Ragnvald Maartmann-Moe IV
6e73ba0e7a
Whitespace, plus comment out unused code.
2001-08-26 01:08:09 +00:00
Adam Olsen
72f91dc9bc
comment cleanups, and a little harmless (?) bugglet fix in the
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charcount builtin's error handling code.
2001-08-26 00:05:31 +00:00
Ragnvald Maartmann-Moe IV
06dd45bdb1
Merge common lighting code. Still some lightmap-related code in *_rsurf.c that might be mergable. This is the first step towards 3 component lighting for the sw32 renderer.
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Note that gl_lightmap_components is now r_lightmap_components, and gl_dlight_lightmaps is now r_dlight_lightmaps.
2001-08-25 23:23:14 +00:00
Adam Olsen
c6ec43d659
some build fixes, which I'm not sure are right, and a fix for
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fullscreen toggling.
2001-08-25 09:21:40 +00:00
Bill Currie
2a027969d5
various init order fixes and a */[] snafu sorted
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also make translations big enough for the 32 bit colors
2001-08-25 05:54:21 +00:00
Bill Currie
2634b447b5
initialize the gamma
2001-08-25 04:53:00 +00:00
Bill Currie
a401d6f40a
enable the screen update code but things are still black (palette issues?)
2001-08-25 04:47:07 +00:00
Ragnvald Maartmann-Moe IV
50190403fa
.gitignore update for sdl32.
2001-08-25 04:40:40 +00:00
Bill Currie
5134978100
allocate space for the color maps
2001-08-25 04:36:27 +00:00
Ragnvald Maartmann-Moe IV
f7f04aad5f
Add .gitignore. Whee.
2001-08-25 03:53:05 +00:00
Bill Currie
4ed75b014a
"Yay, it builds!"
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"Ah, but does it work?"
2001-08-25 03:52:34 +00:00
Bill Currie
8fa46e9fc0
almost there getting the sw32 client to link
2001-08-25 03:24:44 +00:00
Ragnvald Maartmann-Moe IV
20544c6c67
Remove some obsolete comments.
2001-08-25 03:06:46 +00:00
Ragnvald Maartmann-Moe IV
c6266aba36
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
Bill Currie
805c1bd242
foo (snafu, bar (baz)) no longer uses a temp for bar's return value
2001-08-24 23:22:02 +00:00
Bill Currie
f16886b7f1
missed a need to increment the users of the temp for chained functions
2001-08-24 22:29:06 +00:00
Bill Currie
cee850e499
remove debug
2001-08-24 22:03:50 +00:00
Bill Currie
8166ee7bfb
fix a whitespace snafu (gee, vim can be a pain somethings)
2001-08-24 21:57:07 +00:00
Bill Currie
ea451ab02d
Remove unnecessary temps from function return values. This has one
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*/CRITICAL/* implication: DO NOT /EVER/ RELY ON EVALUATION ORDER. This
isn't /really/ that bad: evaluation order will be consistent for similar
expressions, but for (eg) foo() + bar()*2, bar will be called first.
2001-08-24 21:47:52 +00:00
Bill Currie
08f73bed78
better code generation for foo(bar(baz)). foo(snafu,bar(baz)) isn't optimal
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yet, but the code is at least correct
2001-08-24 21:14:04 +00:00
Bill Currie
eeec89e6ba
don't put function args in temps when not needed. still need to take care
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of the return value, but that can possibly be taken care of in an optimiser
pass.
2001-08-24 05:40:48 +00:00
Bill Currie
1ccccc654e
ipv6 compile fixes from Damm
2001-08-24 04:09:56 +00:00
Adam Olsen
9c9756c19a
Start of non-mmaped OSS sound support. it uses a cvar, so it's not
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active yet.
2001-08-24 02:38:28 +00:00
Adam Olsen
bd847e73f1
Add support for dumping backtraces.
