Commit Graph

132 Commits

Author SHA1 Message Date
Bill Currie 6bf58ab1af no header includes cvar.h now 2001-05-31 03:41:35 +00:00
Bill Currie 940598f240 merge pcx.c, tga.c and wad.c. util seemed the most logical place, but LoadPCX
had to be modified to get away from vid.h (better designe now IMO anyway)
2001-05-30 20:56:53 +00:00
Joseph Carter 05adfd0e53 quakefs.h -> vfs.h
quakeio.h -> vfile.h

More diff reduction between trunk and my VFS code.  Also took the time to
put some headers in order and fix a few #include's pointed out by moving
things around a bit.
2001-05-30 04:34:06 +00:00
Joseph Carter 186d577818 s/QFile/VFile/g - makes my diffs much smaller and more manageable for the
VFS work.
2001-05-30 03:21:19 +00:00
Bill Currie f988572c4d lighthalf and gl_lightmode, meet Mr. Chainsaw, he will be your playmate today. 2001-05-29 21:59:02 +00:00
Bill Currie 78702c07e4 make gl_dyn_part.c and sw_rpart.c independent of client.h and host.h 2001-05-29 19:43:15 +00:00
Bill Currie f0cfc46cb7 model.h:
add a crc field to aliashdr_t
model_alias.c:
	set it for all models
cl_parse.c:
	set the pmodel and emodel info keys to the crcs of the player and eye
	models
2001-05-29 17:37:48 +00:00
Zephaniah E. Hull 2ab7077e0e Minor clipping. 2001-05-27 18:35:08 +00:00
Bill Currie 04d4df1e19 fix nq's skin code so it doesn't upload skins every frame 2001-05-27 04:23:39 +00:00
Chris Ison 14fc2d0b6c added GPL comments and fixed missing include in gib_modules.c 2001-05-25 20:31:47 +00:00
Joseph Carter c5735d2f19 A little sanity in gib's header deps. Not much granted, but it's there. 2001-05-25 16:09:14 +00:00
Joseph Carter 9788b579c5 Modify the hack used by qpic_t slightly. This is not over, but this will
do for now.  A full texture_t should eventually replace qpic_t/glpic_t..
2001-05-25 10:40:30 +00:00
Bill Currie a87c4bbd93 vid.c:
Don't bother checking vid_gamma for CVAR_ROM becuase it is impossible to
	get to VID_UpdateGamma when it is set except for when the cvar is
	initially created, and we /want/ the code to execute in that case.
vid.h:
	add initialized to viddef_t
vid_common_gl.c:
	actually /use/ gammatable (it tends to help)
vid_*.c:
	clean up rendundant decls of gammatable, vid_initialized (now
	vid.initialized) and make sure vid.initialized gets set.
gl_view.c:
	remove gammatable decls
2001-05-25 04:03:47 +00:00
Bill Currie f83b9be0ba remove redundant vid_gamma_avail decls 2001-05-24 23:49:28 +00:00
Bill Currie f21ad90ba4 total nukage of brighten, brightness and contrast. 2001-05-24 16:30:25 +00:00
Bill Currie 1a25bc9349 gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
Bill Currie ec7335029d gl_draw.c is now client clean. 2001-05-23 04:05:10 +00:00
Bill Currie c500fd7479 make dist fixups 2001-05-22 17:09:03 +00:00
Zephaniah E. Hull f25cea4112 Actually compile, oops. 2001-05-22 12:03:44 +00:00
Zephaniah E. Hull 5245f56012 Validate userinfo strings on connect. (Part of a nasty DOS fix.) 2001-05-22 12:00:45 +00:00
Bill Currie 4a80639556 sw and gl rmisc are now client clean. the graphing functions ahve been pulled
out into r_graph.c (Time and Z graph), cl_ngraph.c (Net graph), and
{gl,sw}_graph.c (R_LineGraph). gl_ngraph.c is gone. Unfortunatly, something
is rather wrong with NetGraph in gl (probably R_LineGraph).
2001-05-22 06:00:38 +00:00
Bill Currie 0a4b53c817 gl_rsurf is now client clean 2001-05-21 23:09:46 +00:00
Bill Currie da8715f27d sw_ralias.c and gl_rmain.c are now client clean. this involved a bit of a
revamp of skins. keep an eye out for broken skins (especially in nq)
2001-05-21 22:25:35 +00:00
Bill Currie a79ab3faf8 abandon the oss write only attempts. 2001-05-21 17:40:12 +00:00
Ragnvald Maartmann-Moe IV 92fe3791e2 Remove dead cvars. 2001-05-21 16:23:46 +00:00
Ragnvald Maartmann-Moe IV bee8473715 Added merge notes. 2001-05-21 16:22:31 +00:00
Ragnvald Maartmann-Moe IV a9c9a46c37 client.h gone from gl_rlight.c and sw_rlight.c.
cl_lightstyle -> r_lightstyle
2001-05-21 03:08:07 +00:00
Bill Currie ece576ed4b reduce gl_rmain's dependency on cl*.h 2001-05-21 00:22:35 +00:00
Bill Currie 337430a113 sw_rmain.c is now client and chase clean. 2001-05-20 20:38:51 +00:00
Bill Currie 44943e78de better fix for the dlights problem (will prevent similar problems in the
future)
2001-05-20 06:23:46 +00:00
Bill Currie d360b01827 move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
but that seems to have been from before this work
2001-05-20 05:42:52 +00:00
Bill Currie daca64ed04 more cl*.h dependency cleanups realtime and cl.time are no longer reffed 2001-05-20 03:54:55 +00:00
Bill Currie d1c2b0ec52 r_efrag.c no longer relies on cl*.h 2001-05-20 02:39:56 +00:00
Bill Currie e0512e4af3 r_efrag.c is almost client.h free 2001-05-20 01:58:59 +00:00
Jeff Teunissen 2fa09aa68a Restore hardware gamma on exit. 2001-05-20 00:56:09 +00:00
Jeff Teunissen 5a7b7571f3 Misc. API header cleanups. 2001-05-19 23:24:20 +00:00
Bill Currie ec5daaa764 finally merge render.h. nq will NOT currently compile. I'll fix that when I
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Adam Olsen 9cc30959e4 Sound now uses runtime plugins. Much thanks to Deek for doing all the
thinking :)
set fs_pluginpath to point to the right dir, and set snd_plugin to pick a sound
plugin.

