Commit graph

301 commits

Author SHA1 Message Date
Bill Currie
b3f76e1e48 add some string builtins (only the basics for now, but enough to deal with
temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
Bill Currie
9c92a916ff change the dict and array add functions to return true/false and add some
more docs
2004-01-07 06:19:11 +00:00
Bill Currie
380e397d5b set all of our static builtin extentions to 0x000fxxxx. fixes the invalid
builtin crash in menus
2004-01-07 00:04:07 +00:00
Bill Currie
6f1dd54e99 quick and dirty fix to get menus loading again. libr.a really needs to be
cleaned up: most of the stuff in it should /not/ be in the standard library
2004-01-05 09:06:06 +00:00
Bill Currie
8593c1bc53 show_* -> hud_*. Thanks for the headsup, IrcMonkey 2003-09-23 21:49:34 +00:00
Brian Koropoff
687a0845b6 Introducing the GIB Object System (TM). This breaks scriptable HUD for now
and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie
8b36ae6c00 bunch of bug fixes. rather important part of the bot fixes (oops:) 2003-09-03 01:27:57 +00:00
Bill Currie
7ff9f32706 uncomment some functions that may or may not get implemented 2003-08-23 06:12:10 +00:00
Bill Currie
a48b2dd103 fix some errors picked up by the recent changes to qfcc 2003-08-22 06:34:09 +00:00
Bill Currie
ac330a32c2 remove @extern from definitions 2003-08-20 22:36:35 +00:00
Bill Currie
054d2b61e8 correct the vertical position of the lanconfig menu 2003-08-20 05:43:24 +00:00
Bill Currie
27306a9a2b correct the prototypes for the hash functions (oops:) 2003-08-19 21:10:19 +00:00
Bill Currie
5a944f4098 add Stack.h 2003-08-03 19:10:12 +00:00
Bill Currie
dd9ab1e050 get unsigned mostly working 2003-08-01 21:20:04 +00:00
Bill Currie
fd15377532 unsigned is partially implemented... 2003-08-01 17:38:52 +00:00
Bill Currie
908a3dab29 fix a bunch of FIXMEs now that qfcc has been fixed for these items 2003-08-01 16:37:44 +00:00
Bill Currie
6ecb707257 revamp the struct system so "struct foo;" does the right thing (ala C) 2003-07-30 04:11:45 +00:00
Bill Currie
da86367824 update for recent changes to Object 2003-07-29 19:55:41 +00:00
Jeff Teunissen
d05f17cdae Re-add -autorelease to the Object protocol. 2003-07-29 18:23:44 +00:00
Jeff Teunissen
7713a539ca Okay, y'all...the Ruamoko root class, Object, has been replaced with another
class with the same name. This will break things. To support it, there are
three new classes, one of which is incomplete (AutoreleasePool). It'll get
finished soonish, but the rest of the class lib will need some updating to
work.
2003-07-29 18:02:03 +00:00
Bill Currie
f2ad4dea7b add removeItemAtHead and removeItemAtTail 2003-07-29 17:43:42 +00:00
Bill Currie
ef1b68e697 add a List class 2003-07-29 16:01:35 +00:00
Bill Currie
673f6ba643 add itterators and make -free actually free the Array object 2003-07-24 20:50:40 +00:00
Bill Currie
ba19ee1120 clear the current menu so going to console via the menus doesn't screw
things up
2003-06-06 18:57:56 +00:00
Bill Currie
54e8cb1cb2 make dist fix (again:/) 2003-06-04 20:32:10 +00:00
Bill Currie
0c42b0f644 make dist fix 2003-06-04 18:50:54 +00:00
Bill Currie
e8c28cc3f3 fix some incompatable pointer types 2003-05-23 20:12:38 +00:00
Brian Koropoff
c5be2fb501 OK, I think I need caffeine. This time, the Array class is really switched
over to using ids.
