2001-02-19 21:15:25 +00:00
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/*
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r_light.c
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2001-08-25 23:23:14 +00:00
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common lightmap code.
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2001-02-19 21:15:25 +00:00
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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2003-01-15 15:31:36 +00:00
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2001-08-25 23:23:14 +00:00
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <math.h>
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#include <stdio.h>
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2001-02-19 21:15:25 +00:00
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2013-01-22 05:09:41 +00:00
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#include "qfalloca.h"
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2001-08-25 23:23:14 +00:00
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#include "QF/cvar.h"
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2001-05-20 05:42:52 +00:00
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#include "QF/render.h"
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2001-10-09 20:35:17 +00:00
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#include "compat.h"
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2012-02-14 08:28:09 +00:00
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#include "r_internal.h"
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2001-02-19 21:15:25 +00:00
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2002-08-12 04:42:29 +00:00
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vec3_t ambientcolor;
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2001-02-19 21:15:25 +00:00
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2001-10-09 20:35:17 +00:00
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unsigned int r_maxdlights;
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2022-05-10 08:03:14 +00:00
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static int r_dlightframecount;
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2001-10-09 20:35:17 +00:00
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2023-08-01 14:28:24 +00:00
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int
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2022-03-30 14:50:12 +00:00
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R_FindNearLights (vec4f_t pos, int count, dlight_t **lights)
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2012-05-11 05:28:16 +00:00
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{
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2012-05-11 12:53:16 +00:00
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float *scores = alloca (count * sizeof (float));
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2012-05-11 05:28:16 +00:00
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float score;
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2023-08-04 05:56:16 +00:00
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int num = 0;
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2012-05-11 05:28:16 +00:00
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vec3_t d;
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2023-08-04 05:56:16 +00:00
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auto dlight_pool = &r_refdef.registry->comp_pools[scene_dynlight];
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auto dlight_data = (dlight_t *) dlight_pool->data;
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for (uint32_t i = 0; i < dlight_pool->count; i++) {
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auto dlight = &dlight_data[i];
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VectorSubtract (dlight->origin, pos, d);
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score = DotProduct (d, d) / dlight->radius;
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2012-05-11 05:28:16 +00:00
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if (!num) {
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scores[0] = score;
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2023-08-04 05:56:16 +00:00
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lights[0] = dlight;
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2012-05-11 05:28:16 +00:00
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num = 1;
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} else if (score <= scores[0]) {
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memmove (&lights[1], &lights[0],
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(count - 1) * sizeof (dlight_t *));
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memmove (&scores[1], &scores[0], (count - 1) * sizeof (float));
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scores[0] = score;
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2023-08-04 05:56:16 +00:00
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lights[0] = dlight;
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2012-05-11 05:28:16 +00:00
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if (num < count)
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num++;
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} else if (score > scores[num - 1]) {
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if (num < count) {
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scores[num] = score;
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2023-08-04 05:56:16 +00:00
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lights[num] = dlight;
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2012-05-11 05:28:16 +00:00
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num++;
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}
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} else {
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2023-08-04 05:56:16 +00:00
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for (int j = num - 1; j > 0; j--) {
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2012-05-11 05:28:16 +00:00
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if (score > scores[j - 1]) {
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memmove (&lights[j + 1], &lights[j],
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(count - j) * sizeof (dlight_t *));
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memmove (&scores[j + 1], &scores[j],
