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Move the qfs_* cvars out of quakefs.h
The qfs cvars are all private.
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2 changed files with 3 additions and 6 deletions
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@ -68,9 +68,6 @@ typedef void gamedir_callback_t (int phase);
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extern gamedir_t *qfs_gamedir;
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extern struct cvar_s *fs_sharepath;
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extern struct cvar_s *fs_userpath;
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extern const char *qfs_userpath;
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extern int file_from_pak;
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@ -125,9 +125,9 @@ int fnmatch (const char *__pattern, const char *__string, int __flags);
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// QUAKE FILESYSTEM
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cvar_t *fs_userpath;
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cvar_t *fs_sharepath;
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cvar_t *fs_dirconf;
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static cvar_t *fs_userpath;
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static cvar_t *fs_sharepath;
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static cvar_t *fs_dirconf;
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VISIBLE const char *qfs_userpath;
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