Commit graph

2544 commits

Author SHA1 Message Date
Bill Currie
e746e39738 [gamecode] Create macros for progs sizeof and alignof
I wound up needing the idioms in too many places.
2022-01-23 14:29:33 +09:00
Bill Currie
3c86660d4a [gamecode] Rename MAX_PARMS to PR_MAXPARAMS 2022-01-23 14:17:25 +09:00
Bill Currie
adf672e7b1 [qfcc] Mark the correct operand as used in stores
This fixes the lost-use test, and windows not dragging properly in
qwaq-curses. Another single-character bug-fix :P
2022-01-23 01:37:57 +09:00
Bill Currie
ec5830f70b [qfcc] "Use" the correct operands
The problem was a missed change when switching the internal statement
format to Ruamoko: I "used" the statement's operands directly rather
than the rotated ones when emitting v6p progs. Fixes a compile segfault
when NOT optimizing.
2022-01-23 00:59:38 +09:00
Bill Currie
e6fbe9fdbc [qfcc] Create .stack for Ruamoko progs
It's rather necessary :)
2022-01-21 20:47:35 +09:00
Bill Currie
2a89a678ec [qfcc] Don't allocate local defs for Ruamoko progs
They don't need the defs thanks to the stack.
2022-01-21 20:46:26 +09:00
Bill Currie
0a5101f88c [qfcc] Specify base register index for local defs
While all base registers can be used for any purpose at any time (this
is why the with instruction has hard-absolute modes: you can never get
permanently lost), qfcc currently uses the convention of register 0 for
globals and register 1 for stack locals (params, locals, function args).
The register used to access a def is stored in the def and that is used
to set the register bits in the instruction opcode.

The def code actually doesn't know anything about any conventions: it
assumes all defs are global for non-temp defs (the function code updates
the defs before emitting code) and the current function provides the
register to use for any temp defs allocated while emitting code.

Seems to work well, but debug is utterly messed up (not surprised, that
will be tricky).
2022-01-21 20:34:43 +09:00
Bill Currie
79bd4dd724 [qfcc] Set up the function stack frame
Still need to get the base register index into the instructions, but I
think this is it for basic code generation. I should be able to start
testing Ruamoko properly fairly soon :)
2022-01-21 20:00:38 +09:00
Bill Currie
616a52efb5 [qfcc] Implement flow analysis for Ruamoko calls
Thanks to the use/def/kill lists attached to statements for pseudo-ops,
it turned out to be a lot easier to implement flow analysis (and thus
dags processing) than I expected. I suspect I should go back and make
the old call code use them too, and probably several other places, as
that will greatly simplify the edge setting.
2022-01-21 17:14:10 +09:00
Bill Currie
c53127707b [qfcc] Set the return of Ruamoko calls
Of course, I had the width of opc wrong :P. But with this, it seems that
unoptimized calls should work once I get the stack frame working.
2022-01-21 13:50:21 +09:00
Bill Currie
33a3f92503 [qfcc] Move .return handling into statements.c
The means that the actual call expression is not in the statement lint
of the enclosing block expression, but just its result, whether the call
is void or not. This actually simplifies several things, but most
importantly will make Ruamoko calls easier to implement.

The test is because I had some trouble with double-calls, and is how I
found the return-postop issue :P
2022-01-21 13:09:23 +09:00
Bill Currie
7bc1396358 [qfcc] Split the function defspace into three spaces
Since Ruamoko now uses the stack for parameters and locals, parameters
need to come after locals in the address space (instead of before, as in
v6 progs). Thus use separate spaces for parameters and locals regardless
of the target, then stitch them together appropriately for the target.
The third space is used for allocating stack space for arguments to
called functions. It us not used for v6 progs, and comes before locals
in Ruamoko progs.

Other than the return value, and optimization (ice, not implemented)
calls in Ruamoko look like they'll work.
2022-01-21 10:20:02 +09:00
Bill Currie
a19349b242 [qfcc] Allow 0 sized highwater allocations in defspaces
This turned out to be needed for functions with no parameters (or no
locals).
2022-01-21 10:16:54 +09:00
Bill Currie
479ec07fd4 [qfcc] Implement ruamoko conversion instructions
Thanks to me having done something right 20 years ago, that was pretty
easy :). The two boolean types aren't supported yet because I haven't
decided on just how to represent their types in qfcc.
2022-01-21 10:14:14 +09:00
Bill Currie
b8b47aaf54 [qfcc] Give finish_function the finishing blow
It's been twitching for over ten years, time to put it out of its
misery.
2022-01-21 00:23:40 +09:00
Bill Currie
17dfd1492f [qfcc] Make virtual defspaces useful for highwater allocation
This seems to be the most reasonable approach to allocating space for
function call parameters without using push and pop (or adding to the
stack pointer), though it's probably good even when using push and pop
to help keep things aligned.
2022-01-20 20:54:12 +09:00
Bill Currie
2b7a8387e7 [qfcc] Get void return statements working
My little test program now builds with the Ruamoko ISA :)

    void cp (int *dst, int *src, int count)
    {
	while (count--) {
	    *dst++ = *src++;
	}
    }

