mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 06:10:56 +00:00
diff reduction and maybe a couple speedups
This commit is contained in:
parent
1c1e6e17c4
commit
016743c3ab
4 changed files with 286 additions and 224 deletions
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@ -74,7 +74,7 @@ typedef struct
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const char *model_precache[MAX_MODELS]; // NULL terminated
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struct model_s *models[MAX_MODELS];
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const char *sound_precache[MAX_SOUNDS]; // NULL terminated
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char *lightstyles[MAX_LIGHTSTYLES];
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const char *lightstyles[MAX_LIGHTSTYLES];
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int num_edicts;
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int max_edicts;
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edict_t *edicts; // can NOT be array indexed, because
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@ -583,10 +583,12 @@ Host_Loadgame_f (void)
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// load the light styles
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for (i = 0; i < MAX_LIGHTSTYLES; i++) {
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char *s;
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Qgets (f, buf, sizeof (buf));
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sscanf (buf, "%s\n", str);
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sv.lightstyles[i] = Hunk_Alloc (strlen (str) + 1);
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strcpy (sv.lightstyles[i], str);
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s = Hunk_Alloc (strlen (str) + 1);
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strcpy (s, str);
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sv.lightstyles[i] = s;
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}
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// load the edicts out of the savegame file
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@ -1,7 +1,7 @@
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/*
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pr->pr_cmds.c
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sv_pr_cmds.c
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@description@
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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@ -53,8 +53,8 @@ static __attribute__ ((unused)) const char rcsid[] =
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#include "sv_progs.h"
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#include "world.h"
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/* BUILT-IN FUNCTIONS */
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// BUILT-IN FUNCTIONS =========================================================
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/*
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PF_error
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@ -72,7 +72,7 @@ PF_error (progs_t *pr)
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s = PF_VarString (pr, 0);
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Con_Printf ("======SERVER ERROR in %s:\n%s\n",
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PR_GetString (&sv_pr_state, pr->pr_xfunction->s_name), s);
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PR_GetString (pr, pr->pr_xfunction->s_name), s);
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ed = PROG_TO_EDICT (pr, *sv_globals.self);
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ED_Print (pr, ed);
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@ -95,7 +95,7 @@ PF_objerror (progs_t *pr)
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s = PF_VarString (pr, 0);
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Con_Printf ("======OBJECT ERROR in %s:\n%s\n",
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PR_GetString (&sv_pr_state, pr->pr_xfunction->s_name), s);
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PR_GetString (pr, pr->pr_xfunction->s_name), s);
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ed = PROG_TO_EDICT (pr, *sv_globals.self);
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ED_Print (pr, ed);
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ED_Free (pr, ed);
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@ -238,13 +238,13 @@ PF_setmodel (progs_t *pr)
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{
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edict_t *e;
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const char *m, **check;
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model_t *mod;
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int i;
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model_t *mod;
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e = P_EDICT (pr, 0);
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m = P_GSTRING (pr, 1);
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// check to see if model was properly precached
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// check to see if model was properly precached
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for (i = 0, check = sv.model_precache; *check; i++, check++)
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if (!strcmp (*check, m))
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break;
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@ -252,7 +252,6 @@ PF_setmodel (progs_t *pr)
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if (!*check)
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PR_RunError (pr, "no precache: %s\n", m);
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SVstring (e, model) = PR_SetString (pr, m);
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SVfloat (e, modelindex) = i; // SV_ModelIndex (m);
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@ -319,7 +318,7 @@ void
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PF_centerprint (progs_t *pr)
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{
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const char *s;
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client_t *client;
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client_t *cl;
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int entnum;
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entnum = P_EDICTNUM (pr, 0);
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@ -330,17 +329,12 @@ PF_centerprint (progs_t *pr)
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return;
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}
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client = &svs.clients[entnum - 1];
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cl = &svs.clients[entnum - 1];
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MSG_WriteByte (&client->message, svc_centerprint);
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MSG_WriteString (&client->message, s);
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MSG_WriteByte (&cl->message, svc_centerprint);
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MSG_WriteString (&cl->message, s);
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}
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/*
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PF_particle
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particle (origin, color, count)
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*/
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void
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PF_particle (progs_t *pr)
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{
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@ -355,14 +349,17 @@ PF_particle (progs_t *pr)
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SV_StartParticle (org, dir, color, count);
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}
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/*
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PF_ambientsound
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*/
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void
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PF_ambientsound (progs_t *pr)
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{
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const char **check;
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const char *samp;
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float *pos;
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float vol, attenuation;
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int soundnum;
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const char *samp;
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float *pos;
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float vol, attenuation;
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int soundnum;
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pos = P_VECTOR (pr, 0);
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samp = P_GSTRING (pr, 1);
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@ -404,9 +401,9 @@ void
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PF_sound (progs_t *pr)
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{
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const char *sample;
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float attenuation;
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int channel, volume;
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edict_t *entity;
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float attenuation;
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int channel, volume;
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entity = P_EDICT (pr, 0);
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channel = P_FLOAT (pr, 1);
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@ -424,7 +421,6 @@ PF_sound (progs_t *pr)
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SV_StartSound (entity, channel, sample, volume, attenuation);
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}
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/*
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PF_traceline
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@ -438,8 +434,8 @@ void
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PF_traceline (progs_t *pr)
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{
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float *v1, *v2;
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int nomonsters;
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edict_t *ent;
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int nomonsters;
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trace_t trace;
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v1 = P_VECTOR (pr, 0);
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@ -477,21 +473,18 @@ PF_checkpos (progs_t *pr)
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{
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}
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// ============================================================================
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byte checkpvs[MAX_MAP_LEAFS / 8];
