Commit Graph

1200 Commits

Author SHA1 Message Date
Bill Currie 4ab92c03e3 fix a bogus parameter name 2010-12-13 18:01:21 +09:00
Bill Currie ce96e6b055 The beginnings of fog support.
gl_fog.c is taken from fitzquake with only minor modifications to get it
into QF. Other than worldspawn/network parsing, it's not used yet.
2010-12-10 17:17:30 +09:00
Bill Currie 8e557e81b6 Break out the guts of Ed_LoadFromFile into ED_Parse.
ED_Parse does not support progs privided parsing (at this stage, anyway),
but this will allow clients to easily get at the entities in a map.
2010-12-10 17:17:29 +09:00
Bill Currie 3ae2ef8d11 Remove non-progs data from edict_t.
All data that is irrelevant to the progs engine itself has been removed
from edict_t and moved into the sv_progs code.
2010-12-09 17:24:37 +09:00
Bill Currie 9deb178e21 Some documentation fixups. 2010-12-09 13:35:11 +09:00
Bill Currie e46b52a81c Plug the edict_leaf memory leak. 2010-12-08 09:20:43 +09:00
Bill Currie 31cf4b0d78 Use a linked list for the leafs in which the entity is positioned.
This allows the pvs to be used on an antity no matter how many leafs the
entity is touching. Seems to work nicely, but it will leak memory every
time a map is loaded.
2010-12-08 08:44:52 +09:00
Bill Currie a0828ddd06 Clean up bsp limits.
Delete all bogus bsp limits, fixing the code that depended on them.
Document those limits that are dictated by the format.
2010-12-07 17:58:09 +09:00
Bill Currie 0bd960d6cc Move IDPAKHEADER to where it belongs.
It's not used anywhere, but it doesn't belong with the bsp types.
2010-12-07 13:54:54 +09:00
Bill Currie 3b0dbd29ca make distcheck fixes 2010-12-06 21:24:49 +09:00
Bill Currie c2af7896bd Revert "make droptofloor continue the trace if it starts solid"
This reverts commit 10232acdfe.

The problem was really in the trace code, but it got fixed by "accident"
when I had similar problems in hipnotic a couple of years later. Now to
figure out just what the trace could really should be doing.
2010-12-05 14:56:32 +09:00
Bill Currie a4b97e9e2e Dynamic entity allocation. Unlimited static entities.
Entities can now be allocated dynamically. They are freed whenever a new
map is loaded.

Use the dynamic entities for static entities.
2010-12-03 21:01:52 +09:00
Bill Currie a6941e27ef Eliminate MAX_VISEDICTS. Unlimited visible entities.
The renderer can now render as many entities as can be crammed into the
currently visible set of nodes.
2010-12-03 14:59:02 +09:00
Bill Currie f98b002f9e Make R_StoreEfrags const-correct.
R_StoreEfrags does not need to modify its parameter or anything to which
it directly refers, so make the pointer single-level and constant.
2010-12-03 13:30:49 +09:00
Bill Currie 085b0f4448 Remove R_SplitEntityOnNode2
When R_AddEfrags is used (as is the case in nq), this function is
redundant. Brush models in qw are currently broken (invisible), but that's
just a matter of getting qw to use R_AddEfrags instead of R_NewEntity.

This removal should speed up the software renderers a little bit.
2010-12-02 08:31:48 +09:00
Bill Currie 0e737cae15 Fix some "a" -> "an". 2010-11-29 12:54:26 +09:00
Bill Currie 8831a109a4 Create and use mclipnode_t.
I didn't realize this was a critical part of fitzquake's large map
support. This should fix the non-solid brush entities in Conflagrant
Rodent.
2010-11-29 09:36:21 +09:00
Bill Currie 85c693d2b8 whitespace 2010-11-29 09:34:11 +09:00
Bill Currie 763ae71335 Remove the hull_t defines.
Nothing uses them...
2010-11-29 09:05:20 +09:00
Bill Currie 995a8d3e4e Don't use assembly code for SV_HullPointContents.
