mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 07:11:41 +00:00
Make qw connection sequence visible
Black lines with transparent background on a black backdrop...
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parent
bdf2443d01
commit
729ac22267
1 changed files with 34 additions and 33 deletions
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@ -3,38 +3,39 @@
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/**
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\page connection_sequence QW Connection Sequence
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\msc
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Client,Server;
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Client=>Server [label = "getchallenge\n"];
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Server=>Client [label = "c[challenge][ext]"];
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Client=>Server [label = "connect [protover] [qport] [challenge] [userinfo]"];
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Server=>Client [label = "j"];
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Client->Server [label = "[clc_stringcmd]new"];
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Server->Client [label = "[svc_serverdata][data]"];
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|||;
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Client->Server [label = "[clc_stringcmd]soundlist [svcount] 0"];
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--- [label = "soundlist loop start"];
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Server->Client [label = "[svc_soundlist][data][next]"];
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Client->Server [label = "[clc_stringcmd]soundlist [svcount] [next]"];
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--- [label = "soundlist loop end"];
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Server->Client [label = "[svc_soundlist][data]0"];
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|||;
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Client->Server [label = "[clc_stringcmd]modellist [svcount] 0"];
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--- [label = "modellist list loop start"];
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Server->Client [label = "[svc_modellist][data][next]"];
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Client->Server [label = "[clc_stringcmd]modellist [svcount] [next]"];
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--- [label = "modellist list loop end"];
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Server->Client [label = "[svc_modellist][data]0"];
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|||;
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Client->Server [label = "[clc_stringcmd]prespawn [svcount] [n=0] [wcsum]"];
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--- [label = "prespawn loop start"];
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Server->Client [label = "[signon buffer n][stuffcmd]prespawn..."];
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Client->Server [label = "[clc_stringcmd]prespawn [svcount] [n]"];
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--- [label = "prespawn loop end"];
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Server->Client [label = "[signon buffer n][stuffcmd]spawn..."];
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|||;
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Client->Server [label = "[clc_stringcmd]spawn [svcount] 0"];
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Server->Client [label = "[spawn info][stuffcmd]skins"];
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Client->Server [label = "[clc_stringcmd]begin [svcount]"];
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#... [label = "in game message sequence"];
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Client [linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black],
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Server [linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Client=>Server [label = "getchallenge\n", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Server=>Client [label = "c[challenge][ext]", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Client=>Server [label = "connect [protover] [qport] [challenge] [userinfo]", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Server=>Client [label = "j", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Client->Server [label = "[clc_stringcmd]new", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Server->Client [label = "[svc_serverdata][data]", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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||| [linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Client->Server [label = "[clc_stringcmd]soundlist [svcount] 0", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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--- [label = "soundlist loop start", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Server->Client [label = "[svc_soundlist][data][next]", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Client->Server [label = "[clc_stringcmd]soundlist [svcount] [next]", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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--- [label = "soundlist loop end", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Server->Client [label = "[svc_soundlist][data]0", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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||| [linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Client->Server [label = "[clc_stringcmd]modellist [svcount] 0", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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--- [label = "modellist list loop start", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Server->Client [label = "[svc_modellist][data][next]", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Client->Server [label = "[clc_stringcmd]modellist [svcount] [next]", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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--- [label = "modellist list loop end", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Server->Client [label = "[svc_modellist][data]0", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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||| [linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Client->Server [label = "[clc_stringcmd]prespawn [svcount] [n=0] [wcsum]", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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--- [label = "prespawn loop start", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Server->Client [label = "[signon buffer n][stuffcmd]prespawn...", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Client->Server [label = "[clc_stringcmd]prespawn [svcount] [n]", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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--- [label = "prespawn loop end", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Server->Client [label = "[signon buffer n][stuffcmd]spawn...", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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||| [linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Client->Server [label = "[clc_stringcmd]spawn [svcount] 0", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Server->Client [label = "[spawn info][stuffcmd]skins", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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Client->Server [label = "[clc_stringcmd]begin [svcount]", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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... [label = "in game message sequence", linecolor=white, textcolor=white, arclinecolor=white, arctextcolor=white, textbgcolor=black, arctextbgcolor=black];
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\endmsc
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*/
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