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int
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PF_newcheckclient (progs_t *pr, int check)
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{
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int i;
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byte *pvs;
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edict_t *ent;
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int i;
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mleaf_t *leaf;
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vec3_t org;
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// cycle to the next one
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// cycle to the next one
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if (check < 1)
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check = 1;
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if (check > svs.maxclients)
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@ -510,6 +503,7 @@ PF_newcheckclient (progs_t *pr, int check)
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if (i == check)
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break; // didn't find anything else
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if (ent->free)
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continue;
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if (SVfloat (ent, health) <= 0)
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@ -520,7 +514,7 @@ PF_newcheckclient (progs_t *pr, int check)
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break;
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}
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// get the PVS for the entity
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// get the PVS for the entity
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VectorAdd (SVvector (ent, origin), SVvector (ent, view_ofs), org);
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leaf = Mod_PointInLeaf (org, sv.worldmodel);
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pvs = Mod_LeafPVS (leaf, sv.worldmodel);
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@ -530,7 +524,7 @@ PF_newcheckclient (progs_t *pr, int check)
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}
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#define MAX_CHECK 16
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int c_invis, c_notvis;
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int c_invis, c_notvis;
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/*
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PF_checkclient
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@ -553,18 +547,18 @@ PF_checkclient (progs_t *pr)
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mleaf_t *leaf;
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vec3_t view;
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// find a new check if on a new frame
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// find a new check if on a new frame
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if (sv.time - sv.lastchecktime >= 0.1) {
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sv.lastcheck = PF_newcheckclient (pr, sv.lastcheck);
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sv.lastchecktime = sv.time;
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}
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// return check if it might be visible
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// return check if it might be visible
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ent = EDICT_NUM (pr, sv.lastcheck);
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if (ent->free || SVfloat (ent, health) <= 0) {
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RETURN_EDICT (pr, sv.edicts);
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return;
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}
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// if current entity can't possibly see the check entity, return 0
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// if current entity can't possibly see the check entity, return 0
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self = PROG_TO_EDICT (pr, *sv_globals.self);
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VectorAdd (SVvector (self, origin), SVvector (self, view_ofs), view);
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leaf = Mod_PointInLeaf (view, sv.worldmodel);
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@ -574,13 +568,11 @@ PF_checkclient (progs_t *pr)
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RETURN_EDICT (pr, sv.edicts);
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return;
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}
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// might be able to see it
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// might be able to see it
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c_invis++;
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RETURN_EDICT (pr, ent);
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}
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//============================================================================
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/*
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PF_stuffcmd
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@ -609,7 +601,7 @@ PF_stuffcmd (progs_t *pr)
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/*
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PF_localcmd
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Sends text over to the client's execution buffer
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Inserts text into the server console's execution buffer
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localcmd (string)
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*/
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@ -634,7 +626,7 @@ PF_findradius (progs_t *pr)
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{
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edict_t *ent, *chain;
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float rad;
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float *eorigin, *emins, *emaxs, *org;
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float *eorigin, *emins, *emaxs, *org;
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int i, j;
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vec3_t eorg;
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@ -642,7 +634,7 @@ PF_findradius (progs_t *pr)
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org = P_VECTOR (pr, 0);
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rad = P_FLOAT (pr, 1);
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rad *= rad; // Square early, sqrt never
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rad *= rad; // Square early, sqrt never
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ent = NEXT_EDICT (pr, sv.edicts);
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for (i = 1; i < sv.num_edicts; i++, ent = NEXT_EDICT (pr, ent)) {
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@ -756,11 +748,11 @@ PF_precache_model (progs_t *pr)
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void
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PF_walkmove (progs_t *pr)
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{
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dfunction_t *oldf;
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edict_t *ent;
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float yaw, dist;
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vec3_t move;
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dfunction_t *oldf;
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int oldself;
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vec3_t move;
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ent = PROG_TO_EDICT (pr, *sv_globals.self);
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yaw = P_FLOAT (pr, 0);
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@ -777,14 +769,13 @@ PF_walkmove (progs_t *pr)
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move[1] = sin (yaw) * dist;
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move[2] = 0;
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// save program state, because SV_movestep may call other progs
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// save program state, because SV_movestep may call other progs
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oldf = pr->pr_xfunction;
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oldself = *sv_globals.self;
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R_FLOAT (pr) = SV_movestep (ent, move, true);
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// restore program state
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// restore program state
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pr->pr_xfunction = oldf;
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*sv_globals.self = oldself;
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}
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@ -798,16 +789,15 @@ void
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PF_droptofloor (progs_t *pr)
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{
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edict_t *ent;
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vec3_t end;
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trace_t trace;
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vec3_t end;
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ent = PROG_TO_EDICT (pr, *sv_globals.self);
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VectorCopy (SVvector (ent, origin), end);
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end[2] -= 256;
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trace = SV_Move (SVvector (ent, origin),
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SVvector (ent, mins),
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trace = SV_Move (SVvector (ent, origin), SVvector (ent, mins),
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SVvector (ent, maxs), end, false, ent);
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if (trace.fraction == 1 || trace.allsolid) {
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@ -829,18 +819,17 @@ PF_droptofloor (progs_t *pr)
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void
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PF_lightstyle (progs_t *pr)
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{
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int style;
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char *val;
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const char *val;
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client_t *client;
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int j;
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int style, j;
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style = P_FLOAT (pr, 0);
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val = P_GSTRING (pr, 1);
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// change the string in sv
