Commit graph

2128 commits

Author SHA1 Message Date
Bill Currie
2b5a3753ca nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
real home for tex_t:)
2003-09-04 18:59:39 +00:00
Bill Currie
39ed540979 LoadImage is now used for all external textures giving almost transparent
.png and .tga support.
2003-09-04 18:46:59 +00:00
Bill Currie
753dc02deb use dtrings to do the filename manipulation 2003-09-04 18:09:02 +00:00
Bill Currie
9cd2d366ed dstring.h:
document the functions (for doxygen)
dstring.c:
	fix a bunch of potential buffer overflows
2003-09-04 17:17:38 +00:00
Bill Currie
d186f242b7 DrSpliff's LoadImage code (thanks:) 2003-09-04 16:32:39 +00:00
Bill Currie
ff43d61f81 use the correct bytes per pixel count 2003-09-04 16:26:14 +00:00
Bill Currie
d0aaa5263b since the tex data is rgba, /say/ it's rgba, not rgb :P 2003-09-04 15:14:09 +00:00
Bill Currie
30e0cba25d better formats for load* and store[bp]* 2003-09-04 05:30:55 +00:00
Bill Currie
3305c0f51f PNG reading support, much thanks to DrSpliff 2003-09-04 05:24:05 +00:00
Bill Currie
8db2660a4c make GL_LoadTexture support RGB textures (ie, 24 bit). I'm not happy with
the solution, but at least it works.
2003-09-04 05:22:23 +00:00
Bill Currie
0a8867fde9 replace all VectorSubtract (vec3_origin, ... and
VectorCopy (vec3_origin, ... with VectorNegate (... and VectorZero (...,
respectively. Should be a small speedup.
2003-09-03 22:17:04 +00:00
Bill Currie
e0866a5e41 make the escape attempt notification a developer print 2003-09-02 04:57:44 +00:00
Bill Currie
a1fa0b3feb make sure the pointed to def has a name before attempting to print it 2003-09-02 04:52:54 +00:00
Bill Currie
4d1313d0c1 don't seg when using 1 component lightmaps 2003-08-30 22:39:27 +00:00
Bill Currie
f7b1196b8d fix the gl stack overflow (and make sure all skybrush surfaces get checked
and queued)
2003-08-28 19:50:28 +00:00
Bill Currie
2c30939891 remove some magic numbers (sloppy coder:P) 2003-08-28 02:24:08 +00:00
Bill Currie
93327cb618 try to fix segfault caused by VID_Shutdown getting called before VID_Init
(error conditions).
2003-08-27 22:50:39 +00:00
Ragnvald Maartmann-Moe IV
c2053fbfb1 Prettier particles! Renderer is now informed of sv_gravity changes in qw. Not
supportable without protocol changes in nq.
2003-08-27 22:20:03 +00:00
Bill Currie
da05864313 ports < 1024 are bad, period :) 2003-08-27 17:47:53 +00:00
Bill Currie
415fae8d6b make the two normals arrays consistent 2003-08-26 07:00:13 +00:00
Bill Currie
cf93f5f65e oops, who let C++ into C? :) 2003-08-25 01:47:05 +00:00
Bill Currie
96202a5984 bah, forgot to -1 the instruction pointer for jumpb 2003-08-24 07:23:12 +00:00
Bill Currie
afb42f5ed0 fix the unsigned comparison opcodes 2003-08-24 05:53:15 +00:00
Bill Currie
253d19876c no code to dump for a null function 2003-08-24 05:08:47 +00:00
Bill Currie
5d8bebfff8 implement class_get_class_method and (partially) class_pose_as 2003-08-24 03:44:12 +00:00
Bill Currie
b50d283b28 make sel_get_uid and class_get_instance_method work 2003-08-23 22:16:42 +00:00
Bill Currie
edb716ada0 oops, forgot to remove developer forcing 2003-08-23 06:21:35 +00:00
Bill Currie
385a90e8fb correct pr_symtab_t to include the pointer to the array of selectors used
in the module. Unfortunatly, this requires a version bump on both qfo and
progs files due to the changes structure layout.