This is the only assembly code dependent on the size of dclipnode_t.
Removing it paves the way for fixing clipnodes in large maps.
2010-11-29 08:51:29 +09:00
Jeff Teunissen b0217bf0cf Merge branch 'master' into forge 2010-11-28 03:05:30 -05:00
Bill Currie f31595781c Add and used SYS_VID for video/targets masked prints. 2010-11-27 08:48:00 +09:00
Bill Currie cacd2fb895 FiztQuake's lerping system.
Seems to be mostly working. I get some funny results for zombies, but that
might be moving and turning at the same time causing issues.
2010-11-26 16:20:05 +09:00
Bill Currie 31c13d92a2 Protocol 666/large map support from FitzQuake.
Alpha and lerping aren't implemented yet, but things seem to be working. I
can load and play oms2.bsp (Conflagrant Rodent).
2010-11-26 16:20:05 +09:00
Bill Currie 8c4fe2f844 Rename Sys_DPrintf to Sys_MaskPrintf.
We now have finer runtime control over what gets printed. Need to do a
SYS_DEV audit, creating new masks as apropriate.
2010-11-26 16:19:26 +09:00
Bill Currie abc17c1d91 New cvar commands from fitzquake. 2010-11-26 16:19:25 +09:00
Bill Currie defc2a264b Add QFile_GetHandle()
This allows other rua builtins to make use of ruamoko files.
2010-11-24 17:01:19 +09:00
Bill Currie 763cec3838 Some spelling/grammar corrections. 2010-11-24 17:01:18 +09:00
Bill Currie d0370f7cf5 zixthree's Microsoft Visual C++ 2005 Express Support
+ Support for VC++ 2005 Express.
- MFC dependency for quakeforge.rc.
+ VC++ 2005 compatible icon, choose Vista or XP icon depending on SDK target OS.
! Renamed E_POINTER macro to E_PTR (was in conflict with Windows macro).
! Fixed HAVE_SNPRINTF and HAVE__SNPRINTF macros.
! Fixed HAVE_VSNPRINTF and HAVE__VSNPRINTF config macros.
+ Added explicit dependency to gdi32.lib and user32.lib when using Express.
! Changed -0x80000000 to INT_MIN
! Added return value when running *_Error for Visual C++ compiler.
! Function method_free wasn't freeing _meth parameter.
+ Added a Visual Studio solution specific to Express to remedy unsupported features.
! Renamed solution files to reflect their associated Visual Studio flavor.
! Updated vc2005/readme.txt to reflect changes and notify incompatibility with Wave preprocessor.
2010-11-21 15:29:57 +09:00
Bill Currie d4ae231f34 sezero's NET_SendToAll fix
Here's a patch to NET_SendToAll() which was always
broken: it never skipped non-connected clients.
Depending on the compiler, it would wait the whole
5 seconds of its blocktime before it gave up.
While there, changed its blocktime argument to
double (the comparison is against a double.)
2010-11-21 14:27:43 +09:00
Bill Currie ef7958d680 Lots of const correctness. 2010-10-13 20:52:08 +09:00
Bill Currie cd159e1cc1 Use LoadBSPMem to load brush models.
Now that Mod_LoadBrushModel uses bspfile.[ch], the engine uses the same
code as the tools to work with bsp files.
2010-10-13 20:52:05 +09:00
Bill Currie 56fb4d9a22 allow safe bsp freeing
any memory the bsp thinks it does not own will not be freed
2010-10-13 20:52:05 +09:00
Bill Currie cec8e09f07 white space cleanup 2010-10-13 20:52:05 +09:00
Bill Currie 1d86e71404 make WriteBSPFile take a const bsp_t *
This means that the supplied bsp can now be reused, as it should be.
2010-10-13 20:52:05 +09:00
Bill Currie f4042c5b91 Make the bsp disk data structures type size independent.
However, this assumes float is always 32 bits.

Also use size_t for the *size fields in bsp_t and clean up the mess.
