..
.indent.pro
class.c
[qfcc] Use pr_type_names to generate is_TYPE
2022-01-19 18:07:54 +09:00
codespace.c
[gamecode] Move progs auxiliary headers into a subdirectory
2022-01-09 00:26:52 +09:00
constfold.c
[qfcc] Use index labels for the type arrays
2022-01-18 21:22:18 +09:00
cpp.c
dags.c
[qfcc] Get void return statements working
2022-01-20 18:40:55 +09:00
debug.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
def.c
[gamecode] Rename ev_pointer to ev_ptr
2022-01-18 14:36:06 +09:00
defspace.c
[qfcc] Make virtual defspaces useful for highwater allocation
2022-01-20 20:54:12 +09:00
diagnostic.c
[gamecode] Clean up string_t and pointer_t
2022-01-18 12:11:14 +09:00
disassemble.c
[gamecode] Remove the wart from def and function names
2021-12-31 15:02:31 +09:00
dot.c
dot_dag.c
dot_expr.c
[gamecode] Add ev_ushort and partial support
2022-01-18 22:08:37 +09:00
dot_flow.c
dot_sblock.c
[qfcc] Make it a little easier to see extra info
2021-12-27 14:15:51 +09:00
dot_type.c
[gamecode] Rename ev_pointer to ev_ptr
2022-01-18 14:36:06 +09:00
dump_globals.c
[gamecode] Rename ev_quat to ev_quaternion
2022-01-18 17:05:12 +09:00
dump_lines.c
[gamecode] Clean up string_t and pointer_t
2022-01-18 12:11:14 +09:00
dump_modules.c
[gamecode] Clean up string_t and pointer_t
2022-01-18 12:11:14 +09:00
dump_strings.c
emit.c
[qfcc] Switch internal statement format to ruamoko
2022-01-20 13:08:05 +09:00
expr.c
[qfcc] Use pr_type_names to generate is_TYPE
2022-01-19 18:07:54 +09:00
expr_assign.c
[qfcc] Use pr_type_names to generate is_TYPE
2022-01-19 18:07:54 +09:00
expr_binary.c
[qfcc] Add support for unsigned, long, etc
2022-01-19 18:08:58 +09:00
expr_bool.c
[gamecode] Add ev_ushort and partial support
2022-01-18 22:08:37 +09:00
expr_compound.c
expr_obj.c
[qfcc] Fix a missed address expression conversion
2022-01-20 00:42:29 +09:00
flow.c
[qfcc] Get void return statements working
2022-01-20 18:40:55 +09:00
function.c
[qfcc] Shorten type_function and type_pointer names
2022-01-18 22:34:52 +09:00
grab.c
idstuff.c
[gamecode] Rename ev_quat to ev_quaternion
2022-01-18 17:05:12 +09:00
linker.c
[gamecode] Clean up string_t and pointer_t
2022-01-18 12:11:14 +09:00
Makemodule.am
method.c
[qfcc] Fix a missed address expression conversion
2022-01-20 00:42:29 +09:00
obj_file.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
obj_type.c
[gamecode] Rename ev_pointer to ev_ptr
2022-01-18 14:36:06 +09:00
opcodes.c
[qfcc] Allow -1 width to match with 0
2022-01-20 18:39:06 +09:00
options.c
[gamecode] Move progs auxiliary headers into a subdirectory
2022-01-09 00:26:52 +09:00
pragma.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
qc-lex.l
[qfcc] Improve handling of type names as variables
2022-01-19 23:17:49 +09:00
qc-parse.y
[qfcc] Improve handling of type names as variables
2022-01-19 23:17:49 +09:00
qfcc.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
qfpreqcc
qfprogs.c
[gamecode] Use unsigned for entity values
2022-01-16 22:15:18 +09:00
qp-lex.l
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
qp-parse.y
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
reloc.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
shared.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
statements.c
[qfcc] Make virtual defspaces useful for highwater allocation
2022-01-20 20:54:12 +09:00
strpool.c
struct.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
stub.c
[gamecode] Clean up string_t and pointer_t
2022-01-18 12:11:14 +09:00
switch.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
symtab.c
[qfcc] Improve handling of type names as variables
2022-01-19 23:17:49 +09:00
type.c
[qfcc] Take operand width into account
2022-01-20 16:49:07 +09:00
value.c
[qfcc] Shorten type_function and type_pointer names
2022-01-18 22:34:52 +09:00