quakeforge/tools/qfcc/source
Bill Currie df890432b7 [qfcc] Add support for unsigned, long, etc
long is ignored for double, and v6p progs are stuck with 32 bits for
longs (don't feel like extending v6p any further), but the basics are
there for Ruamoko.

short is ignored for ints because the minimum size is 32, and signed is
just noise for ints anyway (and no chars, so...).

unsigned, however, is finally implemented properly (or at least seems to
be working correctly: tests pass after getting things compiling again,
and lt.u is used where it should be :)
2022-01-19 18:08:58 +09:00
..
.indent.pro indent whitespace cleanup. not perfect, but a bit more consistent now 2001-12-06 19:49:40 +00:00
class.c [qfcc] Use pr_type_names to generate is_TYPE 2022-01-19 18:07:54 +09:00
codespace.c [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
constfold.c [qfcc] Use index labels for the type arrays 2022-01-18 21:22:18 +09:00
cpp.c Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
dags.c [gamecode] Rename ev_pointer to ev_ptr 2022-01-18 14:36:06 +09:00
debug.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
def.c [gamecode] Rename ev_pointer to ev_ptr 2022-01-18 14:36:06 +09:00
defspace.c [qfcc] Clean up some excess includes 2020-08-17 14:36:08 +09:00
diagnostic.c [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
disassemble.c [gamecode] Remove the wart from def and function names 2021-12-31 15:02:31 +09:00
dot.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
dot_dag.c [qfcc] Keep track of reachable dag nodes 2021-06-29 09:41:03 +09:00
dot_expr.c [gamecode] Add ev_ushort and partial support 2022-01-18 22:08:37 +09:00
dot_flow.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
dot_sblock.c [qfcc] Make it a little easier to see extra info 2021-12-27 14:15:51 +09:00
dot_type.c [gamecode] Rename ev_pointer to ev_ptr 2022-01-18 14:36:06 +09:00
dump_globals.c [gamecode] Rename ev_quat to ev_quaternion 2022-01-18 17:05:12 +09:00
dump_lines.c [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
dump_modules.c [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
dump_strings.c [qfcc] Remove a union wart from qfo_mspace_t 2021-12-26 20:37:01 +09:00
emit.c [qfcc] Use pr_type_names to generate is_TYPE 2022-01-19 18:07:54 +09:00
expr.c [qfcc] Use pr_type_names to generate is_TYPE 2022-01-19 18:07:54 +09:00
expr_assign.c [qfcc] Use pr_type_names to generate is_TYPE 2022-01-19 18:07:54 +09:00
expr_binary.c [qfcc] Add support for unsigned, long, etc 2022-01-19 18:08:58 +09:00
expr_bool.c [gamecode] Add ev_ushort and partial support 2022-01-18 22:08:37 +09:00
expr_compound.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
expr_obj.c [qfcc] Give select expressions their own type 2021-12-24 22:45:43 +09:00
flow.c [gamecode] Rename ev_pointer to ev_ptr 2022-01-18 14:36:06 +09:00
function.c [qfcc] Shorten type_function and type_pointer names 2022-01-18 22:34:52 +09:00
grab.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
idstuff.c [gamecode] Rename ev_quat to ev_quaternion 2022-01-18 17:05:12 +09:00
linker.c [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
Makemodule.am Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
method.c [qfcc] Use pr_type_names to generate is_TYPE 2022-01-19 18:07:54 +09:00
obj_file.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
obj_type.c [gamecode] Rename ev_pointer to ev_ptr 2022-01-18 14:36:06 +09:00
opcodes.c [qfcc] Add support for unsigned, long, etc 2022-01-19 18:08:58 +09:00
options.c [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
pragma.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
qc-lex.l [qfcc] Add support for unsigned, long, etc 2022-01-19 18:08:58 +09:00
qc-parse.y [qfcc] Add support for unsigned, long, etc 2022-01-19 18:08:58 +09:00
qfcc.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
qfpreqcc Better handling of progs.dat and line numbers. 2012-11-15 15:04:51 +09:00
qfprogs.c [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
qp-lex.l [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
qp-parse.y [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
reloc.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
shared.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
statements.c [qfcc] Shorten type_function and type_pointer names 2022-01-18 22:34:52 +09:00
strpool.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
struct.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
stub.c [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
switch.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
symtab.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
type.c [qfcc] Add support for unsigned, long, etc 2022-01-19 18:08:58 +09:00
value.c [qfcc] Shorten type_function and type_pointer names 2022-01-18 22:34:52 +09:00