2010-10-13 20:52:05 +09:00
Bill Currie 8808eba3ff add VectorSet macro
VectorSet(a,b,c,d) -> vec3_t d = (a, b, c)

This should be useful.
2010-10-13 20:52:05 +09:00
Bill Currie faf63e60c2 Make wad files type size-safe. 2010-10-09 16:10:49 +09:00
Bill Currie fe9fdd7b83 add VectorSet macro
VectorSet(a,b,c,d) -> vec3_t d = (a, b, c)

This should be useful.
2010-09-26 14:54:42 +09:00
Bill Currie 7dc1ccdbea Add a function for retreiving the parsed token.
Saves having to reach into the token's dstring (script->token->str was
getting annoying).
2010-09-26 13:50:17 +09:00
Bill Currie 19a558a2db Fix a doxygen warning 2010-08-31 22:07:49 +09:00
Bill Currie fcd9c3e115 Fix a stray doxygen control comment. 2010-08-31 21:15:40 +09:00
Bill Currie 42faad9015 Move expand_squiggle() from quakefs to sys, and rename to Sys_ExpandSquiggle.
Hopefully the final resting place of this function.
2010-08-25 14:00:04 +09:00
Bill Currie e9bd9a4baa Move QFS_CreatePath() to Sys_CreatePath(). 2010-08-25 13:52:24 +09:00
Bill Currie 4f620655be Document quakefs.h 2010-08-25 13:40:22 +09:00
Bill Currie ba8ca132a9 Change QFS_Gamedir()'s parameter from dir to gamedir. 2010-08-25 13:31:24 +09:00
Bill Currie 745bdfafdf Eliminate QFS_LoadHunkFile().
It is unused, and part of the group of functions I wish to remove from QF.
2010-08-25 13:31:23 +09:00
Bill Currie cbee789fe1 Change ProgPath to ModelPath and dir.progs to dir.models.
The default is still $path/progs, as that is what is expected by the
game-code.
2010-08-25 13:31:13 +09:00
Bill Currie cf40f5073d Nuke QFS_WriteBuffers.
This function is too dangerous for my liking, and it's now unnecessary
since qfs has been locked down.
2010-08-25 13:31:13 +09:00
Bill Currie 031055a91f Move the qfs_* cvars out of quakefs.h
The qfs cvars are all private.
2010-08-25 13:31:13 +09:00
Bill Currie 0cc4bc8c69 Move searchpath out of quakefs.h.
It's not needed, nor should it be used, anywhere else.
2010-08-25 13:31:13 +09:00
Bill Currie 478394ef81 Nuke MAX_GAMEDIR_CALLBACKS
The number of gamedir callbacks is now unlimited.
2010-08-25 13:31:08 +09:00
Bill Currie a51e888a1b Nuke MAX_OSPATH and clean up the mess. 2010-08-25 13:31:08 +09:00
Bill Currie baede61f4f New function: dstring_strdup
I got tired of always doing dstring_newstr/dstring_copy, so I thought it
was time to wrap it. dstring_strdup is the dstring equivalent of strdup.
2010-08-25 13:31:00 +09:00
Bill Currie fcdd046333 Add some docs for expand_squiggle. 2010-08-25 13:30:53 +09:00
Bill Currie fd24170b32 get the behavior or PL_NewData correct
It taking ownership of the data was the correct behavior, so go back to that.
2010-08-20 13:21:22 +09:00
Bill Currie a744caa421 The public api of qfplist is now fully documented.
Evertyhing that can or should be private now is, and all public functions
are documented.
2010-08-20 13:10:37 +09:00
Bill Currie a703956553 split up most of bsp5.h and get things compiling again 2010-08-18 17:52:13 +09:00
Bill Currie 54fc922f6c better error checking while reading streamed data 2010-08-13 01:48:20 +00:00
Bill Currie ce5658416d add support for up to 8 channels in sound effect files
The sounds are down-mixed to 2 channels (qf does not (yet) support more than
2 channel output), but this allows pretty much anything to be used for a
source of music. Only 5.1 (6 channel), stereo and mono have been tested, but
the others should work (any issues would be mis-interpretation/implementation
of the channel layout).