2003-08-23 06:15:19 +00:00
Bill Currie
98beb38540 implement jumpb correctly 2003-08-22 19:48:36 +00:00
Bill Currie
cb6eba87ca print the value even for unknown defs if the type is known 2003-08-22 17:32:55 +00:00
Bill Currie
a2300387de fix a bunch of segfaults 2003-08-20 22:36:02 +00:00
Ragnvald Maartmann-Moe IV
d8068de4fa Commit experimental particle optimization. Reduces random particles from using
6 15 bit rand() to 2 calls, with 5 bits for each of the 6.
This is up to a 1% speedup for qf particles, and up to 2.1% for id.

It may particularly affect explosions with r_particles_style 0.
Please report any anomolies in any particle effects.
2003-08-15 20:26:09 +00:00
Bill Currie
323a6182fd move pcx.c and tga.c out of libQFutil and into libQFimage with the hopes
for more image formats :)
2003-08-15 16:19:10 +00:00
Bill Currie
33a57c5a14 win32 compile fixes 2003-08-13 18:17:30 +00:00
Bill Currie
fe3b544528 handle "return 0" a bit better. assumes location is is always 0, but it
always has been (and always /should/ be anyway:)
2003-08-13 17:27:34 +00:00
Bill Currie
28e2679f0b while downward overlapped memcpys are safe, shut up valgrind 2003-08-13 17:07:42 +00:00
Bill Currie
6f519c7e0f don't bother doing the copy if the value to be returned is already in the
return slot
2003-08-13 17:07:05 +00:00
Bill Currie
0a0f8d0cfa make a LoadBSPMem function so bsp files can be read from already loaded
images
2003-08-11 22:40:46 +00:00
Bill Currie
7fe0962bac we /do/ want full precision from Sys_DoubleTime :P 2003-08-11 22:39:07 +00:00
Ragnvald Maartmann-Moe IV
9ed8150b85 More particle optimizations. 2003-08-11 20:48:34 +00:00
Bill Currie
7ead5a91f8 don't let gcc automaticly inline functions but make gcc inline bigger
functions when told to. also make gcc warn if it can't inline a function.

Explicitly inline several functions (including moving VectorNormalize to
mathlib.h so it /can/ be) resulting in a 5.5% speedup for spam2 (88 to 92
fps)
2003-08-11 06:05:07 +00:00
Bill Currie
b88d275994 fix some warnings 2003-08-11 05:16:04 +00:00
Ragnvald Maartmann-Moe IV
f35b1db291 Fix a potential uninitialized variable segfault taniwha noticed, and optimize
particle effects a bit more.
2003-08-09 04:38:11 +00:00
Bill Currie
6a94607d9d rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
places. Not certain how much speed difference it makes :/
2003-08-08 15:25:53 +00:00
Bill Currie
184aa7beb0 should be a minor speedup to mono lightmaps 2003-08-07 21:05:58 +00:00
Bill Currie
732a9a80d1 gain about 3 fps (180 to 183) in null-renderer 2003-08-07 19:58:39 +00:00
Bill Currie
cbc6c40d33 get some single source instruction formats right and handle empty paths
properly
2003-08-05 17:27:47 +00:00
Bill Currie
ada828bdc9 remove a whole swath of potential buffer overflows by removing the buffer.