2003-05-23 04:38:08 +00:00
Brian Koropoff
3205f0f672 Added the HUDAnimation class and GIB bindings to use it, as well as other
enhancements and cleanups to the scriptable HUD system.
2003-05-23 04:29:01 +00:00
Brian Koropoff
f9ff908157 Changed the Array class to use object ids instead of null pointers for easy
and safe freeing of elements when an Array is disposed.
2003-05-23 04:27:30 +00:00
Brian Koropoff
dcf1bcf141 HUD interface leak fixes and enhancements. Something is still leaking
memory, though.
2003-05-15 06:49:10 +00:00
Bill Currie
dedb2fa6bf get [super ...] working correctly 2003-05-15 05:58:31 +00:00
Brian Koropoff
e160ead563 Added the scriptable HUD interface between the engine, Rua, and GIB. 2003-05-14 21:17:32 +00:00
Brian Koropoff
fe5a62b75a Fixed an incorrect builtin definition. 2003-05-14 21:12:18 +00:00
Brian Koropoff
cc3f98e99c Added a removeItem method to the Array Ruamoko class. 2003-05-14 21:11:23 +00:00
Bill Currie
dd39fde9cf remove a debug print 2003-05-13 19:18:25 +00:00
Bill Currie
8eced18ab2 make dist fix 2003-05-12 15:04:04 +00:00
Bill Currie
508fb4fb5c new view stuff mostly working. just a few visual bugs to iron out 2003-05-06 02:19:13 +00:00
Bill Currie
6a0b74ca10 detect type mismatches in method declarations and definitions 2003-04-22 15:48:39 +00:00
Brian Koropoff
3b703db4d4 Added the beginnings of an interface between Ruamoko and GIB. Although the
API is by no means finalized, it's now possible to write GIB builtins in
Ruamoko that can take arguments and return values to GIB.
2003-04-13 20:43:52 +00:00
Bill Currie
0b0dfcc38e nuke the string api (never really liked it) 2003-04-08 02:35:09 +00:00
Bill Currie
5d40d7e8f3 use the correct array for getting the number of elements 2003-04-08 01:34:34 +00:00
Bill Currie
0566bbfb04 fix a snafu 2003-04-08 00:46:10 +00:00
Bill Currie
13fd0b8533 nuke the string hash api as it's been obsoleted 2003-04-07 22:34:39 +00:00
Bill Currie
84ee27f824 bah, still not used to qc needing @extern on functions :P 2003-04-07 21:15:45 +00:00
Bill Currie
7001f1d851 plist api (hope it works:) 2003-04-07 20:02:06 +00:00
Bill Currie
33c9ce0f7b add hash table api 2003-04-07 16:38:34 +00:00
Bill Currie
8db10ff577 prototype the new Write functions 2003-03-03 16:13:04 +00:00
Ragnvald Maartmann-Moe IV
b64f193d56 Rest of the Write* update. 2003-03-03 05:34:26 +00:00
Ragnvald Maartmann-Moe IV
888337527e Use Write*V and WriteBytes, instead of antique bloated functions. ;) 2003-03-03 05:28:13 +00:00
Ragnvald Maartmann-Moe IV
e472c6b935 *shakes an angry shambler at ugly codingstyle* 2003-03-03 05:24:45 +00:00
Bill Currie
a710e809f5 d'oh, forgot to include qfile.h 2003-02-14 19:07:15 +00:00
Bill Currie
fd7636137d implement a proper (and optionally secure) QFile interace for ruamoko. 2003-02-14 18:17:17 +00:00
Ragnvald Maartmann-Moe IV
ed02b5b4be Ignore *.sym.gz 2003-02-13 19:07:33 +00:00
Ragnvald Maartmann-Moe IV
d65534735b Ignore *.dat.gz 2003-02-13 19:06:27 +00:00
Bill Currie
1be25d5ddf don't install game.dat but do gzip it 2003-02-07 21:46:42 +00:00
Bill Currie
137b56892f move menu.dat to its new home :) 2003-02-07 20:18:59 +00:00
Bill Currie
b2e1160cfd toss these in before they get lost 2003-01-08 15:56:11 +00:00
Brian Koropoff
8ebef28b7a Removed references to Cmd_Return, which should have gone away when GIB was
separated out into an independent interpreter.