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(count - j) * sizeof (float));
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scores[j] = score;
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2023-08-04 05:56:16 +00:00
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lights[j] = dlight;
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2012-05-11 05:28:16 +00:00
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if (num < count)
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num++;
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break;
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}
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}
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}
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}
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2023-08-04 05:56:16 +00:00
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for (int j = num; j < count; j++)
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2012-05-11 12:53:16 +00:00
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lights[j] = 0;
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2023-08-01 14:28:24 +00:00
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return num;
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2012-05-11 05:28:16 +00:00
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}
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2001-10-09 20:35:17 +00:00
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2001-02-26 06:48:02 +00:00
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void
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R_AnimateLight (void)
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2001-02-19 21:15:25 +00:00
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{
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2001-02-26 06:48:02 +00:00
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int i, j, k;
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2022-04-07 13:30:19 +00:00
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if (!r_data->lightstyle) {
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return;
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}
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2001-05-15 21:13:07 +00:00
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// light animations
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// 'm' is normal light, 'a' is no light, 'z' is double bright
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2022-03-07 04:40:04 +00:00
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i = (int) (r_data->realtime * 10);
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2001-02-26 06:48:02 +00:00
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for (j = 0; j < MAX_LIGHTSTYLES; j++) {
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2022-03-07 04:40:04 +00:00
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if (!r_data->lightstyle[j].length) {
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2001-02-19 21:15:25 +00:00
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d_lightstylevalue[j] = 256;
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continue;
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}
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[cvar] Make cvars properly typed
This is an extremely extensive patch as it hits every cvar, and every
usage of the cvars. Cvars no longer store the value they control,
instead, they use a cexpr value object to reference the value and
specify the value's type (currently, a null type is used for strings).
Non-string cvars are passed through cexpr, allowing expressions in the
cvars' settings. Also, cvars have returned to an enhanced version of the
original (id quake) registration scheme.
As a minor benefit, relevant code having direct access to the
cvar-controlled variables is probably a slight optimization as it
removed a pointer dereference, and the variables can be located for data
locality.
The static cvar descriptors are made private as an additional safety
layer, though there's nothing stopping external modification via
Cvar_FindVar (which is needed for adding listeners).
While not used yet (partly due to working out the design), cvars can
have a validation function.
Registering a cvar allows a primary listener (and its data) to be
specified: it will always be called first when the cvar is modified. The
combination of proper listeners and direct access to the controlled
variable greatly simplifies the more complex cvar interactions as much
less null checking is required, and there's no need for one cvar's
callback to call another's.
nq-x11 is known to work at least well enough for the demos. More testing
will come.
2022-04-23 03:22:45 +00:00
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if (r_flatlightstyles == 2) {
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2022-03-07 04:40:04 +00:00
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k = r_data->lightstyle[j].peak - 'a';
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[cvar] Make cvars properly typed
This is an extremely extensive patch as it hits every cvar, and every
usage of the cvars. Cvars no longer store the value they control,
instead, they use a cexpr value object to reference the value and
specify the value's type (currently, a null type is used for strings).
Non-string cvars are passed through cexpr, allowing expressions in the
cvars' settings. Also, cvars have returned to an enhanced version of the
original (id quake) registration scheme.
As a minor benefit, relevant code having direct access to the
cvar-controlled variables is probably a slight optimization as it
removed a pointer dereference, and the variables can be located for data
locality.
The static cvar descriptors are made private as an additional safety
layer, though there's nothing stopping external modification via
Cvar_FindVar (which is needed for adding listeners).
While not used yet (partly due to working out the design), cvars can
have a validation function.
Registering a cvar allows a primary listener (and its data) to be
specified: it will always be called first when the cvar is modified. The
combination of proper listeners and direct access to the controlled
variable greatly simplifies the more complex cvar interactions as much
less null checking is required, and there's no need for one cvar's
callback to call another's.
nq-x11 is known to work at least well enough for the demos. More testing
will come.