Also audit a few of the "FIXME: overflow" tags
2003-08-05 01:45:52 +00:00
Bill Currie
59c26b5ce0 quick fix to handle .ent files starting with comments 2003-08-04 05:21:18 +00:00
Bill Currie
07d7f81e14 hopefully fix the alsa-lib assertion bug 2003-08-04 03:36:55 +00:00
Bill Currie
6f88e4e343 break out some duplicated code into a function and get the window coords
"properly" (for this mess I'm not sure I'm willing to call code:)
2003-08-04 01:28:30 +00:00
Bill Currie
dd9ab1e050 get unsigned mostly working 2003-08-01 21:20:04 +00:00
Bill Currie
9210829573 PLUGIN_INFO decl cleanup 2003-08-01 19:53:46 +00:00
Jeff Teunissen
f04d67f319 Nuke the old-style Object's dead built-in methods. 2003-08-01 16:42:02 +00:00
Bill Currie
cbd5c70320 oops, %O should be in hex 2003-07-31 01:57:29 +00:00
Bill Currie
72eca6a956 get the default right :P 2003-07-30 22:24:44 +00:00
Bill Currie
0806fc33dd debugging improvements. opcodes now sport an optional format specifier for
printing their args (default is "%Ga, %Gb, %gc") and PR_ValueString will
try to print what a pointer points to
2003-07-30 22:24:16 +00:00
Bill Currie
dcd143f197 missing/incorrect symbols fixed 2003-07-30 17:44:38 +00:00
Bill Currie
aa4d1f5c90 be sure to clear com_token when end of file is hit 2003-07-27 21:45:53 +00:00
Bill Currie
556a6eae8f fix a misplaced _ 2003-07-27 20:47:36 +00:00
Ragnvald Maartmann-Moe IV
351033e8d8 Move vid_conwidth to con_width, and vid_conheight to con_height. 2003-07-27 20:20:20 +00:00
Bill Currie
3886723467 fix some builtin method names due to the selector name fixes in qfcc 2003-07-27 19:57:40 +00:00
Jeff Teunissen
c9858f4f65 Preliminary "unsigned" support for qfcc and the gamecode engine. Should still
be compatible.
2003-07-26 21:07:51 +00:00
Bill Currie
6063fb75d9 make the console run at full speed no matter what demo_speed is at. what a
lot of work for such a simple concept :P
2003-07-25 22:21:47 +00:00
Bill Currie
01594e239e don't want that QF in the plugin dll name. doesn't get built that way (if
dlls got built in the first place:/) and way too much hassle to get it
there
2003-07-23 19:51:32 +00:00
Bill Currie
14a9ff2e6b make dx default 2003-07-23 16:43:25 +00:00
Bill Currie
6ee38af0be put in a comment about mprotect and getpagesize 2003-07-21 22:24:28 +00:00
Bill Currie
abedda69b6 if a system with mprotect doesn't have getpagesize, the assumption is that
mprotect doesn't care about page alignment (eg, QNX)
2003-07-21 20:55:13 +00:00
Bill Currie
ff6e0ab1b3 not all systems have _SC_PAGESIZE 2003-07-21 20:51:03 +00:00
Bill Currie
2d55162a05 implement memcpy version of VA_COPY correctly 2003-07-21 19:26:53 +00:00
Ragnvald Maartmann-Moe IV
810dfb29e6 Use sysconf() by default instead of getpagesize(). getpagesize() still used if
sysconf() not present. Since getpagesize is deprecated, it's only used as a
fallback.
2003-07-18 12:18:05 +00:00
Brian Koropoff
9b63402f12 Added llist.[ch], a set of general-purpose linked list routines. Added
cl_chat.[ch] to qw to hold advanced chat features, the first of which is
the ability to ignore chat messages from annoying players.  Some polishing
in this area still remains, but the current implementation seems to work.
2003-07-18 06:27:26 +00:00
Bill Currie
1f948c4206 magic numbers evil 2003-07-17 21:45:01 +00:00
Bill Currie
b36bd6a98c not all systems (eg, QNX) that have mprotect have getpagesize 2003-07-17 21:01:25 +00:00
Bill Currie
a06c4e1708 fix an improperly stringed file found by DrSpliff 2003-07-17 18:40:53 +00:00
Bill Currie
5481273639 start working on plist entity files 2003-07-17 18:27:00 +00:00
Bill Currie
043ec906c4 qnx patch from DrSpliff 2003-07-17 15:17:41 +00:00
Brian Koropoff
695fe40e29 Same changes, this time to HEAD. 2003-07-15 21:46:12 +00:00
Brian Koropoff
b7d076feab Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL),
and more text transformation functions.