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// change the string in sv
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sv.lightstyles[style] = val;
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// send message to all clients on this server
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// send message to all clients on this server
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if (sv.state != ss_active)
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return;
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@ -885,6 +874,7 @@ PF_aim (progs_t *pr)
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{
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edict_t *ent, *check, *bestent;
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float dist, bestdist, speed;
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float *mins, *maxs, *org;
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int i, j;
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trace_t tr;
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vec3_t start, dir, end, bestdir;
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@ -895,7 +885,7 @@ PF_aim (progs_t *pr)
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VectorCopy (SVvector (ent, origin), start);
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start[2] += 20;
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// try sending a trace straight
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// try sending a trace straight
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VectorCopy (*sv_globals.v_forward, dir);
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VectorMA (start, 2048, dir, end);
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tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
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@ -905,7 +895,8 @@ PF_aim (progs_t *pr)
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VectorCopy (*sv_globals.v_forward, R_VECTOR (pr));
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return;
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}
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// try all possible entities
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// try all possible entities
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VectorCopy (dir, bestdir);
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bestdist = sv_aim->value;
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bestent = NULL;
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@ -920,9 +911,11 @@ PF_aim (progs_t *pr)
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&& SVfloat (ent, team) == SVfloat (check, team))
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continue; // don't aim at teammate
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mins = SVvector (check, mins);
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maxs = SVvector (check, maxs);
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org = SVvector (check, origin);
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for (j = 0; j < 3; j++)
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end[j] = SVvector (check, origin)[j] + 0.5
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* (SVvector (check, mins)[j] + SVvector (check, maxs)[j]);
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end[j] = org[j] + 0.5 * (mins[j] + maxs[j]);
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VectorSubtract (end, start, dir);
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VectorNormalize (dir);
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dist = DotProduct (dir, *sv_globals.v_forward);
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@ -985,7 +978,7 @@ PF_changeyaw (progs_t *pr)
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SVvector (ent, angles)[1] = anglemod (current + move);
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}
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// MESSAGE WRITING ============================================================
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/* MESSAGE WRITING */
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#define MSG_BROADCAST 0 // unreliable to all
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#define MSG_ONE 1 // reliable to one (msg_entity)
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@ -1078,14 +1071,15 @@ PF_WriteEntity (progs_t *pr)
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void
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PF_makestatic (progs_t *pr)
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{
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const char *model;
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edict_t *ent;
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ent = P_EDICT (pr, 0);
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MSG_WriteByte (&sv.signon, svc_spawnstatic);
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MSG_WriteByte (&sv.signon,
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SV_ModelIndex (PR_GetString (pr, SVstring (ent, model))));
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model = PR_GetString (pr, SVstring (ent, model));
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MSG_WriteByte (&sv.signon, SV_ModelIndex (model));
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MSG_WriteByte (&sv.signon, SVfloat (ent, frame));
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MSG_WriteByte (&sv.signon, SVfloat (ent, colormap));
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@ -1093,23 +1087,17 @@ PF_makestatic (progs_t *pr)
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MSG_WriteCoordAngleV (&sv.signon, SVvector (ent, origin),
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SVvector (ent, angles));
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/* for (i = 0; i < 3; i++) { // FIXME: DESPAIR
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MSG_WriteCoord (&sv.signon, SVvector (ent, origin)[i]);
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MSG_WriteAngle (&sv.signon, SVvector (ent, angles)[i]);
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} */
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// throw the entity away now
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ED_Free (pr, ent);
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}
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// ============================================================================
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void
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PF_setspawnparms (progs_t *pr)
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{
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client_t *client;
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edict_t *ent;
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int i;
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client_t *client;
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ent = P_EDICT (pr, 0);
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i = NUM_FOR_EDICT (pr, ent);
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@ -1126,7 +1114,7 @@ PF_setspawnparms (progs_t *pr)
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void
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PF_changelevel (progs_t *pr)
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{
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char *s;
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const char *s;
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// make sure we don't issue two changelevels
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if (svs.changelevel_issued)
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@ -1159,11 +1147,11 @@ PF_hullpointcontents (progs_t *pr)
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static void
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PF_getboxbounds (progs_t *pr)
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{
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int h = P_INT (pr, 0) - 1;
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clip_hull_t *ch;
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int h = P_INT (pr, 0) - 1;
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if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h]))
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PR_RunError (pr, "PF_freeboxhull: invalid box hull handle\n");
|
||||
PR_RunError (pr, "PF_getboxbounds: invalid box hull handle\n");
|
||||
|
||||
if (P_INT (pr, 1)) {
|
||||
VectorCopy (ch->maxs, R_VECTOR (pr));
|
||||
|
@ -1228,31 +1216,31 @@ calc_dist (vec3_t p, vec3_t n, vec3_t *offsets)
|
|||
static void
|
||||
PF_rotate_bbox (progs_t *pr)
|
||||
{
|
||||
int h = P_INT (pr, 0) - 1;
|
||||
clip_hull_t *ch;
|
||||
float l;
|
||||
float *mi = P_VECTOR (pr, 4);
|
||||
float *ma = P_VECTOR (pr, 5);
|
||||
float *dir[3] = {
|
||||
P_VECTOR (pr, 1),
|
||||
P_VECTOR (pr, 2),
|
||||
P_VECTOR (pr, 3),
|
||||
};
|
||||
float *mi = P_VECTOR (pr, 4);
|
||||
float *ma = P_VECTOR (pr, 5);
|
||||
|
||||
vec3_t mins, maxs;
|
||||
hull_t *hull;
|
||||
int i, j;
|
||||
int h = P_INT (pr, 0) - 1;
|
||||
|
||||
vec3_t mins, maxs, d;
|
||||
float *verts[6] = {maxs, mins, maxs, mins, maxs, mins};
|
||||
|
||||
vec3_t v[8];
|
||||
vec3_t offsets[3][2] = {
|
||||
{ { 0, 0, 0 }, { 0, 0, 0} },
|
||||
{ { -16, -16, -32 }, { 16, 16, 24} },
|
||||
{ { -32, -32, -64 }, { 32, 32, 24} },
|
||||
};
|
||||
vec3_t v[8], d;
|
||||
hull_t *hull;
|
||||
clip_hull_t *ch;
|
||||
int i, j;
|
||||
float l;
|
||||
|
||||
if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h]))
|
||||
PR_RunError (pr, "PF_freeboxhull: invalid box hull handle\n");
|
||||
PR_RunError (pr, "PF_rotate_bbox: invalid box hull handle\n");
|
||||
|
||||
// set up the rotation matrix. the three orientation vectors form the
|
||||
// columns of the rotation matrix
|
||||
|
@ -1306,7 +1294,7 @@ PF_rotate_bbox (progs_t *pr)
|
|||
void
|
||||
PF_Fixme (progs_t *pr)
|
||||
{
|
||||
PR_RunError (pr, "unimplemented bulitin");
|
||||
PR_RunError (pr, "unimplemented bulitin function called");
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -297,8 +297,8 @@ PF_centerprint (progs_t *pr)
|
|||
void
|
||||
PF_ambientsound (progs_t *pr)
|
||||
{
|
||||
const char **check;
|
||||
const char *samp;
|
||||
const char **check;
|
||||
const char *samp;
|
||||
float *pos;
|
||||
float vol, attenuation;
|
||||
int soundnum;
|
||||
|
@ -321,9 +321,7 @@ PF_ambientsound (progs_t *pr)
|
|||
// add an svc_spawnambient command to the level signon packet
|
||||
MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
|
||||
MSG_WriteCoordV (&sv.signon, pos);
|
||||
|
||||
MSG_WriteByte (&sv.signon, soundnum);
|
||||
|
||||
MSG_WriteByte (&sv.signon, vol * 255);
|
||||
MSG_WriteByte (&sv.signon, attenuation * 64);
|
||||
|
||||
|
@ -344,7 +342,7 @@ PF_ambientsound (progs_t *pr)
|
|||
void
|
||||
PF_sound (progs_t *pr)
|
||||
{
|
||||
const char *sample;
|
||||
const char *sample;
|
||||
edict_t *entity;
|
||||
float attenuation;
|
||||
int channel, volume;
|
||||
|
@ -361,7 +359,7 @@ PF_sound (progs_t *pr)
|
|||
/*
|
||||
PF_traceline
|
||||
|
||||
Used for use tracing and shot targeting
|
||||
Used for use tracing and shot targeting.
|
||||
Traces are blocked by bbox and exact bsp entityes, and also slide box
|
||||
entities if the tryents flag is set.