2022-04-23 03:22:45 +00:00
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} else if (r_flatlightstyles == 1) {
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2022-03-07 04:40:04 +00:00
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k = r_data->lightstyle[j].average - 'a';
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2012-05-26 02:06:21 +00:00
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} else {
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2022-03-07 04:40:04 +00:00
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k = i % r_data->lightstyle[j].length;
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k = r_data->lightstyle[j].map[k] - 'a';
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2012-05-26 02:06:21 +00:00
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}
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d_lightstylevalue[j] = k * 22;
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2001-02-26 06:48:02 +00:00
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}
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2001-02-19 21:15:25 +00:00
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}
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2003-08-11 06:05:07 +00:00
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static inline void
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2022-05-22 02:18:32 +00:00
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real_mark_surfaces (float dist, msurface_t *surf, vec4f_t lightorigin,
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2012-07-21 04:58:54 +00:00
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dlight_t *light, unsigned lightnum)
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2001-08-07 17:29:21 +00:00
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{
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2004-03-17 04:53:10 +00:00
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float dist2, is, it;
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2001-08-07 17:29:21 +00:00
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float maxdist = light->radius * light->radius;
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vec3_t impact;
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2012-07-21 04:58:54 +00:00
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unsigned ind, bit;
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2001-08-07 17:29:21 +00:00
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2004-03-17 04:53:10 +00:00
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dist2 = maxdist - dist * dist;
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2003-08-08 15:25:53 +00:00
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VectorMultSub (light->origin, dist, surf->plane->normal, impact);
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2001-08-07 17:29:21 +00:00
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2004-03-17 04:53:10 +00:00
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is = DotProduct (impact, surf->texinfo->vecs[0])
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+ surf->texinfo->vecs[0][3] - surf->texturemins[0];
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it = DotProduct (impact, surf->texinfo->vecs[1])
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2001-08-07 17:29:21 +00:00
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+ surf->texinfo->vecs[1][3] - surf->texturemins[1];
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2004-03-17 04:53:10 +00:00
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// compress the square to a point
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if (is > surf->extents[0])
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is -= surf->extents[0];
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else if (is > 0)
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is = 0;
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if (it > surf->extents[1])
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it -= surf->extents[1];
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else if (it > 0)
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it = 0;
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if (is * is + it * it > dist2)
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return;
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2001-08-29 04:53:59 +00:00
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2022-05-10 08:03:14 +00:00
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if (surf->dlightframe != r_dlightframecount) {
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2012-07-21 04:58:54 +00:00
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memset (surf->dlightbits, 0, sizeof (surf->dlightbits));
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2022-05-10 08:03:14 +00:00
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surf->dlightframe = r_dlightframecount;
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2001-08-07 17:29:21 +00:00
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}
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2012-07-21 04:58:54 +00:00
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ind = lightnum / 32;
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bit = 1 << (lightnum % 32);
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surf->dlightbits[ind] |= bit;
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2001-08-07 17:29:21 +00:00
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}
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2003-08-07 19:58:39 +00:00
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static inline void
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2022-05-22 02:18:32 +00:00
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mark_surfaces (msurface_t *surf, vec4f_t lightorigin, dlight_t *light,
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2012-07-21 04:58:54 +00:00
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int lightnum)
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2003-08-07 19:58:39 +00:00
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{
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float dist;
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dist = PlaneDiff(lightorigin, surf->plane);
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if (surf->flags & SURF_PLANEBACK)
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dist = -dist;
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2004-03-17 04:53:10 +00:00
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if ((dist < 0 && !(surf->flags & SURF_LIGHTBOTHSIDES))
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2003-08-07 19:58:39 +00:00
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|| dist > light->radius)
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return;
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2012-07-21 04:58:54 +00:00
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real_mark_surfaces (dist, surf, lightorigin, light, lightnum);
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2003-08-07 19:58:39 +00:00
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}
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2004-02-21 04:23:00 +00:00
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// LordHavoc: heavily modified, to eliminate unnecessary texture uploads,
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// and support bmodel lighting better
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void
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2023-07-27 06:43:47 +00:00
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R_RecursiveMarkLights (const mod_brush_t *brush, vec4f_t lightorigin,
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2022-05-22 02:18:32 +00:00
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dlight_t *light, int lightnum, int node_id)
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2004-02-21 04:23:00 +00:00
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{
|
2012-09-07 07:09:24 +00:00
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unsigned i;
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2004-02-21 04:23:00 +00:00
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float ndist, maxdist;
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msurface_t *surf;
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maxdist = light->radius;
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loc0:
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2022-05-22 02:18:32 +00:00
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if (node_id < 0)
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2004-02-21 04:23:00 +00:00
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return;
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|
2022-05-22 02:18:32 +00:00
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mnode_t *node = brush->nodes + node_id;
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ndist = dotf (lightorigin, node->plane)[0];
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2004-02-21 04:23:00 +00:00
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if (ndist > maxdist * maxdist) {
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// Save time by not pushing another stack frame.