2003-07-15 21:40:37 +00:00
Bill Currie
772ad66019 don't need that any more (yay:) 2003-07-15 17:41:31 +00:00
Bill Currie
cb6bf2e2ae minor house-keeping 2003-07-15 16:34:43 +00:00
Bill Currie
6efa0ca736 if at first you don't succeed... 2003-07-10 22:20:29 +00:00
Bill Currie
dfa16742e2 fix some silly bugs (sizeof (char*) :P) 2003-07-09 15:38:19 +00:00
Bill Currie
0cf0f710b7 remove some unneeded code 2003-07-09 15:34:58 +00:00
Bill Currie
855fc53709 handle alloca properly 2003-07-09 06:28:09 +00:00
Bill Currie
84e071d235 fix an incorrect usage of HAVE_* that finally bit my bum 2003-07-09 04:21:45 +00:00
Bill Currie
4f66e1e9da fix a bunch of the previous FIXMEs. needs a bit more work for win32
compiling
2003-07-08 22:39:45 +00:00
Bill Currie
dddf045221 put "FIXME: overflow" on all the char arrays I could find that weren't
obviously safe
2003-07-08 20:11:10 +00:00
Bill Currie
21f7365bcc make "win" the default for snd_output on windows 2003-07-08 20:09:23 +00:00
Bill Currie
011fe7babb make sure the trimmed info key value gets terminated properly 2003-07-08 17:26:50 +00:00
Ragnvald Maartmann-Moe IV
2630ed1adf More informative UDP setup failure messages. 2003-06-26 20:24:47 +00:00
Bill Currie
1d32ff04e6 fix missing params for VA_COPY pointed out by Dalibor Topic
<robilad@yahoo.com>
2003-06-25 15:22:39 +00:00
Chris Ison
64f74731c5 added vid_fullscreen cvar as a CVAR_ROM. This will change once the renderer is setup to reload textures.
removed -window, -mode, and internal mode table and functions that strictly delt with them.

Rewrote the mode selection part of VID_Init
Altered VID_SetMode and associated functions to use data obtained from VID_Init instead of mode tables.

Also tidied up a little.
2003-06-21 00:17:32 +00:00
Chris Ison
bff8a24d12 added -conheight checking 2003-06-21 00:07:59 +00:00
Bill Currie
862e9d89c5 mindhog's fix for 32bpp x11 2003-06-17 03:11:24 +00:00
Chris Ison
d720efe1e6 fixed misplacement of menu 2003-06-16 12:31:52 +00:00
Bill Currie
f22bdfc23f d'oh, forgot to update the format 2003-06-06 15:47:12 +00:00
Bill Currie
8d470d2b49 don't use qfs_gamedir->* in QFS_NextFilename as it gets passed that in the
template (and shouldn't assume where to put the file anyway:). fixes the
all screenshots saves sas qf0000.tga bug.
2003-06-06 15:44:13 +00:00
Ragnvald Maartmann-Moe IV
c6b6c7926f Fix one bug, but doesn't fix all screenshots being saved to qf0000.tga... 2003-06-06 12:35:52 +00:00
Bill Currie
191a7f61bc win32 compile fixes 2003-06-05 17:56:09 +00:00
Bill Currie
ce9ddfd186 win32 fix 2003-06-05 17:51:49 +00:00
Bill Currie
58c9203adc openbsd compile fix from nano 2003-06-05 16:08:10 +00:00
Bill Currie
4cabc2db82 fix a non-curses build issue 2003-06-04 18:07:12 +00:00
Bill Currie
f061c47242 make QFS_CreatePath work again and remove some old code from QFS_WriteFile 2003-05-30 01:44:39 +00:00
Brian Koropoff
9e57425f4f Make the playcenter hack not screw up sound spatialization. 2003-05-28 04:49:09 +00:00
Bill Currie
00abd17dd4 dstring.[ch]:
add dstring_copysubstr and make all the substr functions use strnlen
	for the incoming string. also fix the append string functions to append
	the present string correctly.
cbuf.c:
	use dstring_copystr instead of dstring_clearstr/dstring_appendstr
idparse.c:
	use dstring_copysubstr instead of dstring_clearstr/dstring_insert
2003-05-26 19:14:18 +00:00
Brian Koropoff
9602d6c88d Fixed an interesting crash that occured when a recycled idparse cbuf was
given to GIB when it pushed the cbuf stack.
2003-05-26 05:07:21 +00:00
Brian Koropoff
1f6acdb0cc Make file::delete and file::move use QFS functions. 2003-05-25 05:42:01 +00:00
Brian Koropoff
3aecdcf42c Added a temporary hack to make ~/.quakeforgerc work again. 2003-05-25 05:40:25 +00:00
Bill Currie
66e2ef1926 fix an uninitialized variable 2003-05-23 17:39:33 +00:00
Bill Currie
c2c3a62956 nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
cache the value.