2010-08-12 02:28:27 +00:00
Bill Currie b1620616b9 reset the "resampler" when seeking 2010-08-11 23:47:31 +00:00
Bill Currie 22e8698827 resampling now works
However, no fallback for when libsamplerate is missing.
2010-08-11 23:47:03 +00:00
Bill Currie 1c985bc925 bah, forgot these 2010-08-11 23:46:28 +00:00
Bill Currie 7502cd9ec5 making slow progress on sound quality
streamed oggs playback cleaning when not resampling, but flacs are still crap
2010-08-11 23:45:09 +00:00
Bill Currie 65a748fc3c floating point mixer now working
the resampler is being badly abused for streams, and it's not yet properly
autoconfiscated, but things are working. Better yet, at the correct pitch and
speed.
2010-08-11 23:44:34 +00:00
Bill Currie de35661d5d hopefully correct comment 2010-08-11 23:43:54 +00:00
Bill Currie 2bb2d14b89 make "sample counts" frame based rather than mono sample based
that was always horribly confusing
2010-08-11 23:43:35 +00:00
Bill Currie 46a067b2f6 Do proper error handling when loading sound files.
This fixes the segfault grg got when trying to play a 5.1 channel file.
2010-08-08 03:02:55 +00:00
Bill Currie 0dfff8fd58 ignore stuff 2010-08-07 10:42:09 +00:00
Bill Currie 997102fea8 audit the usage of "only"
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie 0a203c0ab5 qccx (etc) "integer" autodetection.
Check for usage of denormal floats and if found, either bail with a
descriptive error message or give a mild warning that things will probably
break. This avoids the possibility of things like RuneQuake getting "lucky"
and doing real harm, and certainly avoids the segfaults.
2010-01-13 06:36:54 +00:00
Bill Currie 00e590f5f5 Really nail down the args param in rua_obj_msg_sendv(). 2010-01-13 06:36:16 +00:00
Bill Currie dc3fc291f6 fix a bunch of comments 2010-01-13 06:30:36 +00:00
Bill Currie 6eae016d3e minor cleanups
fix some comments, cleanup some whitespace, and don't explicitly call
PR_RelocateBuiltins as it is called (indirectly) by PR_LoadProgs.
2010-01-13 06:28:28 +00:00
Bill Currie 36fe939ea5 don't hang when processing \{N} escape sequences and fix a comment 2010-01-13 06:21:29 +00:00
Bill Currie 58c167eaed correct a bogus comment 2009-12-23 11:21:34 +00:00
Bill Currie 4b0320f341 glx, gly, glwidth and glheight are now gone too. also GL_BeginRendering 2009-12-23 08:20:29 +00:00
Bill Currie f2004abecc nuke scr_width and scr_height 2009-12-23 07:00:42 +00:00
Bill Currie a2fa2d425b fix viewsize interaction with the cleaned up screen size handling 2009-12-23 06:29:11 +00:00
Bill Currie 4ff2cb88cf bigscreen patch from Philippe Troin 2009-12-20 05:34:41 +00:00
Bill Currie b14fcccd8f get qf compiling with gcc 4.4 2009-12-19 10:54:23 +00:00
Bill Currie 0b1cc3d21f Support Japanese keyoards (yay, I can finally toggle the console :P) 2009-03-18 00:26:34 +00:00
Bill Currie 59c077638a Fix the annoying "Unknown interpreter 'id'" error. It was both bogus and a symptom of other problems (also fixed). 2009-03-16 11:49:52 +00:00
Bill Currie 0af43cf016 make the resampling state a little more self-contained. this should make 2009-01-08 07:48:08 +00:00
Bill Currie 9ac15436d9 More docs.
Enhance qfprogs qfo debugging.

Make sure functions marked as extern don't emit anything. Fixes the segfault
when building klik.