2001-08-23 23:34:38 +00:00
Bill Currie
79be73f507
we now require sdl 1.2 for sdl support
2001-08-23 20:28:41 +00:00
Adam Olsen
90849100fe
Build fixes, notably for snd_sdl.c. It segfaults on shutdown though
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:/
2001-08-23 11:40:53 +00:00
Bill Currie
e935351cd1
nuke the i flag from sed. it's no longer needed and breaks on bsd
2001-08-23 05:52:51 +00:00
Adam Olsen
50e545292a
remove extra calls to SNDDMA_Init_Cvars
2001-08-23 04:52:54 +00:00
Adam Olsen
62e1819ec5
build fixes
2001-08-23 04:18:55 +00:00
Adam Olsen
cad42cbc78
Put the sound renderer in it's proper place: as a full-fledged plugin.
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Bugs expected. Please report them :)
2001-08-23 04:01:46 +00:00
Ragnvald Maartmann-Moe IV
6797f556cf
diff-- for sw32.
2001-08-23 00:39:22 +00:00
Bill Currie
0eda635483
fix temp reference counting on function call args
2001-08-22 23:21:47 +00:00
Bill Currie
5253030d27
move the CL_SetState call to the bottom of Host_Init
2001-08-22 22:51:06 +00:00
Ragnvald Maartmann-Moe IV
edcf092b05
Whitespace, dammit. Oh, and removal of several orphaned comments. Comments in front of functions suck.
2001-08-22 22:03:16 +00:00
Bill Currie
62d0845528
make --enable-debug the default
2001-08-22 22:02:15 +00:00
Bill Currie
4c48851096
fix a buffer overflow in new_label_expr
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use reference counting for temp defs and call PR_FreeTempDefs at the end
of emit_sub_expr as well as emit_expr.
fix a (relatively harmless) bug in type processesing of foo.bar =
2001-08-22 21:55:01 +00:00
Adam Olsen
3177d9c7eb
Readd the aim builtin, which I must have accidentally removed earlier.
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Ooops :)
2001-08-22 21:13:04 +00:00
Adam Olsen
2bf0fa910f
Rework ED_Print to be type-aware, instead of blindly assuming
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everything is an integer.
2001-08-22 21:07:06 +00:00
Ragnvald Maartmann-Moe IV
7a09f37e0b
Lots of whitespace.
2001-08-22 20:26:25 +00:00
Ragnvald Maartmann-Moe IV
e7fb6a1100
Whitespace, comment cleanups, and a very tiny cleanup/micro-optimization for R_AddDynamicLights.
2001-08-22 11:00:25 +00:00
Adam Olsen
ea063a1e0f
having duplicate functions is bad.
2001-08-22 05:50:01 +00:00
Bill Currie
4a9567cb8d
missed this one
2001-08-22 05:44:04 +00:00
Adam Olsen
e9ec5f867f
A few tweaks and cleanups
2001-08-22 05:37:50 +00:00
Bill Currie
3fc566a7ee
nor does it seem to have gamma support
2001-08-22 04:16:10 +00:00
Bill Currie
015fe8071a
sdl 1.1.4 doesn't have SDLK_COMPOSE
2001-08-22 04:01:50 +00:00
Bill Currie
8f269ee821
fix "cannot find -lQFsoundrenderer" on some systems
2001-08-22 03:54:26 +00:00
Adam Olsen
17ba7ef92f
- move alot of the builtins to libQFgamecode_builtins
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- move the init into qw and nq
2001-08-22 03:24:25 +00:00
Adam Olsen
1314c89b6c
- add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
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- add .gitignore files
- fix building :)
2001-08-21 22:34:20 +00:00
Adam Olsen
9ea52e8239
Move the gamecode engine into a subdir.
2001-08-21 21:05:26 +00:00
Adam Olsen
8b7785c2f9
Some changes I'm about to do to the libs/gamecode layout :)
2001-08-21 20:20:03 +00:00