don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).

rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.

make sw32 screenshots actually get written.

hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Brian Koropoff
30c4da3c76 Change HUD::show and HUD::hide to HUD::enable and HUD::disable. The global
progs variable time is now updated before the HUD drawing function is run.
2003-05-23 02:50:15 +00:00
Brian Koropoff
c3d18bd53a Make file::read and file::write use the new QFS functions. This allows
reading files out of paks from GIB. file::find still needs to be updated
(and renamed).
2003-05-22 02:32:38 +00:00
Bill Currie
6a8469df14 start working on VA support for borked GL libs 2003-05-21 21:53:21 +00:00
Bill Currie
3607fecafd copy was meant to be a permanent dstring 2003-05-20 15:56:23 +00:00
Brian Koropoff
fad902f0bf Fixed a thinko that was causing events not to run under certain
circumstances.
2003-05-17 17:36:10 +00:00
Bill Currie
ba3601685c wad pics don't have extensions (plugs a buffer underflow hole) 2003-05-16 19:44:25 +00:00
Bill Currie
7e657c49f1 fix a buffer overflow (order of ops) 2003-05-16 19:36:03 +00:00
Bill Currie
460c8f7f0f mindHog's qfpython patch. GIB info string event callbacks and a compile fix
for broken x11 headers.
2003-05-16 16:17:24 +00:00
Brian Koropoff
ff5ad2ee1c Added text::white and text::brown builtins to produce text of specific
colors.
2003-05-16 07:24:58 +00:00
Brian Koropoff
124d90f84f Add the playcenter command to play a sound without 3d spatialization. 2003-05-15 22:39:34 +00:00
Brian Koropoff
6eaa5518a4 Nuke some dprintfs 2003-05-15 22:39:04 +00:00
Brian Koropoff
0ba2481632 Applied taniwha's mem leak fix. 2003-05-15 21:59:19 +00:00
Bill Currie
dedb2fa6bf get [super ...] working correctly 2003-05-15 05:58:31 +00:00
Brian Koropoff
dd0332632e Make gcc2 stfu. 2003-05-15 04:37:00 +00:00
Brian Koropoff
e160ead563 Added the scriptable HUD interface between the engine, Rua, and GIB. 2003-05-14 21:17:32 +00:00
Brian Koropoff
72c21f60c9 Add support for GIB handles to the Rua interface. 2003-05-14 21:16:23 +00:00
Brian Koropoff
bf675e793e Fixed a few GIB bugs, added the chomp builtin. 2003-05-14 21:13:41 +00:00
Brian Koropoff
e2061095a6 Fixed .tga loading for GL targets. SW targets still need work in all
likelyhood.
2003-05-14 21:08:43 +00:00
Bill Currie
8ed5962b22 comment out an unused function 2003-05-14 16:29:27 +00:00
Bill Currie
054f4b7bd1 oopsie, that was an ill-advised change :P 2003-05-13 06:20:08 +00:00
Bill Currie
b5a960c57b fix nq's gamedir handling for the -hipnotic etc shortcuts 2003-05-09 21:10:59 +00:00
Ragnvald Maartmann-Moe IV
6763d73f99 Make glError testing static, for now, to shut up compiler warnings. 2003-05-09 05:22:30 +00:00
Ragnvald Maartmann-Moe IV
f6b556a3a1 *beats CVS with the cluebat* 2003-05-09 01:41:56 +00:00
Bill Currie
5f3573143a the beginnings of a jihad against buffer overflows 2003-05-08 23:24:02 +00:00
Bill Currie
be0b3867c7 add dstring_copy and dstring_copystr to make dstring init easier 2003-05-08 23:05:39 +00:00
Ragnvald Maartmann-Moe IV
d68b4b6121 \n is nice occasionally. 2003-05-08 22:32:02 +00:00
Ragnvald Maartmann-Moe IV
28dd1612c3 Clean up glError handling. 2003-05-08 22:16:30 +00:00
Bill Currie
0a5f3c31eb ping/pl/fps/time now stays put and is now in the client rather than the
renderer (so nq is currently missing it)
2003-05-08 05:49:57 +00:00
Bill Currie
dc9d2c89da fix various sizing issues 2003-05-07 07:10:15 +00:00