|
||||
|
||||
|
@ -434,12 +432,12 @@ PF_checkmove (progs_t *pr)
|
|||
}
|
||||
|
||||
/*
|
||||
PF_checkpos
|
||||
PF_checkpos
|
||||
|
||||
Returns true if the given entity can move to the given position from it's
|
||||
current position by walking or rolling.
|
||||
FIXME: make work...
|
||||
scalar checkpos (entity, vector)
|
||||
Returns true if the given entity can move to the given position from it's
|
||||
current position by walking or rolling.
|
||||
FIXME: make work...
|
||||
scalar checkpos (entity, vector)
|
||||
*/
|
||||
void
|
||||
PF_checkpos (progs_t *pr)
|
||||
|
@ -501,15 +499,15 @@ PF_newcheckclient (progs_t *pr, int check)
|
|||
int c_invis, c_notvis;
|
||||
|
||||
/*
|
||||
PF_checkclient
|
||||
PF_checkclient
|
||||
|
||||
Returns a client (or object that has a client enemy) that would be a valid
|
||||
target.
|
||||
Returns a client (or object that has a client enemy) that would be a
|
||||
valid target.
|
||||
|
||||
If there are more than one valid options, they are cycled each frame
|
||||
If there are more than one valid options, they are cycled each frame
|
||||
|
||||
If (self.origin + self.viewofs) is not in the PVS of the current target, it
|
||||
is not returned at all.
|
||||
If (self.origin + self.viewofs) is not in the PVS of the current target, it
|
||||
is not returned at all.
|
||||
*/
|
||||
void
|
||||
PF_checkclient (progs_t *pr)
|
||||
|
@ -555,7 +553,7 @@ PF_checkclient (progs_t *pr)
|
|||
void
|
||||
PF_stuffcmd (progs_t *pr)
|
||||
{
|
||||
const char *str;
|
||||
const char *str;
|
||||
char *buf, *p;
|
||||
client_t *cl;
|
||||
int entnum;
|
||||
|
@ -811,9 +809,9 @@ PF_droptofloor (progs_t *pr)
|
|||
trace = SV_Move (SVvector (ent, origin), SVvector (ent, mins),
|
||||
SVvector (ent, maxs), end, false, ent);
|
||||
|
||||
if (trace.fraction == 1 || trace.allsolid)
|
||||
if (trace.fraction == 1 || trace.allsolid) {
|
||||
R_FLOAT (pr) = 0;
|
||||
else {
|
||||
} else {
|
||||
VectorCopy (trace.endpos, SVvector (ent, origin));
|
||||
SV_LinkEdict (ent, false);
|
||||
SVfloat (ent, flags) = (int) SVfloat (ent, flags) | FL_ONGROUND;
|
||||
|
@ -830,7 +828,7 @@ PF_droptofloor (progs_t *pr)
|
|||
void
|
||||
PF_lightstyle (progs_t *pr)
|
||||
{
|
||||
const char *val;
|
||||
const char *val;
|
||||
client_t *client;
|
||||
int style, j;
|
||||
|
||||
|
@ -859,9 +857,6 @@ PF_lightstyle (progs_t *pr)
|
|||
}
|
||||
}
|
||||
|
||||
/*
|
||||
PF_checkbottom
|
||||
*/
|
||||
void
|
||||
PF_checkbottom (progs_t *pr)
|
||||
{
|
||||
|
@ -893,13 +888,13 @@ cvar_t *sv_aim;
|
|||
void
|
||||
PF_aim (progs_t *pr)
|
||||
{
|
||||
const char *noaim;
|
||||
edict_t *ent, *check, *bestent;
|
||||
vec3_t start, dir, end, bestdir;
|
||||
float dist, bestdist, speed;
|
||||
float *mins, *maxs, *org;
|
||||
int i, j;
|
||||
trace_t tr;
|
||||
float dist, bestdist;
|
||||
float speed;
|
||||
const char *noaim;
|
||||
vec3_t start, dir, end, bestdir;
|
||||
|
||||
if (sv_aim->value >= 1.0) {
|
||||
VectorCopy (*sv_globals.v_forward, R_VECTOR (pr));
|
||||
|
@ -945,11 +940,14 @@ PF_aim (progs_t *pr)
|
|||
if (check == ent)
|
||||
continue;
|
||||
if (teamplay->int_val && SVfloat (ent, team) > 0
|
||||
&& SVfloat (ent, team) == SVfloat (check, team)) continue;
|
||||
// don't aim at teammate
|
||||
&& SVfloat (ent, team) == SVfloat (check, team))
|
||||
continue; // don't aim at teammate
|
||||
|
||||
mins = SVvector (check, mins);
|
||||
maxs = SVvector (check, maxs);
|
||||
org = SVvector (check, origin);
|
||||
for (j = 0; j < 3; j++)
|
||||
end[j] = SVvector (check, origin)[j] + 0.5 *
|
||||
(SVvector (check, mins)[j] + SVvector (check, maxs)[j]);
|
||||
end[j] = org[j] + 0.5 * (mins[j] + maxs[j]);
|
||||
VectorSubtract (end, start, dir);
|
||||
VectorNormalize (dir);
|
||||
dist = DotProduct (dir, *sv_globals.v_forward);
|
||||
|
@ -1027,34 +1025,27 @@ WriteDest (progs_t *pr)
|
|||
|
||||
dest = P_FLOAT (pr, 0);
|
||||
switch (dest) {
|
||||
case MSG_BROADCAST:
|
||||
return &sv.datagram;
|
||||
case MSG_BROADCAST:
|
||||
return &sv.datagram;
|
||||
|
||||
case MSG_ONE:
|
||||
Sys_Error ("Shouldn't be at MSG_ONE");
|
||||
#if 0
|
||||
ent = PROG_TO_EDICT (pr, *sv_globals.msg_entity);
|
||||
entnum = NUM_FOR_EDICT (pr, ent);
|
||||
if (entnum < 1 || entnum > MAX_CLIENTS)
|
||||
PR_RunError (pr, "WriteDest: not a client");
|
||||
return &svs.clients[entnum - 1].netchan.message;
|
||||
#endif
|
||||
case MSG_ONE:
|
||||
Sys_Error ("Shouldn't be at MSG_ONE");
|
||||
|
||||
case MSG_ALL:
|
||||
return &sv.reliable_datagram;
|
||||
case MSG_ALL:
|
||||
return &sv.reliable_datagram;
|
||||
|
||||
case MSG_INIT:
|
||||
if (sv.state != ss_loading)
|
||||
PR_RunError (pr, "PF_Write_*: MSG_INIT can only be written in "
|
||||
"spawn functions");
|
||||
return &sv.signon;
|
||||
case MSG_INIT:
|
||||
if (sv.state != ss_loading)
|
||||
PR_RunError (pr, "PF_Write_*: MSG_INIT can only be written in "
|
||||