Calls are broken (unimplemented), and non-void returns are not likely to
work either (only partially implemented).
2022-01-20 18:40:55 +09:00
Bill Currie
6487fe7ea7 [qfcc] Allow -1 width to match with 0
I initially wanted them to be separate, but return (and other
instructions where width is encoded in one of the operands) made that
difficult.
2022-01-20 18:39:06 +09:00
Bill Currie
54d776f243 [qfcc] Take operand width into account
Operand width is encoded in the instruction opcode, so the width needs
to be accounted for in order to select the correct instruction. With
this, my little test generates correct code for the ruamoko ISA (except
for return, still fails).
2022-01-20 16:49:07 +09:00
Bill Currie
b2ddae46b2 [qfcc] Show raw opcode when dumping instructions
Allows checking the correct instruction has been selected (it's not:
getting 4-component instructions instead of 1)
2022-01-20 15:34:43 +09:00
Bill Currie
74d00d0a3c [qfcc] Update store statements for change in B mode
Ruamoko store instructions are now always indexed and thus need a 0 for
unindexed references, but v6 stores still have no-index addressing.
2022-01-20 15:34:16 +09:00
Bill Currie
a5a8017220 [qfcc] Switch internal statement format to ruamoko
For the most part, it wasn't too bad as it's just a rotation of the
operands for some instructions (store, assign, branch), but dealing with
all the direct accesses to specific operands was a small pain. I am very
glad I made all those automated tests :)
2022-01-20 13:08:05 +09:00
Bill Currie
19baae6969 [qfcc] Dump emitted statements when verbosity >= 2
I wish I had done this years (decades, even!) ago. It makes checking the
output so much easier.
2022-01-20 13:08:05 +09:00
Bill Currie
a4ebd6aa58 [gamecode] Fix a few missed opcode renames
if and ifnot became ifnz and ifz, and return_v lost its tail (it was
always redundant, except in dags, and that's fixed with a pointer check).
2022-01-20 13:07:57 +09:00
Bill Currie
143030fec4 [gamecode] Use text for all v6p opcode names
This makes the v6p instruction table consistent with the ruamoko
instruction table, and clears up some of the ugliness with the load,
store, and assign instructions (. .= and = are now spelled out). I think
I'd still prefer an enum code (faster) but at least this is more
readable.
2022-01-20 09:26:01 +09:00
Bill Currie
30008aeb13 [qfcc] Fix a missed address expression conversion
Found while testing operator renaming.
2022-01-20 00:42:29 +09:00
Bill Currie
105d57f5e7 [qfcc] Improve handling of type names as variables
This is allowed in C so long as the scopes are different.
2022-01-19 23:17:49 +09:00
Bill Currie
07c4d28638 [qfcc] Handle bare "short"
Missed this case in duplicate_type. Allows "short foo" and
"sizeof(short)" (even though qfcc and the engine have two ideas of the
size: I expect trouble later).
2022-01-19 21:23:11 +09:00
Bill Currie
9f42cf726b [qfcc] Clean up duplicate specifier check code
I don't like the name, but having two identical copies of code is never
a good thing, especially something that big.
2022-01-19 21:20:31 +09:00
Bill Currie
df890432b7 [qfcc] Add support for unsigned, long, etc
long is ignored for double, and v6p progs are stuck with 32 bits for
longs (don't feel like extending v6p any further), but the basics are
there for Ruamoko.

short is ignored for ints because the minimum size is 32, and signed is
just noise for ints anyway (and no chars, so...).

