Bill Currie
80c7113447
misc rpm building improvements
2001-08-02 02:49:33 +00:00
Bill Currie
4c23641759
print line and char number for the error
2001-08-02 02:49:14 +00:00
Ragnvald Maartmann-Moe IV
fd0c5aab36
Garbage comment removal.
2001-08-02 02:28:17 +00:00
Ragnvald Maartmann-Moe IV
6e9b51edfc
(Optionally) Use glTexSubImage2D for lightmap updates. Doesn't give as large a boost as I'd hoped, but will matter far more as other optimizations happen. New cvars gl_lightmap_align does nothing yet, and gl_lightmap_subimage only works in mode 0 and 1. Mode 2 (should be fastest mode on most cards) will eventully get implemented...
2001-08-02 02:18:04 +00:00
Bill Currie
4a81fc6e32
oops :)
2001-08-01 22:52:34 +00:00
Bill Currie
e976a2125f
joystick and cd driver message cleanups
2001-08-01 22:51:42 +00:00
Bill Currie
f3c946599e
whee, nicely modular packages
2001-08-01 22:43:16 +00:00
Bill Currie
38a9a52290
client and server targets now have their own packages (nq and qw shared)
2001-08-01 20:17:27 +00:00
Bill Currie
8fc8b564ab
build_rpm works though only one monolithic package is built currently
2001-08-01 18:19:36 +00:00
Bill Currie
fe8738b042
make dist works again
2001-08-01 17:49:25 +00:00
Bill Currie
8fa4bff0c4
_ is legal in an unquoted string and make PL_ObjectForKey return the correct
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value
2001-08-01 16:07:39 +00:00
Bill Currie
2a96ffb19b
fix a couple of warnings
2001-08-01 07:05:28 +00:00
Jeff Teunissen
76385372f3
plist updates; PL_GetPropertyList now calls Sys_Error() on plist errors.
2001-08-01 07:03:46 +00:00
Bill Currie
22878209d6
move the forward decl of hashtab_s out of the function prototype
2001-08-01 06:51:06 +00:00
Bill Currie
d89cd91e4b
make the expressions in for (a;b;c) optional
2001-08-01 06:29:09 +00:00
Bill Currie
e8c0af9c40
re-enable the mission pack stuff. yeah, it's clunky, but it's nice to have.
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Hopefully, scripted huds will come soon.
2001-08-01 05:12:37 +00:00
Bill Currie
b6ee3e72da
don't have blank SUBDIRS=, it hurts
2001-08-01 05:07:58 +00:00
Bill Currie
0342341142
two new `macros': cvs_def_enabled and cvs_def_disabled. they control the
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default enabled/disabled depending on if building from cvs or dist tarbal.
eg:
AC_ARG_ENABLE(typecheck-progs,
[ --disable-typecheck-progs disable type checking on progs field access])
if test "x$enable_typecheck_progs" $cvs_def_enabled; then
AC_DEFINE(TYPECHECK_PROGS)
fi
typecheck-progs will default to enabled in cvs, disabled in release. reverse
for cvs_def_disabled.
2001-08-01 03:44:27 +00:00
Adam Olsen
513347effd
Fix that classic "playing without joining a team" TF cheat :)
2001-08-01 00:38:16 +00:00
Bill Currie
f9d4351515
more jobs
2001-08-01 00:19:05 +00:00
Bill Currie
22339b712d
create fs_userdir if it's not "." rather than not FS_USERPATH
2001-07-31 21:52:52 +00:00
Bill Currie
828e8b60b6
bloody builtin prototypes
2001-07-31 19:03:00 +00:00
Bill Currie
fb26d8b18a
make Info_Set* take flags indicating wether funchars should be stripped or not
2001-07-31 18:27:49 +00:00
Bill Currie
2b19252d73
fix PF_hullpointcontents and the clip_mins/maxs setting in PF_rotate_bbox
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NOTE: the api to PF_hullpointcontents has changed!!!
2001-07-31 17:09:42 +00:00
Thad Ward
da0f68dc1f
Fix a minor typo in the help text for --with-user-cfg.
