0, 0, vid.width, vid.height, 0, 1};
VkRect2D scissor = { {0, 0}, {vid.width, vid.height} };
dfunc->vkCmdSetViewport (cmd, 0, 1, &viewport);
dfunc->vkCmdSetScissor (cmd, 0, 1, &scissor);
VkDeviceSize offsets[] = {0};
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &quad_vert_buffer, offsets);
dfunc->vkCmdBindIndexBuffer (cmd, quad_ind_buffer, 0,
VK_INDEX_TYPE_UINT32);
VkDescriptorSet set = frame->twodDescriptors;
VkPipelineLayout layout = twod_layout;
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
layout, 0, 1, &set, 0, 0);
dfunc->vkCmdDrawIndexed (cmd, num_quads * INDS_PER_QUAD, 1, 0, 0, 0);
dfunc->vkEndCommandBuffer (cmd);
num_quads = 0;
}
void

View file

@ -3,7 +3,6 @@
Common Vulkan video driver functions
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 2019 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
@ -54,6 +53,7 @@
#include "QF/vid.h"
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/barrier.h"
#include "QF/Vulkan/buffer.h"
#include "QF/Vulkan/descriptor.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/command.h"
@ -127,6 +127,7 @@ Vulkan_Init_Cvars (void)
msaaSamples = Cvar_Get ("msaaSamples", "VK_SAMPLE_COUNT_1_BIT",
CVAR_NONE, msaaSamples_f,
"desired MSAA sample size.");
R_Init_Cvars ();
}
static const char *instance_extensions[] = {
@ -415,7 +416,11 @@ Vulkan_CreateFramebuffers (vulkan_ctx_t *ctx)
frame->imageAvailableSemaphore = QFV_CreateSemaphore (device);
frame->renderDoneSemaphore = QFV_CreateSemaphore (device);
frame->cmdBuffer = cmdBuffers->a[i];
frame->subCommand = malloc (sizeof (qfv_cmdbufferset_t));
DARRAY_INIT (frame->subCommand, 4);
}
free (cmdBuffers);
}
void