"spawn functions");
|
||||
return &sv.signon;
|
||||
|
||||
case MSG_MULTICAST:
|
||||
return &sv.multicast;
|
||||
case MSG_MULTICAST:
|
||||
return &sv.multicast;
|
||||
|
||||
default:
|
||||
PR_RunError (pr, "WriteDest: bad destination");
|
||||
break;
|
||||
default:
|
||||
PR_RunError (pr, "WriteDest: bad destination");
|
||||
break;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
|
@ -1300,7 +1291,6 @@ PF_makestatic (progs_t *pr)
|
|||
MSG_WriteByte (&sv.signon, svc_spawnstatic);
|
||||
|
||||
model = PR_GetString (pr, SVstring (ent, model));
|
||||
// SV_Printf ("Model: %d %s\n", SVstring (ent, model), model);
|
||||
MSG_WriteByte (&sv.signon, SV_ModelIndex (model));
|
||||
|
||||
MSG_WriteByte (&sv.signon, SVfloat (ent, frame));
|
||||
|
@ -1309,6 +1299,7 @@ PF_makestatic (progs_t *pr)
|
|||
|
||||
MSG_WriteCoordAngleV (&sv.signon, SVvector (ent, origin),
|
||||
SVvector (ent, angles));
|
||||
|
||||
// throw the entity away now
|
||||
ED_Free (pr, ent);
|
||||
}
|
||||
|
@ -1338,7 +1329,7 @@ PF_setspawnparms (progs_t *pr)
|
|||
void
|
||||
PF_changelevel (progs_t *pr)
|
||||
{
|
||||
const char *s;
|
||||
const char *s;
|
||||
static int last_spawncount;
|
||||
|
||||
// make sure we don't issue two changelevels
|
||||
|
@ -1611,7 +1602,7 @@ static void
|
|||
PF_getboxbounds (progs_t *pr)
|
||||
{
|
||||
clip_hull_t *ch;
|
||||
int h = P_INT (pr, 0) - 1;
|
||||
int h = P_INT (pr, 0) - 1;
|
||||
|
||||
if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h]))
|
||||
PR_RunError (pr, "PF_getboxbounds: invalid box hull handle\n");
|
||||
|
@ -1627,7 +1618,7 @@ static void
|
|||
PF_getboxhull (progs_t *pr)
|
||||
{
|
||||
clip_hull_t *ch = 0;
|
||||
int i;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < MAX_PF_HULLS; i++) {
|
||||
if (!pf_hull_list[i]) {
|
||||
|
@ -1650,7 +1641,7 @@ PF_getboxhull (progs_t *pr)
|
|||
static void
|
||||
PF_freeboxhull (progs_t *pr)
|
||||
{
|
||||
int h = P_INT (pr, 0) - 1;
|
||||
int h = P_INT (pr, 0) - 1;
|
||||
clip_hull_t *ch;
|
||||
|
||||
if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h]))
|
||||
|
@ -1733,7 +1724,6 @@ PF_rotate_bbox (progs_t *pr)
|
|||
VectorCopy (v[0], ch->mins);
|
||||
VectorCopy (v[0], ch->maxs);
|
||||
for (i = 0; i < 8; i++) {
|
||||
//SV_Printf ("'%0.1f %0.1f %0.1f'\n", v[i][0], v[i][1], v[i][2]);
|
||||
for (j = 0; j < 3; j++) {
|
||||
ch->mins[j] = min (ch->mins[j], v[i][j]);
|
||||
ch->maxs[j] = max (ch->maxs[j], v[i][j]);
|
||||
|
@ -1751,10 +1741,6 @@ PF_rotate_bbox (progs_t *pr)
|
|||
offsets[j]);
|
||||
hull->planes[i].type = 4;
|
||||
VectorCopy (dir[i / 2], hull->planes[i].normal);
|
||||
// SV_Printf ("%f %f %f %f\n",
|
||||
// hull->planes[i].dist,
|
||||
// hull->planes[i].normal[0], hull->planes[i].normal[1],
|
||||
// hull->planes[i].normal[2]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1766,7 +1752,7 @@ PF_Fixme (progs_t *pr)
|
|||
}
|
||||
|
||||
static void
|
||||
PF_Checkextension (progs_t *pr)
|
||||
PF_checkextension (progs_t *pr)
|
||||
{
|
||||
R_FLOAT (pr) = 0; // FIXME: make this function actually useful :P
|
||||
}
|
||||
|
@ -1877,78 +1863,164 @@ SV_PR_Cmds_Init ()
|
|||
PR_Cmds_Init (&sv_pr_state);
|
||||
PR_Obj_Progs_Init (&sv_pr_state);
|
||||
|
||||
sv_pr_state.builtins[45] = 0; // (override standard builtin)
|
||||
PR_AddBuiltin (&sv_pr_state, "cvar", PF_sv_cvar, 45); // float (string s) cvar
|
||||
// (override standard builtin)
|
||||
sv_pr_state.builtins[45] = 0;
|
||||
// float (string s) cvar
|
||||
PR_AddBuiltin (&sv_pr_state, "cvar", PF_sv_cvar, 45);
|
||||
|
||||
PR_AddBuiltin (&sv_pr_state, "makevectors", PF_makevectors, 1); // void (entity e) makevectors
|
||||
PR_AddBuiltin (&sv_pr_state, "setorigin", PF_setorigin, 2); // void (entity e, vector o) setorigin
|
||||
PR_AddBuiltin (&sv_pr_state, "setmodel", PF_setmodel, 3); // void (entity e, string m) setmodel
|
||||
PR_AddBuiltin (&sv_pr_state, "setsize", PF_setsize, 4); // void (entity e, vector min, vector max) setsize
|
||||
PR_AddBuiltin (&sv_pr_state, "fixme", PF_Fixme, 5); // void (entity e, vector min, vector max) setabssize
|
||||
PR_AddBuiltin (&sv_pr_state, "sound", PF_sound, 8); // void (entity e, float chan, string samp) sound
|
||||
PR_AddBuiltin (&sv_pr_state, "error", PF_error, 10); // void (string e) error
|
||||
PR_AddBuiltin (&sv_pr_state, "objerror", PF_objerror, 11); // void (string e) objerror
|
||||
PR_AddBuiltin (&sv_pr_state, "spawn", PF_Spawn, 14); // entity () spawn
|
||||
PR_AddBuiltin (&sv_pr_state, "remove", PF_Remove, 15); // void (entity e) remove
|
||||
PR_AddBuiltin (&sv_pr_state, "traceline", PF_traceline, 16); // float (vector v1, vector v2, float tryents) traceline
|
||||
PR_AddBuiltin (&sv_pr_state, "checkclient", PF_checkclient, 17); // entity () clientlist
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_sound", PF_precache_sound, 19); // void (string s) precache_sound