2001-07-31 10:23:42 +00:00
Bill Currie
30f93439a0
/tiny/ optimisations
2001-07-31 08:06:27 +00:00
Bill Currie
368468dce0
revert the changes to cl_demo.c as they are a serious (10%) speed hit in qw.
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While lost in the noise for nq for the standard demos, it seems like a good
idea to revert it too.
2001-07-31 07:29:44 +00:00
Bill Currie
aea1eda7ee
--enable-Werror flag to cvs. does the obvious. defaults to enabled if
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binding from CVS, disabled otherwise.
2001-07-30 23:35:33 +00:00
Bill Currie
c3e3f8182d
the hull growing seems to work now.
2001-07-30 22:53:01 +00:00
Bill Currie
6cb2cb5bdc
start making the rotated bounding box (really dynamic clipping huls) more
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generice, and also more in line with the rest of quake's clipping system
(ie, support the entity size selected hulls). I'm not /entirly happy with
what's here, but it's a start, and the force fields in customtf work /much/
better :)
2001-07-30 04:33:59 +00:00
Adam Olsen
0219bcb4c8
Make the help command work with commands too. (moved to cmd.c while I
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was at it)
2001-07-30 01:01:39 +00:00
Bill Currie
dbb339651d
make the hull plane setup a loop
2001-07-29 00:12:14 +00:00
Bill Currie
097f38d594
return a null edict properly
2001-07-27 23:22:21 +00:00
Bill Currie
ceadc2482c
erk, forgot to commit this with the wrappers
2001-07-27 23:19:48 +00:00
Bill Currie
6196fda661
don't seg if looking up the ip of hostname fails (which on a properly
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configured system, shouldn't happen, but oh well)
2001-07-27 23:17:40 +00:00
Bill Currie
e69c1e8918
correct a typo in a comment
2001-07-27 23:07:38 +00:00
Bill Currie
219c58bd98
wrappers for SV_TestEntityPosition and SV_HullPointContents
2001-07-27 23:05:58 +00:00
Bill Currie
bfb8eff2f0
signed_const isn't needed any more
2001-07-27 21:01:01 +00:00
Bill Currie
89da47335b
tests, tests, tests
2001-07-27 20:56:16 +00:00
Bill Currie
ecc71c4a60
local var = expr; now works (globals must still be consants)
2001-07-27 20:55:14 +00:00
Bill Currie
0b576e42a1
fix a small bug
2001-07-27 19:48:46 +00:00
Bill Currie
65475fbd6e
make a rotated_bbox override the model hulls
2001-07-27 19:48:15 +00:00
Bill Currie
a3368d0f82
move the rotated_bbox hull checks into SV_HullForEntity and move the
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check == ent test in SV_TestPlayerPosition to before the abs bbox check.
2001-07-27 16:06:42 +00:00
Bill Currie
27dde8cefe
sv_pr_cmds.c:
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find the full bounding box for the rotated bounding box and put this
into hull's clip_mins and clip_maxs. Also, provide:
vector (integer hull, integer max) getboxbounds = #94
to retrieve these values (max != 0 for clip_maxs, max == 0 for clip_mins)
world.c:
SV_TestPlayerPosition now checks for a rotated_bbox hull
2001-07-27 06:39:06 +00:00
Bill Currie
6b43d4543d
the C side of the fix for the field gen weird spot for a standing player
2001-07-27 04:50:53 +00:00
Bill Currie
c834185fbb
forgot to clear pe->hull if rotated_bbox is non-existant or 0
2001-07-27 02:45:01 +00:00
Bill Currie
6000b06de3
support arbitrary hulls for players, too
2001-07-26 21:37:34 +00:00
Bill Currie
44daa25fe6
force the software clients to use the static renderer so asm is used
2001-07-26 20:55:42 +00:00
Bill Currie
df2f517146
put in a couple of comments
2001-07-26 17:36:57 +00:00
Bill Currie
517be0adbb
change rotate_bbox's `prototype'
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void (integer hull, vector right, vector forward, vector up,
vector mins, vector maxs) rotate_bbox = #97
2001-07-26 16:32:01 +00:00