Bill Currie
0fec378e31 view.c needs to be in the main console lib rather than the client plugin
and make view_draw the default draw function for new views
2003-05-07 04:24:20 +00:00
Bill Currie
a4abf526e8 there's no need to call Con_CheckResize every frame and it's now
detrimental anyway
2003-05-06 18:00:03 +00:00
Bill Currie
c397504b74 fix menu centering for 320xY 2003-05-06 03:19:29 +00:00
Bill Currie
f12f4a8898 add view_insert to provide greater control over view order 2003-05-06 02:41:37 +00:00
Bill Currie
b2bbcb30c6 fix the missing chat input line 2003-05-06 02:30:38 +00:00
Bill Currie
56bfc6dc45 fix the input line location bug and change enabled to visible due to
enabled meaning something else in UIs
2003-05-06 02:25:46 +00:00
Bill Currie
508fb4fb5c new view stuff mostly working. just a few visual bugs to iron out 2003-05-06 02:19:13 +00:00
Bill Currie
1bdcd879be initial work on dynamic view support for the console. I'm aware that
QF/view.h vs view.h may cause some confusion, but I'm hoping to eleminate
view.h.

Also put the sample hud.txt into docs so it doesn't get lost.
2003-05-05 18:50:14 +00:00
Bill Currie
06608fbf37 round the mmap length up to the nearest page size 2003-04-30 14:55:58 +00:00
Bill Currie
95ae17acc1 I don't know why MAP_SHARED is needed, but it's not compatable with
write-only mode, so make it part of snd_oss_rw
2003-04-30 02:52:41 +00:00
Bill Currie
09f3f1ea26 mindHog's plugin global symbol handling patch so his python plugin can work
(reloads the plugin with RTLD_GLOBAL if the plugin requests it).
2003-04-30 02:14:44 +00:00
Bill Currie
30b25af44b bring back the rw/wo code 2003-04-29 03:14:37 +00:00
Bill Currie
62e36ef747 make /command work when not using curses 2003-04-26 05:12:16 +00:00
Bill Currie
4a73d5dc45 this seems to fix the "end of file" issues on streams 2003-04-26 04:30:07 +00:00
Bill Currie
3418e904a4 mindHog's fix for RemoveCommand being totally borked (oops:) 2003-04-25 03:06:34 +00:00
Bill Currie
e16a211e1f PR_SetString doesn't like null pointers, it seems. While fixing
PR_SetString would be a better fix, this is faster code.
2003-04-24 04:57:30 +00:00
Bill Currie
f7d806e8d5 can now handle > vector sized parameters 2003-04-22 20:11:16 +00:00
Bill Currie
e732cf591d remove all references to OFS_* from the C code. only the macros in progs.h
use them now
2003-04-22 18:20:15 +00:00
Bill Currie
f842d98964 initialize noise1 2003-04-22 01:37:13 +00:00
Bill Currie
905f1826eb temporarily remove location support from nq (and location markers from both)
until client code has been cleaned up more
2003-04-21 18:26:21 +00:00
Bill Currie
7d06343b2f make the opened sfx name usable 2003-04-21 18:09:53 +00:00
Bill Currie
848bb891b3 win32 compile fix 2003-04-21 17:28:56 +00:00
Bill Currie
b43651685a fix a buffer overrun issue with -game 2003-04-21 04:49:02 +00:00
Bill Currie
a8d171ec40 replace a warped wheel with a strdup wheel ;) 2003-04-21 04:02:58 +00:00
Bill Currie
eac5b83ea5 remove some debug info 2003-04-21 01:44:55 +00:00
Bill Currie
194c9aa097 fix the file handle leak 2003-04-21 01:39:07 +00:00
Bill Currie
efe9dd844f fix the segfault on starting a map only to die from file handle starvation :P 2003-04-21 01:24:53 +00:00
Bill Currie
714bd341fc 'copy' streams on openning. fixes the shared stream issues, though other
problems might arrise (eg, running out of file handles or memory)
2003-04-20 07:19:51 +00:00
Bill Currie
52f41f8095 make streams work in chunks of 256 samples (won't work so well for non power