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2022-05-22 02:18:32 +00:00
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if (node->children[0] >= 0) {
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node_id = node->children[0];
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2004-02-21 04:23:00 +00:00
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goto loc0;
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}
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return;
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}
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if (ndist < -maxdist * maxdist) {
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2022-05-22 02:18:32 +00:00
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if (node->children[1] >= 0) {
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node_id = node->children[1];
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2004-02-21 04:23:00 +00:00
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goto loc0;
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}
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return;
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}
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|
|
|
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// mark the polygons
|
2021-02-01 10:31:11 +00:00
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surf = brush->surfaces + node->firstsurface;
|
2004-02-21 04:23:00 +00:00
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for (i = 0; i < node->numsurfaces; i++, surf++) {
|
2012-07-21 04:58:54 +00:00
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mark_surfaces (surf, lightorigin, light, lightnum);
|
2004-02-21 04:23:00 +00:00
|
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}
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|
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|
2022-05-22 02:18:32 +00:00
|
|
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if (node->children[0] >= 0) {
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|
|
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if (node->children[1] >= 0)
|
2021-02-01 10:31:11 +00:00
|
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R_RecursiveMarkLights (brush, lightorigin, light, lightnum,
|
2012-07-21 04:58:54 +00:00
|
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node->children[1]);
|
2022-05-22 02:18:32 +00:00
|
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node_id = node->children[0];
|
2004-02-21 04:23:00 +00:00
|
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goto loc0;
|
2022-05-22 02:18:32 +00:00
|
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|
} else if (node->children[1] >= 0) {
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node_id = node->children[1];
|
2004-02-21 04:23:00 +00:00
|
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goto loc0;
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}
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}
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|
|
|
|
|
|
|
|
2022-05-10 08:03:14 +00:00
|
|
|
static void
|
2022-05-22 02:18:32 +00:00
|
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R_MarkLights (vec4f_t lightorigin, dlight_t *light, int lightnum,
|
2023-06-28 14:44:38 +00:00
|
|
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const visstate_t *visstate)
|
2001-08-07 17:29:21 +00:00
|
|
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{
|
2023-06-28 14:44:38 +00:00
|
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const auto leaf_visframes = visstate->leaf_visframes;
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const auto face_visframes = visstate->face_visframes;
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const auto visframecount = visstate->visframecount;