unsigned, however, is finally implemented properly (or at least seems to
be working correctly: tests pass after getting things compiling again,
and lt.u is used where it should be :)
2022-01-19 18:08:58 +09:00
Bill Currie
e11fa77a34 [qfcc] Use pr_type_names to generate is_TYPE
This means basic types will always have a check function automatically.
2022-01-19 18:07:54 +09:00
Bill Currie
380cb3ba7f [qfcc] Clean up the type tables for binary expressions
More index labels and remove the null entries since they're not needed
with the labels.
2022-01-19 10:52:07 +09:00
Bill Currie
17add5e00f [qfcc] Use pr_type_names to create basic type defs
This takes care of the type structs and the ev_* to type map.
2022-01-18 22:59:53 +09:00
Bill Currie
57fe669099 [qfcc] Shorten type_function and type_pointer names
To type_func and type_ptr to match the ev type names.
2022-01-18 22:34:52 +09:00
Bill Currie
068c04ece6 [gamecode] Add ev_ushort and partial support
Really, only just enough to get everything compiling (which does include
vkgen running correctly).
2022-01-18 22:08:37 +09:00
Bill Currie
6df79b2b06 [qfcc] Correct xdef structures and usage in test
Attempting to add ev_ushort caused ptraliasenc to break, but that was
because it was already broken: I had implemented the scan of the xdef
table incorrectly, thus adding only 1 ev type resulted in the walked
pointer being out of phase with its data due to it first passing over
the type encodings (which is why adding long and ulong didn't cause any
obvious trouble).
2022-01-18 21:42:53 +09:00
Bill Currie
5b97aa3897 [qfcc] Use index labels for the type arrays
The one place that needed it most... constfold.c
2022-01-18 21:22:18 +09:00
Bill Currie
cd30408675 [gamecode] Rename ev_quat to ev_quaternion
I much prefer the full name, though the short version is easier to type.
2022-01-18 17:05:12 +09:00
Bill Currie
e9e54d08c0 [gamecode] Rename func_t to pr_func_t
Even more consistency.
2022-01-18 15:36:58 +09:00
Bill Currie
afd1eb775b [gamecode] Rename ev_pointer to ev_ptr
Rather short (no worse than ev_int, though) but more consistency is
usually a good thing.
2022-01-18 14:36:06 +09:00
Bill Currie
cfe7c44df0 [gamecode] Rename ev_integer to ev_int
And other related fields so integer is now int (and uinteger is uint). I
really don't know why I went with integer in the first place, but this
will make using macros easier for dealing with types.
2022-01-18 13:27:19 +09:00
Bill Currie
2df64384c1 [gamecode] Clean up string_t and pointer_t
They are both gone, and pr_pointer_t is now pr_ptr_t (pointer may be a
little clearer than ptr, but ptr is consistent with things like intptr,
and keeps the type name short).
2022-01-18 12:11:14 +09:00
Bill Currie
0bd05c71ac [gamecode] Use unsigned for entity values
I don't know why they were ever signed (oversight at id and just
propagated?). Anyway, this resulted in "unsigned" spreading a bit, but
all to reasonable places.
2022-01-16 22:15:18 +09:00
Bill Currie
66528e34fc [qfcc] Give return expressions their own type
Very simple for now (just the return value if not a void return), but
that's the last of the statements masquerading as expressions.
2022-01-09 16:28:08 +09:00
Bill Currie
563de20208 [qfcc] Give branch expressions their own type
This includes calls and unconditional jumps, relative and through a
table. The parameters are all lumped into the one object, with some
being unused by the different types (eg, args and ret_type used only by
call expressions). Just having nice names for the parameters (instead of
e1 and e2) makes it nice, even with all the sub-types lumped together.

No mysterious type aliasing bugs this time ;)
2022-01-09 14:02:16 +09:00
Bill Currie
4111d44dcc [gamecode] Move progs auxiliary headers into a subdirectory
Just another step along the road of tidying up the QF include directory
(and desirable for generated data).
2022-01-09 00:26:52 +09:00
Bill Currie
63795e790b [qfcc] Clean out some old code
The move operator names are definitely obsolete (due to dropping the
expressions a year or two ago) and the precedence checks seem to be
handled elsewhere. Memset and state expressions went away a while back
too.
2022-01-08 21:21:31 +09:00
Bill Currie
14352ea65a [qfcc] Really fix those type aliasing bugs
Found the cause: revered to wrong case for template code :/
2022-01-08 18:49:35 +09:00
Bill Currie
62d58a2255 Revert "[qfcc] Fix another type aliasing bug"
This reverts commit d14f695c68.

Found the cause: revered to wrong case for template code
2022-01-08 18:48:54 +09:00
Bill Currie
134f5ca6a4 Revert "[qfcc] Fix some type aliasing bugs"
This reverts commit da210db720.

Found the cause: revered to wrong case for template code
2022-01-08 18:48:23 +09:00