2008-08-01 13:54:24 +00:00
Bill Currie 23e3fc0cb8 document most of obj_file.h (and a few other doc tweaks) 2008-08-01 00:47:38 +00:00
Bill Currie e3b47c9c6d This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked) 2007-11-25 04:44:53 +00:00
Bill Currie 1a307e306f Con_Printf actually has a use after all: it prints to the console /only/ (no redirects, etc) 2007-11-07 08:19:17 +00:00
Bill Currie 2b81eaea6c console.h include cleanup 2007-11-06 12:40:38 +00:00
Bill Currie d66934942d nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
Bill Currie 5c73d81e00 Python style long strings ("""...""") now supported for parsing. Any such strings will be written out as standard strings with escaped quotes when writing the plist. 2007-10-13 07:55:58 +00:00
Bill Currie 37ad41ecb7 MOD_TraceLine doesn't need to return anything... 2007-09-17 11:24:42 +00:00
Bill Currie 3e50aae01f "print" command for dumping values in the progs and add return type info to the debugging information 2007-09-15 07:47:31 +00:00
Bill Currie d1e2b6b7d2 make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect 2007-09-15 04:20:45 +00:00
Bill Currie ca0bbd909c correctly save and restore the parameters when calling +initialize. fixes the segfault in the qwaq test. 2007-06-09 13:44:06 +00:00
Bill Currie d93670df3b cleanup some cruft 2007-06-09 07:48:44 +00:00
Bill Currie ce2ba56c47 gcc 4.2 clean 2007-05-31 05:58:33 +00:00
Bill Currie 201f01b66c hopefully speed up byte swaps 2007-05-26 23:18:46 +00:00
Bill Currie a72f2046f5 speed up PL_WritePropertyList by ~3x. 2007-05-13 03:13:01 +00:00
Bill Currie 57bd43fc52 make the watchpoint (optionally) conditional 2007-05-08 02:25:01 +00:00
Bill Currie fe4a4a9e55 "hardware" (haha) watch points (one!) in progs. only catches changes done by progs, and the expression parser is as flaky as anything, but it's better than nothing :) 2007-05-08 02:04:47 +00:00
Bill Currie 839c00b97b back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution. 2007-05-07 14:58:53 +00:00
Bill Currie dd1adc0431 remove S_TouchSound: it doesn't seem to be necessary 2007-05-07 12:20:38 +00:00
Bill Currie 72daa2fd2b add some sounds to the menus (not yet finished) 2007-05-07 12:17:12 +00:00
Bill Currie c2894dcfce make backbuf max size tunable (for the big packets) 2007-05-07 12:09:10 +00:00
Bill Currie 7af2378e03 turn on graph generation in the doxygen output. very slow, but the diagrams are worth it. Also make the data member of sfx_t a union rather than void so doxygen can see the relationships (and gets rid of a bunch of casts that I never liked anyway). 2007-05-07 05:20:24 +00:00
Bill Currie 52f7bd4bb4 MAX_ENTITIES patch from phrosty 2007-04-19 07:36:12 +00:00
Bill Currie 59498cd5e7 make the edict macros consistent in return type 2007-04-09 08:55:05 +00:00
Bill Currie b5e6aa4519 for pr_debug 1, don't dump disassembly when tracing, just source lines. pr_debug >= 2 forces disassembly. detailed disassembly now on pr_debug >= 3 figure out the types of arguments in a function call 2007-04-09 06:16:03 +00:00
Bill Currie 7925e16d73 audit the usage of view_draw. It is really meant for draw callbacks, not direct usage by the application. 2007-04-09 00:22:17 +00:00
Bill Currie 2894182ec5 The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
Bill Currie 1d2a7e2eff add z order comments 2007-04-08 09:01:07 +00:00
Bill Currie ab01262675 document the view api 2007-04-08 08:48:13 +00:00
Bill Currie 323052bd2b survive across gamedir changes 2007-04-07 07:44:07 +00:00
Bill Currie c6ea999d4d whee, finally. stateful console mode :) nukes cl_chatmode. 2007-04-07 05:50:29 +00:00