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_model", PF_precache_model, 20); // void (string s) precache_model
|
||||
PR_AddBuiltin (&sv_pr_state, "stuffcmd", PF_stuffcmd, 21); // void (entity client, string s) stuffcmd
|
||||
PR_AddBuiltin (&sv_pr_state, "findradius", PF_findradius, 22); // entity (vector org, float rad) findradius
|
||||
PR_AddBuiltin (&sv_pr_state, "bprint", PF_bprint, 23); // void (string s) bprint
|
||||
PR_AddBuiltin (&sv_pr_state, "sprint", PF_sprint, 24); // void (entity client, string s) sprint
|
||||
PR_AddBuiltin (&sv_pr_state, "walkmove", PF_walkmove, 32); // float (float yaw, float dist) walkmove
|
||||
PR_AddBuiltin (&sv_pr_state, "droptofloor", PF_droptofloor, 34); // float () droptofloor
|
||||
PR_AddBuiltin (&sv_pr_state, "lightstyle", PF_lightstyle, 35); // void (float style, string value) lightstyle
|
||||
PR_AddBuiltin (&sv_pr_state, "checkbottom", PF_checkbottom, 40); // float (entity e) checkbottom
|
||||
PR_AddBuiltin (&sv_pr_state, "pointcontents", PF_pointcontents, 41); // float (vector v) pointcontents
|
||||
PR_AddBuiltin (&sv_pr_state, "aim", PF_aim, 44); // vector (entity e, float speed) aim
|
||||
PR_AddBuiltin (&sv_pr_state, "localcmd", PF_localcmd, 46); // void (string s) localcmd
|
||||
PR_AddBuiltin (&sv_pr_state, "changeyaw", PF_changeyaw, 49); // void () ChangeYaw
|
||||
PR_AddBuiltin (&sv_pr_state, "writebyte", PF_WriteByte, 52); // void (float to, float f) WriteByte
|
||||
PR_AddBuiltin (&sv_pr_state, "WriteBytes", PF_WriteBytes, -1); // void (float to, ...) WriteBytes
|
||||
PR_AddBuiltin (&sv_pr_state, "writechar", PF_WriteChar, 53); // void (float to, float f) WriteChar
|
||||
PR_AddBuiltin (&sv_pr_state, "writeshort", PF_WriteShort, 54); // void (float to, float f) WriteShort
|
||||
PR_AddBuiltin (&sv_pr_state, "writelong", PF_WriteLong, 55); // void (float to, float f) WriteLong
|
||||
PR_AddBuiltin (&sv_pr_state, "writecoord", PF_WriteCoord, 56); // void (float to, float f) WriteCoord
|
||||
PR_AddBuiltin (&sv_pr_state, "writeangle", PF_WriteAngle, 57); // void (float to, float f) WriteAngle
|
||||
PR_AddBuiltin (&sv_pr_state, "WriteCoordV", PF_WriteCoordV, -1); // void (float to, vector v) WriteCoordV
|
||||
PR_AddBuiltin (&sv_pr_state, "WriteAngleV", PF_WriteAngleV, -1); // void (float to, vector v) WriteAngleV
|
||||
PR_AddBuiltin (&sv_pr_state, "writestring", PF_WriteString, 58); // void (float to, string s) WriteString
|
||||
PR_AddBuiltin (&sv_pr_state, "writeentity", PF_WriteEntity, 59); // void (float to, entity s) WriteEntity
|
||||
PR_AddBuiltin (&sv_pr_state, "movetogoal", SV_MoveToGoal, 67); // void (float step) movetogoal
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_file", PF_precache_file, 68); // string (string s) precache_file
|
||||
PR_AddBuiltin (&sv_pr_state, "makestatic", PF_makestatic, 69); // void (entity e) makestatic
|
||||
PR_AddBuiltin (&sv_pr_state, "changelevel", PF_changelevel, 70); // void (string s) changelevel
|
||||
PR_AddBuiltin (&sv_pr_state, "centerprint", PF_centerprint, 73); // void (...) centerprint
|
||||
PR_AddBuiltin (&sv_pr_state, "ambientsound", PF_ambientsound, 74); // void (vector pos, string samp, float vol, float atten) ambientsound
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_model2", PF_precache_model, 75); // string (string s) precache_model2
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_sound2", PF_precache_sound, 76); // string (string s) precache_sound2
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_file2", PF_precache_file, 77); // string (string s) precache_file2
|
||||
PR_AddBuiltin (&sv_pr_state, "setspawnparms", PF_setspawnparms, 78); // void (entity e) setspawnparms
|
||||
PR_AddBuiltin (&sv_pr_state, "logfrag", PF_logfrag, 79); // void (entity killer, entity killee) logfrag
|
||||
PR_AddBuiltin (&sv_pr_state, "infokey", PF_infokey, 80); // string (entity e, string key) infokey
|
||||
PR_AddBuiltin (&sv_pr_state, "multicast", PF_multicast, 82); // void (vector where, float set) multicast
|
||||
PR_AddBuiltin (&sv_pr_state, "testentitypos", PF_testentitypos, 92); // entity (entity ent) testentitypos
|
||||
PR_AddBuiltin (&sv_pr_state, "hullpointcontents", PF_hullpointcontents, 93); // integer (entity ent, vector point) hullpointcontents
|
||||
PR_AddBuiltin (&sv_pr_state, "getboxbounds", PF_getboxbounds, 94); // vector (integer hull, integer max) getboxbounds
|
||||
PR_AddBuiltin (&sv_pr_state, "getboxhull", PF_getboxhull, 95); // integer () getboxhull
|
||||
PR_AddBuiltin (&sv_pr_state, "freeboxhull", PF_freeboxhull, 96); // void (integer hull) freeboxhull
|
||||
PR_AddBuiltin (&sv_pr_state, "rotate_bbox", PF_rotate_bbox, 97); // void (integer hull, vector right, vector forward, vector up, vector mins, vector maxs) rotate_bbox
|
||||
PR_AddBuiltin (&sv_pr_state, "checkmove", PF_checkmove, 98); // void (vector start, vector mins, vector maxs, vector end, float type, entity passent) checkmove