of 2 resample rates :/)
2003-04-20 03:42:19 +00:00
Bill Currie
e4ba0ad5e5 move to static initialization for plugin info 2003-04-20 02:05:28 +00:00
Bill Currie
49571b257d crystal clear playback on resampled streams :) (still borked when shared,
though :/)
2003-04-17 17:43:21 +00:00
Bill Currie
64d5e4e053 mindHog's (mindhog@mindhog.net) plugin command patch 2003-04-17 15:18:16 +00:00
Bill Currie
51f7b934d1 more headpos resetage 2003-04-17 03:58:16 +00:00
Bill Currie
28cc2e24ef headpos needs resetting too at sfx end 2003-04-17 03:53:54 +00:00
Bill Currie
fb1a5f67f2 kill debug print :P 2003-04-17 03:31:45 +00:00
Bill Currie
772b8d5961 more triage :P 2003-04-17 02:55:26 +00:00
Bill Currie
87025a4598 get sound (generally) working again 2003-04-17 02:40:17 +00:00
Bill Currie
d566790c0b make the input line scrolling unsigned int clean 2003-04-17 02:03:47 +00:00
Bill Currie
9a40bf2956 get the fix right 2003-04-17 00:25:55 +00:00
Bill Currie
5cb8429f04 bah, cleanup for flex versions :P 2003-04-17 00:14:13 +00:00
Bill Currie
eb099ae0d3 make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
Bill Currie
589c3e4e49 get nq-server working properly 2003-04-16 05:06:19 +00:00
Bill Currie
f55bac4c06 fix nq-servers non-curses console input so it actually works 2003-04-16 04:07:55 +00:00
Bill Currie
63e6ae2869 report the name of the stream if reading is truncated 2003-04-15 21:11:41 +00:00
Bill Currie
0421c33b85 make sure the cbuf is usable when text gets added 2003-04-15 19:40:46 +00:00
Bill Currie
37fa93e8e5 horrible hack for `fixing' glitchy sound effects when a stream is shared by
more than one object
2003-04-15 04:19:33 +00:00
Bill Currie
5505aba316 minor cleanups 2003-04-15 04:03:02 +00:00
Bill Currie
130a3f4d59 fix the -ve reads 2003-04-15 03:21:29 +00:00
Bill Currie
da44c783fb get the new sound system mostly working. just getting a bogus read count
in the stream reader at the moment, otherwise it's working wonderfully :)
2003-04-15 02:34:17 +00:00
Bill Currie
dfff6bcdb7 duplicate the vorbis file info when creating a stream 2003-04-14 16:28:20 +00:00
Bill Currie
9fda72c119 streamed sounds /almost/ work. sound like crap but no crashes 2003-04-14 15:47:08 +00:00
Bill Currie
aab4dcf931 getting there with streams. just need to get the painters working, I think.
(streaming currently disabled for anything < 30s :)
2003-04-14 06:11:53 +00:00
Bill Currie
38ef81ca78 set the buffer length as early as possible for cached sounds 2003-04-14 01:40:40 +00:00
Brian Koropoff
11e2f0d16a Added a generic interface for using handles in GIB and made GIB threads
use it.
2003-04-14 01:17:55 +00:00
Brian Koropoff
e707e9bb89 Moved gib_*.h into include/ and moved the necessary declarations and struct
definitions to QF/gib.h to interface with libQFgib.
2003-04-13 22:07:58 +00:00
Brian Koropoff
3b703db4d4 Added the beginnings of an interface between Ruamoko and GIB. Although the
API is by no means finalized, it's now possible to write GIB builtins in
Ruamoko that can take arguments and return values to GIB.
2003-04-13 20:43:52 +00:00
Bill Currie
1b2d7b79a6 streams getting closer, not working yet, though 2003-04-13 06:46:24 +00:00
Brian Koropoff
63c3038ad8 Added the useful dstring_freeze function to convert a dstring to a
finalized, plain C string.
2003-04-13 05:48:28 +00:00
Bill Currie
23278d0706 fix looping 2003-04-12 00:03:56 +00:00
Bill Currie
4eaeb91cc4 disable debug 2003-04-11 23:52:18 +00:00