Commit graph

123 commits

Author SHA1 Message Date
Bill Currie
6a51021f86 low-copy networking code. gives about 3-4% speed boost to overkill (null
renderer).
2001-12-01 22:16:50 +00:00
Ragnvald Maartmann-Moe IV
4d406337b6 Move gl_fires into gl, where it belongs.
Also some small cleanups in particles.
Brighten grenade smoke a tiny bit, so it's not so invisible in the typically dark quake areas.
And some minor cleanups to water rendering.
2001-11-24 08:21:07 +00:00
Bill Currie
288ec4251c various fractional speedups 2001-11-15 19:37:29 +00:00
Bill Currie
06622fa164 -mem now also works as a cvar (and there was much rejoycing:). sv_mem_size
(server) and cl_mem_size (client), in megabytes (ie, same as -mem). I haven't
done nq yet as I'm uncertain what to /call/ it :)
2001-11-14 20:18:37 +00:00
Bill Currie
504b804b4c replace many Host_EndGame calls with Host_Error and make Host_Error not bail
out of the program in most cases
2001-11-12 20:46:11 +00:00
Bill Currie
fe50e4b1e5 cache the cshifts serverinfo value for further reduction of Info_ValueForKey
calls.
2001-11-11 07:02:38 +00:00
Bill Currie
c5aec15569 This prepares for moving the net_svc code to a branch allowing both network
code cleanups and general performance work to be developed in relative peace.
While cleaning up the networking code /is/ important, fixing QF's perfomance
issues is of much higher priority.
2001-11-07 08:24:56 +00:00
Brian Koropoff
ccd665e80c This commit removes maplist.c and replaces it with filelist.c, which
contains general functions for creating lists of a type of file and
provides the commands maplist, skinlist, skyboxlist, and demolist.
2001-11-06 07:14:29 +00:00
Bill Currie
15b381909e move maplist from quakefs.c to console/maplist.c. Unfortunatly, until the
client console plugin is usable, this means the clients link maplist.o
directly.
2001-11-05 22:24:16 +00:00
Brian Koropoff
008b59b777 The beginnings of an f_* reply system have been added. f_version works
like normal, f_skins reports the average percent fullbright for all loaded
skins, and f_skins skinname reports the fullbright percent for a signle
skin.  cl_freply controls the time in seconds before another query can be
made.  Set it to 0 to disable them.  More queries will be added later.
The table for accessing special characters from the console has been
tweaked a bit.  Expect it to get tweaked more in the future.
2001-11-05 07:23:51 +00:00
Adam Olsen
87a0a4d7d6 - a TODO item
- converted svc_packetentities and svc_deltapacketentities
- added some convenience defines for U_foo grouping
- tweaked Host_NetError's "please report this" print, but it still
  doesn't work
2001-11-04 21:23:22 +00:00
Bill Currie
7c5c53774f cache some info strings (team and skin from client user info) and values
(no_pogo_stick and teamplay from server info) to cut down on the calls to
Info_ValueForKey (from over 550k to 23.5k in spam2.qwd).
2001-11-04 19:06:50 +00:00
Bill Currie
dcd9b0040e rewrite the info strings to use hash tables instead of a static string.
This required changes to the api (info_t instead of char *) but should be
a net gain in speed (not a lot, admittedly: it was pretty fast to begin
with, but this paves the way for some other changes I have in mind).
2001-11-04 07:50:39 +00:00
Bill Currie
78a3e398d5 * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
Adam Olsen
f3fe1cec87 - add a request to send any errors to quake-devel in Host_NetError
- cleanup CL_ParseDeltaPacketEntites a little bit
- change some warnings in CL_{,Delta}PacketEntites to errors, as well
  as full updates with delta*, so that they can either be debugged or
  shown not to be needed
2001-10-28 00:51:14 +00:00
Bill Currie
aa6472da2b cleanup qport usage a little 2001-10-27 08:28:15 +00:00
Adam Olsen
dd19f7b500 - convert svc_deltapacketentities
- add a Host_NetError that dumps a packet log and disconnects, and use
  it instead of Host_EndGame in most cases
- fix a couple multiply-defined vars
2001-10-24 15:23:02 +00:00
Bill Currie
6c0d760102 msg.h:
give mst_t a buffer to hold unterminated message strings
	kill MSG_ReadStaticString and MSG_ReadStringLine
msg.c:
	kill MSG_ReadStaticString and MSG_ReadStringLine
	MSG_ReadString: implement the buffer for unterminated message strings
	and update readcount on badread
cl_main.c:
	go back to MSG_ReadString and fix up the resulting const char * issues
cl_parse.c:
	rewrite the cl_mofake code all because of an uninitialized variable :)
sv_main.c:
	use MSG_ReadString instead of MSG_ReadStringLine because
	Cmd_TokenizeString really doesn't care about a terminating \n
2001-10-18 06:23:26 +00:00
Adam Olsen
18036b63d9 - change MSG_ReadString to return const char * and return a pointer
directly into the packet data.
- change a bunch of char *'s to const char *'s for the above.  Only
  thing that had trouble was the cl_nofake handler, which I changed to
  use a local buffer.
- add MSG_ReadStaticString which acts like the old MSG_ReadString,
