Commit graph

5058 commits

Author SHA1 Message Date
Bill Currie
e9ca03416a create the temp def for bound defs properly 2003-08-22 18:16:30 +00:00
Bill Currie
cb6eba87ca print the value even for unknown defs if the type is known 2003-08-22 17:32:55 +00:00
Bill Currie
a48b2dd103 fix some errors picked up by the recent changes to qfcc 2003-08-22 06:34:09 +00:00
Bill Currie
d20b8bf0c1 pass NIL though ... safely 2003-08-22 06:04:31 +00:00
Bill Currie
303287dc11 don't seg on undefined vars 2003-08-22 05:48:19 +00:00
Bill Currie
204243fe95 better message type checking 2003-08-22 05:26:47 +00:00
Bill Currie
febc57e71b typecheck message params when possible 2003-08-22 04:08:33 +00:00
Bill Currie
8e0a464ad7 get server clients updated properly 2003-08-21 20:35:36 +00:00
Bill Currie
fd433442fb allow server clients to be initialized properly (SV_Spawn) and send server
client info to connecting clients
2003-08-21 03:50:30 +00:00
Bill Currie
7d09105740 remove debug code 2003-08-21 02:24:11 +00:00
Bill Currie
11c7c27f70 better relocations: pointers to structure members now work 2003-08-21 02:21:30 +00:00
Bill Currie
59d321ded5 link in the hash functions for progs 2003-08-20 22:37:49 +00:00
Bill Currie
ac330a32c2 remove @extern from definitions 2003-08-20 22:36:35 +00:00
Bill Currie
a2300387de fix a bunch of segfaults 2003-08-20 22:36:02 +00:00
Bill Currie
93cafe878a convert NIL properly in function calls 2003-08-20 20:28:28 +00:00
Bill Currie
7d830ffc1f make @defs work properly and don't do uninitialized checks on structs 2003-08-20 19:58:41 +00:00
Brian Koropoff
83334ce633 In response to an apparent server-side exploit that has shown up on
execpc's ProzacTF server, info strings for other players are checked to
ensure that they contain the "name" key.  If the key is not present, it is
set to "user-%i [exploit]", where %i is the userid of the player.  Players
using this exploit should now show up on the scoreboard and users list
and be visible during gameplay.  Although this renders the exploit useless
against players using QF, the exact way in which it bypasses the extensive
checks of a player's name by the server needs to be discovered so that it
can be fixed.  The server in question uses a bastarized version of QF
0.5.2, so it's possible that the problem still exists in QF today.
2003-08-20 07:22:34 +00:00
Bill Currie
054d2b61e8 correct the vertical position of the lanconfig menu 2003-08-20 05:43:24 +00:00
Bill Currie
27306a9a2b correct the prototypes for the hash functions (oops:) 2003-08-19 21:10:19 +00:00
Bill Currie
5d14abb354 send server client info to the clients 2003-08-18 06:26:09 +00:00
Bill Currie
aa712c0169 make [super foo] work in category methods 2003-08-18 06:11:41 +00:00
Bill Currie
aa4f81b6da class.c:
whitespace
switch.c:
	set up the relocations for the switch jump table properly
2003-08-18 02:57:21 +00:00
Bill Currie
09a7e21d6e separate the client frame code from _Host_Frame making things a little
easier to follow
2003-08-16 05:29:02 +00:00
Bill Currie
537c34a27f add the new lib 2003-08-16 03:58:35 +00:00
Bill Currie
ff627bfb0d update for mingw 3.0 (thanks, Dabb:) 2003-08-15 21:26:44 +00:00
Ragnvald Maartmann-Moe IV
d8068de4fa Commit experimental particle optimization. Reduces random particles from using
6 15 bit rand() to 2 calls, with 5 bits for each of the 6.
This is up to a 1% speedup for qf particles, and up to 2.1% for id.

It may particularly affect explosions with r_particles_style 0.
Please report any anomolies in any particle effects.
2003-08-15 20:26:09 +00:00
Bill Currie
323a6182fd move pcx.c and tga.c out of libQFutil and into libQFimage with the hopes
for more image formats :)
2003-08-15 16:19:10 +00:00
Bill Currie
53448a483e handle multiple files better and auto-scale 2003-08-13 22:42:52 +00:00
Bill Currie
d77addf552 don't record frame times until we've actually `started' the demo (ie, don't
record times for frames timedemo doesn't count in its fps calcs)
2003-08-13 21:53:40 +00:00
Bill Currie
33a57c5a14 win32 compile fixes 2003-08-13 18:17:30 +00:00
Bill Currie
fe3b544528 handle "return 0" a bit better. assumes location is is always 0, but it
always has been (and always /should/ be anyway:)
2003-08-13 17:27:34 +00:00
Bill Currie
28e2679f0b while downward overlapped memcpys are safe, shut up valgrind 2003-08-13 17:07:42 +00:00
Bill Currie
6f519c7e0f don't bother doing the copy if the value to be returned is already in the
return slot
2003-08-13 17:07:05 +00:00
Bill Currie
34d2e0163c improve the timedemo fps output a little 2003-08-13 16:08:06 +00:00
Bill Currie
e36ce15b5c private cbuf in map_cfg in nq too 2003-08-13 06:23:20 +00:00
Bill Currie
70ec073904 use a private cbuf for map_cfg 2003-08-12 23:22:30 +00:00
Bill Currie
c9346e806c now sporting multiple runs (currently 3) and blending 2003-08-12 22:18:51 +00:00
Bill Currie
515dbaccc0 make qc-lex.c and qc-parse.[ch] part of the distribution (two less
requirements for the average user)
2003-08-12 18:22:11 +00:00
Bill Currie
c73d57e9ee put the axes behind the graphs and don't skip the first couple frames 2003-08-12 16:24:50 +00:00
Bill Currie
f7fd1d70a2 correct white and add axes with ms and 100 frame ticks 2003-08-12 16:04:00 +00:00
Bill Currie
b3f99a70be rename cl_timeframes to demo_timeframes and make it /not/ archive.
move call to CL_TimeFrames_AddTimestamp from cl_main.c to cl_demo.c.

add a hacky little python script to create a pnm (portable anymap file
format) graph from timeframes.txt
2003-08-12 06:33:13 +00:00
Bill Currie
0a0f8d0cfa make a LoadBSPMem function so bsp files can be read from already loaded
images
2003-08-11 22:40:46 +00:00
Bill Currie
7fe0962bac we /do/ want full precision from Sys_DoubleTime :P 2003-08-11 22:39:07 +00:00
Ragnvald Maartmann-Moe IV
9ed8150b85 More particle optimizations. 2003-08-11 20:48:34 +00:00
Bill Currie
19cf019ed2 barf when given a bsp file instead of a map file (and don't zap the bsp file
in the process!!!)
2003-08-11 20:43:26 +00:00
Bill Currie
fa31cb73b5 don't seg if files can't be opened 2003-08-11 17:11:44 +00:00
Bill Currie
ce3accd4f1 make gcc 2.95 friendly (OpenBSD seems to still use it) 2003-08-11 16:02:06 +00:00
Bill Currie
7ead5a91f8 don't let gcc automaticly inline functions but make gcc inline bigger
functions when told to. also make gcc warn if it can't inline a function.

Explicitly inline several functions (including moving VectorNormalize to
mathlib.h so it /can/ be) resulting in a 5.5% speedup for spam2 (88 to 92
fps)
2003-08-11 06:05:07 +00:00
Bill Currie
b88d275994 fix some warnings 2003-08-11 05:16:04 +00:00
Ragnvald Maartmann-Moe IV
f35b1db291 Fix a potential uninitialized variable segfault taniwha noticed, and optimize
particle effects a bit more.
2003-08-09 04:38:11 +00:00