Bill Currie
16f8dca72e
Align local and far data spaces
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I plan on adding doubles, and so it's necessary to ensure that attempts
to align doubles in local or far data spaces remain aligned after final
linking.
2020-02-15 23:49:12 +09:00
Bill Currie
197f856a30
Fix incorrect scalar/quaternion division
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It's just not possible.
2020-02-15 23:49:12 +09:00
Bill Currie
c50dda1d08
Document segmented text
2020-02-15 23:48:47 +09:00
Bill Currie
de64be1d67
Show more info when dumping x11 video modes
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Found in an old stash. Probably the start of xrandr support.
2020-02-12 11:04:28 +09:00
Bill Currie
31501ad641
Add some docs for linked lists
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Found in an old stash
2020-02-12 10:52:47 +09:00
Bill Currie
729ac22267
Make qw connection sequence visible
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Black lines with transparent background on a black backdrop...
2020-02-11 15:54:45 +09:00
Bill Currie
bdf2443d01
Fix ambiguous image file name warnings
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Most of the warnings are due to a bug in doxygen (fixed in 1.8.17,
but...), however some were legit due to overzealous image search paths
wildly including the doxygen output tree.
2020-02-11 15:27:32 +09:00
Bill Currie
9248e8cf01
Update for doxygen 1.8.16
2020-02-11 15:22:42 +09:00
Bill Currie
6ce87497f3
Fix a potential buffer overflow
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Highly unlikely to have that many sub models, but it does keep gcc
quiet.
2020-02-06 17:42:21 +09:00
Bill Currie
9d09d65d9a
Clean up some export stuff
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While it's not there yet, the eventual goal is to support multiple
models in the one blend file, so per-object settings is a requirement.
2019-08-20 16:52:43 +09:00
Bill Currie
c14e5623ad
Get the mdl frames script property working
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Maybe late 2.78+, blender added the ability to use any ID type in
PointerProperty, which is just what I wanted for the frames script.
2019-08-16 22:34:45 +09:00
Bill Currie
839d90981d
Clean up a few last things for blender 2.80
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Many many thanks to Aleksander Marhall for the initial work.
2019-08-16 22:32:37 +09:00
khreathor
008b5a4d2c
Import/Export fixes after some Blender 2.8 API changes
2019-08-16 21:38:29 +09:00
khreathor
11e5f39fdc
Fix for the export error when there is no Shape Keys available
2019-08-16 21:38:29 +09:00
khreathor
36da80c0d0
Export proper frame names
2019-08-16 21:38:29 +09:00
khreathor
33d114c09e
Set playback/animation range to start from frame 1
2019-08-16 21:38:29 +09:00
khreathor
ff5f9f1831
Add "empty" skin during export for models with no materials or texture nodes
2019-08-16 21:38:29 +09:00
khreathor
3913febace
MDL properties in object panel are back
2019-08-16 21:38:29 +09:00
khreathor
31fa7a81ef
Fix for single skin being marked as skingroup
2019-08-16 21:38:29 +09:00
khreathor
94c3c8c2cb
Skingroup image export order based on texture node position (height) in shader editor. Nodes with higher position are exported first.
2019-08-16 21:38:29 +09:00
khreathor
4f29f57e77
Proper node positioning after import
2019-08-16 21:38:29 +09:00
khreathor
a13c382969
Skingroup images import order fix
2019-08-16 21:38:29 +09:00
khreathor
4d1f05186b
Skingroups export added
2019-08-16 21:38:29 +09:00
khreathor
17e76149a1
Adjust playback range on import, to fit mdl's animation length
2019-08-16 21:38:29 +09:00
khreathor
66fe862a87
Import skingroups as separate materials with skins as textures
2019-08-16 21:38:29 +09:00
khreathor
ae86790e6c
Initial Blender 2.8 changes - it works, now it's time for improvements
2019-08-16 21:38:29 +09:00
khreathor
8112c4e8b6
Moved MDL settings from Object tab to export options/presets
2019-08-16 21:38:29 +09:00
khreathor
90a707f7f9
Export animation range selected with start/end playback range in Timeline Editor
2019-08-16 21:38:29 +09:00
Bill Currie
302a462c32
Make SetMouse timeout after 2 seconds
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This makes sure that some unchecked event doesn't cause a lockup.