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const auto brush = visstate->brush;
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|
|
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const auto pvsleaf = Mod_PointInLeaf (lightorigin, brush);
|
2001-08-07 17:29:21 +00:00
|
|
|
|
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|
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if (!pvsleaf->compressed_vis) {
|
2022-05-22 02:18:32 +00:00
|
|
|
int node_id = brush->hulls[0].firstclipnode;
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|
|
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R_RecursiveMarkLights (brush, lightorigin, light, lightnum, node_id);
|
2001-08-07 17:29:21 +00:00
|
|
|
} else {
|
|
|
|
float radius = light->radius;
|
|
|
|
vec3_t mins, maxs;
|
2021-07-26 02:15:51 +00:00
|
|
|
unsigned leafnum = 0;
|
2001-08-07 17:29:21 +00:00
|
|
|
byte *in = pvsleaf->compressed_vis;
|
|
|
|
byte vis_bits;
|
|
|
|
|
|
|
|
mins[0] = lightorigin[0] - radius;
|
|
|
|
mins[1] = lightorigin[1] - radius;
|
|
|
|
mins[2] = lightorigin[2] - radius;
|
|
|
|
maxs[0] = lightorigin[0] + radius;
|
|
|
|
maxs[1] = lightorigin[1] + radius;
|
|
|
|
maxs[2] = lightorigin[2] + radius;
|
2021-07-27 03:32:40 +00:00
|
|
|
while (leafnum < brush->visleafs) {
|
2004-02-23 07:17:41 +00:00
|
|
|
int b;
|
2001-08-07 17:29:21 +00:00
|
|
|
if (!(vis_bits = *in++)) {
|
|
|
|
leafnum += (*in++) * 8;
|
|
|
|
continue;
|
|
|
|
}
|
2021-07-27 03:32:40 +00:00
|
|
|
for (b = 1; b < 256 && leafnum < brush->visleafs;
|
2004-02-23 07:17:41 +00:00
|
|
|
b <<= 1, leafnum++) {
|
2001-08-07 17:29:21 +00:00
|
|
|
int m;
|
2021-02-01 10:31:11 +00:00
|
|
|
mleaf_t *leaf = &brush->leafs[leafnum + 1];
|
2004-02-23 07:17:41 +00:00
|
|
|
if (!(vis_bits & b))
|
2001-08-07 17:29:21 +00:00
|
|
|
continue;
|
2023-06-28 14:44:38 +00:00
|
|
|
if (leaf_visframes[leafnum + 1] != visframecount)
|
2001-08-07 17:29:21 +00:00
|
|
|
continue;
|
|
|
|
if (leaf->mins[0] > maxs[0] || leaf->maxs[0] < mins[0]
|
|
|
|
|| leaf->mins[1] > maxs[1] || leaf->maxs[1] < mins[1]
|
|
|
|
|| leaf->mins[2] > maxs[2] || leaf->maxs[2] < mins[2])
|
|
|
|
continue;
|
2022-05-10 05:30:48 +00:00
|
|
|
msurface_t **msurf = brush->marksurfaces + leaf->firstmarksurface;
|
2001-08-07 17:29:21 +00:00
|
|
|
for (m = 0; m < leaf->nummarksurfaces; m++) {
|
2022-05-10 05:30:48 +00:00
|
|
|
msurface_t *surf = *msurf++;
|
2022-05-22 07:31:24 +00:00
|
|
|
int surf_id = surf - brush->surfaces;
|
2023-06-28 14:44:38 +00:00
|
|
|
if (face_visframes[surf_id] != visframecount)
|
2001-08-07 17:29:21 +00:00
|
|
|
continue;
|
2012-07-21 04:58:54 +00:00
|
|
|
mark_surfaces (surf, lightorigin, light, lightnum);
|
2001-08-07 17:29:21 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2001-02-19 21:15:25 +00:00
|
|
|
}
|
|
|
|
|
2001-02-26 06:48:02 +00:00
|
|
|
void
|
2023-06-28 14:44:38 +00:00
|
|
|
R_PushDlights (const vec3_t entorigin, const visstate_t *visstate)
|
2001-02-19 21:15:25 +00:00
|
|
|
{
|
2023-01-15 15:38:43 +00:00
|
|
|
r_dlightframecount = r_framecount;
|
2022-05-10 08:03:14 +00:00
|
|
|
|
[cvar] Make cvars properly typed
This is an extremely extensive patch as it hits every cvar, and every
usage of the cvars. Cvars no longer store the value they control,
instead, they use a cexpr value object to reference the value and
specify the value's type (currently, a null type is used for strings).
Non-string cvars are passed through cexpr, allowing expressions in the
cvars' settings. Also, cvars have returned to an enhanced version of the
original (id quake) registration scheme.
As a minor benefit, relevant code having direct access to the
cvar-controlled variables is probably a slight optimization as it
removed a pointer dereference, and the variables can be located for data
locality.