  specifically that it uses a static buffer and tollerates
  unterminated strings.
- add a Q_strnlen function, and make strnlen use it if strnlen is
  undefined.
- Add a net_svc.h and net_svc.c which will preparse svc messages into
  structs, for easier handling.  Currently only soundlist and
  modellist are done.
2001-10-18 04:44:58 +00:00
Bill Currie
1929797cc9 get nq-server so it runs. part of this involved renaming cl_warncmd to
cmd_warncmd
2001-10-03 21:25:43 +00:00
Bill Currie
7fcdffb42e mirror the chase and watervis serverinfo keys in the cl struct so
Info_ValueForKey doesn't get hit so often.
2001-10-01 01:51:36 +00:00
Bill Currie
b1f4a778f9 the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
Bill Currie
dec9503620 set the default rcon_address port to 27500 rather than 0 2001-09-26 21:06:51 +00:00
Bill Currie
694619cd70 thou shalt not use strlen as a boolean value! 2001-09-26 20:57:40 +00:00
Bill Currie
0425afb190 'rcon localinfo motd "hi there"' now works 2001-09-22 02:24:46 +00:00
Adam Olsen
893c8b784b - tweak the cl_maxfps sleeping to be more finely grained
- treat empty snd_render/snd_output strings as "don't load"
2001-09-19 05:32:20 +00:00
Bill Currie
1a27ded797 don't bother predicting if disconnected (forward port of Dabb's work) 2001-09-11 04:53:20 +00:00
Bill Currie
e27878e156 bring forward the sv_extentions and stdver changes from 0.3 2001-09-11 03:50:24 +00:00
Bill Currie
1757dfcc75 make Cmd_StuffCmds_f get called if cl_quakerc is 0 2001-09-09 01:58:16 +00:00
Bill Currie
714f429276 cl_predict_players2 is gone (cl_predict_players is still there) 2001-09-07 17:44:02 +00:00
Bill Currie
e9cf5b4eba include sys/types.h for freebsd 2001-09-07 04:41:13 +00:00
Adam Olsen
22075ac46f Add a cl_quakerc cvar, for disabling the execution of the default
config.
2001-09-06 23:58:28 +00:00
Bill Currie
008d80df67 s/IMT_DEFAULT/IMT_0/g for the constant and move the name-enum entry for
IMT_DEFAULT to the bottom of the list so that IMT_0 gets written as such
rather than IMT_DEFAULT.
Also, clean up nq's EF_* dlight creation a bit (haven't touched
EF_MUZZLEFLASH: undecided on what to do).
2001-09-05 21:22:55 +00:00
Bill Currie
a1f4187786 don't force r_wateralpha to one when not connected 2001-08-30 18:50:30 +00:00
Ragnvald Maartmann-Moe IV
ade99607cc header/whitespace sweep continues. 2001-08-28 23:05:45 +00:00
Bill Currie
5253030d27 move the CL_SetState call to the bottom of Host_Init 2001-08-22 22:51:06 +00:00
Adam Olsen
cd99a6a4b6 timeframes patch I made so long ago. use cl_timeframes 1 before
running a demo, and when it stops it'll print out the time spent on
each frame (in microseconds) to timeframes.txt.
2001-08-21 05:35:35 +00:00
Bill Currie
121bd09eef explicitly set the client state after startup to ensure everything related
to the state is current.
2001-08-19 21:19:42 +00:00
Bill Currie
7aa7bb663a centralize client state setting so ancilliary operations can be guaranteed
to happen (eg, key binding table selection for console).
2001-08-19 03:51:52 +00:00
Bill Currie
3d30361595 show_ping and show_pl. pretty much like show_fps. 2001-08-11 04:14:58 +00:00
Bill Currie
fb26d8b18a make Info_Set* take flags indicating wether funchars should be stripped or not 2001-07-31 18:27:49 +00:00
Bill Currie
104701a8c5 the beginnings of the console lib (using plugins for the client/server type
consoles). Currently, doesn't affect anybody other than the need to
re-bootstrap.
2001-07-16 20:41:10 +00:00
Bill Currie
1c9e1b176f fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Bill Currie
7ca4383790 move a Key function out of console and into keys.
replace a Con_Print call with Con_Printf ("%s", ...) (I want to make Con_Print
private)
2001-07-11 19:17:58 +00:00
Bill Currie
03c0216dde force_centerview is back 2001-07-06 17:42:04 +00:00
Bill Currie
fc09d2b00f port Bruce Momjian's patches from newtree with a less incestuous
implementation of his sound/focus patch. NOTE: only alsa 0.9 is tested
(Rhamph, can you test 0.5, please?) and only the alsa drivers stop the
hardware right ow.

WARNING!!! you /will/ have to re-install your plugins, or you will get
segfaults when the window gains/loses focus.

How do you tell if a window has focus on first mapping in X11?
2001-07-05 20:18:23 +00:00
Bill Currie
f61ca0e321 fix the persistent fires. For sanity's sake, the non-renderer specific parts
of gl_dyn_fires.c have been moved to r_main.c (for now).
2001-06-29 02:43:04 +00:00
Chris Ison
3456b5f479 part 1 of slist fixup, added ping and game filtering, also fixed some potential bugs. flame me later 2001-06-17 08:14:22 +00:00
Chris Ison
12ae6750af moved slist stuff out of cl_main.c and into cl_slist.c, enabled getting server list from master servers. to switch between servers.txt list (default) and list of servers from master servers use slist switch 2001-06-09 09:12:24 +00:00
Bill Currie
652069d3f2 This one's for Mercury :) (cvar control of pmodel and emodel) 2001-06-02 23:29:41 +00:00