However, blocking input is really not the way to go: need to implement a
state machine and use non-blocking event reads.
2019-07-10 22:28:33 +09:00
Bill Currie
980cf58ac5
Wait for the window to be visible before mouse warping
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This fixes the hang during fullscreen startup on my system (the motion
events weren't being generated because there was no window to see the
motion).
2019-07-10 22:28:33 +09:00
Bill Currie
a4f963f67b
Add a cvar to block use of x11 vidmode
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Or really, allow it if the user specifically requests it: the default is
blocked. Modern systems (particularly displays) do not really like
changing resolution, so doing so by default seems rather wrong.
2019-07-10 22:28:33 +09:00
Bill Currie
c3fa78ef4d
Include test for 2d vector expressions
2019-07-06 14:49:28 +09:00
Bill Currie
c727f6a130
Rewrite QuatMultVec to be faster
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Could be faster still using SSE, but that's another project.
2019-07-06 14:45:40 +09:00
Bill Currie
ab71311174
Correct some comments
2019-07-06 14:44:22 +09:00
Bill Currie
8caf2eb584
Mark some new functions as pure
2019-06-27 21:37:48 +09:00
Bill Currie
a5ee58cebb
Support 2d vector expressions
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[x, y] expands to [x, y, 0] (for now, might add a 2d vector type).
2019-06-18 11:54:45 +09:00
Bill Currie
83fac13a0c
Fix debug line numbers for vector expressions
2019-06-18 11:53:58 +09:00
Bill Currie
b37c331e76
Catch taking size of null type
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This should help catch similar errors in the future.
2019-06-18 10:39:17 +09:00
Bill Currie
0f1f477e64
Set up temp aliases correctly
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Fixes vector expressions as sub-expresses. I really don't know why I did
the temp alias setup that way.
2019-06-18 10:38:19 +09:00
Bill Currie
fc50376297
Fix a minor error check mistake
2019-06-18 08:54:18 +09:00
Bill Currie
fe73547f43
Update alias type sameness check
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This one seems to be fairly robust. Fixes alias being used to cast
pointers (maybe a better way, but this works for now).
2019-06-18 08:53:05 +09:00
Bill Currie
f7825fe7cf
Print types properly in pointer value expressions
2019-06-18 00:22:24 +09:00
Bill Currie
b996fb7aa4
Make operand->type actual type instead of low-level
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And clean up the resulting mess. This fixes struct copy, but uncovers
another bug :/
2019-06-17 23:38:34 +09:00
Bill Currie
e0c8285f07
Extend nested struct test to cover struct copy
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Fails :P
2019-06-17 22:57:40 +09:00
Bill Currie
dd52b7fea1
Merge aliased alias expressions
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This comes up when accessing struct fields nested in another struct.
Fixes the nested struct fields test.
2019-06-17 22:48:42 +09:00
Bill Currie
e9c24dbf1c
Test case for accessing nested struct fields
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Currently fails.
2019-06-17 22:47:44 +09:00
Bill Currie
ec128ffeee
Leave a FIXME for daglabel_t.live
2019-06-16 19:24:19 +09:00
Bill Currie
d6d3027411
Mark the correct operand as live
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This fixes vecexpr (and possibly other cases).
2019-06-16 19:21:02 +09:00
Bill Currie
6e21c3ae2e
Treat func statements similarly to flow statements
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func statements need their operands marked live like flow statements do
because usage is more indirect.
2019-06-16 19:20:21 +09:00
Bill Currie
db4a7a139e
Use the alias code when making vars live
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Not sure the live forcing flag is needed anymore (need to test).
2019-06-16 19:17:45 +09:00