The static cvar descriptors are made private as an additional safety
layer, though there's nothing stopping external modification via
Cvar_FindVar (which is needed for adding listeners).
While not used yet (partly due to working out the design), cvars can
have a validation function.
Registering a cvar allows a primary listener (and its data) to be
specified: it will always be called first when the cvar is modified. The
combination of proper listeners and direct access to the controlled
variable greatly simplifies the more complex cvar interactions as much
less null checking is required, and there's no need for one cvar's
callback to call another's.
nq-x11 is known to work at least well enough for the demos. More testing
will come.
2022-04-23 03:22:45 +00:00
|
|
|
if (!r_dlight_lightmap)
|
2001-08-25 23:23:14 +00:00
|
|
|
return;
|
|
|
|
|
2023-08-04 05:56:16 +00:00
|
|
|
auto dlight_pool = &r_refdef.registry->comp_pools[scene_dynlight];
|
|
|
|
auto dlight_data = (dlight_t *) dlight_pool->data;
|
|
|
|
for (uint32_t i = 0; i < dlight_pool->count; i++) {
|
|
|
|
auto dlight = &dlight_data[i];
|
2022-05-22 02:18:32 +00:00
|
|
|
vec4f_t lightorigin;
|
2023-08-04 05:56:16 +00:00
|
|
|
VectorSubtract (dlight->origin, entorigin, lightorigin);
|
2022-05-22 02:18:32 +00:00
|
|
|
lightorigin[3] = 1;
|
2023-08-04 05:56:16 +00:00
|
|
|
R_MarkLights (lightorigin, dlight, i, visstate);
|
2001-02-19 21:15:25 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2001-09-04 10:32:51 +00:00
|
|
|
/* LIGHT SAMPLING */
|
2001-02-19 21:15:25 +00:00
|
|
|
|
2001-08-25 23:23:14 +00:00
|
|
|
vec3_t lightspot;
|
2001-05-15 21:13:07 +00:00
|
|
|
|
2002-08-12 04:42:29 +00:00
|
|
|
static int
|
|
|
|
calc_lighting_1 (msurface_t *surf, int ds, int dt)
|
|
|
|
{
|
|
|
|
int se_s = ((surf->extents[0] >> 4) + 1);
|
|
|
|
int se_t = ((surf->extents[0] >> 4) + 1);
|
|
|
|
int se_size = se_s * se_t;
|
|
|
|
int r = 0, maps;
|
|
|
|
byte *lightmap;
|
|
|
|
unsigned int scale;
|
|
|
|
|
|
|
|
ds >>= 4;
|
|
|
|
dt >>= 4;
|
|
|
|
|
|
|
|
lightmap = surf->samples;
|
|
|
|
if (lightmap) {
|
|
|
|
lightmap += dt * se_s + ds;
|
|
|
|
|
|
|
|
for (maps = 0; maps < MAXLIGHTMAPS && surf->styles[maps] != 255;
|
|
|
|
maps++) {
|
|
|
|
scale = d_lightstylevalue[surf->styles[maps]];
|
|
|
|
r += *lightmap * scale;
|
|
|
|
lightmap += se_size;
|
|
|
|
}
|
|
|
|
|
|
|
|
r >>= 8;
|
|
|
|
}
|
|
|
|
|
|
|
|
ambientcolor[2] = ambientcolor[1] = ambientcolor[0] = r;
|
|
|
|
|
|
|
|
return r;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
calc_lighting_3 (msurface_t *surf, int ds, int dt)
