..
.indent.pro
indent whitespace cleanup. not perfect, but a bit more consistent now
2001-12-06 19:49:40 +00:00
class.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
codespace.c
[gamecode] Move progs auxiliary headers into a subdirectory
2022-01-09 00:26:52 +09:00
constfold.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
cpp.c
Get QF cross-compiling using MXE/mingw32
2021-03-27 20:09:37 +09:00
dags.c
[qfcc] Add attached node's parents to source edges
2021-12-28 09:23:14 +09:00
debug.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
def.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
defspace.c
[qfcc] Clean up some excess includes
2020-08-17 14:36:08 +09:00
diagnostic.c
[gamecode] Clean up string_t and pointer_t
2022-01-18 12:11:14 +09:00
disassemble.c
[gamecode] Remove the wart from def and function names
2021-12-31 15:02:31 +09:00
dot.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
dot_dag.c
[qfcc] Keep track of reachable dag nodes
2021-06-29 09:41:03 +09:00
dot_expr.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
dot_flow.c
[util] Make va thread-safe
2021-01-31 16:05:48 +09:00
dot_sblock.c
[qfcc] Make it a little easier to see extra info
2021-12-27 14:15:51 +09:00
dot_type.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
dump_globals.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
dump_lines.c
[gamecode] Clean up string_t and pointer_t
2022-01-18 12:11:14 +09:00
dump_modules.c
[gamecode] Clean up string_t and pointer_t
2022-01-18 12:11:14 +09:00
dump_strings.c
[qfcc] Remove a union wart from qfo_mspace_t
2021-12-26 20:37:01 +09:00
emit.c
[qfcc] Hide details about instruction type
2022-01-07 19:05:26 +09:00
expr.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
expr_assign.c
[qfcc] Give return expressions their own type
2022-01-09 16:28:08 +09:00
expr_binary.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
expr_bool.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
expr_compound.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
expr_obj.c
[qfcc] Give select expressions their own type
2021-12-24 22:45:43 +09:00
flow.c
[qfcc] Use flow analysis for dealloc check
2021-12-25 17:04:26 +09:00
function.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
grab.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
idstuff.c
[gamecode] Remove the wart from def and function names
2021-12-31 15:02:31 +09:00
linker.c
[gamecode] Clean up string_t and pointer_t
2022-01-18 12:11:14 +09:00
Makemodule.am
Get QF cross-compiling using MXE/mingw32
2021-03-27 20:09:37 +09:00
method.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
obj_file.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
obj_type.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
opcodes.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
options.c
[gamecode] Move progs auxiliary headers into a subdirectory
2022-01-09 00:26:52 +09:00
pragma.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
qc-lex.l
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
qc-parse.y
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
qfcc.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
qfpreqcc
Better handling of progs.dat and line numbers.
2012-11-15 15:04:51 +09:00
qfprogs.c
[gamecode] Use unsigned for entity values
2022-01-16 22:15:18 +09:00
qp-lex.l
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
qp-parse.y
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
reloc.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
shared.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
statements.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
strpool.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
struct.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
stub.c
[gamecode] Clean up string_t and pointer_t
2022-01-18 12:11:14 +09:00
switch.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
symtab.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
type.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00
value.c
[gamecode] Rename ev_integer to ev_int
2022-01-18 13:27:19 +09:00