Current issues:
- alsa 0.5 won't build properly, dunno why
- segfault on exit.  I think I know the cause of this, and how to fix it
- alsa 0.9, gus, sgi, sun, and win32 havn't been tested
2001-05-19 00:05:35 +00:00
Bill Currie 4cd29c2ff8 don't go fullscreen when already fullcreen 2001-05-17 20:57:29 +00:00
Bill Currie d16dc87dfa fix oss' device openning mode. defaults to write only, but read/write can be
selected by setting snd_oss_rw (need better name?) to non-zero
2001-05-16 18:59:31 +00:00
Bill Currie 72cc67e863 kill r_fullbright and r_draworder
`merge' skin handling
2001-05-16 06:01:34 +00:00
Ragnvald Maartmann-Moe IV 56f76e8192 More cleanups. 2001-05-14 01:22:58 +00:00
Bill Currie 559aa4485b split out the qw client specific skin code from skin.c 2001-05-11 22:47:15 +00:00
Bill Currie 74f734df67 clean up *_skin.c's header dependencies 2001-05-11 21:23:43 +00:00
Bill Currie 105d1ee7d9 well, that didn't last long, did it?
merge r_cvar.h
2001-05-11 19:33:17 +00:00
Ragnvald Maartmann-Moe IV a5d3e614a0 More Merge Madness. 2001-05-10 17:45:05 +00:00
Ragnvald Maartmann-Moe IV 7aa70de483 *meld* 2001-05-10 17:26:03 +00:00
Bill Currie 2c07108c65 model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Ragnvald Maartmann-Moe IV 5cd8ddb1aa *shuffle* 2001-05-10 04:16:39 +00:00
Ragnvald Maartmann-Moe IV f5f3260dec Taniwha apparently lost interest after doing the hard part, so I'll just merge this... 2001-05-10 03:36:31 +00:00