|
|
|
|
{
|
|
|
|
int se_s = ((surf->extents[0] >> 4) + 1);
|
|
|
|
int se_t = ((surf->extents[0] >> 4) + 1);
|
|
|
|
int se_size = se_s * se_t * 3;
|
|
|
|
int r = 0, maps;
|
|
|
|
byte *lightmap;
|
|
|
|
float scale;
|
|
|
|
|
|
|
|
ds >>= 4;
|
|
|
|
dt >>= 4;
|
|
|
|
|
|
|
|
VectorZero (ambientcolor);
|
|
|
|
|
|
|
|
lightmap = surf->samples;
|
|
|
|
if (lightmap) {
|
2002-08-12 06:14:55 +00:00
|
|
|
lightmap += (dt * se_s + ds) * 3;
|
2002-08-12 04:42:29 +00:00
|
|
|
|
|
|
|
for (maps = 0; maps < MAXLIGHTMAPS && surf->styles[maps] != 255;
|
|
|
|
maps++) {
|
|
|
|
scale = d_lightstylevalue[surf->styles[maps]] / 256.0;
|
2003-08-08 15:25:53 +00:00
|
|
|
VectorMultAdd (ambientcolor, scale, lightmap, ambientcolor);
|
2002-08-12 04:42:29 +00:00
|
|
|
lightmap += se_size;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
r = (ambientcolor[0] + ambientcolor[1] + ambientcolor[2]) / 3;
|
|
|
|
return r;
|
|
|
|
}
|
|
|
|
|
2003-01-06 18:28:13 +00:00
|
|
|
static int
|
2022-05-22 02:18:32 +00:00
|
|
|
RecursiveLightPoint (mod_brush_t *brush, int node_id, vec4f_t start,
|
2022-03-30 14:50:12 +00:00
|
|
|
vec4f_t end)
|
2001-02-19 21:15:25 +00:00
|
|
|
{
|
2012-09-07 07:09:24 +00:00
|
|
|
unsigned i;
|
|
|
|
int r, s, t, ds, dt, side;
|
2011-11-14 02:18:22 +00:00
|
|
|
float front, back, frac;
|
|
|
|
msurface_t *surf;
|
|
|
|
mtexinfo_t *tex;
|
2001-12-03 08:46:56 +00:00
|
|
|
loop:
|
2022-05-22 02:18:32 +00:00
|
|
|
if (node_id < 0)
|
2001-02-26 06:48:02 +00:00
|
|
|
return -1; // didn't hit anything
|
|
|
|
|
2001-08-27 01:00:03 +00:00
|
|
|
// calculate mid point
|
2022-05-22 02:18:32 +00:00
|
|
|
mnode_t *node = brush->nodes + node_id;
|
|
|
|
front = dotf (start, node->plane)[0];
|
|
|
|
back = dotf (end, node->plane)[0];
|
2001-02-19 21:15:25 +00:00
|
|
|
side = front < 0;
|
2001-02-26 06:48:02 +00:00
|
|
|
|
2001-12-03 08:46:56 +00:00
|
|
|
if ((back < 0) == side) {
|
2022-05-22 02:18:32 +00:00
|
|
|
node_id = node->children[side];
|
2001-12-03 08:46:56 +00:00
|
|
|
goto loop;
|
|
|
|
}
|
2001-02-26 06:48:02 +00:00
|
|
|
|
|
|
|
frac = front / (front - back);
|
2022-03-30 14:50:12 +00:00
|
|
|
vec4f_t mid = start + (end - start) * frac;
|
2001-02-26 06:48:02 +00:00
|
|
|
|
2012-05-21 23:23:22 +00:00
|
|
|
// go down front side
|
2021-02-01 10:31:11 +00:00
|
|
|
r = RecursiveLightPoint (brush, node->children[side], start, mid);
|
2001-02-19 21:15:25 +00:00
|
|
|
if (r >= 0)
|
2001-02-26 06:48:02 +00:00
|
|
|
return r; // hit something
|
|
|
|
|
|
|
|
if ((back < 0) == side)
|
2001-05-15 04:50:53 +00:00
|
|
|
return -1; // didn't hit anything