|
||||
PR_AddBuiltin (&sv_pr_state, "checkextension", PF_Checkextension, 99); // float () checkextension
|
||||
PR_AddBuiltin (&sv_pr_state, "setinfokey", PF_setinfokey, 102); // void (entity ent, string key, string value) setinfokey
|
||||
PR_AddBuiltin (&sv_pr_state, "cfopen", PF_cfopen, 103); // float (string path, string mode) cfopen
|
||||
PR_AddBuiltin (&sv_pr_state, "cfclose", PF_cfclose, 104); // void (float desc) cfclose
|
||||
PR_AddBuiltin (&sv_pr_state, "cfread", PF_cfread, 105); // string (float desc) cfread
|
||||
PR_AddBuiltin (&sv_pr_state, "cfwrite", PF_cfwrite, 106); // float (float desc, string buf) cfwrite
|
||||
PR_AddBuiltin (&sv_pr_state, "cfeof", PF_cfeof, 107); // float (float desc) cfeof
|
||||
PR_AddBuiltin (&sv_pr_state, "cfquota", PF_cfquota, 108); // float () cfquota
|
||||
// void (entity e) makevectors
|
||||
PR_AddBuiltin (&sv_pr_state, "makevectors", PF_makevectors, 1);
|
||||
// void (entity e, vector o) setorigin
|
||||
PR_AddBuiltin (&sv_pr_state, "setorigin", PF_setorigin, 2);
|
||||
// void (entity e, string m) setmodel
|
||||
PR_AddBuiltin (&sv_pr_state, "setmodel", PF_setmodel, 3);
|
||||
// void (entity e, vector min, vector max) setsize
|
||||
PR_AddBuiltin (&sv_pr_state, "setsize", PF_setsize, 4);
|
||||
// void (entity e, vector min, vector max) setabssize
|
||||
PR_AddBuiltin (&sv_pr_state, "fixme", PF_Fixme, 5);
|
||||
|
||||
PR_AddBuiltin (&sv_pr_state, "SV_AllocClient", PF_SV_AllocClient, -1); // entity () SV_AllocClient
|
||||
PR_AddBuiltin (&sv_pr_state, "SV_FreeClient", PF_SV_FreeClient, -1); // void (entity cl) SV_FreeClient
|
||||
PR_AddBuiltin (&sv_pr_state, "SV_SetUserinfo", PF_SV_SetUserinfo, -1); // void (entity cl, string userinfo) SV_SetUserinfo
|
||||
PR_AddBuiltin (&sv_pr_state, "SV_SetPing", PR_SV_SetPing, -1); // void (entity cl, integer ping) SV_SetPing
|
||||
PR_AddBuiltin (&sv_pr_state, "SV_UserCmd", PR_SV_UserCmd, -1); // void (entity cl, float secs, vector angles, vector move, integer buttons, integer impulse) SV_UserCmd
|
||||
// void (entity e, float chan, string samp) sound
|
||||
PR_AddBuiltin (&sv_pr_state, "sound", PF_sound, 8);
|
||||
|
||||
// void (string e) error
|
||||
PR_AddBuiltin (&sv_pr_state, "error", PF_error, 10);
|
||||
// void (string e) objerror
|
||||
PR_AddBuiltin (&sv_pr_state, "objerror", PF_objerror, 11);
|
||||
// entity () spawn
|
||||
PR_AddBuiltin (&sv_pr_state, "spawn", PF_Spawn, 14);
|
||||
// void (entity e) remove
|
||||
PR_AddBuiltin (&sv_pr_state, "remove", PF_Remove, 15);
|
||||
// float (vector v1, vector v2, float tryents) traceline
|
||||
PR_AddBuiltin (&sv_pr_state, "traceline", PF_traceline, 16);
|
||||
// entity () clientlist
|
||||
PR_AddBuiltin (&sv_pr_state, "checkclient", PF_checkclient, 17);
|
||||
|
||||
// void (string s) precache_sound
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_sound", PF_precache_sound, 19);
|
||||
// void (string s) precache_model
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_model", PF_precache_model, 20);
|
||||
// void (entity client, string s) stuffcmd
|
||||
PR_AddBuiltin (&sv_pr_state, "stuffcmd", PF_stuffcmd, 21);
|
||||
// entity (vector org, float rad) findradius
|
||||
PR_AddBuiltin (&sv_pr_state, "findradius", PF_findradius, 22);
|
||||
// void (string s) bprint
|
||||
PR_AddBuiltin (&sv_pr_state, "bprint", PF_bprint, 23);
|
||||
// void (entity client, string s) sprint
|
||||
PR_AddBuiltin (&sv_pr_state, "sprint", PF_sprint, 24);
|
||||
|
||||
// float (float yaw, float dist) walkmove
|
||||
PR_AddBuiltin (&sv_pr_state, "walkmove", PF_walkmove, 32);
|
||||
|
||||
// float () droptofloor
|
||||
PR_AddBuiltin (&sv_pr_state, "droptofloor", PF_droptofloor, 34);
|
||||
// void (float style, string value) lightstyle
|
||||
PR_AddBuiltin (&sv_pr_state, "lightstyle", PF_lightstyle, 35);
|
||||
|
||||
// float (entity e) checkbottom
|
||||
PR_AddBuiltin (&sv_pr_state, "checkbottom", PF_checkbottom, 40);
|
||||
// float (vector v) pointcontents
|
||||
PR_AddBuiltin (&sv_pr_state, "pointcontents", PF_pointcontents, 41);
|
||||
|
||||
// vector (entity e, float speed) aim
|
||||
PR_AddBuiltin (&sv_pr_state, "aim", PF_aim, 44);
|
||||
|
||||
// void (string s) localcmd
|
||||
PR_AddBuiltin (&sv_pr_state, "localcmd", PF_localcmd, 46);
|
||||
// void () ChangeYaw
|
||||
PR_AddBuiltin (&sv_pr_state, "changeyaw", PF_changeyaw, 49);
|
||||
|
||||
// void (float to, float f) WriteByte
|
||||
PR_AddBuiltin (&sv_pr_state, "writebyte", PF_WriteByte, 52);
|
||||
// void (float to, ...) WriteBytes
|
||||
PR_AddBuiltin (&sv_pr_state, "WriteBytes", PF_WriteBytes, -1);
|
||||
// void (float to, float f) WriteChar
|
||||
PR_AddBuiltin (&sv_pr_state, "writechar", PF_WriteChar, 53);
|
||||
// void (float to, float f) WriteShort
|
||||
PR_AddBuiltin (&sv_pr_state, "writeshort", PF_WriteShort, 54);
|
||||
// void (float to, float f) WriteLong
|
||||