Bill Currie 124506fda2 Fix the access alignment bug on 64 bit archs. 2007-04-07 01:41:23 +00:00
Bill Currie df2bebde7e more vc build patches from phrosy 2007-04-06 01:09:58 +00:00
Bill Currie 5b761bac83 make progs related code a little more consistent with its int type usage 2007-04-06 00:47:41 +00:00
Bill Currie 38254186da other than floats, progs should now be int size safe 2007-04-04 12:30:49 +00:00
Bill Currie 6ca2a6da05 fix a missed param in the docs 2007-04-04 12:11:41 +00:00
Bill Currie fcf464ef99 make riff int-size safe 2007-04-04 09:23:10 +00:00
Bill Currie ac02c36aaf interim linux compile fixes for the in64 fixes (hah) 2007-04-04 08:27:49 +00:00
Bill Currie d8b91afa4b and the icon that was supposed to be in the patch 2007-04-04 07:53:46 +00:00
Bill Currie ff132bb536 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
Bill Currie 4cab5b90e6 new cache allocation scheme. still a couple warts, but at least now there's something to work with, and more importantly, there won't be cache movement anywhere near as often. 2007-03-28 13:09:49 +00:00
Bill Currie e5b972529b take a chainsaw to the existing code, cleaning out anything that's obviously unnecessary. preparation for the cache re-write 2007-03-28 09:52:01 +00:00
Bill Currie 8d5b5fdf04 cleanup of channel stopping and fix cd_file's pause/resume 2007-03-27 06:15:57 +00:00
Bill Currie f2e524491d reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
Bill Currie 1d1982fddf more improvements to the sound offsetting 2007-03-25 08:12:43 +00:00
Bill Currie 02c41feabc make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though) 2007-03-24 10:13:10 +00:00
Bill Currie 818756ace5 add a debug function 2007-03-23 12:36:55 +00:00
Bill Currie 81a57bb3fa patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
Brian Koropoff 0c237ccc08 Allow cbuf interpreter to handle completion finding. Enhance completion logic a bit. 2007-03-20 21:31:07 +00:00
Bill Currie ca37474f0d remove the magic numbers from the download protocol 2007-03-20 14:41:54 +00:00
Bill Currie fa011b55d1 client side of http transfer support (untested) 2007-03-20 14:16:43 +00:00
Brian Koropoff c3e8b5de3d Add naive QFS_IsDirectory and QFS_FilelistEnumerate until more intelligent pak handling is added 2007-03-19 10:43:29 +00:00
Bill Currie d67cbeae7f bring cd_file in line with the new sound api 2007-03-18 12:54:59 +00:00
Bill Currie bbdca8428a channel leak plugged 2007-03-18 11:20:47 +00:00
Bill Currie 5a0e2460a3 whee, lockless channel management. still have a problem with unbalanced retain/release, though. 2007-03-18 10:32:01 +00:00
Brian Koropoff 25fdbdab58 More C++ compatibility fixes 2007-03-18 07:12:45 +00:00
Brian Koropoff 39d8a90336 Allow interpreter providers for the console to be registered and allow on-the-fly interpreter switching. 2007-03-18 03:48:09 +00:00
Brian Koropoff ab310cb443 Allow compatibility with C++ 2007-03-18 02:16:10 +00:00
Bill Currie 44aaec4f22 make the cache/stream setup code common. 2007-03-18 01:44:46 +00:00
Brian Koropoff fc293864dc Fix visibility of VectorNormalize and other math functions 2007-03-17 21:06:00 +00:00
Bill Currie 916a698ac5 it makes noise, but dies due to caching bugs 2007-03-17 07:05:24 +00:00
Bill Currie cde6e60848 most of the hacking needed to break out the common code from snd_dma.c 2007-03-17 03:10:45 +00:00
Bill Currie 0105754f6f clean out some no-op functions 2007-03-10 14:17:52 +00:00
Bill Currie 99c0954b47 the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
Bill Currie 15088746d4 realized this really is mostly general 2007-03-10 06:01:28 +00:00
Bill Currie b8d3579c8c interface docs done. yay 2007-03-10 05:54:27 +00:00