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[renderer] Don't try to animate lightstyles that aren't there
Prevents a segfault when running the renderer via qwaq-x11.
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@ -126,6 +126,10 @@ R_AnimateLight (void)
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{
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int i, j, k;
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if (!r_data->lightstyle) {
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return;
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}
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// light animations
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// 'm' is normal light, 'a' is no light, 'z' is double bright
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i = (int) (r_data->realtime * 10);
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