|
2001-02-26 06:48:02 +00:00
|
|
|
|
2001-08-27 01:00:03 +00:00
|
|
|
// check for impact on this node
|
2001-08-25 23:23:14 +00:00
|
|
|
VectorCopy (mid, lightspot);
|
|
|
|
|
2021-02-01 10:31:11 +00:00
|
|
|
surf = brush->surfaces + node->firstsurface;
|
2001-02-26 06:48:02 +00:00
|
|
|
for (i = 0; i < node->numsurfaces; i++, surf++) {
|
2001-02-19 21:15:25 +00:00
|
|
|
if (surf->flags & SURF_DRAWTILED)
|
2001-02-26 06:48:02 +00:00
|
|
|
continue; // no lightmaps
|
2001-02-19 21:15:25 +00:00
|
|
|
|
|
|
|
tex = surf->texinfo;
|
2001-02-26 06:48:02 +00:00
|
|
|
|
2001-02-19 21:15:25 +00:00
|
|
|
s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3];
|
2002-11-20 21:44:04 +00:00
|
|
|
t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];
|
2001-02-19 21:15:25 +00:00
|
|
|
|
2001-02-26 06:48:02 +00:00
|
|
|
if (s < surf->texturemins[0] || t < surf->texturemins[1])
|
2001-02-19 21:15:25 +00:00
|
|
|
continue;
|
2001-02-26 06:48:02 +00:00
|
|
|
|
2001-02-19 21:15:25 +00:00
|
|
|
ds = s - surf->texturemins[0];
|
|
|
|
dt = t - surf->texturemins[1];
|
2001-02-26 06:48:02 +00:00
|
|
|
|
|
|
|
if (ds > surf->extents[0] || dt > surf->extents[1])
|
2001-02-19 21:15:25 +00:00
|
|
|
continue;
|
|
|
|
|
|
|
|
if (!surf->samples)
|
|
|
|
return 0;
|
|
|
|
|
2002-09-18 14:38:41 +00:00
|
|
|
if (mod_lightmap_bytes == 1)
|
2002-08-12 04:42:29 +00:00
|
|
|
return calc_lighting_1 (surf, ds, dt);
|
|
|
|
else
|
|
|
|
return calc_lighting_3 (surf, ds, dt);
|
2001-02-26 06:48:02 +00:00
|
|
|
|
2001-02-19 21:15:25 +00:00
|
|
|
return r;
|
|
|
|
}
|
|
|
|
|
2001-08-27 01:00:03 +00:00
|
|
|
// go down back side
|
2022-05-22 02:18:32 +00:00
|
|
|
return RecursiveLightPoint (brush, node->children[side ^ 1], mid, end);
|
2001-02-19 21:15:25 +00:00
|
|
|
}
|
|
|
|
|
2001-02-26 06:48:02 +00:00
|
|
|
int
|
2022-03-30 14:50:12 +00:00
|
|
|
R_LightPoint (mod_brush_t *brush, vec4f_t p)
|
2001-02-19 21:15:25 +00:00
|
|
|
{
|
2021-02-01 10:31:11 +00:00
|
|
|
if (!brush->lightdata) {
|
2012-05-15 11:24:02 +00:00
|
|
|
// allow dlights to have some effect, so don't go /quite/ fullbright
|
2004-05-02 21:21:00 +00:00
|
|
|
ambientcolor[2] = ambientcolor[1] = ambientcolor[0] = 200;
|
|
|
|
return 200;
|
2004-05-02 20:40:09 +00:00
|
|
|
}
|
2001-02-26 06:48:02 +00:00
|
|
|
|
2022-03-30 14:50:12 +00:00
|
|
|
vec4f_t end = p - (vec4f_t) { 0, 0, 2048, 0 };
|
2022-05-22 02:18:32 +00:00
|
|
|
int r = RecursiveLightPoint (brush, 0, p, end);
|
2001-02-26 06:48:02 +00:00
|
|
|
|
2001-02-19 21:15:25 +00:00
|
|
|
if (r == -1)
|
|
|
|
r = 0;
|
|
|
|
|
|
|
|
return r;
|
|
|
|
}
|