PR_AddBuiltin (&sv_pr_state, "writelong", PF_WriteLong, 55);
|
||||
// void (float to, float f) WriteCoord
|
||||
PR_AddBuiltin (&sv_pr_state, "writecoord", PF_WriteCoord, 56);
|
||||
// void (float to, float f) WriteAngle
|
||||
PR_AddBuiltin (&sv_pr_state, "writeangle", PF_WriteAngle, 57);
|
||||
// void (float to, vector v) WriteCoordV
|
||||
PR_AddBuiltin (&sv_pr_state, "WriteCoordV", PF_WriteCoordV, -1);
|
||||
// void (float to, vector v) WriteAngleV
|
||||
PR_AddBuiltin (&sv_pr_state, "WriteAngleV", PF_WriteAngleV, -1);
|
||||
// void (float to, string s) WriteString
|
||||
PR_AddBuiltin (&sv_pr_state, "writestring", PF_WriteString, 58);
|
||||
// void (float to, entity s) WriteEntity
|
||||
PR_AddBuiltin (&sv_pr_state, "writeentity", PF_WriteEntity, 59);
|
||||
|
||||
// void (float step) movetogoal
|
||||
PR_AddBuiltin (&sv_pr_state, "movetogoal", SV_MoveToGoal, 67);
|
||||
// string (string s) precache_file
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_file", PF_precache_file, 68);
|
||||
// void (entity e) makestatic
|
||||
PR_AddBuiltin (&sv_pr_state, "makestatic", PF_makestatic, 69);
|
||||
// void (string s) changelevel
|
||||
PR_AddBuiltin (&sv_pr_state, "changelevel", PF_changelevel, 70);
|
||||
|
||||
// void (...) centerprint
|
||||
PR_AddBuiltin (&sv_pr_state, "centerprint", PF_centerprint, 73);
|
||||
// void (vector pos, string samp, float vol, float atten) ambientsound
|
||||
PR_AddBuiltin (&sv_pr_state, "ambientsound", PF_ambientsound, 74);
|
||||
// string (string s) precache_model2
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_model2", PF_precache_model, 75);
|
||||
// string (string s) precache_sound2
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_sound2", PF_precache_sound, 76);
|
||||
// string (string s) precache_file2
|
||||
PR_AddBuiltin (&sv_pr_state, "precache_file2", PF_precache_file, 77);
|
||||
// void (entity e) setspawnparms
|
||||
PR_AddBuiltin (&sv_pr_state, "setspawnparms", PF_setspawnparms, 78);
|
||||
|
||||
// void (entity killer, entity killee) logfrag
|
||||
PR_AddBuiltin (&sv_pr_state, "logfrag", PF_logfrag, 79);
|
||||
// string (entity e, string key) infokey
|
||||
PR_AddBuiltin (&sv_pr_state, "infokey", PF_infokey, 80);
|
||||
// void (vector where, float set) multicast
|
||||
PR_AddBuiltin (&sv_pr_state, "multicast", PF_multicast, 82);
|
||||
// entity (entity ent) testentitypos
|
||||
PR_AddBuiltin (&sv_pr_state, "testentitypos", PF_testentitypos, 92);
|
||||
// integer (entity ent, vector point) hullpointcontents
|
||||
PR_AddBuiltin (&sv_pr_state, "hullpointcontents", PF_hullpointcontents,
|
||||
93);
|
||||
// vector (integer hull, integer max) getboxbounds
|
||||
PR_AddBuiltin (&sv_pr_state, "getboxbounds", PF_getboxbounds, 94);
|
||||
// integer () getboxhull
|
||||
PR_AddBuiltin (&sv_pr_state, "getboxhull", PF_getboxhull, 95);
|
||||
// void (integer hull) freeboxhull
|
||||
PR_AddBuiltin (&sv_pr_state, "freeboxhull", PF_freeboxhull, 96);
|
||||
// void (integer hull, vector right, vector forward, vector up, vector mins, vector maxs) rotate_bbox
|
||||
PR_AddBuiltin (&sv_pr_state, "rotate_bbox", PF_rotate_bbox, 97);
|
||||
|
||||
// void (vector start, vector mins, vector maxs, vector end, float type, entity passent) checkmove
|
||||
PR_AddBuiltin (&sv_pr_state, "checkmove", PF_checkmove, 98);
|
||||
// float () checkextension
|
||||
PR_AddBuiltin (&sv_pr_state, "checkextension", PF_checkextension, 99);
|
||||
// void (entity ent, string key, string value) setinfokey
|
||||
PR_AddBuiltin (&sv_pr_state, "setinfokey", PF_setinfokey, 102);
|
||||
// float (string path, string mode) cfopen
|
||||
PR_AddBuiltin (&sv_pr_state, "cfopen", PF_cfopen, 103);
|
||||
// void (float desc) cfclose
|
||||
PR_AddBuiltin (&sv_pr_state, "cfclose", PF_cfclose, 104);
|
||||
// string (float desc) cfread
|
||||
PR_AddBuiltin (&sv_pr_state, "cfread", PF_cfread, 105);
|
||||
// float (float desc, string buf) cfwrite
|
||||
PR_AddBuiltin (&sv_pr_state, "cfwrite", PF_cfwrite, 106);
|
||||
// float (float desc) cfeof
|
||||
PR_AddBuiltin (&sv_pr_state, "cfeof", PF_cfeof, 107);
|
||||
// float () cfquota
|
||||
PR_AddBuiltin (&sv_pr_state, "cfquota", PF_cfquota, 108);
|
||||
|
||||
// entity () SV_AllocClient
|
||||
PR_AddBuiltin (&sv_pr_state, "SV_AllocClient", PF_SV_AllocClient, -1);
|
||||
// void (entity cl) SV_FreeClient
|
||||
PR_AddBuiltin (&sv_pr_state, "SV_FreeClient", PF_SV_FreeClient, -1);
|
||||
// void (entity cl, string userinfo) SV_SetUserinfo
|
||||
PR_AddBuiltin (&sv_pr_state, "SV_SetUserinfo", PF_SV_SetUserinfo, -1);
|
||||
// void (entity cl, integer ping) SV_SetPing
|
||||
PR_AddBuiltin (&sv_pr_state, "SV_SetPing", PR_SV_SetPing, -1);
|
||||
// void (entity cl, float secs, vector angles, vector move, integer buttons, integer impulse) SV_UserCmd
|
||||
PR_AddBuiltin (&sv_pr_state, "SV_UserCmd", PR_SV_UserCmd, -1);
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue