Bill Currie
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2c10c42b23
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don't try to build the console plugins when not building anything that needs them.
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2007-06-22 10:27:42 +00:00 |
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Bill Currie
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ca0bbd909c
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correctly save and restore the parameters when calling +initialize. fixes the segfault in the qwaq test.
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2007-06-09 13:44:06 +00:00 |
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Bill Currie
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4973a38cce
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speed up PF_VarString a little
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2007-06-09 09:43:21 +00:00 |
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Bill Currie
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d93670df3b
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cleanup some cruft
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2007-06-09 07:48:44 +00:00 |
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Bill Currie
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1a601ee0f8
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make the command/cvar searching case sensitive
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2007-06-09 06:55:15 +00:00 |
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Timothy C. McGrath
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f850815b8c
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Fix from raorn for broken compiling.
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2007-05-31 14:22:54 +00:00 |
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Bill Currie
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6cfaa8a8c5
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fix a missing dep (fixes parallel make)
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2007-05-31 10:31:21 +00:00 |
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Bill Currie
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a02405582a
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opps, that was part of raorn's linker patches
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2007-05-31 06:31:22 +00:00 |
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Bill Currie
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c6d7a19851
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Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound).
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2007-05-31 06:30:46 +00:00 |
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Bill Currie
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425fed1a63
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don't depend on libQFcd
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2007-05-31 06:06:52 +00:00 |
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Bill Currie
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ce2ba56c47
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gcc 4.2 clean
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2007-05-31 05:58:33 +00:00 |
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Bill Currie
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e6a5994cd0
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patch from raorn for new flac
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2007-05-30 22:06:47 +00:00 |
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Bill Currie
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201f01b66c
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hopefully speed up byte swaps
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2007-05-26 23:18:46 +00:00 |
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Bill Currie
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6884f97694
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allow marcher.bsp to work (initially, anyway)
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2007-05-23 10:45:33 +00:00 |
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Bill Currie
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253795ca7f
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better handling of missing sound files. fixes the seg when the cd track isn't available.
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2007-05-21 21:40:59 +00:00 |
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Bill Currie
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1be73a528a
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don't seg when non-jack isn't available either :P
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2007-05-21 21:39:59 +00:00 |
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Bill Currie
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cfb13eac71
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behave properly when using jack but jackd isn't there
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2007-05-21 11:20:36 +00:00 |
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Bill Currie
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2becf1d1c1
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make sure HAVE_JACK gets defined when it should
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2007-05-17 10:14:25 +00:00 |
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Bill Currie
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4d1a927be6
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thought I tested this...
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2007-05-16 21:21:30 +00:00 |
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Bill Currie
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8911a79901
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check return code for UserInfoChanged too. 0: normal processing (server sends changes to clients) 1: server doesn't send changes to clients
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2007-05-16 10:00:19 +00:00 |
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Bill Currie
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e47758025d
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more vc patches from phrosty
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2007-05-16 09:48:56 +00:00 |
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Bill Currie
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866eaa22f6
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don't segfault when there are holes in the texture list
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2007-05-16 09:23:54 +00:00 |
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Bill Currie
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85c5594148
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allow the progs to signal whether they handled the info change or not
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2007-05-15 10:58:19 +00:00 |
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Bill Currie
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411d6517cb
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make duplicate macros behave the same as qcc in traditional mode (ie, bump the number anyway)
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2007-05-15 07:51:04 +00:00 |
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Bill Currie
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fee656eb68
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warn about (and otherwise ignore) duplicate frame macros
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2007-05-15 07:36:56 +00:00 |
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Bill Currie
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79fdf8db80
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allow .imm symbols to be written in traditional mode
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2007-05-15 07:25:47 +00:00 |
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Bill Currie
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ecaa002774
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fix items in walls in hipnotic
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2007-05-14 11:16:41 +00:00 |
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Bill Currie
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680bc22697
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better error reporting for redefines
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2007-05-13 09:02:51 +00:00 |
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Bill Currie
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a521a78adb
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catch more uninitialized variables
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2007-05-13 08:39:07 +00:00 |
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Bill Currie
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c81c074660
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mark used constants as used
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2007-05-13 08:20:19 +00:00 |
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Bill Currie
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b356f1cbd4
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remove some debug
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2007-05-13 07:06:59 +00:00 |
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Bill Currie
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f4d40650f5
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make initialized locals behave similarly to qcc in traditional mode (note, they're not exactly the same)
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2007-05-13 06:21:54 +00:00 |
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Bill Currie
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bffd9f208f
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more sounds in menus
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2007-05-13 05:14:32 +00:00 |
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Bill Currie
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0301cd6fa8
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fix hud scaling
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2007-05-13 04:21:37 +00:00 |
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Bill Currie
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66ab41534c
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make the menu plist reading more efficient
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2007-05-13 04:03:04 +00:00 |
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Bill Currie
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d996c364b8
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massively speedup savegame scanning (and bump the menu progs memory size again :/)
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2007-05-13 03:56:08 +00:00 |
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Bill Currie
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b1b7c49b11
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plug a memory leak when saving games
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2007-05-13 03:34:49 +00:00 |
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Bill Currie
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ece4df298e
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make that a factor of ~400.
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2007-05-13 03:27:54 +00:00 |
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Bill Currie
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a72f2046f5
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speed up PL_WritePropertyList by ~3x.
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2007-05-13 03:13:01 +00:00 |
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Bill Currie
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b5809eaa4f
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this /should/ fix the scaling of high-res hud items
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2007-05-13 01:29:29 +00:00 |
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Bill Currie
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aca80a7baf
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fix the gold-key/radiation-symbol bug in rock2
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2007-05-09 10:55:02 +00:00 |
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Bill Currie
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06157dc937
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link the client console plugin against ruamoko. how I got away with this for so long is beyond me
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2007-05-09 10:37:12 +00:00 |
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Bill Currie
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787a9bc182
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forgot to increment the tail number (would have made a mess of maps with more than one duplicate of a texture name)
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2007-05-09 10:08:35 +00:00 |
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Bill Currie
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3528e803c1
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a little more info on bad models/solid settings
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2007-05-08 11:21:56 +00:00 |
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Bill Currie
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01f7bd440e
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slightly cleaner
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2007-05-08 10:49:54 +00:00 |
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Bill Currie
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fd6a856ae1
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clean out some old debug code that's confusing me
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2007-05-08 09:33:24 +00:00 |
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Bill Currie
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2149aefe67
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not so sure that one's needed
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2007-05-08 03:24:49 +00:00 |
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Bill Currie
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4d86c40113
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handle float conditionals
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2007-05-08 03:20:15 +00:00 |
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Bill Currie
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5798c9d67a
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wasn't catching the precedence inversion in (x - x & y) even though it was caught for (x & y - x).
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2007-05-08 02:54:50 +00:00 |
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Bill Currie
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57bd43fc52
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make the watchpoint (optionally) conditional
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2007-05-08 02:25:01 +00:00 |
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