2002-11-10 03:24:00 +00:00
Bill Currie
a6a171a5e1 python before ruamoko does interesting things to the mind 2002-11-01 22:53:02 +00:00
Bill Currie
7f69f593d3 configure.ac:
define default include and lib paths for qfcc
ruamoko:
	{cl_menu,game}/Makefile.am:
		conform to the new qfcc library linking rules
	lib/Makefile.am:
		install the libs to ${prefix}/lib/ruamoko
qfcc:
	linker.[ch]:
		support path searching for -llib and make linker_add_lib search for
		libfoo.a for -lfoo in the paths, or just a single dir search for the
		libname otherwise.
	options.c:
		support -L libpath and setup the default include and lib paths
		also change most strdup calls to save_string
	qfcc.c:
		check for foo.a as well as -lfoo when deciding whether the file is
		an object file or lib file.
2002-11-01 18:05:12 +00:00
Bill Currie
ca95033c4f and a bunch more cast fixes 2002-11-01 01:39:36 +00:00
Bill Currie
868201e509 remove a bunch of obsolete (and now wrong syntax anyway) casts 2002-11-01 01:31:37 +00:00
Bill Currie
9dc9ee537d implement a dynamic array class 2002-10-31 23:00:40 +00:00
Bill Currie
dd727edb17 correct the type for obj_verror 2002-10-17 19:33:46 +00:00
Ragnvald Maartmann-Moe IV
48f53e1c88 space to tabs. Grr! 2002-09-19 03:19:50 +00:00
Bill Currie
317c02539b macro-ize --with-{clients,servers} and implement --with-tools using the new
macro
2002-09-17 22:19:14 +00:00
Bill Currie
20922dd408 rename basic bindings to movement bindings and move the two weopon related
bindings from the movement menu to the weapon menu. now the movment menu
/just/ fits on a 320x200 screen.
2002-09-09 17:28:19 +00:00
Bill Currie
2d2dcaa4dc grenade and rocket launcher were swapped 2002-08-28 22:18:11 +00:00
Bill Currie
246ab0009c Change Con_ClearTyping to take a save flag that will cause the current line
(if not empty) to be saved in the inputline history.

Clear the input (but put in history) of say or say team when pressing escape.

Don't say or say_team if the text is empty.
2002-08-28 16:02:43 +00:00
Jamie Wilkinson
ef7a72890e - Fixed a spelling error in the menus. The american
spelling of "favourite" still bugs me though ;-)
2002-08-23 02:52:20 +00:00
Bill Currie
ea063fe0f2 remove the bogus -p $(STRIP) 2002-08-21 22:57:43 +00:00
Bill Currie
118e982edd odd, must have forgotten to test this lot 2002-08-20 22:29:04 +00:00
Bill Currie
d328e18de2 implement the "new" inputline api making it possible to pull the Draw_*
functions out of bi_inputline.c. now somebody can be insane enough to
implement a qc controled console for the server ;) (more importantly, one
step closer to being able to have the server link with libQFcsqc (hah!))
2002-08-20 21:19:53 +00:00
Bill Currie
b97b70bfe1 final InputLine object conversion 2002-08-20 06:22:28 +00:00
Bill Currie
e4d587fdcf get the args in the right order for Rect 2002-08-20 06:12:02 +00:00
Bill Currie
c927b2e834 quakefs.c:
allow . and .. in a path so long as the result doesn't escape from the
	game directory
cl_menu/Makefile.am:
	don't strip source paths
optoins.qc:
	use InputLine object
def.c:
	use notice to show stray temps
emit.c:
	make sure expression args get emitted for function calls
expr.c:
	'C' is a cast
	rewrite cast_expr to handle casted pointere derefs
2002-08-20 06:11:10 +00:00
Bill Currie
b99a72e876 pr_obj.c:
call obj_find_message with super instead of class when doing a super
	lookup
client_menu.[ch]:
	use the InputLine object instead of directly using the api
InputLine.r:
	builint functions are = #0, not = 0 :P
function.[ch]:
	provide copy_params
method.[ch]
	provide copy_keywordargs
expr.c:
	call inc_users for the parm temp if it's a bind expression
	revers a copy of the selector when building the selector name so the
	selector doesn't get mangled
qc-parse.y:
	catch erronous func = const inintializers (should be func = #const)
2002-08-20 02:09:34 +00:00
Bill Currie
b6e311d4ce varous make dist fixes 2002-08-19 03:58:55 +00:00
Jeff Teunissen
d796f9ea5a Add $(top_srcdir)/include to ruamoko/lib's includes (to get key.h). This didn't
show up if you already had QF installed.
2002-08-18 00:30:07 +00:00
Jeff Teunissen
8cee7b7e4a Whoops! Need to add the header changes. 2002-08-17 07:17:53 +00:00
Jeff Teunissen
51ce063486 Implement Size and Rect. 2002-08-17 06:47:03 +00:00
Jeff Teunissen
5e1ce57322 Okay, this might or might not work (but it should). It's the beginning of the
Ruamoko standard library overhaul.
2002-08-17 05:27:34 +00:00
Ragnvald Maartmann-Moe IV
52588e0698 Not a basic instruction. ;) 2002-08-17 03:25:54 +00:00
Bill Currie
300f638647 finalize the move of the menu code 2002-08-16 22:58:44 +00:00
Bill Currie
e1f6830067 missed this too, bah! 2002-08-16 22:00:54 +00:00
Bill Currie
a27041c3ef prepare to move the client menu code. not used yet due to some ObjQC bugs
and I don't think people would appreciate losing their menus :)
2002-08-16 21:54:21 +00:00
Bill Currie
a12fa85506 bring in most of the remaining api bits from cs-code (except string and
stringh: I'm not really that keen on those interfaces and I'ld like to
see them go away) and create libcsqc for most of it (key goes into gui)
2002-08-16 20:15:10 +00:00
Bill Currie
5a9e5277c9 add the draw api interface with a QPic class 2002-08-16 19:57:26 +00:00
Bill Currie
e2adc436db make it clearer just what the inputline params are 2002-08-16 18:42:09 +00:00
Bill Currie
6c5cad0806 make dist fixes 2002-08-16 17:20:40 +00:00
Bill Currie
045e52cf14 start working on gui stuff for the new client menus and make the header file
protection macros consistent
2002-08-15 21:00:51 +00:00
Bill Currie
20394c3a4d add Makefile and Makefile.in 2002-08-15 19:09:48 +00:00
Bill Currie
75ec07705c bugger the dependencies, I want to be able to use this stuff for the menus! 2002-08-15 19:08:44 +00:00
Bill Currie
8842d12f5f prototypes seem ok now and fix dependecy tracking for newer cpp 2002-08-15 07:24:56 +00:00
Bill Currie
d97a584c4f get everything compiling again. there are likely still incorrect prototypes 2002-08-15 07:05:17 +00:00
Bill Currie
118fc4b3ef create prototypes and linkages for all the server builtins, both nq and qw 2002-08-15 06:56:37 +00:00
Bill Currie
8f9d7079e4 forgot to remove the .deps dir on clean 2002-08-14 16:24:29 +00:00
Bill Currie
a88b8e07b5 hide the .d files 2002-08-14 16:15:20 +00:00
Bill Currie
f39c65e236 make building the whole lot easier 2002-08-14 15:59:27 +00:00
Bill Currie
bbaaaae81c add the beginnings of a library for mods and a mod using the new features
of qfcc. doesn't do much yet.
2002-08-14 15:40:30 +00:00