Commit Graph

146 Commits

Author SHA1 Message Date
Bill Currie 016743c3ab diff reduction and maybe a couple speedups 2003-05-29 04:49:34 +00:00
Bill Currie 31db390df5 rename cl_overlay_gravity to cl_scoreboard_gravity, rename the hud/sbar,
stuff from cl_* to hud_*, add hud_scoreboard_gravity to nq.
2003-05-09 20:30:50 +00:00
Bill Currie 4bb1095951 stock sbar and hud seem to be working in nq (fps back, too:) 2003-05-08 21:22:33 +00:00
Bill Currie a477b6caf7 all that just to get rid of it. *shrug* 2003-04-21 18:00:10 +00:00
Bill Currie 8ff653a142 forgot to clean up the net headers 2003-02-12 19:41:44 +00:00
Bill Currie 21d8b4f8dc link in hw, move the qw and nq networking code into libs/net and make
hw-master use libnetchan. there are evil include hacks that will need to be
taken care of in net*.[ch]
2003-02-11 22:48:57 +00:00
Bill Currie bc0eb9f4f4 more obsolete network code nukage 2003-02-10 22:05:00 +00:00
Bill Currie 761a7546dd re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
2003-01-15 15:31:36 +00:00
Bill Currie 71196fedf6 make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
2003-01-06 18:28:13 +00:00
Bill Currie ca4b3acd6c big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
2002-11-05 19:12:51 +00:00
Bill Currie 606cb9abb0 hopefully fix compiling in Irix 2002-09-18 15:31:44 +00:00
Ragnvald Maartmann-Moe IV 7bf16df448 More QSG2 work. 2002-09-12 22:09:55 +00:00
Bill Currie a7380fef66 nuke msg_suppress_1 in favor of Sys_DPrintf 2002-08-27 18:05:59 +00:00
Bill Currie ec47e08e1c go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
Bill Currie ad6e025a91 take cmd.[ch] back to basics. the gib code is temporarily gone pending
renovations. cmd_source handling is a little hacky in nq, but it's working.
2002-07-31 05:19:03 +00:00
Ragnvald Maartmann-Moe IV 587de27849 Another step towards QSG2 compliance. 2002-07-25 14:43:36 +00:00
Bill Currie 1747c07da6 rename cl_demospeed to demo_speed and add demo_gzip (yeah, compressed demos) 2002-06-08 23:22:26 +00:00
Bill Currie e8026d9c76 touch, think and blocked now support methods
also a little whitespace cleanup
2002-05-31 21:05:58 +00:00
Bill Currie 3e4c200430 more evil hacks to get nq's and qw's sv_phys.c similar. 2002-02-25 22:57:17 +00:00
Bill Currie 96d3a997c9 bring sv_phys.c closer to being mergable. I've temporarily(?) disabled
Maddes' max velocity `fix' (yeah, it's physicly correct, but...). I'll
probably cvar it.
2002-02-22 05:28:17 +00:00
Bill Currie 8ee5acb208 redo Sys_Error so it's more usable throughout quake 2002-02-20 19:22:52 +00:00
Bill Currie ea79349c2d nq world.c and qw world.c are now identical ignoring the $Id line 2002-02-20 18:35:49 +00:00
Bill Currie 4ab577a75f nuke some useless (or even harmful) prototypes 2002-02-19 23:22:59 +00:00
Bill Currie b6c331736a give nq host_mem_size so -mem can be a cvar (similar to sv_mem_size and
cl_mem_size in qw).
2002-02-19 20:47:45 +00:00
Bill Currie 013f503738 start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
Bill Currie f7c90759af clean out the non-renderer fields from entity_t. not yet a noticable gain
but more work needs to be done on the linking code in the client. However,
there /does/ seem to be a slight gain with possibly less variance.
2001-11-27 21:42:49 +00:00
Bill Currie e97a4b7ce7 I think this will get the nq networking going 2001-11-24 08:19:34 +00:00
Bill Currie d168a3daee this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
Bill Currie 85c9e0ab1e more externs cleaned up 2001-10-29 17:46:03 +00:00
Bill Currie 78a3e398d5 * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
Ragnvald Maartmann-Moe IV e2f14519fb Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash... 2001-09-24 17:52:13 +00:00
Bill Currie 6c8a112cb8 get "make dist" working again 2001-09-04 21:00:08 +00:00
Bill Currie a9d6bc9a30 total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused) 2001-08-27 23:21:09 +00:00
Bill Currie 74dfef5cd1 sort-of merge world.h and (mostly: Sys/Con vs SV) world.c this winds up
bringing rotated bboxes into nq :)
2001-08-27 22:16:11 +00:00
Bill Currie 9d27a12df7 progdefs? where we're going we dont need... progdefs 2001-08-27 21:09:13 +00:00
Bill Currie 9a678a5e63 final eradication of basedir and cachedir 2001-08-27 18:53:09 +00:00
Bill Currie 2a027969d5 various init order fixes and a */[] snafu sorted
also make translations big enough for the 32 bit colors
2001-08-25 05:54:21 +00:00
Bill Currie 7df09a3487 centralize client state setting 2001-08-20 17:48:16 +00:00
Zephaniah E. Hull 20adccc9e4 A few things, first is that I removed the (rather broken) serial
networking support.

Second, I moves keys.c from qw and nq to libs/video/targets when I did
the next thing.

Existing user configs which do binds, sledge hammer. Sledge hammer,
existing user configs which do binds. *WHACK* *WHACK* *WHACK*

See, much nicer now.

Someone should document it, and fix all targets which don't use SDL for
input. (I honestly don't expect svgalib and the like to ever be fixed.)
2001-08-16 09:19:36 +00:00
Bill Currie fb42199637 change all the SVFIELD calls to SVtype. this should make the code a little
easier to read.
2001-08-08 20:28:53 +00:00
Adam Olsen ae133d0a90 Modify progs to add builtins at runtime. It should be trivial to
lookup functions by name, and make all our new QC builtins allocate
numbers automatically.
2001-08-03 06:40:28 +00:00
Bill Currie 1c9e1b176f fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Bill Currie 560b475880 gcc 3.0 compile fixes 2001-06-19 22:05:13 +00:00
Bill Currie 05cf89dd5d make progs type checking optional at configure time. still defaults to on. 2001-06-08 00:11:54 +00:00
Bill Currie 6bf58ab1af no header includes cvar.h now 2001-05-31 03:41:35 +00:00
Bill Currie d7830293a6 more printf format attributes 2001-05-30 05:38:17 +00:00
Joseph Carter 05adfd0e53 quakefs.h -> vfs.h
quakeio.h -> vfile.h

More diff reduction between trunk and my VFS code.  Also took the time to
put some headers in order and fix a few #include's pointed out by moving
things around a bit.
2001-05-30 04:34:06 +00:00
Joseph Carter 186d577818 s/QFile/VFile/g - makes my diffs much smaller and more manageable for the
VFS work.
2001-05-30 03:21:19 +00:00
Bill Currie 04d4df1e19 fix nq's skin code so it doesn't upload skins every frame 2001-05-27 04:23:39 +00:00
Bill Currie 1a25bc9349 gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00